Difference between revisions of "ZSU-37"

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== Description ==
 
== Description ==
 
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
 
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
<!--[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
{{break}}-->
+
{{break}}
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet self-propelled anti-aircraft vehicle {{Battle-rating}}. It was introduced in [[Update 1.43]].
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet self-propelled anti-aircraft vehicle {{Battle-rating}}. It was introduced in [[Update 1.43]]. It is based on a SU-76M chassis with a special turret mounting the 37 mm 61-K mod. 1939 anti-aircraft cannon. Its fast-firing cannon will bring down any plane coming at range and thanks to its HVAP ammunition it also has the potential to destroy tanks with around 100 mm penetration.
 
 
It is based on a SU-76M chassis with a special turret mounting the 37 mm 61-K mod. 1939 anti-aircraft cannon.
 
  
 
== General info ==
 
== General info ==
Line 17: Line 15:
 
'''Armour type:'''
 
'''Armour type:'''
  
* Rolled homogeneous armour
+
* Rolled homogeneous armour (hull, turret)
 +
* Structural steel (gun breech, storage boxes, mudguards)
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 31: Line 30:
  
 
* Suspension wheels are 10 mm thick while tracks are 15 mm thick.
 
* Suspension wheels are 10 mm thick while tracks are 15 mm thick.
 +
* The turret has an armoured basket which is 10 mm thick
 
* Belly armour is 10 mm thick.
 
* Belly armour is 10 mm thick.
* The turret has an armoured basket which is 10 mm thick
+
* Storage boxes and mudguards are 4 mm thick.
  
 
=== Mobility ===
 
=== Mobility ===
<!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.-->
+
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
{| class="wikitable" style="text-align:center"
+
 
 +
{{tankMobility|abMinHp= 199|rbMinHp= 124|<!--AoAweight=(optional) -->}}
 +
 
 +
== Armaments ==
 +
=== Main armament ===
 +
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 +
{{main|61-K (37 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
|-
! colspan="3" |Mobility characteristic
+
! colspan="6" | [[61-K (37 mm)|37 mm 61-K]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
|-
!Weight (tons)
+
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer
! colspan="1" |Add-on Armor<br>weight (tons)
+
! Stock !! Upgraded !! Full !! Expert !! Aced
! colspan="1" |Max speed (km/h)
+
! Stock !! Full !! Expert !! Aced
 
|-
 
|-
| rowspan="2" |12.2|| colspan="1" rowspan="2" |N/A|| colspan="1" |46 (AB)
+
! ''Arcade''
 +
| rowspan="2" | 290 (5) || rowspan="2" | 160 || rowspan="2" | -5°/+85° || rowspan="2" | ±180° || rowspan="2" | N/A || 26.42 || 36.56 || 44.4 || 49.1 || 52.2 || rowspan="2" | 0.65 || rowspan="2" | 0.6 || rowspan="2" | 0.5 || rowspan="2" | 0.5
 
|-
 
|-
|42 (RB/SB)
+
! ''Realistic''
 +
| 17.85 || 21.0 || 25.5 || 28.2 || 30.0
 
|-
 
|-
! colspan="3" |Engine power (horsepower)
+
|}
 +
 
 +
==== Ammunition ====
 +
 
 +
* '''Default:''' {{Annotation|AP-T|Armor-piercing tracer}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary (self destroying)}}
 +
* '''UO-167:''' {{Annotation|HEFI-T*|High-explosive fragmentation incendiary (self destroying)}}
 +
* '''BR-167:''' {{Annotation|AP-T|Armor-piercing tracer}}
 +
* '''BR-167P:''' {{Annotation|HVAP-T|High-velocity armor-piercing tracer}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary (self destroying)}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary (self destroying)}}
 +
 
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 
|-
 
|-
! colspan="1" |Mode
+
! rowspan="2" data-sort-type="text" | Ammunition
!Stock
+
! rowspan="2" | Type of<br>warhead
!Upgraded
+
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
|-
|Arcade
+
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
|209
 
|245
 
 
|-
 
|-
|Realistic/Simulator
+
| Default || AP-T/HEFI-T* || 71 || 68 || 57 || 46 || 37 || 30
|128
 
|140
 
 
|-
 
|-
! colspan="3" |Power-to-weight ratio (hp/ton)
+
| UO-167 || HEFI-T* || 3 || 3 || 3 || 3 || 3 || 3
 
|-
 
|-
! colspan="1" |Mode
+
| BR-167 || AP-T || 71 || 68 || 57 || 46 || 37 || 30
!Stock
 
!Upgraded
 
 
|-
 
|-
|Arcade
+
| BR-167P || HVAP/HEFI-T* || 102 || 95 || 80 || 59 || 35 || 28
|17.13
 
|20.08
 
 
|-
 
|-
|Realistic/Simulator
 
|10.49
 
|11.47
 
 
|}
 
|}
 
+
{| class="wikitable sortable" style="text-align:center" width="100%"
== Armaments ==
+
! colspan="10" | Shell details
=== Main armament ===
 
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
 
{{main|61-K (37 mm)}}
 
 
 
{| class="wikitable" style="text-align:center"
 
 
|-
 
|-
! colspan="6" |[[61-K (37 mm)]]
+
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" | Type of<br>warhead
 +
! rowspan="2" | Velocity<br>(m/s)
 +
! rowspan="2" | Projectile<br>Mass (kg)
 +
! rowspan="2" | Fuse delay<br>(m)
 +
! rowspan="2" | Fuse sensitivity<br>(mm)
 +
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 +
! colspan="3" | Ricochet
 
|-
 
|-
! colspan="3" rowspan="1" style="width:5em" |Capacity (Belt capacity each)
+
! 0% !! 50% !! 100%
! rowspan="1" |Fire rate <br>(shots/minute)
 
! rowspan="1" |Vertical<br>guidance
 
! rowspan="1" |Horizontal<br>guidance
 
 
|-
 
|-
| colspan="3" |318 (5)||160||-5°/+85°||±180°
+
| UO-167 || HEFI-T* || 866 || 0.74 || 0.0 || 0.1 || 34 || 79° || 80° || 81°
 
|-
 
|-
! colspan="6" |Turret rotation speed (°/s)
+
| BR-167 || AP-T || 880 || 0.76 || N/A || N/A || N/A || 47° || 60° || 65°
 
|-
 
|-
! style="width:4em" |Mode
+
|}
! style="width:4em" |Stock
+
 
! style="width:4em" |Upgraded
+
==== [[Ammo racks]] ====
! style="width:4em" |Prior + Full crew
+
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
! style="width:4em" |Prior + Expert qualif.
+
{| class="wikitable" style="text-align:center"
! style="width:4em" |Prior + Ace qualif.
 
|-
 
|''Arcade''||30.7||43||__.__||__.__||__.__
 
 
|-
 
|-
|''Realistic''|| 20.8 ||24.5||__.__||__.__||__.__
+
! Full<br>ammo
 +
! 1st<br>rack empty
 +
! 2nd<br>rack empty
 +
! 3rd<br>rack empty
 +
! 4th<br>rack empty
 +
! 5th<br>rack empty
 +
! 6th<br>rack empty
 +
! Visual<br>discrepancy
 
|-
 
|-
! colspan="4" |Reloading rate (seconds)
+
| '''58''' || 49&nbsp;''(+9)'' || 39&nbsp;''(+19)'' || 29&nbsp;''(+29)'' || 20&nbsp;''(+38)'' || 10&nbsp;''(+48)'' || 1&nbsp;''(+57)'' || Yes
 
|-
 
|-
! colspan="1" style="width:4em" |Stock
 
! colspan="1" style="width:4em" |Prior + Full crew
 
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
|-
 
| 1.3 ||__.__||__.__|| 1.0
 
 
|}
 
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
'''Overview:'''
  
=== Pros and cons ===
+
The ZSU-37 is a dedicated AA, however the gun can also threaten enemy ground vehicles. Air targets should be the ZSU-37's main priority. The ZSU-37 has thin armour and low survivability, but it should stay near friendly tanks, as it may prove useful in supporting them with its cannon. Staying near the front can also help with shooting down enemy aircraft, as the ZSU-37 will be close to them when they make attack runs on friendly vehicles.
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
'''Pros:'''
+
'''Tips:'''
  
<nowiki>*</nowiki>Single 37mm 61-K cannon is capable of completely destroying enemy aircraft with only one or two hits  
+
The ZSU-37 is best used as a second or third spawn, because aircraft will not spawn at the beginning of the match. Do not engage aircraft too early, as you will only expose yourself. Begin firing at no more than 1-1.5 km range for the best effect. Always watch out for multiple aircraft, as one may hit you with bombs or rockets while you are distracted. The gun is surprisingly potent, and will quickly dispatch most air targets after a few hits, even against heavy fighters and bombers. The 37 mm gun does have a somewhat slow fire rate, so it may be difficult to hit enemy aircraft. It is a good idea to learn the weak spots of enemy ground vehicles you will commonly face near the ZSU-37's BR, as knowing these will allow the ZSU-37 to penetrate enemy tanks with more ease.
  
Has reasonably better hull armor compared to other SPAA's in similar BR.
+
=== Modules ===
 +
{| class="wikitable"
 +
! Tier
 +
! colspan="2" | Mobility
 +
! Protection
 +
! colspan="2" | Firepower
 +
|-
 +
| I
 +
| Tracks
 +
|
 +
| Parts
 +
| UO-167
 +
| Horizontal Drive
 +
|-
 +
| II
 +
| Suspension
 +
| Brake System
 +
| FPE
 +
| BR-167
 +
| Adjustment of Fire
 +
|-
 +
| III
 +
| Filters
 +
|
 +
| Crew Replenishment
 +
| BR-167P
 +
| Elevation Mechanism
 +
|-
 +
| IV
 +
| Transmission
 +
| Engine
 +
|
 +
| Artillery Support
 +
|
 +
|-
 +
|}
  
<nowiki>*</nowiki>Reloading is extremely fast ; can fire almost constantly until the ammo storage is completely empty
+
=== Pros and cons ===
 +
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
<nowiki>*</nowiki>Armor-piercing belt's with 70mm of penetration can be used to destroy light armored ground vehicles if necessary, and can even be used to destroy Sherman's if fired at lower side armor
+
'''Pros:'''
  
*
+
* Single 37 mm 61-K cannon is capable of completely destroying enemy aircraft with only one or two hits
 +
* Great anti-armour performance with AP and HVAP-T belts of ~60 mm and ~90 mm penetration respectively at close range, allowing the vehicle to engage lightly armoured vehicles easily from the front, and more heavily armoured ones through the side armour
 +
* Has reasonably better hull armour compared to previous SPAAs
 +
* Reloading is extremely fast; can fire almost constantly until the ammo storage is completely empty
  
 
'''Cons:'''
 
'''Cons:'''
  
Crewmembers are very vulnerable to aircrafts shooting from high angle due to opened top  
+
* Crew members are very vulnerable to aerial strafing and tank machine gun fire due to open-top construction
 
+
* Struggles in rough terrain and steering is very stiff due to low engine power
Struggles in rough terrain and steering is very stiff due to low engine power
+
* Turret rotation is somewhat sluggish
 
+
* Prone to hull-break
Turret has hardly no protection and barely manages to resist small caliber machineguns
+
* Low fire rate can make landing shots on aircraft difficult, while complicating lead estimation.
 
 
When aiming vertically, the turret has to turn to the direction first, then aim vertically; taking quite long before
 
 
 
aiming at the final position
 
 
 
Turret rotation is somewhat sluggish
 
 
 
Prone to hull break
 
 
 
*
 
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
+
<!-- ''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).'' -->
  
 
=== In-game description ===
 
=== In-game description ===
Line 163: Line 198:
  
 
== Media ==
 
== Media ==
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
 +
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=ussr&vehicleType=tank&vehicleClass=spaa&vehicle=ussr_zsu_37 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|yHDVziBYo5g|'''Spade Review: {{PAGENAME}}. An average SPAA with a "Special" appearance''' - ''Joseph 2000''|oz-QeRsSVb4|'''{{PAGENAME}} Tank Review''' - ''NUSensei''}}
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the vehicles;''
 +
* ''links to approximate analogues of other nations and research trees.'' -->
 +
 
 +
;Vehicles equipped with the same chassis
 +
* [[SU-76M]] / [[SU-76M (5th Gv.Kav.Corps)]] / [[SU-76M (China)]]
 +
 
 +
;Vehicles equipped with the same gun
 +
* [[ZiS-43]]
  
* ''reference to the series of the vehicles;''
+
;Other vehicles of similar configuration and role
* ''links to approximate analogues of other nations and research trees.''
+
* [[Ostwind]]
 +
* [[Crusader AA Mk I]]
 +
* [[AMX-13 DCA 40]]
 +
* [[Lvkv 42]]
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the tank;''
 
* ''encyclopedia page on the tank;''
* ''other literature.''
+
* ''other literature.'' -->
 +
 
 +
* [[wikipedia:ZSU-37|[Wikipedia] ZSU-37]]
 +
* [https://www.militaryfactory.com/armor/detail.asp?armor_id=370 <nowiki>[Military Factory]</nowiki> ZSU-37 Self-Propelled Anti-Aircraft Artillery]
 +
* [http://tankmuseum.ru/p3/zsu-37/ <nowiki>[TankMuseum.ru]</nowiki> Self-propelled anti-aircraft gun ZSU-37 (USSR)]
  
 
{{USSR anti-aircraft vehicles}}
 
{{USSR anti-aircraft vehicles}}

Latest revision as of 22:57, 27 August 2020

RANK 4 FRANCE
Somua SM PACK
ZSU-37
ussr_zsu_37.png
AB
RB
SB
General characteristics
Brief
Detailed
4.3/4.3/4.7BR
Class
5 peopleCrew
71 %Visibility
front / side / backArmour
45 / 0 / 10Hull
15 / 15 / 8Turret
Mobility
12.2 tWeight
267 hp140 hpEngine power
21.9 hp/t11.5 hp/tPower-to-weight ratio
46 km/h forward
6 km/h back
43 km/h forward
6 km/h back
Speed
Armament
37 mm 61-K cannonMain weapon
290 roundsAmmunition
0.5 / 0.6 sReload
5 roundsBelt capacity
160 shots/minFire rate
-5° / 85°Vertical guidance
Economy
46000 Rp icon.pngResearch
170000 Sl icon.pngPurchase
Sl icon.png2440 / 3140/1600 / 2059/7400 / 9523Repair
49000 Sl icon.pngCrew training
170000 Sl icon.pngExperts
630 Ge icon.pngAces
160 % Rp icon.pngReward for battle
160 % Sl icon.png100 % Sl icon.png110 % Sl icon.png

Description

GarageImage ZSU-37.jpg


The ZSU-37 is a rank IV Soviet self-propelled anti-aircraft vehicle with a battle rating of 4.7 (AB) and 4.3 (RB/SB). It was introduced in Update 1.43. It is based on a SU-76M chassis with a special turret mounting the 37 mm 61-K mod. 1939 anti-aircraft cannon. Its fast-firing cannon will bring down any plane coming at range and thanks to its HVAP ammunition it also has the potential to destroy tanks with around 100 mm penetration.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour (hull, turret)
  • Structural steel (gun breech, storage boxes, mudguards)
Armour Front Sides Rear Roof
Hull 35 mm (60°) Front glacis
45 mm (30°) Lower glacis
60 mm (34-84°) Driver's port
15 mm 10 mm Top
15 mm (32°) Bottom
6 mm
Turret 15 mm (16°) Turret front
15 mm (0-12°) Gun mantlet
15 mm (1-2°) 8 mm N/A

Notes:

  • Suspension wheels are 10 mm thick while tracks are 15 mm thick.
  • The turret has an armoured basket which is 10 mm thick
  • Belly armour is 10 mm thick.
  • Storage boxes and mudguards are 4 mm thick.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 46 6 12.2 199 267 16.31 21.89
Realistic 43 6 124 140 10.16 11.48

Armaments

Main armament

Main article: 61-K (37 mm)
37 mm 61-K Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 290 (5) 160 -5°/+85° ±180° N/A 26.42 36.56 44.4 49.1 52.2 0.65 0.6 0.5 0.5
Realistic 17.85 21.0 25.5 28.2 30.0

Ammunition

  • Default: AP-T · HEFI-T*
  • UO-167: HEFI-T*
  • BR-167: AP-T
  • BR-167P: HVAP-T · HEFI-T* · HEFI-T*
Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Default AP-T/HEFI-T* 71 68 57 46 37 30
UO-167 HEFI-T* 3 3 3 3 3 3
BR-167 AP-T 71 68 57 46 37 30
BR-167P HVAP/HEFI-T* 102 95 80 59 35 28
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
UO-167 HEFI-T* 866 0.74 0.0 0.1 34 79° 80° 81°
BR-167 AP-T 880 0.76 N/A N/A N/A 47° 60° 65°

Ammo racks

Ammo racks of the ZSU-37
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
58 49 (+9) 39 (+19) 29 (+29) 20 (+38) 10 (+48) (+57) Yes

Usage in battles

Overview:

The ZSU-37 is a dedicated AA, however the gun can also threaten enemy ground vehicles. Air targets should be the ZSU-37's main priority. The ZSU-37 has thin armour and low survivability, but it should stay near friendly tanks, as it may prove useful in supporting them with its cannon. Staying near the front can also help with shooting down enemy aircraft, as the ZSU-37 will be close to them when they make attack runs on friendly vehicles.

Tips:

The ZSU-37 is best used as a second or third spawn, because aircraft will not spawn at the beginning of the match. Do not engage aircraft too early, as you will only expose yourself. Begin firing at no more than 1-1.5 km range for the best effect. Always watch out for multiple aircraft, as one may hit you with bombs or rockets while you are distracted. The gun is surprisingly potent, and will quickly dispatch most air targets after a few hits, even against heavy fighters and bombers. The 37 mm gun does have a somewhat slow fire rate, so it may be difficult to hit enemy aircraft. It is a good idea to learn the weak spots of enemy ground vehicles you will commonly face near the ZSU-37's BR, as knowing these will allow the ZSU-37 to penetrate enemy tanks with more ease.

Modules

Tier Mobility Protection Firepower
I Tracks Parts UO-167 Horizontal Drive
II Suspension Brake System FPE BR-167 Adjustment of Fire
III Filters Crew Replenishment BR-167P Elevation Mechanism
IV Transmission Engine Artillery Support

Pros and cons

Pros:

  • Single 37 mm 61-K cannon is capable of completely destroying enemy aircraft with only one or two hits
  • Great anti-armour performance with AP and HVAP-T belts of ~60 mm and ~90 mm penetration respectively at close range, allowing the vehicle to engage lightly armoured vehicles easily from the front, and more heavily armoured ones through the side armour
  • Has reasonably better hull armour compared to previous SPAAs
  • Reloading is extremely fast; can fire almost constantly until the ammo storage is completely empty

Cons:

  • Crew members are very vulnerable to aerial strafing and tank machine gun fire due to open-top construction
  • Struggles in rough terrain and steering is very stiff due to low engine power
  • Turret rotation is somewhat sluggish
  • Prone to hull-break
  • Low fire rate can make landing shots on aircraft difficult, while complicating lead estimation.

History

In-game description

Since tank divisions were facing greater losses from attacks by enemy assault aircraft, the decision was made to create a self-propelled anti-air mount based on light tanks. Work on the creation of a self-propelled installation based on the T-70 tank began in 1942. Two experimental models were released. Serious design flaws were uncovered during the testing phase.

In December, 1943 the ZSU-37 SPG was built at Factory #38 under the management of M.N. Shukin. It was armed with a 37mm KB M.N. Loginov 61-K AA cannon. The vehicle was based on the SU-76M SPG, but instead of a combat cockpit they installed an open, rotating turret. An experimental model of the vehicle successfully underwent state-run testing and was recommended for serial production. However, due to production difficulties, serial production was moved to Factory #40 in Mytishchi.

The vehicle’s design was enhanced at the new factory, and, after undergoing testing in October-November 1944, the vehicle began to be released serially. The vehicle was released in a small series of 75 units from 1945-1946. It was never used in combat.

Media

Skins
Videos

See also

Vehicles equipped with the same chassis
Vehicles equipped with the same gun
Other vehicles of similar configuration and role

External links


USSR anti-aircraft vehicles
Based on trucks  GAZ-AAA (4M) · GAZ-AAA (DShK) · BTR-152A · GAZ-MM (72-K) · ZiS-12 (94-KM) · ZiS-43
Other  ZUT-37 · ZSU-37 · ▂Phòng không T-34 · ZSU-57-2 · ZSU-23-4 · ZPRK 2S6