Difference between revisions of "ZSU-37"

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{{Specs-Card|code=ussr_zsu_37}}
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{{Specs-Card
 +
|code=ussr_zsu_37
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
  
 
== Description ==
 
== Description ==
 
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
 
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
<!--[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet self-propelled anti-aircraft vehicle {{Battle-rating}}. It was introduced in [[Update 1.43]]. It is based on a SU-76M chassis with a special turret mounting the 37 mm 61-K mod. 1939 anti-aircraft cannon. Its fast-firing cannon will bring down any plane coming at range and thanks to its HVAP ammunition it also has the potential to destroy tanks with around 100 mm penetration.
{{break}}-->
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet self-propelled anti-aircraft vehicle {{Battle-rating}}. It was introduced in [[Update 1.43]].
 
 
 
It is based on a SU-76M chassis with a special turret mounting the 37 mm 61-K mod. 1939 anti-aircraft cannon.
 
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Tank-Armour}}
 
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?
 
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?
  
Line 17: Line 17:
 
'''Armour type:'''
 
'''Armour type:'''
  
* Rolled homogeneous armour
+
* Rolled homogeneous armour (hull, turret)
 +
* Structural steel (gun breech, storage boxes, mudguards)
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 31: Line 32:
  
 
* Suspension wheels are 10 mm thick while tracks are 15 mm thick.
 
* Suspension wheels are 10 mm thick while tracks are 15 mm thick.
 +
* The turret has an armoured basket which is 10 mm thick
 
* Belly armour is 10 mm thick.
 
* Belly armour is 10 mm thick.
* The turret has an armoured basket which is 10 mm thick
+
* Storage boxes and mudguards are 4 mm thick.
  
 
=== Mobility ===
 
=== Mobility ===
<!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.-->
+
{{Specs-Tank-Mobility}}
{| class="wikitable" style="text-align:center"
+
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 +
 
 +
{{tankMobility|abMinHp= 199|rbMinHp= 124|<!--AoAweight=(optional) -->}}
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
 +
 
 +
== Armaments ==
 +
{{Specs-Tank-Armaments}}
 +
=== Main armament ===
 +
{{Specs-Tank-Weapon|1}}
 +
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 +
{{main|61-K (37 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
|-
! colspan="3" |Mobility characteristic
+
! colspan="6" | [[61-K (37 mm)|37 mm 61-K]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
|-
!Weight (tons)
+
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer
! colspan="1" |Add-on Armor<br>weight (tons)
+
! Stock !! Upgraded !! Full !! Expert !! Aced
! colspan="1" |Max speed (km/h)
+
! Stock !! Full !! Expert !! Aced
 
|-
 
|-
| rowspan="2" |12.2|| colspan="1" rowspan="2" |N/A|| colspan="1" |46 (AB)
+
! ''Arcade''
 +
| rowspan="2" | 290 (5) || rowspan="2" | 160 || rowspan="2" | -5°/+85° || rowspan="2" | ±180° || rowspan="2" | N/A || 26.42 || 36.56 || 44.4 || 49.1 || 52.2 || rowspan="2" | 0.65 || rowspan="2" | 0.6 || rowspan="2" | 0.5 || rowspan="2" | 0.5
 
|-
 
|-
|42 (RB/SB)
+
! ''Realistic''
 +
| 17.85 || 21.0 || 25.5 || 28.2 || 30.0
 
|-
 
|-
! colspan="3" |Engine power (horsepower)
+
|}
 +
 
 +
==== Ammunition ====
 +
 
 +
* '''Default:''' {{Annotation|AP-T|Armor-piercing tracer}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary (self destroying)}}
 +
* '''UO-167:''' {{Annotation|HEFI-T*|High-explosive fragmentation incendiary (self destroying)}}
 +
* '''BR-167:''' {{Annotation|AP-T|Armor-piercing tracer}}
 +
* '''BR-167P:''' {{Annotation|HVAP-T|High-velocity armor-piercing tracer}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary (self destroying)}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary (self destroying)}}
 +
 
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 
|-
 
|-
! colspan="1" |Mode
+
! rowspan="2" data-sort-type="text" | Ammunition
!Stock
+
! rowspan="2" | Type of<br>warhead
!Upgraded
+
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
|-
|Arcade
+
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
|209
 
|245
 
 
|-
 
|-
|Realistic/Simulator
+
| Default || AP-T/HEFI-T* || 71 || 68 || 57 || 46 || 37 || 30
|128
 
|140
 
 
|-
 
|-
! colspan="3" |Power-to-weight ratio (hp/ton)
+
| UO-167 || HEFI-T* || 3 || 3 || 3 || 3 || 3 || 3
 
|-
 
|-
! colspan="1" |Mode
+
| BR-167 || AP-T || 71 || 68 || 57 || 46 || 37 || 30
!Stock
 
!Upgraded
 
 
|-
 
|-
|Arcade
+
| BR-167P || HVAP/HEFI-T* || 102 || 95 || 80 || 59 || 35 || 28
|17.13
 
|20.08
 
 
|-
 
|-
|Realistic/Simulator
 
|10.49
 
|11.47
 
 
|}
 
|}
 
+
{| class="wikitable sortable" style="text-align:center" width="100%"
== Armaments ==
+
! colspan="10" | Shell details
=== Main armament ===
 
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
 
{{main|61-K (37 mm)}}
 
 
 
{| class="wikitable" style="text-align:center"
 
 
|-
 
|-
! colspan="6" |[[61-K (37 mm)]]
+
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" | Type of<br>warhead
 +
! rowspan="2" | Velocity<br>(m/s)
 +
! rowspan="2" | Projectile<br>Mass (kg)
 +
! rowspan="2" | Fuse delay<br>(m)
 +
! rowspan="2" | Fuse sensitivity<br>(mm)
 +
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 +
! colspan="3" | Ricochet
 
|-
 
|-
! colspan="3" rowspan="1" style="width:5em" |Capacity (Belt capacity each)
+
! 0% !! 50% !! 100%
! rowspan="1" |Fire rate <br>(shots/minute)
 
! rowspan="1" |Vertical<br>guidance
 
! rowspan="1" |Horizontal<br>guidance
 
 
|-
 
|-
| colspan="3" |318 (5)||160||-5°/+85°||±180°
+
| UO-167 || HEFI-T* || 866 || 0.74 || 0.0 || 0.1 || 34 || 79° || 80° || 81°
 
|-
 
|-
! colspan="6" |Turret rotation speed (°/s)
+
| BR-167 || AP-T || 880 || 0.76 || N/A || N/A || N/A || 47° || 60° || 65°
 
|-
 
|-
! style="width:4em" |Mode
+
|}
! style="width:4em" |Stock
+
 
! style="width:4em" |Upgraded
+
==== [[Ammo racks]] ====
! style="width:4em" |Prior + Full crew
+
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
! style="width:4em" |Prior + Expert qualif.
+
{| class="wikitable" style="text-align:center"
! style="width:4em" |Prior + Ace qualif.
 
|-
 
|''Arcade''||30.7||43||__.__||__.__||__.__
 
 
|-
 
|-
|''Realistic''|| 20.8 ||24.5||__.__||__.__||__.__
+
! Full<br>ammo
 +
! 1st<br>rack empty
 +
! 2nd<br>rack empty
 +
! 3rd<br>rack empty
 +
! 4th<br>rack empty
 +
! 5th<br>rack empty
 +
! 6th<br>rack empty
 +
! Visual<br>discrepancy
 
|-
 
|-
! colspan="4" |Reloading rate (seconds)
+
| '''58''' || 49&nbsp;''(+9)'' || 39&nbsp;''(+19)'' || 29&nbsp;''(+29)'' || 20&nbsp;''(+38)'' || 10&nbsp;''(+48)'' || 1&nbsp;''(+57)'' || Yes
 
|-
 
|-
! colspan="1" style="width:4em" |Stock
 
! colspan="1" style="width:4em" |Prior + Full crew
 
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
|-
 
| 1.3 ||__.__||__.__|| 1.0
 
 
|}
 
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
'''Overview:'''
  
=== Pros and cons ===
+
The ZSU-37 is a dedicated AA, however the gun can also threaten enemy ground vehicles. Air targets should be the ZSU-37's main priority. The ZSU-37 has thin armour and low survivability, but it should stay near friendly tanks, as it may prove useful in supporting them with its cannon. Staying near the front can also help with shooting down enemy aircraft, as the ZSU-37 will be close to them when they make attack runs on friendly vehicles.
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
'''Pros:'''
+
'''Tips:'''
  
<nowiki>*</nowiki>Single 37mm 61-K cannon is capable of completely destroying enemy aircraft with only one or two hits  
+
The ZSU-37 is best used as a second or third spawn, because aircraft will not spawn at the beginning of the match. Do not engage aircraft too early, as you will only expose yourself. Begin firing at no more than 1-1.5 km range for the best effect. Always watch out for multiple aircraft, as one may hit you with bombs or rockets while you are distracted. The gun is surprisingly potent, and will quickly dispatch most air targets after a few hits, even against heavy fighters and bombers. The 37 mm gun does have a somewhat slow fire rate, so it may be difficult to hit enemy aircraft. It is a good idea to learn the weak spots of enemy ground vehicles you will commonly face near the ZSU-37's BR, as knowing these will allow the ZSU-37 to penetrate enemy tanks with more ease.
  
Has reasonably better hull armor compared to other SPAA's in similar BR.  
+
=== Pros and cons ===
 +
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
<nowiki>*</nowiki>Reloading is extremely fast ; can fire almost constantly until the ammo storage is completely empty
+
'''Pros:'''
  
<nowiki>*</nowiki>Armor-piercing belt's with 70mm of penetration can be used to destroy light armored ground vehicles if necessary, and can even be used to destroy Sherman's if fired at lower side armor
+
* Single 37 mm 61-K cannon is capable of completely destroying enemy aircraft with only one or two hits
 +
* Great anti-armour performance with AP belts of ~60 mm and HVAP-T belts of ~90 mm penetration at close range, allowing the vehicle to engage lightly armoured vehicles easily from the front, and more heavily armoured ones through their sides or rear
 +
* Has better hull armour compared to previous SPAAs
 +
* Very fast reload; able to fire almost constantly until the ammo storage is empty
  
*
+
'''Cons:'''
  
'''Cons:'''
+
* Crew members are very vulnerable to aerial strafing and tank machine gun fire due to open-top construction
 +
* Struggles in rough terrain and steering is very stiff due to low engine power
 +
* Slow, sluggish, and cumbersome
 +
* Turret rotation is very slow
 +
* Prone to hull-break
 +
* Very weak protection
 +
* Large ammo racks
 +
* Low fire rate can make hitting aircraft very difficult
 +
* Bad stock grind
  
Crewmembers are very vulnerable to aircrafts shooting from high angle due to opened top
+
== History ==
 +
<!-- ''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).'' -->
  
Struggles in rough terrain and steering is very stiff due to low engine power
+
=== In-game description ===
 +
Since tank divisions were facing greater losses from attacks by enemy assault aircraft, the decision was made to create a self-propelled anti-air mount based on light tanks. Work on the creation of a self-propelled installation based on the T-70 tank began in 1942. Two experimental models were released. Serious design flaws were uncovered during the testing phase.
  
Turret has hardly no protection and barely manages to resist small caliber machineguns
+
In December, 1943 the ZSU-37 SPG was built at Factory #38 under the management of M.N. Shukin. It was armed with a 37mm KB M.N. Loginov 61-K AA cannon. The vehicle was based on the SU-76M SPG, but instead of a combat cockpit they installed an open, rotating turret. An experimental model of the vehicle successfully underwent state-run testing and was recommended for serial production. However, due to production difficulties, serial production was moved to Factory #40 in Mytishchi.
  
When aiming vertically, the turret has to turn to the direction first, then aim vertically; taking quite long before
+
The vehicle's design was enhanced at the new factory, and, after undergoing testing in October-November 1944, the vehicle began to be released serially. The vehicle was released in a small series of 75 units from 1945-1946. It was never used in combat.
  
aiming at the final position
+
== Media ==
 +
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
  
Turret rotation is somewhat sluggish
+
;Skins
  
Prone to hull break
+
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=ussr&vehicleType=tank&vehicleClass=spaa&vehicle=ussr_zsu_37 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
*
+
;Videos
 +
{{Youtube-gallery|yHDVziBYo5g|'''Spade Review: {{PAGENAME}}. An average SPAA with a "Special" appearance''' - ''Joseph 2000''|oz-QeRsSVb4|'''{{PAGENAME}} Tank Review''' - ''NUSensei''}}
  
== History ==
+
== See also ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the vehicles;''
 +
* ''links to approximate analogues of other nations and research trees.'' -->
  
=== In-game description ===
+
;Vehicles equipped with the same chassis
Since tank divisions were facing greater losses from attacks by enemy assault aircraft, the decision was made to create a self-propelled anti-air mount based on light tanks. Work on the creation of a self-propelled installation based on the T-70 tank began in 1942. Two experimental models were released. Serious design flaws were uncovered during the testing phase.
 
  
In December, 1943 the ZSU-37 SPG was built at Factory #38 under the management of M.N. Shukin. It was armed with a 37mm KB M.N. Loginov 61-K AA cannon. The vehicle was based on the SU-76M SPG, but instead of a combat cockpit they installed an open, rotating turret. An experimental model of the vehicle successfully underwent state-run testing and was recommended for serial production. However, due to production difficulties, serial production was moved to Factory #40 in Mytishchi.
+
* [[SU-76M]] / [[SU-76M (5th Gv.Kav.Corps)]] / [[SU-76M (China)]]
  
The vehicle’s design was enhanced at the new factory, and, after undergoing testing in October-November 1944, the vehicle began to be released serially. The vehicle was released in a small series of 75 units from 1945-1946. It was never used in combat.
+
;Vehicles equipped with the same gun
  
== Media ==
+
* [[ZiS-43]]
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
  
== See also ==
+
;Other vehicles of similar configuration and role
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
  
* ''reference to the series of the vehicles;''
+
* [[Ostwind]]
* ''links to approximate analogues of other nations and research trees.''
+
* [[Crusader AA Mk I]]
 +
* [[AMX-13 DCA 40]]
 +
* [[Lvkv 42]]
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the tank;''
 
* ''encyclopedia page on the tank;''
* ''other literature.''
+
* ''other literature.'' -->
 +
 
 +
* [[wikipedia:ZSU-37|[Wikipedia] ZSU-37]]
 +
* [https://www.militaryfactory.com/armor/detail.asp?armor_id=370 <nowiki>[Military Factory]</nowiki> ZSU-37 Self-Propelled Anti-Aircraft Artillery]
 +
* [http://tankmuseum.ru/p3/zsu-37/ <nowiki>[TankMuseum.ru]</nowiki> Self-propelled anti-aircraft gun ZSU-37 (USSR)]
  
 
{{USSR anti-aircraft vehicles}}
 
{{USSR anti-aircraft vehicles}}

Latest revision as of 17:13, 29 December 2020

RANK VI USSR
T-72AV (TURMS-T) PACK
ussr_zsu_37.png
GarageImage ZSU-37.jpg
ZSU-37
AB RB SB
4.7 4.0 4.0
Class:
Research:46 000 Specs-Card-Exp.png
Purchase:170 000 Specs-Card-Lion.png
Show in game

Description

The ZSU-37 is a rank IV Soviet self-propelled anti-aircraft vehicle with a battle rating of 4.7 (AB) and 4.0 (RB/SB). It was introduced in Update 1.43. It is based on a SU-76M chassis with a special turret mounting the 37 mm 61-K mod. 1939 anti-aircraft cannon. Its fast-firing cannon will bring down any plane coming at range and thanks to its HVAP ammunition it also has the potential to destroy tanks with around 100 mm penetration.

General info

Survivability and armour

Armourfront / side / back
Hull35 / 15 / 15
Turret15 / 15 / 8
Crew5 people
Visibility71 %

Armour type:

  • Rolled homogeneous armour (hull, turret)
  • Structural steel (gun breech, storage boxes, mudguards)
Armour Front Sides Rear Roof
Hull 35 mm (60°) Front glacis
45 mm (30°) Lower glacis
60 mm (34-84°) Driver's port
15 mm 10 mm Top
15 mm (32°) Bottom
6 mm
Turret 15 mm (16°) Turret front
15 mm (0-12°) Gun mantlet
15 mm (1-2°) 8 mm N/A

Notes:

  • Suspension wheels are 10 mm thick while tracks are 15 mm thick.
  • The turret has an armoured basket which is 10 mm thick
  • Belly armour is 10 mm thick.
  • Storage boxes and mudguards are 4 mm thick.

Mobility

Speedforward / back
AB46 / 6 km/h
RB and SB43 / 6 km/h
Number of gears4 forward
1 back
Weight12.2 t
Engine power
AB267 hp
RB and SB140 hp
Power-to-weight ratio
AB21.9 hp/t
RB and SB11.5 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 46 6 12.2 199 267 16.31 21.89
Realistic 43 6 124 140 10.16 11.48

Modifications and economy

Repair costBasic → Reference
AB5 120 → 6 589 Sl icon.png
RB1 540 → 1 981 Sl icon.png
SB2 650 → 3 410 Sl icon.png
Total cost of modifications40 200 Rp icon.png
77 800 Sl icon.png
Talisman cost1 400 Ge icon.png
Crew training49 000 Sl icon.png
Experts170 000 Sl icon.png
Aces630 Ge icon.png
Research Aces440 000 Rp icon.png
Reward for battleAB / RB / SB
110 / 130 / 180 % Sl icon.png
160 / 160 / 160 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
130 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
1 800 Rp icon.png
Cost:
3 500 Sl icon.png
120 Ge icon.png
Mods new tank break.png
Brake System
Research:
1 800 Rp icon.png
Cost:
3 500 Sl icon.png
120 Ge icon.png
Mods new tank filter.png
Filters
Research:
2 500 Rp icon.png
Cost:
4 800 Sl icon.png
160 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
4 400 Rp icon.png
Cost:
8 500 Sl icon.png
290 Ge icon.png
Mods new tank engine.png
Engine
Research:
4 400 Rp icon.png
Cost:
8 500 Sl icon.png
290 Ge icon.png
Mods tank tool kit.png
Parts
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
130 Ge icon.png
Mods extinguisher.png
FPE
Research:
1 800 Rp icon.png
Cost:
3 500 Sl icon.png
120 Ge icon.png
Mods tank reinforcement ussr.png
Crew Replenishment
Research:
2 500 Rp icon.png
Cost:
4 800 Sl icon.png
160 Ge icon.png
Mods tank ammo.png
37mm_ussr_61K_HE_ammo_pack
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
130 Ge icon.png
Mod arrow 0.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
130 Ge icon.png
Mods tank ammo.png
37mm_ussr_61K_AP_ammo_pack
Research:
1 800 Rp icon.png
Cost:
3 500 Sl icon.png
120 Ge icon.png
Mod arrow 0.png
Mods tank cannon.png
Adjustment of Fire
Research:
1 800 Rp icon.png
Cost:
3 500 Sl icon.png
120 Ge icon.png
Mods tank ammo.png
37mm_ussr_61K_APCR_ammo_pack
Research:
2 500 Rp icon.png
Cost:
4 800 Sl icon.png
160 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
2 500 Rp icon.png
Cost:
4 800 Sl icon.png
160 Ge icon.png
Mods art support.png
Artillery Support
Research:
4 400 Rp icon.png
Cost:
8 500 Sl icon.png
290 Ge icon.png

Armaments

Main armament

Ammunition290 rounds
Belt capacity5 rounds
Reloadbasic crew → aces
0.6 → 0.5 s
Fire rate160 shots/min
Vertical guidance-5° / 85°
Main article: 61-K (37 mm)
37 mm 61-K Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 290 (5) 160 -5°/+85° ±180° N/A 26.42 36.56 44.4 49.1 52.2 0.65 0.6 0.5 0.5
Realistic 17.85 21.0 25.5 28.2 30.0

Ammunition

  • Default: AP-T · HEFI-T*
  • UO-167: HEFI-T*
  • BR-167: AP-T
  • BR-167P: HVAP-T · HEFI-T* · HEFI-T*
Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Default AP-T/HEFI-T* 71 68 57 46 37 30
UO-167 HEFI-T* 3 3 3 3 3 3
BR-167 AP-T 71 68 57 46 37 30
BR-167P HVAP/HEFI-T* 102 95 80 59 35 28
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
UO-167 HEFI-T* 866 0.74 0.0 0.1 34 79° 80° 81°
BR-167 AP-T 880 0.76 N/A N/A N/A 47° 60° 65°

Ammo racks

Ammo racks of the ZSU-37
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
58 49 (+9) 39 (+19) 29 (+29) 20 (+38) 10 (+48) (+57) Yes

Usage in battles

Overview:

The ZSU-37 is a dedicated AA, however the gun can also threaten enemy ground vehicles. Air targets should be the ZSU-37's main priority. The ZSU-37 has thin armour and low survivability, but it should stay near friendly tanks, as it may prove useful in supporting them with its cannon. Staying near the front can also help with shooting down enemy aircraft, as the ZSU-37 will be close to them when they make attack runs on friendly vehicles.

Tips:

The ZSU-37 is best used as a second or third spawn, because aircraft will not spawn at the beginning of the match. Do not engage aircraft too early, as you will only expose yourself. Begin firing at no more than 1-1.5 km range for the best effect. Always watch out for multiple aircraft, as one may hit you with bombs or rockets while you are distracted. The gun is surprisingly potent, and will quickly dispatch most air targets after a few hits, even against heavy fighters and bombers. The 37 mm gun does have a somewhat slow fire rate, so it may be difficult to hit enemy aircraft. It is a good idea to learn the weak spots of enemy ground vehicles you will commonly face near the ZSU-37's BR, as knowing these will allow the ZSU-37 to penetrate enemy tanks with more ease.

Pros and cons

Pros:

  • Single 37 mm 61-K cannon is capable of completely destroying enemy aircraft with only one or two hits
  • Great anti-armour performance with AP belts of ~60 mm and HVAP-T belts of ~90 mm penetration at close range, allowing the vehicle to engage lightly armoured vehicles easily from the front, and more heavily armoured ones through their sides or rear
  • Has better hull armour compared to previous SPAAs
  • Very fast reload; able to fire almost constantly until the ammo storage is empty

Cons:

  • Crew members are very vulnerable to aerial strafing and tank machine gun fire due to open-top construction
  • Struggles in rough terrain and steering is very stiff due to low engine power
  • Slow, sluggish, and cumbersome
  • Turret rotation is very slow
  • Prone to hull-break
  • Very weak protection
  • Large ammo racks
  • Low fire rate can make hitting aircraft very difficult
  • Bad stock grind

History

In-game description

Since tank divisions were facing greater losses from attacks by enemy assault aircraft, the decision was made to create a self-propelled anti-air mount based on light tanks. Work on the creation of a self-propelled installation based on the T-70 tank began in 1942. Two experimental models were released. Serious design flaws were uncovered during the testing phase.

In December, 1943 the ZSU-37 SPG was built at Factory #38 under the management of M.N. Shukin. It was armed with a 37mm KB M.N. Loginov 61-K AA cannon. The vehicle was based on the SU-76M SPG, but instead of a combat cockpit they installed an open, rotating turret. An experimental model of the vehicle successfully underwent state-run testing and was recommended for serial production. However, due to production difficulties, serial production was moved to Factory #40 in Mytishchi.

The vehicle's design was enhanced at the new factory, and, after undergoing testing in October-November 1944, the vehicle began to be released serially. The vehicle was released in a small series of 75 units from 1945-1946. It was never used in combat.

Media

Skins
Videos

See also

Vehicles equipped with the same chassis
Vehicles equipped with the same gun
Other vehicles of similar configuration and role

External links


USSR anti-aircraft vehicles
Based on trucks  GAZ-AAA (4M) · GAZ-AAA (DShK) · BTR-152A · GAZ-MM (72-K) · ZiS-12 (94-KM) · ZiS-43
Other  ZUT-37 · ZSU-37 · ▂Phòng không T-34 · ZSU-57-2 · ZSU-23-4 · ZSU-37-2 · ZPRK 2S6