Difference between revisions of "Type 99"

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#REDIRECT [[Type 99 (Disambiguation)]]
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{{Specs-Card
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|code=jp_type_99
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
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}}
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== Description ==
 +
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
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The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese tank destroyer {{Battle-rating}}. It was introduced in [[Update "Air Superiority"]].
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 +
== General info ==
 +
=== Survivability and armour ===
 +
{{Specs-Tank-Armour}}
 +
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 +
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
 +
 
 +
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
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<!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)
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* Cast homogeneous armour (Turret, Transmission area) -->
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 +
{| class="wikitable"
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|-
 +
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
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|-
 +
| Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm
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|-
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| Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm
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|-
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| Cupola || ___ mm || ___ mm || ___ mm || ___ mm
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|-
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|}
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 +
'''Notes:''' <!-- Any additional notes which the user needs to be aware of -->
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<!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. -->
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=== Mobility ===
 +
{{Specs-Tank-Mobility}}
 +
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 +
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''
 +
 
 +
{{tankMobility}}
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 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
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 +
== Armaments ==
 +
{{Specs-Tank-Armaments}}
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=== Main armament ===
 +
{{Specs-Tank-Weapon|1}}
 +
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
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{{main|JSW L/52 (155 mm)}}
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 +
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
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 +
{| class="wikitable" style="text-align:center" width="100%"
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|-
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! colspan="5" | [[JSW L/52 (155 mm)|155 mm JSW L/52]] || colspan="5" | Turret rotation speed (°/s) || Reloading rate (seconds)
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|-
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! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
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! Stock !! Upgraded !! Full !! Expert !! Aced
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! Autoloader
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|-
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! ''Arcade''
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| rowspan="2" | 30 || rowspan="2" | -2°/+70° || rowspan="2" | ±180° || rowspan="2" | - || __._ || __._ || __._ || __._ || __._ || rowspan="2" | _.__
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|-
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! ''Realistic''
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| __._ || __._ || __._ || __._ || __._
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|-
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|}
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==== Ammunition ====
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{{:JSW L/52 (155 mm)/Ammunition|M107, M107 (PF), L15A2, M110}}
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==== [[Ammo racks]] ====
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<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
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<!-- '''Last updated:''' -->
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{| class="wikitable" style="text-align:center"
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|-
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! Full<br>ammo
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! 1st<br>rack empty
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! 2nd<br>rack empty
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! 3rd<br>rack empty
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! 4th<br>rack empty
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! 5th<br>rack empty
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! 6th<br>rack empty
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! Visual<br>discrepancy
 +
|-
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| '''30''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
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|-
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|}
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 +
=== Machine guns ===
 +
{{Specs-Tank-Weapon|2}}
 +
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
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{{main|M2HB (12.7 mm)}}
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 +
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
 +
 
 +
{| class="wikitable" style="text-align:center" width="50%"
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|-
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! colspan="5" | [[M2HB (12.7 mm)|12.7 mm M2HB]]
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|-
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
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|-
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| || ___ (___) || ___ || __° || __°
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|-
 +
|}
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 +
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 +
 
 +
=== Pros and cons ===
 +
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 +
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 +
 
 +
'''Pros:'''
 +
*
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 +
'''Cons:'''
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*
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 +
== History ==
 +
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
 +
 
 +
== Media ==
 +
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 +
 
 +
== See also ==
 +
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the vehicles;''
 +
* ''links to approximate analogues of other nations and research trees.'' -->
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the vehicles;''
 +
* ''links to approximate analogues of other nations and research trees.''
 +
 
 +
== External links ==
 +
<!-- ''Paste links to sources and external resources, such as:''
 +
* ''topic on the official game forum;''
 +
* ''other literature.'' -->
 +
''Paste links to sources and external resources, such as:''
 +
* ''topic on the official game forum;''
 +
* ''other literature.''
 +
 
 +
{{Japan tank destroyers}}

Revision as of 16:47, 14 December 2023

RANK 5 FRANCE
Somua SM PACK
jp_type_99.png
GarageImage Type 99.jpg
Type 99
AB RB SB
7.3 7.3 7.3
Research:82 000 Specs-Card-Exp.png
Purchase:240 000 Specs-Card-Lion.png
Show in game

Description

The Type 99 is a rank V Japanese tank destroyer with a battle rating of 7.3 (AB/RB/SB). It was introduced in Update "Air Superiority".

General info

Survivability and armour

Armourfront / side / back
Hull20 / 20 / 20
Turret20 / 20 / 20
Crew4 people
Visibility96 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Speedforward / back
AB54 / 33 km/h
RB and SB50 / 31 km/h
Number of gears9 forward
4 back
Weight40.0 t
Engine power
AB1 145 hp
RB and SB600 hp
Power-to-weight ratio
AB28.6 hp/t
RB and SB15.0 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 54 33 40 _,___ 1,145 __.__ 28.63
Realistic 50 31 _,___ 600 __.__ 15

Modifications and economy

Repair costBasic → Reference
AB4 258 → 5 633 Sl icon.png
RB4 742 → 6 273 Sl icon.png
SB7 018 → 9 284 Sl icon.png
Total cost of modifications69 100 Rp icon.png
117 800 Sl icon.png
Talisman cost1 900 Ge icon.png
Crew training68 000 Sl icon.png
Experts240 000 Sl icon.png
Aces990 Ge icon.png
Research Aces620 000 Rp icon.png
Reward for battleAB / RB / SB
140 / 210 / 240 % Sl icon.png
184 / 184 / 184 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
3 600 Rp icon.png
Cost:
5 900 Sl icon.png
170 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
150 Ge icon.png
Mods new tank break.png
Brake System
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
150 Ge icon.png
Mods new tank filter.png
Filters
Research:
4 500 Rp icon.png
Cost:
7 300 Sl icon.png
210 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
7 700 Rp icon.png
Cost:
13 000 Sl icon.png
360 Ge icon.png
Mods new tank engine.png
Engine
Research:
7 700 Rp icon.png
Cost:
13 000 Sl icon.png
360 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 300 Rp icon.png
Cost:
5 900 Sl icon.png
170 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 100 Rp icon.png
Cost:
5 200 Sl icon.png
150 Ge icon.png
Mods tank reinforcement jp.png
Crew Replenishment
Research:
4 500 Rp icon.png
Cost:
7 300 Sl icon.png
210 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
3 600 Rp icon.png
Cost:
5 900 Sl icon.png
170 Ge icon.png
Mods tank ammo.png
155mm_M110_Smoke_ammo_pack
Research:
3 600 Rp icon.png
Cost:
5 900 Sl icon.png
170 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
150 Ge icon.png
Mods tank ammo.png
155mm_M107_HE_PF_ammo_pack
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
150 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
4 500 Rp icon.png
Cost:
7 300 Sl icon.png
210 Ge icon.png
Mods tank ammo.png
155mm_Type_75_HE_ammo_pack
Research:
4 500 Rp icon.png
Cost:
7 300 Sl icon.png
210 Ge icon.png
Mods night vision device.png
NVD
Research:
7 700 Rp icon.png
Cost:
13 000 Sl icon.png
360 Ge icon.png

Armaments

Night vision device
Improves visibility by enhancing natural light or active illumination.

Main armament

155 mm JSW L/52 cannon
Autoloader
Automatically feeds projectiles into the breech. The speed does not depend on the skills of the loader
Ammunition30 rounds
Reload7.5 s
Vertical guidance-2° / 70°
Main article: JSW L/52 (155 mm)

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

155 mm JSW L/52 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Autoloader
Arcade 30 -2°/+70° ±180° - __._ __._ __._ __._ __._ _.__
Realistic __._ __._ __._ __._ __._

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M107 HE 61 61 61 61 61 61
M107 (PF) HE-VT 61 61 61 61 61 61
L15A2 HE 64 64 64 64 64 64
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
M107 HE 940 43.1 0.3 0.1 9.14 79° 80° 81°
L15A2 HE 940 43.5 0.3 0.1 14.8 79° 80° 81°
Proximity-fused shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Arming
distance (m)
Trigger
radius (m)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
M107 (PF) HE-VT 940 43.1 0 0 300 3 9.14 79° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
M110 940 40.8 21 5 30 50

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
30 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Ammunition600 rounds
Belt capacity200 rounds
Reload8.0 s
Fire rate575 shots/min
Vertical guidance-8° / 45°
Main article: M2HB (12.7 mm)

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
___ (___) ___ __° __°

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Japan tank destroyers
Ro-Go Derivatives  Ro-Go Exp.
Chi-Ha Derivatives  Ho-Ni I · Ho-Ni III · Ho-Ro · Chi-Ha LG
Ho-Ri  Ho-Ri Prototype · Ho-Ri Production
Other  Na-To
JGSDF 
SPRG  Type 60 (C)
SPH  Type 75 · Type 99
ATGM  Type 60 ATM
Rocket  Type 75 MLRS
USA  ▅M36