Difference between revisions of "M3A3 Stuart (China)"

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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
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The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese light tank {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]].
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese light tank {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]].
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
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''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
 
 
The frontal armor on the M3A3 is pretty tough for a light tank with 25mm on the front & sides of the hull, and a large, 50mm thick gun mantlet covering up most of its frontal turret. When angled correctly it can bounce off quite a few shots. However it can still be easily penetrated by average guns on its BR. From the front the 4 crews are sitting pretty close together, thus making it highly possible to get one-shotted by shells with explosives like the Soviet 45mm AP or the German short 75mm APHE. The transmission and the engine are all quite small and low, and the ammoracks are also small, reducing the chance of being immobile or ammoracked. There is also an empty area under the turret crews and in front of the driving compartment, which will absorb those shells with weak damage.
 
  
 
=== Mobility ===
 
=== Mobility ===
<!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forward and backwards.-->
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''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forward and backwards.''
 
 
One of the best aspect of the M3A3 is its superior mobility. It has a top speed of 58 km/h, and doesn't lose too much speed on soft terrains as it's tracked, making it one of the fastest tanks at the BR, alongside with the famous BT series tanks. The turning ability is also amazing, since the hull is short and wide enough, allowing it to turn agilely. However, when trying to stop the tank while it is travelling at full speed, the brakes tend to be inefficient, giving it a long braking distance and making it very sluggish when stopping.
 
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.-->
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''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.''
{{main|M6 (37 mm)}}
 
  
The M3A3 is armed with an [[M6 (37 mm)|37 mm M6]] cannon as its main armament, the same gun as the preceding [[M8 LAC (China)|M8]]. While being 1.3 BR higher than the M8, the M3A3's gun still packs a fierce punch if aiming at the correct area and firing at the correct distance. It is a small caliber fast-firing gun with a maximum penetration of 84mm at 100m (M51B1/B2 shell), being able to penetrate most of the opponents it will face. While it lacks the post-penetration damage to one-shot most enemy, it can quickly finish them off with its fast reload. The penetration and trajectory drops a lot beyond 500m. Note that the gun has a vertical stabiliser, giving the player a huge advantage in some cases, but keep in mind that the stabiliser only works when the tank is slower than 10 km/h.
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=== Additional armament ===
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''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
  
 
=== Machine guns ===
 
=== Machine guns ===
<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.-->
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''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
{{main|M1919A4 (7.62 mm)}}
 
 
 
The M3A3 has two [[M1919A4 (7.62 mm)|7.62 mm M1919A4]] machine guns, one being coaxial to the main gun and the other roof mounted. The two machine guns can quickly incapacitate the exposed crews on some vehicles or do some serious damage to those low-passing planes. However it lacks the ability to effectively damage lightly armored vehicles due to its low penetration of only 10mm.
 
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
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''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
 
The M3A3 Stuart is best used as a point-capper and a hit-n-run tank. Its extreme mobility gives the player uncountable ways to play with the enemy. At the start of a battle, it can quickly cap a nearby point first, but note that some wheeled vehicles, like the [[Sd.Kfz.234/2|Sd.kfz.234]] series, can still outrun the M3 on-road, therefore posting a great threat. Or it can get to an ambush position near the point and wait til the prey comes. With its reliable gun, the M3 should be able to destroy the first wave of enemy easily and quickly.
 
 
 
In the middle stages of a battle, the M3 can utilise its excellent mobility and get to wherever needs help while carefully looking around. If the M3A3 unexpectedly encounter an enemy in its path, don't panic! Circle around the enemy and try to force it to turn, this way it usually cannot aim at the M3A3 accurately, then reduce the M3A3's speed down under 10 km/h and keep moving. Now the M3A3's stabiliser will give the tank a great chance to hit while on the move as it stabilises the gun when the tank is under 10 km/h, making it easier time to put the gun on target while moving compared to the enemy.
 
 
 
The frontal armor of this tank is also quite good at a distance. Find a building or a big rock as cover and angle the hull for about 40 degrees. When ready to fire, go out of cover and stop once the 37 mm gun is exposed, don't go out too much or the thin side armor will be exposed to be hit. Keep in mind that with this tactic the player should only engage the low-penetrating enemies at more than 400m, as their penetration will drop significantly at that distance while the M3 can still penetrate 73mm of armor, which is enough to go through most of its opponents like the Pz.IIIs.
 
 
 
'''<big>Heavily armored opponents</big>'''
 
 
 
It is likely that the M3 will encounter some rough heavies, like the Matilda III and the B1 bis. The best tactic against this type of targets is to use the M3A3's fast speed, get within 200m from then and attack, with shooting at point-blank range being the most effective way. Before conducting an attack, check the M3A3's and the enemy's surroundings to make sure no one will ambush the M3A3. While charging, use the M3A3's quick turns to suddenly change direction to avoid being shot if they are aiming and firing at the M3A3. Once the tank is at the ideal distance, maneouver so that the gun is vertical to their armor. Do not shoot if the enemy is angling! The small caliber 37mm gun is very likely to bounce off or not penetrate against sloped armor.
 
 
 
For the Matilda III, shoot at the middle of the near-vertical frontal plate to knock out the driver first, since the 37mm shell is not enough to knock out the gunner after penetrating. Once it is immobile, go to its side and finish it by shooting its hull sides. Or, shoot the right side of the gun mantlet to disable its gunner. For best chance of penetration, do not shoot its turret side.
 
 
 
For the B1, either aim for the near-vertical frontal armor plate at the right side of the hull, or the turret ring to incapacitate the commander/gunner. Or simply move to its side and knock out the crews one by one by hitting its flat side armor.
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
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''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
  
 
'''Pros:'''
 
'''Pros:'''
  
* Great cannon with good penetration, excellent rate of fire and gun depression
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* Good gun pen for the rank
* Excellent acceleration, top speed and turning ability on all terrains. Easily outruns common opponents like the Pz.II, Pz.III
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* Great reload rate
* Access to a vertical stabiliser which most tanks don't have
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* Respectable frontal armor for a light tank, thanks to the slope.
* Respectable sloped armor that, if angled, might bounce some shells from a distance
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* Great mobility
* Small turret profile makes it harder to get hit
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*
  
 
'''Cons:'''
 
'''Cons:'''
  
* Weak armor against high-penetration shells
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* Can still be penetrated by the majority of the guns of the rank.
* Its shells do not have explosive filters, severely limiting the post-penetration effect
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* Inefficient brakes when trying to stop the tank at full speed
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*
* Hull is fairly high for a light tank and the crews are closely packed, reducing its survivability
 
  
 
== History ==
 
== History ==

Revision as of 20:25, 14 September 2019

␗Light Tank M3A3 Stuart
cn_m3a3_stuart.png
AB
RB
SB
General characteristics
Brief
Detailed
2.3/2.3/2.0BR
4 peopleCrew
89 %Visibility
front / side / backArmour
25 / 25 / 25Hull
38 / 31 / 31Turret
Mobility
12.6 tWeight
500 hp262 hpEngine power
40 hp/t21 hp/tSurface density
64 km/h forward
7 km/h back
58 km/h forward
6 km/h back
Speed
Armament
37 mm M6 cannonMain weapon
106 roundsAmmunition
2.9 / 3.7 sReload
-10° / 20°Vertical guidance
verticalStabilizer
3 200 roundsAmmunition
8.0 / 10.4 sReload
250 roundsBelt capacity
500 shots/minFire rate
3 000 roundsAmmunition
8.0 / 10.4 sReload
250 roundsBelt capacity
500 shots/minFire rate
Economy
4 000 Rp icon.pngResearch
2 100 Sl icon.pngPurchase
Sl icon.png430 / 557/370 / 479/260 / 337Repair
600 Sl icon.pngCrew training
2 100 Sl icon.pngExperts
40 Ge icon.pngAces
100 % Rp icon.pngReward for battle
20 % Sl icon.png20 % Sl icon.png10 % Sl icon.png

Description

The ␗Light Tank M3A3 Stuart is a rank I Chinese light tank with a battle rating of 2.0 (AB) and 2.3 (RB/SB). It was introduced in Update 1.91 "Night Vision".

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Mobility

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forward and backwards.

Armaments

Main armament

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.

Additional armament

Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.

Machine guns

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

  • Good gun pen for the rank
  • Great reload rate
  • Respectable frontal armor for a light tank, thanks to the slope.
  • Great mobility

Cons:

  • Can still be penetrated by the majority of the guns of the rank.

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


China light tanks
  ZBD86 · Type 62 · Type 63-I
American  ␗M8 LAC · ␗M3A3 Stuart · ␗M5A1 · ␗M24
Soviet  ␗T-26 mod. 1939 · T-26 No.531 · ␗PT-76
Japanese  ␗Type 97 Chi-Ha Kai