Difference between revisions of "KF41"

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{{Specs-Tank-Armour}}
 
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
Despite its contemporary design akin to the Puma IFV, the KF41 exhibits a notable shortfall in protection against conventional rounds, despite its capacity to intercept high-speed projectiles such as the DM53 and CL3143, which fall within the AMAP-ADS projectile speed threshold of 1,700 m/s. Nevertheless, it demonstrates commendable resilience against ATGMs and slower, high-caliber rounds, albeit exhibiting inconsistency in defense against non-missile or rocket projectiles. The inclusion of external fuel tanks positioned behind the Active Protection System serves to bolster armor capabilities, particularly against smaller caliber projectiles such as autocannons. However, the effectiveness of this additional protection is contingent upon various factors including impact angle, projectile type, and distance. The void spaces within the compartment enhance the vehicle's survivability, particularly when subjected to certain angles of attack.
 +
 
 +
Similar to the Puma, the crew compartment is compartmentalized, with the entire rear section, designated for infantry, remaining unoccupied. However, the absence of an unmanned turret represents a significant drawback, severely limiting the vehicle's ability to engage adversaries safely by exposing only the turret. A direct hit on the turret would result in near-immediate incapacitation. The primary survivability feature of the KF41 lies in its mobility and speed, enabling it to swiftly navigate the battlefield, evading enemy fire particularly in strategic chokepoints.
  
 
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
 
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
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{{Specs-Tank-Mobility}}
 
{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''
 
  
{{tankMobility}}
+
{{tankMobility|abMinHp=1,790|rbMinHp=1,022}}The mobility of the KF41 falls short when compared to similar armored vehicles. Even heavily armored counterparts like the T-80BVM and Leopard 2 series boast higher top speeds and overall mobility, highlighting the KF41's relatively lackluster performance in combat, evidenced by its power-to-weight ratio of 26.3, in contrast to the T-80BVM's 27.2. Nonetheless, it maintains a respectable level of mobility, enabling the vehicle to swiftly navigate the periphery of the battlefield and deliver flanking maneuvers against enemy vehicles.
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
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{{Specs-Tank-Weapon|2}}
 
{{Specs-Tank-Weapon|2}}
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
{{main|MK 30-2/ABM (30 mm)}}
+
{{main|MK 30-2/ABM (30 mm)}}The KF41 is equipped with the Mauser MK 30 30mm automatic cannon, renowned for its powerful ammunition type and decent firing rate. While it may lack effectiveness against armored vehicles in direct engagements, it proves highly advantageous for flanking maneuvers and short-range anti-aircraft defense against helicopters or slow-moving, low-flying enemy jets. Operating within a group, it becomes instrumental in targeting critical components such as tracks or cannon barrels, thereby supporting allies engaged in frontal combat. It is advisable to utilize the APFSDS belt in most situations, reserving the AHEAD frag belt for engagements with aircraft or lightly armored vehicles.
 
 
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
 
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
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|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 348 (116) || rowspan="2" | 200 || rowspan="2" | -10°/+45° || rowspan="2" | ±180° || rowspan="2" | Two-plane || __._ || __._ || __._ || __._ || __._ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__
+
| rowspan="2" | 348 (116) || rowspan="2" | 200 || rowspan="2" | -10°/+45° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 57.1 || 79.1 || 96.0 || 106.2 || 113.0 || rowspan="2" | 0.26 || rowspan="2" | 0.23 || rowspan="2" | 0.21 || rowspan="2" | 0.20
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| __._ || __._ || __._ || __._ || __._
+
| 35.7 || 42.0 || 51.0 || 56.4 || 60.0
 
|-
 
|-
 
|}
 
|}
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{{Specs-Tank-Weapon|1}}
 
{{Specs-Tank-Weapon|1}}
 
<!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' -->
 
<!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' -->
{{main|Spike-LR2MR}}
+
{{main|Spike-LR2MR}}The KF41 is outfitted with Spike-LR2MR IR fire-and-forget missiles, which exhibit a somewhat inconsistent reliability. While they offer the potential as stand-off weapons effective against heavily armored targets as well as slow-moving, low-flying aircraft, their reliability can vary based on several factors including the target's speed, launch angle, distance, and the carrier's velocity. Despite featuring a small warhead, they can inflict significant damage on enemy tanks upon successful penetration. The positioning of the launcher enables quasi No Line-of-Sight launches and top-down attacks, contingent upon factors and the target's exposure level, albeit rendering the missile ineffective at distances shorter than 400m. Additionally, their capability for top-down attacks may encounter limitations, particularly against combat vehicles like Russian tanks equipped with additional ERA on the roof or heavily protected tanks featuring NERA components on the roof like the Strv 122 or Leopard 2A7. In summary, the Spike-LR2MR relies heavily on chance for its effectiveness.
 
 
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
 
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
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=== Machine guns ===
 
=== Machine guns ===
 
{{Specs-Tank-Weapon|3}}
 
{{Specs-Tank-Weapon|3}}
 +
{{Specs-Tank-Weapon|4}}
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|M2HB (12.7 mm)|M240 (7.62 mm)}}
 
{{main|M2HB (12.7 mm)|M240 (7.62 mm)}}
 
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
 
  
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
| || ___ (___) || ___ || __° || __°
+
| Pintle || 1,200 (200) || 575 || -10°/+65° || -95°/+20°
 
|-
 
|-
 
|}
 
|}
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
| || ___ (___) || ___ || __° || __°
+
| Coaxial || 1,800 (200) || 941 || - || -
 
|-
 
|-
 
|}
 
|}
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
The KF41can be likened to a larger-scale R3 T20 in its operational approach. Despite its armor offering limited protection against only certain types of threats, its agility and firepower lend themselves to a range of roles. In addition to its primary functions of flanking enemy positions and providing "combat medical" assistance, the KF41 excels as a platform for suppressive fire, capable of keeping adversaries pinned down while allies maneuver for advantageous positions. Furthermore, its designation as a budget anti-aircraft asset its adaptability in countering aerial threats, albeit with some limitations. While not equipped with the extensive defense systems of dedicated anti-aircraft platforms, its weaponry and its built-in IRST make it a formidable deterrent against helicopters and low-flying aircraft. On large scale battlefields like the Fields of Sinai, the KF41 emerges as a potent sniper unit, utilizing its Spike missiles to engage targets at extended ranges with precision and lethality. The strategic advantage of such long-range engagement capabilities cannot be overstated, allowing the KF41 to disrupt the enemy and neutralize high-value targets from afar. It's worth noting that while the KF41's Active Protection System provides an additional layer of defense, its reliability may vary in ground combat scenarios. However, commanders should always consider its potential effectiveness, particularly when facing off against airborne threats, where the APS can provide critical protection against incoming munitions.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
 
'''Pros:'''
 
'''Pros:'''
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* Access to fire and forget missiles
 
* Access to fire and forget missiles
 
* Powerful main armament
 
* Powerful main armament
* Equipped with hard-kill APS, able to stop enemy munitions, including ATGM's
+
* Equipped with hard-kill APS, able to stop enemy munitions, including ATGMs
 
* Mobile for being a tracked platform
 
* Mobile for being a tracked platform
 
* Great elevation angles, can easily fend off against enemy aircraft if they're near
 
* Great elevation angles, can easily fend off against enemy aircraft if they're near
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
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* Weak armour
 
* Weak armour
 
* APS is too situational, does not work all the time
 
* APS is too situational, does not work all the time
* Fire and forget missiles are very limited, cannot reload them unless at a friendly cap point
+
* Fire and forget missiles are very limited
* Cannon although powerful, has a low firerate.
+
* Cannon although powerful, has a low fire rate
 
 
*
 
  
 
== History ==
 
== History ==
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== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=it_kf_41 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
 
 +
 
 +
;Videos
 +
{{Youtube-gallery|dS_0tpx-u1E|'''The Shooting Range #373''' - ''Metal Beasts'' section at 00:24 discusses the {{PAGENAME}}.}}
  
 
== See also ==
 
== See also ==
 
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
* <!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
 +
 
* [[PUMA]]
 
* [[PUMA]]
 
* [[Freccia]]
 
* [[Freccia]]
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* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.'' -->
 
* ''other literature.'' -->
''Paste links to sources and external resources, such as:''
 
  
* ''topic on the official game forum;''
+
* [[wt:en/news/8458-development-kf41-the-majestic-lynx-en|[Devblog] KF41: The Majestic Lynx]]
* ''other literature.''
 
  
 
{{Italy light tanks}}
 
{{Italy light tanks}}
 
[[Category:ATGM vehicles]]
 
[[Category:ATGM vehicles]]
 
[[Category:Ground vehicles with active protection system]]
 
[[Category:Ground vehicles with active protection system]]

Latest revision as of 12:27, 12 May 2024

Rank 6 USA
F-5C Pack
it_kf_41.png
GarageImage KF41.jpg
KF41
AB RB SB
10.7 10.7 10.7
Class:
Research:300 000 Specs-Card-Exp.png
Purchase:830 000 Specs-Card-Lion.png
Show in game

Description

The KF41 is a rank VII Hungarian light tank with a battle rating of 10.7 (AB/RB/SB) in the Italian research tree. It was introduced in Update "Sons of Attila" as part of the Hungarian branch of the Italian tech tree.

The KF41 is a modern IFV design from the German Rheinmetall company, exported to the Hungarian Army. It easily invites comparisons to the PUMA adopted by the Bundeswehr: both are large, heavily armoured vehicles with powerful engines and good transmissions that result in high mobility. They even feature the same 30 mm autocannon with APFSDS and AHEAD rounds. The main feature differences for this variant of the Lynx are a twin launcher for Spike fire-and-forget missiles and a unique AMAP-ADS hard-kill active protection system with scattered modules around the perimeter of the vehicle. However it lacks the PUMA's soft-kill APS, unmanned turret, and ERA/NERA, making it more vulnerable to attacks that the active protection system can't stop. Overall, the KF41 is a versatile, feature-packed IFV that can juggle multiple roles on the battlefield: standoff ATGM strikes and anti-helicopter duties on top of the basic flanking rushes.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
LWS
Notifies about the vehicle's exposure to laser emissions
Armourfront / side / back
Hull20 / 20 / 20
Turret10 / 10 / 10
Crew3 people
Visibility167 %

Despite its contemporary design akin to the Puma IFV, the KF41 exhibits a notable shortfall in protection against conventional rounds, despite its capacity to intercept high-speed projectiles such as the DM53 and CL3143, which fall within the AMAP-ADS projectile speed threshold of 1,700 m/s. Nevertheless, it demonstrates commendable resilience against ATGMs and slower, high-caliber rounds, albeit exhibiting inconsistency in defense against non-missile or rocket projectiles. The inclusion of external fuel tanks positioned behind the Active Protection System serves to bolster armor capabilities, particularly against smaller caliber projectiles such as autocannons. However, the effectiveness of this additional protection is contingent upon various factors including impact angle, projectile type, and distance. The void spaces within the compartment enhance the vehicle's survivability, particularly when subjected to certain angles of attack.

Similar to the Puma, the crew compartment is compartmentalized, with the entire rear section, designated for infantry, remaining unoccupied. However, the absence of an unmanned turret represents a significant drawback, severely limiting the vehicle's ability to engage adversaries safely by exposing only the turret. A direct hit on the turret would result in near-immediate incapacitation. The primary survivability feature of the KF41 lies in its mobility and speed, enabling it to swiftly navigate the battlefield, evading enemy fire particularly in strategic chokepoints.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Speedforward / back
AB84 / 36 km/h
RB and SB76 / 33 km/h
Number of gears10 forward
5 back
Weight44.0 t
Engine power
AB2 204 hp
RB and SB1 155 hp
Power-to-weight ratio
AB50.1 hp/t
RB and SB26.3 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 84 36 44 1,790 2,204 40.68 50.09
Realistic 76 33 1,022 1,155 23.23 26.25
The mobility of the KF41 falls short when compared to similar armored vehicles. Even heavily armored counterparts like the T-80BVM and Leopard 2 series boast higher top speeds and overall mobility, highlighting the KF41's relatively lackluster performance in combat, evidenced by its power-to-weight ratio of 26.3, in contrast to the T-80BVM's 27.2. Nonetheless, it maintains a respectable level of mobility, enabling the vehicle to swiftly navigate the periphery of the battlefield and deliver flanking maneuvers against enemy vehicles.

Modifications and economy

Repair costBasic → Reference
AB3 971 → 6 647 Sl icon.png
RB3 688 → 6 173 Sl icon.png
SB4 412 → 7 385 Sl icon.png
Total cost of modifications250 900 Rp icon.png
406 000 Sl icon.png
Talisman cost2 900 Ge icon.png
Crew training240 000 Sl icon.png
Experts830 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces1 140 000 Rp icon.png
Reward for battleAB / RB / SB
140 / 170 / 220 % Sl icon.png
238 / 238 / 238 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
8 500 Rp icon.png
Cost:
13 000 Sl icon.png
270 Ge icon.png
Mods new tank break.png
Brake System
Research:
8 500 Rp icon.png
Cost:
13 000 Sl icon.png
270 Ge icon.png
Mods new tank filter.png
Filters
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
410 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
530 Ge icon.png
Mods new tank engine.png
Engine
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
530 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
3 300 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 600 Rp icon.png
Cost:
13 000 Sl icon.png
270 Ge icon.png
Mods tank reinforcement it.png
Crew Replenishment
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
410 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods tank ammo.png
30mm_173_HEI_ammo_pack
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods tank ammo.png
30mm_173_AHEAD_ammo_pack
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
8 500 Rp icon.png
Cost:
13 000 Sl icon.png
270 Ge icon.png
Mods counterMeasures.png
LWS/LR
Research:
8 500 Rp icon.png
Cost:
13 000 Sl icon.png
270 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
8 500 Rp icon.png
Cost:
13 000 Sl icon.png
270 Ge icon.png
Mods airstrike.png
Airstrike
Research:
8 500 Rp icon.png
Cost:
13 000 Sl icon.png
270 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
410 Ge icon.png
Mods tank ammo.png
30mm_173_APDS_FS_ammo_pack
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
410 Ge icon.png
Mods thermal sight.png
NVD
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
410 Ge icon.png
Mods art support.png
Artillery Support
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
530 Ge icon.png
Mods scouting.png
Improved optics
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
530 Ge icon.png
Mods scout streak.png
Scout UAV
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
530 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

30 mm MK 30-2/ABM cannon
Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition348 rounds
First-order232 rounds
Belt capacity116 rounds
Reloadbasic crew → aces
0.3 → 0.2 s
Fire rate201 shots/min
Vertical guidance-10° / 45°
Main article: MK 30-2/ABM (30 mm)
The KF41 is equipped with the Mauser MK 30 30mm automatic cannon, renowned for its powerful ammunition type and decent firing rate. While it may lack effectiveness against armored vehicles in direct engagements, it proves highly advantageous for flanking maneuvers and short-range anti-aircraft defense against helicopters or slow-moving, low-flying enemy jets. Operating within a group, it becomes instrumental in targeting critical components such as tracks or cannon barrels, thereby supporting allies engaged in frontal combat. It is advisable to utilize the APFSDS belt in most situations, reserving the AHEAD frag belt for engagements with aircraft or lightly armored vehicles.
30 mm MK 30-2/ABM Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 348 (116) 200 -10°/+45° ±180° Two-plane 57.1 79.1 96.0 106.2 113.0 0.26 0.23 0.21 0.20
Realistic 35.7 42.0 51.0 56.4 60.0

Ammunition

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
APDS 87 86 81 75 70 65
HEI-T 9 8 6 5 3 3
Ahead 47 44 36 28 22 17
APFSDS 121 119 111 97 93 83
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
APDS 1,480 0.19 - - - 75° 78° 80°
HEI-T 1,080 0.36 0.1 0.1 54.4 79° 80° 81°
Ahead 1,100 0.36 0.2 1.5 0.8 79° 80° 81°
APFSDS 1,405 0.1 - - - 78° 80° 81°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
3 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Additional armament

Spike-LR2MR ATGM
Ammunition4 rounds
Belt capacity2 rounds
Fire rate120 shots/min
Main article: Spike-LR2MR
The KF41 is outfitted with Spike-LR2MR IR fire-and-forget missiles, which exhibit a somewhat inconsistent reliability. While they offer the potential as stand-off weapons effective against heavily armored targets as well as slow-moving, low-flying aircraft, their reliability can vary based on several factors including the target's speed, launch angle, distance, and the carrier's velocity. Despite featuring a small warhead, they can inflict significant damage on enemy tanks upon successful penetration. The positioning of the launcher enables quasi No Line-of-Sight launches and top-down attacks, contingent upon factors and the target's exposure level, albeit rendering the missile ineffective at distances shorter than 400m. Additionally, their capability for top-down attacks may encounter limitations, particularly against combat vehicles like Russian tanks equipped with additional ERA on the roof or heavily protected tanks featuring NERA components on the roof like the Strv 122 or Leopard 2A7. In summary, the Spike-LR2MR relies heavily on chance for its effectiveness.
Spike-LR2MR missile
Capacity (Belt) Vertical Horizontal Stabilizer
2 (2) - - -

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Spike-LR2 ATGM (tandem) 700 700 700 700 700 700
Missile details
Ammunition Type of
warhead
Velocity
(m/s)
Range
(m)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
Spike-LR2 ATGM (tandem) 180 4,000 13 0.4 0.01 1.27 80° 82° 90°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
1 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition1 200 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate575 shots/min
Vertical guidance-10° / 65°
Horizontal guidance-95° / 20°
Ammunition1 800 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate941 shots/min
12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 1,200 (200) 575 -10°/+65° -95°/+20°
7.62 mm M240
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 1,800 (200) 941 - -

Usage in battles

The KF41can be likened to a larger-scale R3 T20 in its operational approach. Despite its armor offering limited protection against only certain types of threats, its agility and firepower lend themselves to a range of roles. In addition to its primary functions of flanking enemy positions and providing "combat medical" assistance, the KF41 excels as a platform for suppressive fire, capable of keeping adversaries pinned down while allies maneuver for advantageous positions. Furthermore, its designation as a budget anti-aircraft asset its adaptability in countering aerial threats, albeit with some limitations. While not equipped with the extensive defense systems of dedicated anti-aircraft platforms, its weaponry and its built-in IRST make it a formidable deterrent against helicopters and low-flying aircraft. On large scale battlefields like the Fields of Sinai, the KF41 emerges as a potent sniper unit, utilizing its Spike missiles to engage targets at extended ranges with precision and lethality. The strategic advantage of such long-range engagement capabilities cannot be overstated, allowing the KF41 to disrupt the enemy and neutralize high-value targets from afar. It's worth noting that while the KF41's Active Protection System provides an additional layer of defense, its reliability may vary in ground combat scenarios. However, commanders should always consider its potential effectiveness, particularly when facing off against airborne threats, where the APS can provide critical protection against incoming munitions.

Pros and cons

Pros:

  • Access to fire and forget missiles
  • Powerful main armament
  • Equipped with hard-kill APS, able to stop enemy munitions, including ATGMs
  • Mobile for being a tracked platform
  • Great elevation angles, can easily fend off against enemy aircraft if they're near

Cons:

  • Very big profile
  • Weak armour
  • APS is too situational, does not work all the time
  • Fire and forget missiles are very limited
  • Cannon although powerful, has a low fire rate

History

Rheinmetall initiated the development of the KF series of combat vehicles to fill a noticeable gap in the market for tracked vehicles. The company aimed to create a design versatile enough to outperform direct competitors while still being able to efficiently carry out peacetime operations.

The vehicle was first unveiled in its lighter KF31 configuration in June 2016 at the Eurosatory exhibition. This debut was soon followed by the heavier KF41 variant, unveiled at the same event in 2018. By 2020, Rheinmetall had entered negotiations with several potential operators, including Australia, the Czech Republic, and the United States. Hungary became the KF41's first official operator in September of that year, placing an order for 218 vehicles.

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Italy light tanks
  Italy
L6/40  L6/40 · L6/40 (31 Rgt.)
M11/39  M11/39
Autoblindo  AB 41 · AB 43
Fiat 6614/6616  FIAT 6614 · AUBL/74 · AUBL/74 HVG
R3 Capraia  R3 T106 FA
Centauro  Centauro I 105 · Centauro I 105 R · Centauro I 120 · Centauro RGO · VRCC
Freccia  VBC (PT2) · Freccia
Dardo  Dardo · VCC-80/60 · VCC-80/30
Other  C13 T90
USA  ▄M3A3 · ▄M24 · ▄M18
  Hungary
WWII  Csaba · Toldi IIA
Post  ◔BTR-80A · KF41