Difference between revisions of "Hs 123 A-1 (China)"

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(Description)
(Usage in battles)
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In AB, the Hs 123 is a ground attacker/emergency fighter. Use your bomb load and guns to dispatch as many ground targets as possible, while making sure to keep the enemy off of your six. If someone does get on your six, pull a snap turn and keep him from getting a good shot on you for as long as possible. If you can't get onto his six you'll have to hope help arrives soon.
 
In AB, the Hs 123 is a ground attacker/emergency fighter. Use your bomb load and guns to dispatch as many ground targets as possible, while making sure to keep the enemy off of your six. If someone does get on your six, pull a snap turn and keep him from getting a good shot on you for as long as possible. If you can't get onto his six you'll have to hope help arrives soon.
  
In RB, the tactics change massively. Use your bomber spawn to stay above the enemy team, and dive only after the enemy fighters have passed below you. Hit their tanks and other targets with your bombs through either dive bombing or low level bombing (set a 2 second fuse then fly as low as you can, dropping just before you lose sight of the target). After your bomb load is exhausted, engage soft targets for a while. If there are none it's time that you kill some of the enemy team, begin to climb and look for damaged fighters/attackers returning to their airfield, then pounce on them. Your 7.92 mm machine guns are good, but be sure to aim for wings, as most aircraft you'll face will likely be able to absorb most of the MG bullets you put into their fuselage.
+
In air RB, the tactics change massively. Use your bomber spawn to stay above the enemy team, and dive only after the enemy fighters have passed below you. Hit their tanks and other targets with your bombs through either dive bombing or low level bombing (set a 2 second fuse then fly as low as you can, dropping just before you lose sight of the target). After your bomb load is exhausted, engage soft targets for a while. If there are none it's time that you kill some of the enemy team, begin to climb and look for damaged fighters/attackers returning to their airfield, then pounce on them. Your 7.92 mm machine guns are good, but be sure to aim for wings, as most aircraft you'll face will likely be able to absorb most of the MG bullets you put into their fuselage.
  
 
The ''Stealth'' belt is recommended for ground attack, being made up of Armour Piercing and Incendiary rounds, while ''Tracers'' are better suited for air targets (being Armour Piercing and Incendiary thanks to its Tracer component).
 
The ''Stealth'' belt is recommended for ground attack, being made up of Armour Piercing and Incendiary rounds, while ''Tracers'' are better suited for air targets (being Armour Piercing and Incendiary thanks to its Tracer component).
 +
 +
In tank RB, the Hs 123 has huge potentials but often depends on the pilot's bomb-dropping skills and the enemy vehicles. Your bombload is fantastic for a 1.3 plane, making you a great ground attacker in tank RB. The 4 x 50 kg bombs drop first in groups of 2, so use them for light vehicles or SPAAs. If the target tank has no armor (eg. GAZ-AA, FlakPz I, etc), only drop one group of 50 kg bombs, whereas if they are light / armored tanks, drop the two groups together. Then the single 250 kg can destroy anything and will be much easier to aim thanks to its larger fragment range. Note that you need to lead more for both 50 kg & 250 kg bombs, as the Hs 123 is quite slow, resulting in a lower momentum for the bombs comparing to later planes. Also, if tracer shells start to come near you as you dive, immediately pull off or dodge. The Hs 123 is very fragile, with its wing easily ripped off by a few bullets and the pilot easily sniped. The large radial engine is also prone to taking damage. After all the bombs are gone, you can start looking for incoming enemy planes. You have a good chance of out turning most planes with your combat / takeoff flaps down, so lure them into turn fights when possible.
  
 
=== Manual Engine Control ===
 
=== Manual Engine Control ===

Revision as of 07:01, 31 August 2020

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
␗Hs 123 A-1
hs-123a-1_china.png
␗Hs 123 A-1
AB RB SB
1.0 1.0 1.3
Research:2 900 Specs-Card-Exp.png
Purchase:700 Specs-Card-Lion.png
Show in game
This page is about the bomber Hs 123 A-1 (China). For the German version, see Hs 123 A-1.

Description

GarageImage Hs 123 A-1 (China).jpg


The ␗Hs 123 A-1 is a rank I Chinese bomber with a battle rating of 1.0 (AB/RB) and 1.3 (SB). It was introduced in Update 1.91 "Night Vision". It is the same as the German version, but in Chinese markings, and very slight changes in performance (like a 0.1 second climb rate difference when stock).

General info

Flight performance

The Hs 123 behaves very similarly to other Interwar-period designed fighter biplanes, relatively slow but highly maneuverable aircraft, this in particular being somewhat slower and with a lower climb rate because of its payload.

Characteristics Max Speed
(km/h at 4,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 293 288 8000 15.8 16.5 8.1 8.1 294
Upgraded 325 310 14.4 15.0 16.8 12.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
577 590 320 240 190 ~11 ~7

Survivability and armour

As with most Interwar-period designed biplanes, the Hs 123 A-1 has no armour and offers no protection to its pilot nor its critical components (engine, not self-sealing fuel tanks, oil-cooling systems), so the survivability depends on the pilot's skills. Being a metallic-frame, cloth-covered construction and not having self-sealing fuel tanks, regular Ball and AP rounds won't damage it a lot (unless they directly hit the pilot), but it's specially susceptible to Incendiary and Tracer rounds, which can ignite it if they hit the fuel tanks or the cloth cover itself.

Armaments

Offensive armament

Main article: MG 17 (7.92 mm)

The Hs 123 A-1 (China) is armed with:

  • 2 x 7.92 mm MG 17 machine guns, nose-mounted (500 rpg = 1,000 total)

Suspended armament

The Hs 123 A-1 (China) can be outfitted with the following ordnance:

  • 4 x 50 kg SC50JA bombs (200 kg total)
  • 1 x 250 kg SC250JA bomb + 4 x 50 kg SC50JA bombs (450 kg total)

Usage in battles

Being a dive-bomber, its main role is rather self-explanatory. However, its frontal armament makes it feasible to be used in a fighter role, especially after dropping its bombs, which leaves a lighter and in consequence faster and more manoeuvrable plane.

In AB, the Hs 123 is a ground attacker/emergency fighter. Use your bomb load and guns to dispatch as many ground targets as possible, while making sure to keep the enemy off of your six. If someone does get on your six, pull a snap turn and keep him from getting a good shot on you for as long as possible. If you can't get onto his six you'll have to hope help arrives soon.

In air RB, the tactics change massively. Use your bomber spawn to stay above the enemy team, and dive only after the enemy fighters have passed below you. Hit their tanks and other targets with your bombs through either dive bombing or low level bombing (set a 2 second fuse then fly as low as you can, dropping just before you lose sight of the target). After your bomb load is exhausted, engage soft targets for a while. If there are none it's time that you kill some of the enemy team, begin to climb and look for damaged fighters/attackers returning to their airfield, then pounce on them. Your 7.92 mm machine guns are good, but be sure to aim for wings, as most aircraft you'll face will likely be able to absorb most of the MG bullets you put into their fuselage.

The Stealth belt is recommended for ground attack, being made up of Armour Piercing and Incendiary rounds, while Tracers are better suited for air targets (being Armour Piercing and Incendiary thanks to its Tracer component).

In tank RB, the Hs 123 has huge potentials but often depends on the pilot's bomb-dropping skills and the enemy vehicles. Your bombload is fantastic for a 1.3 plane, making you a great ground attacker in tank RB. The 4 x 50 kg bombs drop first in groups of 2, so use them for light vehicles or SPAAs. If the target tank has no armor (eg. GAZ-AA, FlakPz I, etc), only drop one group of 50 kg bombs, whereas if they are light / armored tanks, drop the two groups together. Then the single 250 kg can destroy anything and will be much easier to aim thanks to its larger fragment range. Note that you need to lead more for both 50 kg & 250 kg bombs, as the Hs 123 is quite slow, resulting in a lower momentum for the bombs comparing to later planes. Also, if tracer shells start to come near you as you dive, immediately pull off or dodge. The Hs 123 is very fragile, with its wing easily ripped off by a few bullets and the pilot easily sniped. The large radial engine is also prone to taking damage. After all the bombs are gone, you can start looking for incoming enemy planes. You have a good chance of out turning most planes with your combat / takeoff flaps down, so lure them into turn fights when possible.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable
Not auto controlled
Not controllable
Not auto controlled
Not controllable
Not auto controlled
Combined Not controllable
1 gear
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 7 mm
II Compressor ETC 250/IV
III Wings repair Engine Airframe New 7 mm MGs
IV Engine injection Cover

Pros and cons

Pros:

  • Extremely sharp control input allows it to turn sharply
  • Good manoeuvrability and is quite nimble; can turn-fight other attackers / bombers like the SB series
  • Powerful selection of bombs, up to 450kg
  • Fast BMW-132 radial engine
  • Can be used as a fighter-bomber after dropping payload. Very useful in tank RB
  • Although not effective, the MG-17 machine guns can decimate ground targets with a few bursts of fire
  • Bomber spawn in RB gives it altitude advantage over enemy fighters

Cons:

  • Easy to rip your wings off when diving past 450 km/h
  • No gunner makes it defenseless when being chased
  • Lack of self-sealing tanks makes it easily to burn down
  • Less manoeuvrable than proper biplane fighters like the I-15 / Ki-10
  • Bad climb rate means gaining altitude after diving is hard

History

The Chinese Nationalist Air Force received twelve of these planes from Germany, which were used against Imperial Japanese Navy warships in the Yangtze River during the Second Sino-Japanese War.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Henschel & Son Corporation (Henschel und Sohn Aktiengesellschaft)
Attackers  Hs 129 B-2 · Hs 129 B-3
Bombers  Hs 123 A-1
Export  ␗Hs 123 A-1
  Hs 129 B-2 (Romania) · Hs 129 B-2 (Romania)

China bombers
American  Martin 139WC*(␗B-10B) · ␗A-29 · ␗B-25J-30 · ␗PB4Y-2
German  ␗Hs 123 A-1
Soviet  ␗SB 2M-103U · ␗DB-3A · ␗Tu-2S-44 · ␗Tu-4
Japanese  ␗P1Y1 mod. 11
  *Export Name