Difference between revisions of "M8 Scott"
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== Description == | == Description == | ||
− | <!--''In the description, the first part | + | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> |
[[File:GarageImage_M8Scott.jpg|420px|thumb|left]] | [[File:GarageImage_M8Scott.jpg|420px|thumb|left]] | ||
− | {{ | + | {{Break}} |
− | The '''{{ | + | The '''{{Specs|name}}''' (shortened to '''{{specs|pseudonym}}''') is a rank {{Specs|rank}} American tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.67 "Assault"]]. |
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | <!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?'' | + | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> |
− | |||
'''Armour type:''' | '''Armour type:''' | ||
− | * Rolled homogeneous armour | + | * Rolled homogeneous armour |
* Cast homogeneous armour (Gun mantlet) | * Cast homogeneous armour (Gun mantlet) | ||
Line 26: | Line 25: | ||
|- | |- | ||
|} | |} | ||
+ | |||
'''Notes:''' | '''Notes:''' | ||
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<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
− | {{tankMobility|abMinHp= 420|rbMinHp= 262 | + | {{tankMobility|abMinHp=420|rbMinHp=262}} |
== Armaments == | == Armaments == | ||
=== Main armament === | === Main armament === | ||
− | <!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--> | + | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> |
− | {{main|Howitzer | + | {{main|M2 Howitzer (75 mm)}} |
− | {| class="wikitable" style="text-align:center | + | {| class="wikitable" style="text-align:center" width="100%" |
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|- | |- | ||
− | | | + | ! colspan="5" | [[M2 Howitzer (75 mm)|75 mm M2 Howitzer]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds) |
|- | |- | ||
− | ! | + | ! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer |
+ | ! Stock !! Upgraded !! Full !! Expert !! Aced | ||
+ | ! Stock !! Full !! Expert !! Aced | ||
|- | |- | ||
− | ! | + | ! ''Arcade'' |
− | + | | rowspan="2" | 46 || rowspan="2" | -20°/+40° || rowspan="2" | ±180° || rowspan="2" | N/A || 5.28 || 7.31 || 8.88 || 9.82 || 10.45 || rowspan="2" | 4.29 || rowspan="2" | 3.80 || rowspan="2" | 3.50 || rowspan="2" | 3.30 | |
− | |||
− | |||
|- | |- | ||
− | | 4. | + | ! ''Realistic'' |
+ | | 3.57 || 4.20 || 5.10 || 5.64 || 6.00 | ||
|- | |- | ||
|} | |} | ||
− | + | ==== Ammunition ==== | |
{| class="wikitable sortable" style="text-align:center" width="100%" | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
! colspan="8" | Penetration statistics | ! colspan="8" | Penetration statistics | ||
|- | |- | ||
! rowspan="2" data-sort-type="text" | Ammunition | ! rowspan="2" data-sort-type="text" | Ammunition | ||
− | ! rowspan="2 | + | ! rowspan="2" | Type of<br>warhead |
− | ! colspan="6" | '''Penetration | + | ! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)''' |
|- | |- | ||
− | ! | + | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m |
− | ! | ||
− | ! | ||
− | ! | ||
− | ! | ||
− | ! | ||
|- | |- | ||
− | | M48 shell || HE || 10 || 10 || 10 || 10 || 10 || 10 | + | | M48 shell || HE || 10 || 10 || 10 || 10 || 10 || 10 |
|- | |- | ||
− | | M66 || HEAT || 89 || 89 || 89 || 89 || 89 || 89 | + | | M66 || HEAT || 89 || 89 || 89 || 89 || 89 || 89 |
|- | |- | ||
|} | |} | ||
Line 100: | Line 77: | ||
|- | |- | ||
! rowspan="2" data-sort-type="text" | Ammunition | ! rowspan="2" data-sort-type="text" | Ammunition | ||
− | ! rowspan="2" |Velocity <br | + | ! rowspan="2" | Type of<br>warhead |
− | ! rowspan="2" |Projectile<br | + | ! rowspan="2" | Velocity<br>(m/s) |
− | ! rowspan="2" | | + | ! rowspan="2" | Projectile<br>Mass (kg) |
− | + | ! rowspan="2" | Fuse delay<br>(m) | |
− | ! rowspan="2" | | + | ! rowspan="2" | Fuse sensitivity<br>(mm) |
− | + | ! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) | |
− | ! rowspan="2" | | + | ! colspan="3" | Ricochet |
− | |||
− | ! colspan="3" | | ||
|- | |- | ||
− | ! 0% | + | ! 0% !! 50% !! 100% |
− | ! 50% | ||
− | ! 100% | ||
|- | |- | ||
− | | M48 shell || 381 || 6.3 || 0.4 || 0.5 || 666 | + | | M48 shell || HE || 381 || 6.3 || 0.4 || 0.5 || 666 || 79° || 80° || 81° |
|- | |- | ||
− | | M66 || 304 || 6. | + | | M66 || HEAT || 304 || 6.02 || N/A || 0.1 || 548.1 || 62° || 69° || 73° |
|- | |- | ||
|} | |} | ||
{| class="wikitable sortable" style="text-align:center" | {| class="wikitable sortable" style="text-align:center" | ||
− | ! colspan="7" | Smoke | + | ! colspan="7" | Smoke shell characteristics |
|- | |- | ||
! Ammunition | ! Ammunition | ||
− | ! Velocity <br | + | ! Velocity<br>(m/s) |
− | ! Projectile<br | + | ! Projectile<br>Mass (kg) |
− | ! | + | ! Screen radius<br>(m) |
− | ! | + | ! Screen deploy time<br>(s) |
− | ! | + | ! Screen hold time<br>(s) |
− | ! | + | ! Explosive Mass<br>(TNT equivalent) (g) |
|- | |- | ||
− | | M64 || 381 || 6.9 || 13 || 5 || 20 || 50 | + | | M64 || 381 || 6.9 || 13 || 5 || 20 || 50 |
|- | |- | ||
|} | |} | ||
− | + | ==== [[Ammo racks]] ==== | |
− | [[File: | + | [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] |
− | {| class="wikitable | + | {| class="wikitable" style="text-align:center" |
|- | |- | ||
− | ! | + | ! Full<br>ammo |
− | ! | + | ! 1st<br>rack empty |
− | ! | + | ! 2nd<br>rack empty |
− | ! | + | ! 3rd<br>rack empty |
− | ! | + | ! 4th<br>rack empty |
− | ! | + | ! Visual<br>discrepancy |
|- | |- | ||
− | + | | '''46''' || 35 ''(+11)'' || 23 ''(+23)'' || 12 ''(+34)'' || 1 ''(+45)'' || No | |
|- | |- | ||
|} | |} | ||
=== Machine guns === | === Machine guns === | ||
− | <!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft | + | <!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> |
{{main|M2HB (12.7 mm)}} | {{main|M2HB (12.7 mm)}} | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
− | ! colspan=" | + | ! colspan="5" | [[M2HB (12.7 mm)|12.7 mm M2HB]] |
|- | |- | ||
− | ! | + | ! Mount |
+ | ! Capacity<br>(Belt capacity) | ||
+ | ! Rate of fire<br>(shots/minute) | ||
+ | ! Vertical<br>guidance | ||
+ | ! Horizontal<br>guidance | ||
|- | |- | ||
− | + | | Pintle || 400 (200) || 576 || -5°/+70° || ±180° | |
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|} | |} | ||
== Usage in battles == | == Usage in battles == | ||
− | <!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--> | + | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> |
In general, the M8 Scott plays like a beefed-up M5A1. The massive increase in gun caliber and destructive potential means that enemies the light tank previously have difficulty destroying are now more easily dealt with. Like the M3/M5 Stuart, playing this tank aggressively will almost always guarantee a place on the leaderboard. Push for the cap and then take it without hesitation. Should an enemy get there first, enter the cap and flank the target. Get behind their turret and go for a shot to the turret rear. Once the capture point is held, find a good hull down position and use the 75 mm HEAT to destroy any and all oncoming tanks. | In general, the M8 Scott plays like a beefed-up M5A1. The massive increase in gun caliber and destructive potential means that enemies the light tank previously have difficulty destroying are now more easily dealt with. Like the M3/M5 Stuart, playing this tank aggressively will almost always guarantee a place on the leaderboard. Push for the cap and then take it without hesitation. Should an enemy get there first, enter the cap and flank the target. Get behind their turret and go for a shot to the turret rear. Once the capture point is held, find a good hull down position and use the 75 mm HEAT to destroy any and all oncoming tanks. | ||
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! colspan="2" | Mobility | ! colspan="2" | Mobility | ||
! Protection | ! Protection | ||
− | ! | + | ! Firepower |
|- | |- | ||
| I | | I | ||
Line 210: | Line 182: | ||
=== Pros and cons === | === Pros and cons === | ||
− | <!--'' | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
+ | |||
'''Pros:''' | '''Pros:''' | ||
− | * 12.7 mm heavy machine gun is very good at dealing with AA vehicles and soft targets | + | * 12.7 mm heavy machine gun is very good at dealing with AA vehicles and soft targets |
− | * 75 mm HEAT round can handle most contemporary adversaries | + | * 75 mm HEAT round can handle most contemporary adversaries |
− | * Fast reloads for the | + | * Fast reloads for the calibre |
− | * Low muzzle velocity shell's parabolic path can allow for shooting over hills | + | * Low muzzle velocity shell's parabolic path can allow for shooting over hills |
− | * Speed and mobility akin of the [[M5A1|Stuart]] light tanks | + | * Speed and mobility akin of the [[M5A1|Stuart]] light tanks |
'''Cons:''' | '''Cons:''' | ||
− | * Open-top turret exposes crew to artillery and aircraft strafing fire | + | * Open-top turret exposes crew to artillery and aircraft strafing fire |
− | * Thin armour | + | * Thin armour |
− | * Shells have low muzzle velocity, not good for long-range fighting | + | * Shells have low muzzle velocity, not good for long-range fighting |
− | * Very slow turret traverse rate | + | * Very slow turret traverse rate |
− | * Bad steering at high speeds | + | * Bad steering at high speeds |
== History == | == History == | ||
− | <!--''Describe the history of the creation and combat usage of the | + | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> |
===Development=== | ===Development=== | ||
In United State's entry into World War II, the troops in the front lines require a support vehicle similar to those in use by the German forces in the form of the [[StuG III A|StuG III]]. The project for such vehicle began as a design submitted in late 1941, which was a [[M5A1|M5 Light Tank]] mated with a howitzer on the hull front, designated the ''T41''. This design didn't pass as the howitzer on the hull sacrificed crew protection. The design was revised on the same M5 light tank and instead had the M5 turret removed and replaced with an open-topped turret similar to the US tank destroyers [[M10 GMC|M10]] and [[M18 GMC|M18]], which mounted a 75 mm howitzer. This change caused the hatches for the driver and assistant driver to be placed on the glacis front rather than the hull roof. This design, called the ''T17E1 HMC'' was approved and put into production under the designation ''75 mm Howitzer Motor Carriage M8'', or the [[M8 Scott]]. The 75 mm M2 howitzer was the initial armament of the M8 before switching to the updated 75 mm M3 howitzer later in production. The howitzer was capable of firing smoke M89 or high-explosive M48 rounds, the vehicle could hold 46 of these 75 mm rounds. The M8 does not have any machine guns on the coaxial or hull-mounted area, but a .50 cal Browning was mounted on the rear right corner of the turret for infantry defense. The vehicle was put into production in April 1942 and continued until January 1944, of which a total of 1,778 units were produced by Cadillac only. | In United State's entry into World War II, the troops in the front lines require a support vehicle similar to those in use by the German forces in the form of the [[StuG III A|StuG III]]. The project for such vehicle began as a design submitted in late 1941, which was a [[M5A1|M5 Light Tank]] mated with a howitzer on the hull front, designated the ''T41''. This design didn't pass as the howitzer on the hull sacrificed crew protection. The design was revised on the same M5 light tank and instead had the M5 turret removed and replaced with an open-topped turret similar to the US tank destroyers [[M10 GMC|M10]] and [[M18 GMC|M18]], which mounted a 75 mm howitzer. This change caused the hatches for the driver and assistant driver to be placed on the glacis front rather than the hull roof. This design, called the ''T17E1 HMC'' was approved and put into production under the designation ''75 mm Howitzer Motor Carriage M8'', or the [[M8 Scott]]. The 75 mm M2 howitzer was the initial armament of the M8 before switching to the updated 75 mm M3 howitzer later in production. The howitzer was capable of firing smoke M89 or high-explosive M48 rounds, the vehicle could hold 46 of these 75 mm rounds. The M8 does not have any machine guns on the coaxial or hull-mounted area, but a .50 cal Browning was mounted on the rear right corner of the turret for infantry defense. The vehicle was put into production in April 1942 and continued until January 1944, of which a total of 1,778 units were produced by Cadillac only. | ||
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== Media == | == Media == | ||
− | '' | + | ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' |
== See also == | == See also == | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
− | |||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
Line 246: | Line 218: | ||
== External links == | == External links == | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
− | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | * ''encyclopedia page on tank;'' | + | * ''encyclopedia page on the tank;'' |
* ''other literature.'' | * ''other literature.'' | ||
{{USA tank destroyers}} | {{USA tank destroyers}} |
Revision as of 09:15, 1 May 2020
Contents
Description
The 75 mm Howitzer Motor Carriage M8 (shortened to M8 HMC) is a rank I American tank destroyer
with a battle rating of 1.3 (AB/RB/SB). It was introduced in Update 1.67 "Assault".
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour
- Cast homogeneous armour (Gun mantlet)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 28.5 mm (48-49°) Front Glacis 38.1 mm (15-30°) Lower glacis |
28.5 mm Front 25.4 mm Rear |
25.4 mm (1-47°) Top 25.4 mm (1-20°) Bottom |
12.7 mm |
Turret | 38.1 mm (6-40°) Turret front 38.1 mm (1-65°) Gun mantlet |
25.4 mm (18-20°) | 25.4 mm (1°) | N/A |
Notes:
- Suspension wheels are 15 mm thick while tracks are 10 mm thick.
- Tracks are peppered on the turret sides that give 17 mm extra where they are.
- Belly armour is 12.7 mm thick
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 70 | 19 | 15.6 | 420 | 565 | 26.92 | 36.22 |
Realistic | 64 | 17 | 262 | 296 | 16.79 | 18.97 |
Armaments
Main armament
75 mm M2 Howitzer | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 46 | -20°/+40° | ±180° | N/A | 5.28 | 7.31 | 8.88 | 9.82 | 10.45 | 4.29 | 3.80 | 3.50 | 3.30 |
Realistic | 3.57 | 4.20 | 5.10 | 5.64 | 6.00 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
M48 shell | HE | 10 | 10 | 10 | 10 | 10 | 10 |
M66 | HEAT | 89 | 89 | 89 | 89 | 89 | 89 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
M48 shell | HE | 381 | 6.3 | 0.4 | 0.5 | 666 | 79° | 80° | 81° |
M66 | HEAT | 304 | 6.02 | N/A | 0.1 | 548.1 | 62° | 69° | 73° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
M64 | 381 | 6.9 | 13 | 5 | 20 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
Visual discrepancy |
---|---|---|---|---|---|
46 | 35 (+11) | 23 (+23) | 12 (+34) | 1 (+45) | No |
Machine guns
12.7 mm M2HB | ||||
---|---|---|---|---|
Mount | Capacity (Belt capacity) |
Rate of fire (shots/minute) |
Vertical guidance |
Horizontal guidance |
Pintle | 400 (200) | 576 | -5°/+70° | ±180° |
Usage in battles
In general, the M8 Scott plays like a beefed-up M5A1. The massive increase in gun caliber and destructive potential means that enemies the light tank previously have difficulty destroying are now more easily dealt with. Like the M3/M5 Stuart, playing this tank aggressively will almost always guarantee a place on the leaderboard. Push for the cap and then take it without hesitation. Should an enemy get there first, enter the cap and flank the target. Get behind their turret and go for a shot to the turret rear. Once the capture point is held, find a good hull down position and use the 75 mm HEAT to destroy any and all oncoming tanks.
Against heavier armour, the need to find a good hidden position is critical. On certain tanks, the addition of track armour can give the M8 difficulty in penetrating them. Hence a good hull down position on their flank can provide a good position to hit their side armour, with almost certain destruction coming from it.
Tanks like the Panzer IV F2 and it's line of tanks can be a serious headache for the vehicle to encounter. Aim for the right side of their turret and knock-out their gunner first, then aim for the middle of their hull (upper or lower glacis works) for a final shot. Outside of that most of the heavy armour will be out of the M8's BR range, leaving most encountered vehicles viable to destroy.
Modules
Tier | Mobility | Protection | Firepower | |
---|---|---|---|---|
I | Tracks | Parts | Horizontal Drive | |
II | Suspension | Brake System | FPE | Adjustment of Fire |
III | Filters | Crew Replenishment | Elevation Mechanism | |
IV | Transmission | Engine | M64 |
Pros and cons
Pros:
- 12.7 mm heavy machine gun is very good at dealing with AA vehicles and soft targets
- 75 mm HEAT round can handle most contemporary adversaries
- Fast reloads for the calibre
- Low muzzle velocity shell's parabolic path can allow for shooting over hills
- Speed and mobility akin of the Stuart light tanks
Cons:
- Open-top turret exposes crew to artillery and aircraft strafing fire
- Thin armour
- Shells have low muzzle velocity, not good for long-range fighting
- Very slow turret traverse rate
- Bad steering at high speeds
History
Development
In United State's entry into World War II, the troops in the front lines require a support vehicle similar to those in use by the German forces in the form of the StuG III. The project for such vehicle began as a design submitted in late 1941, which was a M5 Light Tank mated with a howitzer on the hull front, designated the T41. This design didn't pass as the howitzer on the hull sacrificed crew protection. The design was revised on the same M5 light tank and instead had the M5 turret removed and replaced with an open-topped turret similar to the US tank destroyers M10 and M18, which mounted a 75 mm howitzer. This change caused the hatches for the driver and assistant driver to be placed on the glacis front rather than the hull roof. This design, called the T17E1 HMC was approved and put into production under the designation 75 mm Howitzer Motor Carriage M8, or the M8 Scott. The 75 mm M2 howitzer was the initial armament of the M8 before switching to the updated 75 mm M3 howitzer later in production. The howitzer was capable of firing smoke M89 or high-explosive M48 rounds, the vehicle could hold 46 of these 75 mm rounds. The M8 does not have any machine guns on the coaxial or hull-mounted area, but a .50 cal Browning was mounted on the rear right corner of the turret for infantry defense. The vehicle was put into production in April 1942 and continued until January 1944, of which a total of 1,778 units were produced by Cadillac only.
Combat usage
These vehicles would go on to serve in the Italian Campaign, European Campaign, and in the Pacific in the hands of the US Army. The M8 saw use in American service until the M7 Priest 105 mm self-propelled gun could be fielded in large numbers, which stopped the M8 production and service in American units. After being phased out of American service, the M8 was then given to the Free French forces that use them in the Western Front of the European operations. The French continue to use them all the way to 1954 in the French-Indochina conflict in use by South-Vietnamese forces. Other users of the M8 included the Khmers national army, Laos, China, and the Philippines.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the tank;
- other literature.
USA tank destroyers | |
---|---|
M10 | M10 GMC |
M36 | M36 GMC · M36B2 |
T95 | T28 · T95 |
M109 | M109A1 |
ATGM | LOSAT · M901 |
Wheeled | M3 GMC · T55E1 |
Other | M8 HMC · M50 · M56 |
China | ▃LVT(A)(4) (ZIS-2) |