Difference between revisions of "Chi-Ha LG"

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(Pros and cons)
(Pros and cons)
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** Two loader crew in the back of the tank have no direct cover  
 
** Two loader crew in the back of the tank have no direct cover  
 
* 10 shells max
 
* 10 shells max
 +
* Ammunition is very exposed, one lucky shot can kill you
 
* Shells might have some trouble penetrating the front armor of some tanks, especially in up tiers
 
* Shells might have some trouble penetrating the front armor of some tanks, especially in up tiers
  

Revision as of 21:50, 9 September 2020

Rank 7 USA
F-5C Pack
Chi-Ha LG
jp_navy_120mm_spg.png
Chi-Ha LG
AB RB SB
2.7 2.7 2.7
Research:9 200 Specs-Card-Exp.png
Purchase:16 000 Specs-Card-Lion.png
Show in game
This page is about the Japanese medium tank Chi-Ha LG. For other uses, see Chi-Ha (Family).

Description

GarageImage Chi-Ha LG.jpg


The Type 97 Chi-Ha Long Gun is a rank II Japanese tank destroyer with a battle rating of 2.7 (AB/RB/SB). It was introduced in Update "Raining Fire".

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour Front (Slope angle) Sides Rear
Hull 25 mm 25 mm Top
25 mm Bottom
20 mm
Turret 10 mm Turret front
10 mm Gun mantlet

Notes:

Mobility

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 44 21 14.8 241 324 16.28 21.89
Realistic 40 19 150 170 10.14 11.49

Armaments

Main armament

This gun shouldn't be confused as the one on the Chi-Ha Short Gun, while said Chi-Ha has a short gun meant for transport ships on anti submarine & close range fire range, the 12cm/45 10th Year was used as coastal emplacements and outfitted on early Japanese cruisers. It offers a high velocity gun to fling HE over the map with quite an ease.

120 mm 10th Year Type Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 10 -10°/+15° ±60° N/A 10.6 14.7 14.8 16.4 17.41 12.8 11.5 10.6 10.0
Realistic 7.2 8.4 8.5 9.4 10.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Ordinary, Mod.1 HE 25 25 25 25 25 25
C.P.(BF) SAPCBC 103 102 95 87 80 74
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Ordinary, Mod.1 HE 825 20.4 0.1 0.5 1.97 79° 80° 81°
C.P.(BF) SAPCBC 825 20.4 1.2 19 1.87 48° 63° 71°

Ammo racks

Full
ammo
1st
rack empty
Visual
discrepancy
10 1 (+9) Yes

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive
II Suspension Brake System FPE Adjustment of Fire
III Filters Crew Replenishment Elevation Mechanism
IV Transmission Engine

Pros and cons

Pros
  • High velocity
  • Versatile Chi-Ha chassis
    • Quite fast (up to 44 km/h | 39 km/h), allowing it to get to certain spots in time
    • Great turning ability in low gear
    • Lovely climbing ability, Good to get in sniper locations
Cons
  • Gun shield is small and thin, doesn't provide too much cover
  • Only one crew member is inside the tank
    • Vehicle can be destroyed due low caliber MG fire even with full crew
    • Two loader crew in the back of the tank have no direct cover
  • 10 shells max
  • Ammunition is very exposed, one lucky shot can kill you
  • Shells might have some trouble penetrating the front armor of some tanks, especially in up tiers

History

As the Chi-Ha was very structurally sound and is able to withstand high amounts of additional weights while maintaining stable stress-levels and speed. This made it a great testbed for heavier weapons and equipement.

One of these additions / variants was an IJN refit of the Chi-Ha to be made in a 12cm Self-propelled gun carrying the 12 cm/45 10th Year Naval Cannon outfitted on early cruisers before they were replaced by 127 mm's.

A dozen of these 12cm SPG's were constructed in defense of the homeland in-case of the high probable American invasion.

The gun was bolted on the hull and used similar to the Archer in performance, firing from the rear to maintain recoil levels while firing.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


Japan tank destroyers
Ro-Go Derivatives  Ro-Go Exp.
Chi-Ha Derivatives  Ho-Ni I · Ho-Ni III · Ho-Ro · Chi-Ha LG
Ho-Ri  Ho-Ri Prototype · Ho-Ri Production
Other  Na-To
JGSDF 
SPRG  Type 60 (C)
SPH  Type 75 · Type 99
ATGM  Type 60 ATM
Rocket  Type 75 MLRS
USA  ▅M36