Difference between revisions of "Pr.1204 late"
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== Usage in battles == | == Usage in battles == | ||
− | The Pr. 1204 late is very similar in play style to the [[Pr.1124 (1940)|Pr. 1124 (1940)]], which you will have played before this boat. Remaining at long range is still important due to your high repair cost and thin armour, however more ships have guns capable of engaging at range at the higher BR. You have better defense against fast and evasive enemies and air power thanks to your | + | The Pr. 1204 late is very similar in play style to the [[Pr.1124 (1940)|Pr. 1124 (1940)]], which you will have played before this boat. Remaining at long range is still important due to your high repair cost and thin armour, however more ships have guns capable of engaging at range at the higher BR. You have better defense against fast and evasive enemies and air power thanks to your 30 mm AA gun and the 30 mm grenade launchers, but these can be easily overwhelmed by large numbers of enemies. You are also still relatively flammable, and going into close-quarters battle is not recommended. |
=== Modules === | === Modules === |
Revision as of 13:51, 25 August 2020
Contents
Description
The Pr.1204 late modification is a rank III Soviet armoured gun boat
with a battle rating of 2.7 (AB/RB/SB). It was introduced during Update 1.79 "Project X" when the Soviet fleet was implemented into the game. It bears strong resemblance to the Pr. 1124 (1940), and inherits its main gun and its tactics.
General info
Survivability and armour
Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the "Use in battle" section.
If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armour.
Mobility
The ship has a moderate top speed both forward and reverse, meaning that you will never be the first to capture points. your stopping time is also somewhat poor, and so to turn round it would be better to do a U-turn in most cases. However, you rudder speed is good, and gets much better with the modification installed, so avoiding torpedoes is not an issue for the Pr. 1204.
Armament
Primary armament
The primary armament is roughly the same as the Pr. 1124, and offers no new shell types. It is conveniently mounted on the bow of the boat, with a blind spot directly behind the boat. Being moderately armoured, it is rarely knocked out. HE shells are sufficient against most boats, but it is sensible to carry some of the APHE as well for larger boats such as the Flower, Isles and any destroyers in an up-tier.
Secondary armament
The secondary armament of 4 x 30 mm grenade launchers is largely superfluous for fighting at ranges of over 1 km. It is useful, however, in close quarters fighting (not recommended), or for fending off patrol boats that get too close, something that is very challenging with only the main gun. This is a major improvement over the Pr. 1124, which had to use its 12.7 mm machine guns for this, leaving it vulnerable from the air..
Anti-aircraft armament
Overall the anti aircraft defense is sufficient for dealing with one aircraft at a time, as its rate of fire and damage per shot are good. Having only one gun however leaves it vulnerable to attacks by two or more aircraft, or having the gun knocked out. It is highly capable against boats, but should be used with caution, as this leaves you vulnerable to aircraft.
Special armament
Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.
Usage in battles
The Pr. 1204 late is very similar in play style to the Pr. 1124 (1940), which you will have played before this boat. Remaining at long range is still important due to your high repair cost and thin armour, however more ships have guns capable of engaging at range at the higher BR. You have better defense against fast and evasive enemies and air power thanks to your 30 mm AA gun and the 30 mm grenade launchers, but these can be easily overwhelmed by large numbers of enemies. You are also still relatively flammable, and going into close-quarters battle is not recommended.
Modules
Tier | Seakeeping | Unsinkability | Firepower | |||
---|---|---|---|---|---|---|
I | Dry-Docking | Tool Set | 25 mm HE magazines | Anti-Air Armament Targeting | ||
II | Rudder Replacement | Fire Protection System | Smokescreen | 25 mm AP magazines | Auxiliary Armament Targeting | 53-BR-354 |
III | Propeller Replacement | Rocket Launcher | Primary Armament Targeting | Improved Rangefinder | ||
IV | Engine Maintenance | New Pumps |
Pros and cons
Pros:
- Has a 30 mm grenade launcher weapon for defence in close quarter battles
- Effective AA turret
- Powerful main gun
- Rocket launcher highly effective on a hit
- Moderate armour protects well against small arms fire
- Good turn rate to avoid torpedoes
Cons:
- 30 mm grenade launcher has short range
- Only one AA turret easily overwhelmed
- Only one main gun, unlike Pr. 1124.
- Rocket launcher is very difficult to hit with (similar to MO-4)
- Armour is insufficient against 20 mm auto cannons present on many boats at this BR.
- Low top speed
History
Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref>
, as well as adding them at the end of the article.
Media
An excellent addition to the article will be video guides, as well as screenshots from the game and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the ship;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on ship;
- other literature.
USSR boats | |
---|---|
Motor torpedo boats | D-3 · G-5 · G-5 (ShVAK) · Pr.123-bis · Pr.123K (A-10bis) · Pr.123K · Pr.183 |
Motor gun boats | TKA-412 · MO-4 · OD-200 · Pr.253L · Pr.183 BM-21 · Ya-5M |
Motor torpedo gun boats | Pr. 206 · Pr.206-M · MPK Pr.12412 · MPK Pr.12412P · MPK Pr.11451 |
Gunboats | Groza |
Armoured gun boats | BMO · MBK-161 early · MBK-161 late · MBK pr.186 · MBK pr.186 (MK 85) · Pr.1124 early · Pr.1124 late · Pr.1124 MLRS |
Pr.191 · Pr.191M · Pr.1204 · Pr.1204 late |