Difference between revisions of "M41A1 (Japan)"

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== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''
+
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''{{specs|name}}''' is a Rank {{specs|rank}} Japanese light tank {{Battle-rating|1}}. It was introduced in [[Update_1.65_"Way_of_the_Samurai"|Update 1.65 "Way of the Samurai"]] along with the rest of the initial Japanese Ground Forces Tree. It shares its performance with the American [[Light Tank M41 Walker Bulldog|M41 Walker Bulldog]]
 +
 
 +
The play style of the M41A1 returns to the M24 after the previous medium tank in the line, the M4A3: shoot and scoot.  The 'Bulldog' is best utilized as a flanker with its respectable 76mm gun and high speed and maneuverability.  Since the ammunition available is solid shot (no explosive filler), an idea of the internal layouts of the tanks it faces is necessary to make the shots count.  At its current BR (6.0 AB/6.3 RB) it will regularly face American, British, Russian, and in arcade battles, German heavy tanks, and anything it meets, including self propelled anti-aircraft vehicles will be able to reliable penetrate the M41A1's armour, so utilization of the terrain to maximize cover and good situational awareness is a must.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
+
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
 +
 
 +
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 +
'''Armour type:'''
 +
* Rolled homogeneous armour
 +
* Cast homogeneous armour (Gun mantlet)
 +
{| class="wikitable"
 +
|-
 +
! Armour !! Front (Slope angle)!! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 25.4 mm (60°) ''Front glacis''<br/> 31.7 mm (41-46°) ''Bottom glacis'' || 25.4 mm (0-48°) ''Front'' <br/> 19 mm (0-48°) ''Back''|| 12.7 mm (57°) ''Top'' <br/> 19 mm (33-38°) ''Bottom'' || 19 mm
 +
|-
 +
| Turret || 25.4 mm (1-68°) ''Turret front'' <br> 31.7 mm (1-53°) ''Gun mantlet'' || 25.4 mm (2-29°) || 25.4 mm (1-25°) || 19 mm
 +
|-
 +
! Armour !! Sides !! Roof
 +
|-
 +
| Cupola || 31.7 mm || 19 mm
 +
|-
 +
|}
 +
'''Notes:'''
 +
* Suspension wheels and tracks are both 15 mm thick.
 +
* Belly armour is 9.5 mm thick
 +
 
 +
There aren't any specific targets worth noting as the M41A1 will be hurt by pretty much anything. Be extra careful with [[:Category:Anti-aircraft_vehicles|SPAAs]] as they can knock out the ''Walker Bulldog's components with ease and even destroy the tank.
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
If at all possible, try only to expose the turret. If using the terrain to the M41A1's advantage, it'll usually be able to fire one to three shots, then start moving forwards and backwards, thus making it a lot harder for the enemy to hit the tank. Generally, the M41A1 be able to get in two shots on most targets before they can fire back, and the M41A1 accelerates from 0 to 30 km/h fast enough to become a hard target to hit if only the turret is exposed!
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''
+
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
!colspan="3" | Mobility characteristic
 +
|-
 +
! Weight (tons)
 +
!colspan="1" | Add-on Armor<br>weight (tons)
 +
!colspan="1" | Max speed (km/h)
 +
|-
 +
|rowspan="2" | 23.0 || colspan="1" rowspan="2" | N/A || colspan="1" | 80 (AB)
 +
|-
 +
|72 (RB/SB)
 +
|-
 +
!colspan="3" | Engine power (horsepower)
 +
|-
 +
!colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|775
 +
|954
 +
|-
 +
|''Realistic/Simulator''
 +
|442
 +
|500
 +
|-
 +
!colspan="3" | Power-to-weight ratio (hp/ton)
 +
|-
 +
!colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|33.69
 +
|41.48
 +
|-
 +
|''Realistic/Simulator''
 +
|19.22
 +
|21.74
 +
|-
 +
|}
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
+
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 +
{{main|M32 (76 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="6" | [[M32 (76 mm)|76 mm M32]]
 +
|-
 +
! colspan="3" rowspan="1" style="width:5em" |Capacity
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
! rowspan="1" | Stabilizer
 +
|-
 +
| colspan="3" | 65 || -10°/+20° || ±180° || Stabilizer
 +
|-
 +
! colspan="6" | Turret rotation speed (°/s)
 +
|-
 +
! style="width:4em" |Mode
 +
! style="width:4em" |Stock
 +
! style="width:4em" |Upgraded
 +
! style="width:4em" |Prior + Full crew
 +
! style="width:4em" |Prior + Expert qualif.
 +
! style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| ''Arcade'' || 21.42 || 29.60 || 36.00 || 39.70 || 42.30
 +
|-
 +
| ''Realistic'' || 21.42 || 25.20 || 30.6 || 33.70 || 36.00
 +
|-
 +
! colspan="4" | Reloading rate (seconds)
 +
|-
 +
! colspan="1" style="width:4em" |Stock
 +
! colspan="1" style="width:4em" |Prior + Full crew
 +
! colspan="1" style="width:4em" |Prior + Expert qualif.
 +
! colspan="1" style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| 7.6 || 6.7 || 6.2 || 5.9
 +
|-
 +
|}
 +
 
 +
===== Ammunition =====
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 +
|-
 +
! 10m
 +
! 100m
 +
! 500m
 +
! 1000m
 +
! 1500m
 +
! 2000m
 +
|-
 +
| M339 Shot  || AP || 180 || 177 || 161 || 143 || 126 || 98
 +
|-
 +
| M352 Shell || HE || 12 || 12 || 12 || 12 || 12 || 12
 +
|-
 +
| M319 Shot || APCR || 208 || 207 || 187 || 170 || 144 || 123
 +
|-
 +
| M331A2 Shot || APDS || 232 || 231 || 212 || 193 || 163 || 137
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="10" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" |Velocity <br /> in m/s
 +
! rowspan="2" |Projectile<br />Mass in kg
 +
! rowspan="2" | ''Fuse delay''
 +
''in m:''
 +
! rowspan="2" | ''Fuse sensitivity''
 +
''in mm:''
 +
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 +
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 +
! colspan="3" | ''Ricochet:''
 +
|-
 +
! 0%
 +
! 50%
 +
! 100%
 +
|-
 +
| M339 Shot  || 975 || 6.6 || N/A || N/A || N/A || -1° || 47° || 60° || 65°
 +
|-
 +
| M352 Shell || 732 || 6.8 || 0.1 || 0.5 || 867.22 || +0° || 79° || 80° ||  81°
 +
|-
 +
| M319 Shot || 1262 || 3.2 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°
 +
|-
 +
| M331A2 Shot || 1231 || 1.5 || N/A || N/A || N/A || +1.5° || 75° || 78° || 80°
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center"
 +
! colspan="7" | Smoke characteristic
 +
|-
 +
! Ammunition
 +
! Velocity <br /> in m/s
 +
! Projectile<br />Mass in kg
 +
! ''Screen radius <br /> in m''
 +
! ''Screen time <br /> in s''
 +
! ''Screen hold time <br /> in s:''
 +
! ''Explosive Mass in g<br /> (TNT equivalent):''
 +
|-
 +
| M361 || 713 || 7.1 || 13 || 5 || 20 || 50
 +
|-
 +
|}
 +
 
 +
===== [[Ammo Racks|Ammo racks]] =====
 +
[[File:Ammoracks M41A1.png|right|thumbnail|x250px|[[Ammo Racks|Ammo rack]] of the M41A1 Walker Bulldog]]
 +
{| class="wikitable sortable" style="text-align:center"
 +
|-
 +
! class="wikitable unsortable" |Full<br /> ammo
 +
! class="wikitable unsortable" |1st<br />  rack empty
 +
! class="wikitable unsortable" |2nd<br />  rack empty
 +
! class="wikitable unsortable" |3rd<br />  rack empty
 +
! class="wikitable unsortable" |Visual<br /> discrepancy
 +
|-
 +
|| '''65''' ||  55 ''(+10)'' || 39 ''(+26)'' || 1 ''(+64)'' || style="text-align:center" | No
 +
|-
 +
|}
  
=== Additional armament ===
 
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
 
  
 
=== Machine guns ===
 
=== Machine guns ===
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
 +
{{main|Browning M2 (12.7 mm)|Browning (7.62 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | [[Browning M2 (12.7 mm)|12.7 mm M2HB]]
 +
|-
 +
! colspan="7" | ''Pintle mount''
 +
|-
 +
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 +
! rowspan="1" | Fire rate <br> (shots/minute)
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
|-
 +
| colspan="4" | 2,175 (200) || 577 || -10°/+70° || ±60°
 +
|-
 +
|}
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | [[Browning (7.62 mm)|7.62 mm M1919A4]]
 +
|-
 +
! colspan="7" | ''Coaxial mount''
 +
|-
 +
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 +
! rowspan="1" | Fire rate <br> (shots/minute)
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
|-
 +
| colspan="4" | 4,900 (250) || 500 || N/A || N/A
 +
|-
 +
|}
  
 
== Usage in the battles ==
 
== Usage in the battles ==
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
Like the tanks that come before it, the ''Bulldog'' should be used as a rapid-deployment support vehicle in conjunction with heavier vehicles. It is best used to run rapid insertion and flanking operations while allowing the heavier tanks absorb the brunt of the enemy attack. The ''Bulldog's'' top speed does cap off-road, requiring good knowledge of the map to make the most of the terrain.
 +
 
 +
Always remember that the ''Bulldog'' lacks any effective armour. In a frontal attack, it will be easily penetrated by almost anything the enemy throws at it. Try to use the terrain to hide the tank and relocate after shots. Also, attempt to engage targets who are busy or already engaged with a teammates. The ''Bulldog's'' 76 mm gun has great penetration, but due to the solid shot AP rounds it has it is necessary to make each shot count by hitting either ammo racks or fuel tanks/engines to disable and or destroy an enemy vehicle. Equipping HVAP rounds later on makes it easier to destroy vehicles with better side armour such as the [[IS-3]] which has a fairly strong side profile.
 +
 
 +
===Tactics===
 +
The ''Bulldog'' is best playing a mobile role; trail the outskirts of the map and take shots at the enemy from a distance and keep relocating. Don't stand still for too long as one or two hits are usually enough to completely disable the tank.
 +
 
 +
While playing this tank, the biggest concern should be not to get hit ''by anything''. Given its thin armour, anything that the Bulldog is facing will be able to deal heavy damage. In summary, the ''Bulldog'' is a very maneuverable tank and with practice is a very potent threat to enemies.
 +
 
 +
If up against heavy tanks, such as the [[Tiger II (H)|Tiger II H]], don't bother trying to hit its front chassis armour even with APDS. The chances to penetrate this tank's upper glacis are very low. It is better to try and either ignoring him or aiming for his lower glacis and turret. Should the round penetrate the lower glacis, the transmission is likely to catch on fire. When attacking the turret, aim for the gunner on the left (player's right) of the gun. After that, disengage as the gunner will be replaced faster than the M41A1 can reload. Fighting off heavily armoured targets takes a lot of practice, but the gun's accuracy and good penetration can be used to the M41A1's advantage.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
 
 
'''Pros:'''
 
'''Pros:'''
*
+
* Extremely agile tank.
 
+
* Top speed of 72km/h.
 +
* Fast turret traverse ''(30.6°/S)''.
 +
* Fast reload rate.
 +
* Respectable firepower when loaded with APDS.
 +
* APDS has high muzzle velocity, easy to hit targets at longer ranges.
 +
* Good flanker, but if you lose your momentum you're dead.
 +
* Good suspension; can drive away from steep downhills and jumps.
 +
* .50 cal AA machine gun with good coverage.
 
'''Cons:'''
 
'''Cons:'''
*
+
* Low torque, without downhill you won't reach higher speeds than 50km/h.
 +
* Thin armour, even SPAA tanks will take you out given the opportunity.
 +
* Its poor engine is its biggest weakness, makes it a bad scouting unit.
 +
* Ammo storage in the front, next to the driver.
 +
* APDS shot causes only punctual damage (aim carefully).
 +
* No explosive filler on any AP shells.
 +
* Quite tall for a light tank.
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
 +
===Development===
 +
The U.S. Army light tank in the later part of World War II, the [[Light Tank M24 Chaffee|M24 Chaffee]], was a promising design but was deemed not effective for the future of armour encounters. Though its role as a scout was seen as needing the 75 mm gun, the army wanted a tank with a better gun to have a more equal chance against tanks. The project began as the ''T37'' program in 1947 with the focus of being air-transportable with an anti-tank capability in the form of a 76 mm gun and a rangefinder. The adoption of a simplified rangefinder had the project designation changed to the ''T41''. After testings and evaluations, the ''T41'' model was accepted into service as the '''M41 Little Bulldog''', with production starting at Cadillac Cleveland Tank Plant in 1951. The name "Little Bulldog" stayed until General Walton Walker, the first commander of the 8th US Army in Korea, died in a car accident, so the tank was renamed into the '''M41 Walker Bulldog''' in remembrance. Production went from 1953 to somewhere in the late 1960s with about 3,728 units produced.
 +
 
 +
The M41 light tank would go on to replace the M24 Chaffees by 1953. The M41 had a crew of four, commander, gunner, loader, and driver. The tank had a profile of under 9 feet and 19 feet long. The tank was lightweight at 23.5 tons and thus had rather thin armour, with the front armour only 25.4 mm thick (sloped at 60 degrees for about 50 mm effective). However, the tank was very agile with its torsion bar suspension and Continental AOS 895-3 series 6-cylinder gasoline engine of 500 hp which could deliver a road speed of 45 mph with a 100 miles operating range. Unfortunately, the tank was criticized for being noisy, a fuel-guzzler, rather heavy, and the American crewman found the Bulldog interior to be quite cramped. Despite that, it delivered speed, firepower, and reliability in a light tank format. Several upgrades were made on the M41 with better technology, the '''M41A1''' had a hydraulic turret traverse with more ammo storage, the ''M41A2'' had a new fuel system, and the ''M41A3'' are old M41A1 tanks with the new fuel system from the M41A2.
 +
 
 +
===Japanese Service===
 +
In 1961, the United States gave 150 M41 Walker Bulldog tanks to the Japanese Self Defense Force to supplement their new and heavier [[Type 61]] main battle tank. These would see service all the way until 1981.
  
 
== Media ==
 
== Media ==
Line 51: Line 293:
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{Japan light tanks}}

Revision as of 00:25, 9 December 2018

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
jp_m41_walker_bulldog.png
▅M41A1
AB RB SB
6.0 6.3 6.3
Class:
Research:54 000 Specs-Card-Exp.png
Purchase:185 000 Specs-Card-Lion.png
Show in game

Description

GarageImage M41A1 (Japan).jpg


The Light Tank M41 SDF is a Rank IV Japanese light tank with a battle rating of 6.0 (AB) and 6.3 (RB/SB). It was introduced in Update 1.65 "Way of the Samurai" along with the rest of the initial Japanese Ground Forces Tree. It shares its performance with the American M41 Walker Bulldog

The play style of the M41A1 returns to the M24 after the previous medium tank in the line, the M4A3: shoot and scoot. The 'Bulldog' is best utilized as a flanker with its respectable 76mm gun and high speed and maneuverability. Since the ammunition available is solid shot (no explosive filler), an idea of the internal layouts of the tanks it faces is necessary to make the shots count. At its current BR (6.0 AB/6.3 RB) it will regularly face American, British, Russian, and in arcade battles, German heavy tanks, and anything it meets, including self propelled anti-aircraft vehicles will be able to reliable penetrate the M41A1's armour, so utilization of the terrain to maximize cover and good situational awareness is a must.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Gun mantlet)
Armour Front (Slope angle) Sides Rear Roof
Hull 25.4 mm (60°) Front glacis
31.7 mm (41-46°) Bottom glacis
25.4 mm (0-48°) Front
19 mm (0-48°) Back
12.7 mm (57°) Top
19 mm (33-38°) Bottom
19 mm
Turret 25.4 mm (1-68°) Turret front
31.7 mm (1-53°) Gun mantlet
25.4 mm (2-29°) 25.4 mm (1-25°) 19 mm
Armour Sides Roof
Cupola 31.7 mm 19 mm

Notes:

  • Suspension wheels and tracks are both 15 mm thick.
  • Belly armour is 9.5 mm thick

There aren't any specific targets worth noting as the M41A1 will be hurt by pretty much anything. Be extra careful with SPAAs as they can knock out the Walker Bulldog's components with ease and even destroy the tank.

If at all possible, try only to expose the turret. If using the terrain to the M41A1's advantage, it'll usually be able to fire one to three shots, then start moving forwards and backwards, thus making it a lot harder for the enemy to hit the tank. Generally, the M41A1 be able to get in two shots on most targets before they can fire back, and the M41A1 accelerates from 0 to 30 km/h fast enough to become a hard target to hit if only the turret is exposed!

Mobility

Mobility characteristic
Weight (tons) Add-on Armor
weight (tons)
Max speed (km/h)
23.0 N/A 80 (AB)
72 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 775 954
Realistic/Simulator 442 500
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 33.69 41.48
Realistic/Simulator 19.22 21.74

Armaments

Main armament

Main article: M32 (76 mm)
76 mm M32
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
65 -10°/+20° ±180° Stabilizer
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 21.42 29.60 36.00 39.70 42.30
Realistic 21.42 25.20 30.6 33.70 36.00
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
7.6 6.7 6.2 5.9
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
M339 Shot AP 180 177 161 143 126 98
M352 Shell HE 12 12 12 12 12 12
M319 Shot APCR 208 207 187 170 144 123
M331A2 Shot APDS 232 231 212 193 163 137
Shell details
Ammunition Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
M339 Shot 975 6.6 N/A N/A N/A -1° 47° 60° 65°
M352 Shell 732 6.8 0.1 0.5 867.22 +0° 79° 80° 81°
M319 Shot 1262 3.2 N/A N/A N/A +1.5° 66° 70° 72°
M331A2 Shot 1231 1.5 N/A N/A N/A +1.5° 75° 78° 80°
Smoke characteristic
Ammunition Velocity
in m/s
Projectile
Mass in kg
Screen radius
in m
Screen time
in s
Screen hold time
in s:
Explosive Mass in g
(TNT equivalent):
M361 713 7.1 13 5 20 50
Ammo racks
Ammo rack of the M41A1 Walker Bulldog
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
Visual
discrepancy
65 55 (+10) 39 (+26) 1 (+64) No


Machine guns

12.7 mm M2HB
Pintle mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
2,175 (200) 577 -10°/+70° ±60°
7.62 mm M1919A4
Coaxial mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
4,900 (250) 500 N/A N/A

Usage in the battles

Like the tanks that come before it, the Bulldog should be used as a rapid-deployment support vehicle in conjunction with heavier vehicles. It is best used to run rapid insertion and flanking operations while allowing the heavier tanks absorb the brunt of the enemy attack. The Bulldog's top speed does cap off-road, requiring good knowledge of the map to make the most of the terrain.

Always remember that the Bulldog lacks any effective armour. In a frontal attack, it will be easily penetrated by almost anything the enemy throws at it. Try to use the terrain to hide the tank and relocate after shots. Also, attempt to engage targets who are busy or already engaged with a teammates. The Bulldog's 76 mm gun has great penetration, but due to the solid shot AP rounds it has it is necessary to make each shot count by hitting either ammo racks or fuel tanks/engines to disable and or destroy an enemy vehicle. Equipping HVAP rounds later on makes it easier to destroy vehicles with better side armour such as the IS-3 which has a fairly strong side profile.

Tactics

The Bulldog is best playing a mobile role; trail the outskirts of the map and take shots at the enemy from a distance and keep relocating. Don't stand still for too long as one or two hits are usually enough to completely disable the tank.

While playing this tank, the biggest concern should be not to get hit by anything. Given its thin armour, anything that the Bulldog is facing will be able to deal heavy damage. In summary, the Bulldog is a very maneuverable tank and with practice is a very potent threat to enemies.

If up against heavy tanks, such as the Tiger II H, don't bother trying to hit its front chassis armour even with APDS. The chances to penetrate this tank's upper glacis are very low. It is better to try and either ignoring him or aiming for his lower glacis and turret. Should the round penetrate the lower glacis, the transmission is likely to catch on fire. When attacking the turret, aim for the gunner on the left (player's right) of the gun. After that, disengage as the gunner will be replaced faster than the M41A1 can reload. Fighting off heavily armoured targets takes a lot of practice, but the gun's accuracy and good penetration can be used to the M41A1's advantage.

Pros and cons

Pros:

  • Extremely agile tank.
  • Top speed of 72km/h.
  • Fast turret traverse (30.6°/S).
  • Fast reload rate.
  • Respectable firepower when loaded with APDS.
  • APDS has high muzzle velocity, easy to hit targets at longer ranges.
  • Good flanker, but if you lose your momentum you're dead.
  • Good suspension; can drive away from steep downhills and jumps.
  • .50 cal AA machine gun with good coverage.

Cons:

  • Low torque, without downhill you won't reach higher speeds than 50km/h.
  • Thin armour, even SPAA tanks will take you out given the opportunity.
  • Its poor engine is its biggest weakness, makes it a bad scouting unit.
  • Ammo storage in the front, next to the driver.
  • APDS shot causes only punctual damage (aim carefully).
  • No explosive filler on any AP shells.
  • Quite tall for a light tank.

History

Development

The U.S. Army light tank in the later part of World War II, the M24 Chaffee, was a promising design but was deemed not effective for the future of armour encounters. Though its role as a scout was seen as needing the 75 mm gun, the army wanted a tank with a better gun to have a more equal chance against tanks. The project began as the T37 program in 1947 with the focus of being air-transportable with an anti-tank capability in the form of a 76 mm gun and a rangefinder. The adoption of a simplified rangefinder had the project designation changed to the T41. After testings and evaluations, the T41 model was accepted into service as the M41 Little Bulldog, with production starting at Cadillac Cleveland Tank Plant in 1951. The name "Little Bulldog" stayed until General Walton Walker, the first commander of the 8th US Army in Korea, died in a car accident, so the tank was renamed into the M41 Walker Bulldog in remembrance. Production went from 1953 to somewhere in the late 1960s with about 3,728 units produced.

The M41 light tank would go on to replace the M24 Chaffees by 1953. The M41 had a crew of four, commander, gunner, loader, and driver. The tank had a profile of under 9 feet and 19 feet long. The tank was lightweight at 23.5 tons and thus had rather thin armour, with the front armour only 25.4 mm thick (sloped at 60 degrees for about 50 mm effective). However, the tank was very agile with its torsion bar suspension and Continental AOS 895-3 series 6-cylinder gasoline engine of 500 hp which could deliver a road speed of 45 mph with a 100 miles operating range. Unfortunately, the tank was criticized for being noisy, a fuel-guzzler, rather heavy, and the American crewman found the Bulldog interior to be quite cramped. Despite that, it delivered speed, firepower, and reliability in a light tank format. Several upgrades were made on the M41 with better technology, the M41A1 had a hydraulic turret traverse with more ammo storage, the M41A2 had a new fuel system, and the M41A3 are old M41A1 tanks with the new fuel system from the M41A2.

Japanese Service

In 1961, the United States gave 150 M41 Walker Bulldog tanks to the Japanese Self Defense Force to supplement their new and heavier Type 61 main battle tank. These would see service all the way until 1981.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

ETC.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Japan light tanks
Type 89  I-Go Ko
Type 95  Ha-Go · Ha-Go Commander
Type 98  Ke-Ni
Other  Ka-Mi
IFV  Type 89
RCV  Type 87 RCV (P) · Type 87 RCV · RCV (P)
MCV  Type 16 (P) · Type 16 (FPS) · Type 16
USA  ▅M24 · ▅M41A1