Difference between revisions of "Ho-Ni III"

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(Restored page, Updated template w/ new design)
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== Description ==
 
== Description ==
''The Ho-Ni III is a Rank II Japanese tank destroyer with a battle rating of 2.3.''
+
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''{{Specs|name}}''' is a Rank II Japanese tank destroyer {{Battle-rating|1}}. It was introduced along with the entire Japanese Ground Forces tree in [[Update 1.65 "Way of the Samurai"]]. A self-propelled gun with the 75 mm familiar on the [[Chi-Nu|Chi-Nu]], the Ho-Ni III is a very capable vehicle for its battle rating with its good punching 75 mm gun.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
+
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 +
'''Armour type:'''
 +
* Rolled homogeneous armour
 +
{| class="wikitable"
 +
|-
 +
! Armour !! Front !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 25 mm (12-31°) ''Front plate'' <br> 17 mm (80-81°) ''Front glacis'' <br> 15 mm (63°) ''Joint plate'' <br> 15 mm (37-59°) ''Lower glacis'' || 25 mm (40°) ''Top Left'' <br> 20 mm (24-27°) ''Top Right'' <br> 20 mm ''Bottom'' || 17 mm (69°) ''Top'' <br> 20 mm (4-58°) ''Bottom'' || 12 mm
 +
|-
 +
| Superstructure || 25 mm (15-16°) ''Front'' <br> 25 mm (3-47°) ''Gun mantlet'' || 25 mm (24-26°) || 25 mm (10-11°) || 10 mm
 +
|-
 +
|}
 +
'''Notes:'''
 +
* Suspension wheels and tracks are both 15 mm thick.
 +
* Driver's port on the front plate is 10 mm thick.
 +
* An extra 10 mm of armour is plated on top of the bow machine gun area, left from the driver's position.
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''
+
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
!colspan="3" | Mobility characteristic
 +
|-
 +
! Weight (tons)
 +
!colspan="1" | Add-on Armour<br>weight (tons)
 +
!colspan="1" | Max speed (km/h)
 +
|-
 +
|rowspan="2" | 16.8 || colspan="1" rowspan="2" | N/A || colspan="1" | 44 (AB)
 +
|-
 +
|40 (RB/SB)
 +
|-
 +
!colspan="3" | Engine power (horsepower)
 +
|-
 +
!colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|263
 +
|324
 +
|-
 +
|''Realistic/Simulator''
 +
|150
 +
|170
 +
|-
 +
!colspan="3" | Power-to-weight ratio (hp/ton)
 +
|-
 +
!colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|15.65
 +
|19.29
 +
|-
 +
|''Realistic/Simulator''
 +
|8.93
 +
|10.12
 +
|-
 +
|}
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
+
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 +
{{main|Type 3 (75 mm)}}
  
=== Additional armament ===
+
{| class="wikitable" style="text-align:center"
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
+
|-
 +
! colspan="6" | [[Type 3 (75 mm)|75 mm Type 3]]
 +
|-
 +
! colspan="3" rowspan="1" style="width:5em" |Capacity
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
! rowspan="1" | Stabilizer
 +
|-
 +
| colspan="3" | 46 || -10°/+20° || ±10° || N/A
 +
|-
 +
! colspan="6" | Turret rotation speed (°/s)
 +
|-
 +
! style="width:4em" |Mode
 +
! style="width:4em" |Stock
 +
! style="width:4em" |Upgraded
 +
! style="width:4em" |Prior + Full crew
 +
! style="width:4em" |Prior + Expert qualif.
 +
! style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| ''Arcade'' || 14.09 || 19.50 || __.__ || __.__ || 27.86
 +
|-
 +
| ''Realistic'' || 9.52 || 11.20 || __.__ || __.__ || 16.00
 +
|-
 +
! colspan="4" | Reloading rate (seconds)
 +
|-
 +
! colspan="1" style="width:4em" |Stock
 +
! colspan="1" style="width:4em" |Prior + Full crew
 +
! colspan="1" style="width:4em" |Prior + Expert qualif.
 +
! colspan="1" style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| 7.15 || __.__ || __.__ || 5.50
 +
|-
 +
|}
  
=== Machine guns ===
+
===== Ammunition =====
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 +
|-
 +
! 10m
 +
! 100m
 +
! 500m
 +
! 1000m
 +
! 1500m
 +
! 2000m
 +
|-
 +
| Type 1 APHE || APHE || 102 || 100 || 91 || 81 || 72 || 64
 +
|-
 +
| Type 94 HE || HE || 11 || 11 || 11 || 11 || 11 || 11
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="11" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! rowspan="2" |Velocity <br /> in m/s
 +
! rowspan="2" |Projectile<br />Mass in kg
 +
! rowspan="2" | ''Fuse delay''
 +
''in m:''
 +
! rowspan="2" | ''Fuse sensitivity''
 +
''in mm:''
 +
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 +
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 +
! colspan="3" | ''Ricochet:''
 +
|-
 +
! 0%
 +
! 50%
 +
! 100%
 +
|-
 +
| Type 1 APHE || APHE || 668 || 6.56 || 1.3 || 15 || 67.84 || -1° || 47° || 60° || 65°
 +
|-
 +
| Type 94 HE || HE || 522 || 6.02 || 0.1 || 0.1 || 810 || +0° || 79° || 80° || 81°
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center"
 +
! colspan="7" | Smoke characteristic
 +
|-
 +
! Ammunition
 +
! Velocity <br /> in m/s
 +
! Projectile<br />Mass in kg
 +
! ''Screen radius <br /> in m''
 +
! ''Screen time <br /> in s''
 +
! ''Screen hold time <br /> in s:''
 +
! ''Explosive Mass in g<br /> (TNT equivalent):''
 +
|-
 +
| Type 90 Smoke || 570 || 5.72 || 13 || 5 || 20 || 100
 +
|-
 +
|}
  
== Usage in the battles ==
+
===== [[Ammo racks|Ammo racks]] =====
 +
[[File:Ammoracks_{{PAGENAME}}.png|right|thumbnail|x250px|Ammo racks of the {{PAGENAME}}.]]
 +
{| class="wikitable sortable" style="text-align:center"
 +
|-
 +
! class="wikitable unsortable" |Full<br /> ammo
 +
! class="wikitable unsortable" |1st<br />  rack empty
 +
! class="wikitable unsortable" |2nd<br />  rack empty
 +
! class="wikitable unsortable" |3rd<br />  rack empty
 +
! class="wikitable unsortable" |4th<br />  rack empty
 +
! class="wikitable unsortable" |5th<br />  rack empty
 +
! class="wikitable unsortable" |Visual<br /> discrepancy
 +
|-
 +
|| '''46''' || 45&nbsp;''(+1)'' || 41&nbsp;''(+5)'' || 37&nbsp;''(+9)'' || 24&nbsp;''(+22)'' || 1&nbsp;''(+45)'' || style="text-align:left" | no
 +
|-
 +
|}
 +
 
 +
Turret empty: 37&nbsp;(+9)
 +
 
 +
== Usage in battles ==
 
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Effective 75mm gun with APHE can penetrate all enemies at its rank.
+
* Effective 75mm gun with APHE can penetrate all enemies at its rank
* Fully enclosed crew compartment = better protection from strafing airplanes.
+
* Fully enclosed crew compartment = better protection from strafing airplanes
 
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Thin armor; close-quarters fighting is not advised.
+
* Thin armour; close-quarters fighting is not advised
 
 
*
 
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''
  
 
== Media ==
 
== Media ==
 
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
 
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
  
== Read also ==
+
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
''ETC.''
+
== External links ==
 
+
<!--''Paste links to sources and external resources, such as:''
== Sources ==
+
* ''topic on the official game forum;''
''Paste links to sources and external resources, such as:''
+
* ''encyclopedia page on tank;''
 +
* ''other literature.''-->
 +
* [https://warthunder.com/en/news/4361-development-type-3-ho-ni-iii-the-japanese-marder-en/ [Devblog<nowiki>]</nowiki> Type 3 Ho-Ni III: The Japanese Marder]
  
* ''topic on the official game forum;''
+
{{Japan tank destroyers}}
* ''other literature.''
 

Revision as of 17:14, 26 February 2019

Rank 7 USA
F-5C Pack
Ho-Ni III
jp_type_3_ho_ni_iii.png
Ho-Ni III
AB RB SB
2.3 2.3 2.3
Research:4 600 Specs-Card-Exp.png
Purchase:16 000 Specs-Card-Lion.png
Show in game

Description

GarageImage Ho-Ni III.jpg


The Type 3 Ho-Ni III is a Rank II Japanese tank destroyer with a battle rating of 2.3 (AB/RB/SB). It was introduced along with the entire Japanese Ground Forces tree in Update 1.65 "Way of the Samurai". A self-propelled gun with the 75 mm familiar on the Chi-Nu, the Ho-Ni III is a very capable vehicle for its battle rating with its good punching 75 mm gun.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
Armour Front Sides Rear Roof
Hull 25 mm (12-31°) Front plate
17 mm (80-81°) Front glacis
15 mm (63°) Joint plate
15 mm (37-59°) Lower glacis
25 mm (40°) Top Left
20 mm (24-27°) Top Right
20 mm Bottom
17 mm (69°) Top
20 mm (4-58°) Bottom
12 mm
Superstructure 25 mm (15-16°) Front
25 mm (3-47°) Gun mantlet
25 mm (24-26°) 25 mm (10-11°) 10 mm

Notes:

  • Suspension wheels and tracks are both 15 mm thick.
  • Driver's port on the front plate is 10 mm thick.
  • An extra 10 mm of armour is plated on top of the bow machine gun area, left from the driver's position.

Mobility

Mobility characteristic
Weight (tons) Add-on Armour
weight (tons)
Max speed (km/h)
16.8 N/A 44 (AB)
40 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 263 324
Realistic/Simulator 150 170
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 15.65 19.29
Realistic/Simulator 8.93 10.12

Armaments

Main armament

Main article: Type 3 (75 mm)
75 mm Type 3
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
46 -10°/+20° ±10° N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 14.09 19.50 __.__ __.__ 27.86
Realistic 9.52 11.20 __.__ __.__ 16.00
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
7.15 __.__ __.__ 5.50
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
Type 1 APHE APHE 102 100 91 81 72 64
Type 94 HE HE 11 11 11 11 11 11
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
Type 1 APHE APHE 668 6.56 1.3 15 67.84 -1° 47° 60° 65°
Type 94 HE HE 522 6.02 0.1 0.1 810 +0° 79° 80° 81°
Smoke characteristic
Ammunition Velocity
in m/s
Projectile
Mass in kg
Screen radius
in m
Screen time
in s
Screen hold time
in s:
Explosive Mass in g
(TNT equivalent):
Type 90 Smoke 570 5.72 13 5 20 100
Ammo racks
Ammo racks of the Ho-Ni III.
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
46 45 (+1) 41 (+5) 37 (+9) 24 (+22) (+45) no

Turret empty: 37 (+9)

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Effective 75mm gun with APHE can penetrate all enemies at its rank
  • Fully enclosed crew compartment = better protection from strafing airplanes

Cons:

  • Thin armour; close-quarters fighting is not advised

History

Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


Japan tank destroyers
Ro-Go Derivatives  Ro-Go Exp.
Chi-Ha Derivatives  Ho-Ni I · Ho-Ni III · Ho-Ro · Chi-Ha LG
Ho-Ri  Ho-Ri Prototype · Ho-Ri Production
Other  Na-To
JGSDF 
SPRG  Type 60 (C)
SPH  Type 75 · Type 99
ATGM  Type 60 ATM
Rocket  Type 75 MLRS
USA  ▅M36