Difference between revisions of "Pbv 301"
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{{Specs-Tank-Armour}} | {{Specs-Tank-Armour}} | ||
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' The text within these arrows are not to be deleted --> | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' The text within these arrows are not to be deleted --> | ||
− | The {{PAGENAME}} is a small | + | The {{PAGENAME}} is a small casemate with a sloped front. The driver and the gunner are located on its right front side, while the engine is located on the left. The back has spare magazines on the floor and otherwise is completely empty. |
Due to a slope and the 20 mm of RHA, the hull front will sustain 12.7 mm machine guns and might sustain 20 mm fire from the low ground (but not the high ground) or from about 500 m away. The sides and the back are only 8 mm RHA and should not be exposed if at all possible. If it is necessary to flank other tanks and expose the sides, only the left side should be visible, as the engine can sometimes take a hit for the crew. | Due to a slope and the 20 mm of RHA, the hull front will sustain 12.7 mm machine guns and might sustain 20 mm fire from the low ground (but not the high ground) or from about 500 m away. The sides and the back are only 8 mm RHA and should not be exposed if at all possible. If it is necessary to flank other tanks and expose the sides, only the left side should be visible, as the engine can sometimes take a hit for the crew. | ||
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It's technically possible to penetrate the gunner cupola, since its edges are only 8 mm thick, but it is very difficult to do without knowing, and most opponents won't have a clue. | It's technically possible to penetrate the gunner cupola, since its edges are only 8 mm thick, but it is very difficult to do without knowing, and most opponents won't have a clue. | ||
− | Due to its low profile, {{PAGENAME}} can hide behind other tanks or rocks and only expose the autocannon. In such case, it becomes difficult to destroy the vehicle, as many will aim at the gun itself, but not at the ammo belt, and gun hits won't be fatal, unless made with heavy explosives. | + | Due to its low profile, the {{PAGENAME}} can hide behind other tanks or rocks and only expose the autocannon. In such case, it becomes difficult to destroy the vehicle, as many will aim at the gun itself, but not at the ammo belt, and gun hits won't be fatal, unless made with heavy explosives. |
If everything else fails, this SPAA has smoke screens (which is already incredibly rare for SPAA as a class and won't be expected at all) and there is not just one, but two groups of them as well. These can blind enemy players and disable aim assist in AB after 5 seconds. Unfortunately, it is usually necessary to fire off both groups at once, as otherwise the smoke wall is often incomplete. | If everything else fails, this SPAA has smoke screens (which is already incredibly rare for SPAA as a class and won't be expected at all) and there is not just one, but two groups of them as well. These can blind enemy players and disable aim assist in AB after 5 seconds. Unfortunately, it is usually necessary to fire off both groups at once, as otherwise the smoke wall is often incomplete. | ||
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There are now 6 belts with 75 shells each, and the gun can fire twice as fast, allowing for smoother shell streams. The turret turns a bit faster and allows the gun to turn slightly more down or up. All of this ensures that SPAA can take down planes before they get into the dead zone. | There are now 6 belts with 75 shells each, and the gun can fire twice as fast, allowing for smoother shell streams. The turret turns a bit faster and allows the gun to turn slightly more down or up. All of this ensures that SPAA can take down planes before they get into the dead zone. | ||
− | The gun still can fight back against other tanks, whether by firing at their | + | The gun still can fight back against other tanks, whether by firing at their weak spots, or by breaking their tracks (to force them to turn) and then hitting their side or running away. It is ill-advised to attack medium tanks frontally, particularly of higher BR. Most heavy tanks will ignore the 20 mm fire with the present ammunition. Most British and Soviet tanks at a higher BR are immune to the 20 mm attacks (in the case of the British, even their SPAAs can in some situations be immune to 20 mm cannon fire). |
The downside of the new gun is that the reload now takes 10 seconds, which technically could be avoided on the predecessor by not overheating the weapon. It is better to unload the half-empty belt somewhere safe before trying to attack. | The downside of the new gun is that the reload now takes 10 seconds, which technically could be avoided on the predecessor by not overheating the weapon. It is better to unload the half-empty belt somewhere safe before trying to attack. | ||
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* Fully-enclosed design, granting the crew a higher chance of survival | * Fully-enclosed design, granting the crew a higher chance of survival | ||
− | * Front can sustain direct assault of a 12.7 mm and might sustain 20 mm from | + | * Front can sustain direct assault of a 12.7 mm and might sustain 20 mm from long range |
− | * Equipped with hull mounted smoke grenades, which is incredibly rare for an SPAA (and its BR in general) | + | * Equipped with hull-mounted smoke grenades, which is incredibly rare for an SPAA (and its BR in general) |
* Low profile allows it to only expose its weapon sometimes | * Low profile allows it to only expose its weapon sometimes | ||
* Adequate mobility | * Adequate mobility | ||
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'''Cons:''' | '''Cons:''' | ||
− | * Side, back and roof armour is still lacking and vulnerable to | + | * Side, back and roof armour is still lacking and vulnerable to rifle-calibre machine gun fire at close range |
* Only 2 crew members, very low chance of surviving a penetration shot, unless it was from the left | * Only 2 crew members, very low chance of surviving a penetration shot, unless it was from the left | ||
* Limited gun elevation angle | * Limited gun elevation angle |
Revision as of 14:24, 2 January 2022
Contents
Description
The Pansarbandvagn 301 is a rank II Swedish SPAA with a battle rating of 2.3 (AB/RB/SB). It was introduced in Update "Direct Hit".
General info
Survivability and armour
The Pbv 301 is a small casemate with a sloped front. The driver and the gunner are located on its right front side, while the engine is located on the left. The back has spare magazines on the floor and otherwise is completely empty.
Due to a slope and the 20 mm of RHA, the hull front will sustain 12.7 mm machine guns and might sustain 20 mm fire from the low ground (but not the high ground) or from about 500 m away. The sides and the back are only 8 mm RHA and should not be exposed if at all possible. If it is necessary to flank other tanks and expose the sides, only the left side should be visible, as the engine can sometimes take a hit for the crew.
It's technically possible to penetrate the gunner cupola, since its edges are only 8 mm thick, but it is very difficult to do without knowing, and most opponents won't have a clue.
Due to its low profile, the Pbv 301 can hide behind other tanks or rocks and only expose the autocannon. In such case, it becomes difficult to destroy the vehicle, as many will aim at the gun itself, but not at the ammo belt, and gun hits won't be fatal, unless made with heavy explosives.
If everything else fails, this SPAA has smoke screens (which is already incredibly rare for SPAA as a class and won't be expected at all) and there is not just one, but two groups of them as well. These can blind enemy players and disable aim assist in AB after 5 seconds. Unfortunately, it is usually necessary to fire off both groups at once, as otherwise the smoke wall is often incomplete.
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 50 | 8 | 11.5 | 213 | 286 | 18.52 | 24.87 |
Realistic | 46 | 7 | 133 | 150 | 11.57 | 13.04 |
Modifications and economy
Armaments
Main armament
The gun is similar to 40B on the previous SPAA, but with a lot of quality of life upgrades.
There are now 6 belts with 75 shells each, and the gun can fire twice as fast, allowing for smoother shell streams. The turret turns a bit faster and allows the gun to turn slightly more down or up. All of this ensures that SPAA can take down planes before they get into the dead zone.
The gun still can fight back against other tanks, whether by firing at their weak spots, or by breaking their tracks (to force them to turn) and then hitting their side or running away. It is ill-advised to attack medium tanks frontally, particularly of higher BR. Most heavy tanks will ignore the 20 mm fire with the present ammunition. Most British and Soviet tanks at a higher BR are immune to the 20 mm attacks (in the case of the British, even their SPAAs can in some situations be immune to 20 mm cannon fire).
The downside of the new gun is that the reload now takes 10 seconds, which technically could be avoided on the predecessor by not overheating the weapon. It is better to unload the half-empty belt somewhere safe before trying to attack.
20 mm Akan m/45B | Turret rotation speed (°/s) | Reloading rate (seconds) | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity (Belt) | Fire rate | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 450 (75) | 725 | -15°/+48° | ±180° | N/A | 26.4 | 36.5 | 44.3 | 49.0 | 52.1 | 10.40 | 9.20 | 8.48 | 8.00 |
Realistic | 17.9 | 21.0 | 25.5 | 28.2 | 30.0 |
Ammunition
- Default: AP-T · HEFI-T · HEFI-T
- slsgr m/42: HEFI-T
- slpgr m/42: AP-T
Penetration statistics | ||||||
---|---|---|---|---|---|---|
Belt | Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | |
Default | 42 | 40 | 30 | 22 | 16 | 11 |
slsgr m/42 | 2 | 2 | 2 | 2 | 2 | 2 |
slpgr m/42 | 42 | 40 | 30 | 21 | 15 | 10 |
Belt details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Belt | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
slsgr m/42 | HEFI-T | 845 | 0.14 | 0 | 0.1 | 6 | 79° | 80° | 81° |
slpgr m/42 | AP-T | 845 | 0.14 | N/A | N/A | N/A | 47° | 60° | 65° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
6 450 |
5 (+1) 375 (+75) |
4 (+2) 300 (+150) |
3 (+3) 225 (+225) |
2 (+4) 150 (+300) |
1 (+5) 75 (+375) |
0 (+6) 0 (+450) |
Yes |
Usage in battles
The Pbv 301 shall be used mainly as an SPAA. Its cannon with its pinpoint accuracy and a high rate of fire for its BR along the slsgr m/42 HEFI-T belt prove devastating to deal with low-flying planes and bombers. During a game, it is recommended to either stay within the confines of your spawn or to stay somewhere safe nearby to the main allies group and scout the skies for any aircraft. The high muzzle velocity and rate of fire make this vehicle effective against aircraft at medium ranges.
In an anti-tank role, the Pbv 301 is only effective against light tanks, light SPG and SPAAGs, as the frontal armour of most medium tanks at its BR or higher is thick enough to resist 20 mm cannons shells. It is therefore not recommended to play this tank offensively in an uptier, since attacks have to be done from the sides, which is not always possible. Avoid playing super agressive against Soviet or British, which have a lot of tanks being completely immune to the 20 mm.
Pros and cons
Pros:
- Fully-enclosed design, granting the crew a higher chance of survival
- Front can sustain direct assault of a 12.7 mm and might sustain 20 mm from long range
- Equipped with hull-mounted smoke grenades, which is incredibly rare for an SPAA (and its BR in general)
- Low profile allows it to only expose its weapon sometimes
- Adequate mobility
- Good rate of fire
Cons:
- Side, back and roof armour is still lacking and vulnerable to rifle-calibre machine gun fire at close range
- Only 2 crew members, very low chance of surviving a penetration shot, unless it was from the left
- Limited gun elevation angle
- Long reload time and rather limited belt capacity
- Confined to a strict AA role in an uptier, inadequate against ground forces consisting of medium or heavy tanks
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Sweden anti-aircraft vehicles | |
---|---|
SPAA | Pvlvv fm/42 · Lvtdgb m/40 · Pbv 301 · Lvkv 42 · U-SH 204 GK |
Radar SPAA | VEAK 40 · Lvkv 9040C |
SAM | Lvrbv 701 · ASRAD-R |
Finland | L-62 ANTI II · ▄ZSU-57-2 · ItO 90M · ItPsV Leopard |