Difference between revisions of "PTF-7"
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− | {{Specs-Card|code=us_nasty_ptf}} | + | {{Specs-Card |
+ | |code=us_nasty_ptf | ||
+ | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}} | ||
+ | }} | ||
== Description == | == Description == | ||
− | <!--''In the first part of the description, cover the history of the | + | <!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --> |
− | + | The '''{{Specs|name}}''' is a rank {{Specs|rank}} American motor gunboat {{Battle-rating}}. It was introduced in [[Update 1.79 "Project X"]] as part of the fleet closed beta test. | |
− | |||
− | The '''{{Specs|name}}''' is a rank {{Specs|rank}} American motor | ||
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | This boat's only armour is located at the | + | {{Specs-Fleet-Armour}} |
+ | <!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --> | ||
+ | This boat's only armour is located at the 2 x 20 mm turrets. It consists of two 12.7 mm plates sloped at 8 degrees. Ammunition for these guns are located below the waterline and forward of the bridge. The rear of the contains the boat's two engines. | ||
− | + | === Mobility === | |
+ | {{Specs-Fleet-Mobility}} | ||
+ | <!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --> | ||
+ | Fully upgraded, the boat has decent turning capabilities. Its speed when fully upgraded matches that of similar class torpedo boats. | ||
+ | |||
+ | {{NavalMobility}} | ||
− | === | + | === Modifications and economy === |
− | + | {{Specs-Economy}} | |
== Armament == | == Armament == | ||
+ | {{Specs-Fleet-Armaments}} | ||
=== Primary armament === | === Primary armament === | ||
− | {{ | + | {{Specs-Fleet-Primary}} |
+ | <!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --> | ||
+ | {{main|20 mm/70 Oerlikon Mk.II (20 mm)|AN-M2 (12.7 mm)}} | ||
− | + | The 2 x 20 mm Oerlikon Mk.II cannons are located on either side of the bridge. They provide a cone of overlapping fire of approx 45 degrees to the front and rear of the boat. Ammunition is available in Universal, HE, and AP. | |
− | + | {| class="wikitable" style="text-align:center" | |
+ | |- | ||
+ | ! colspan="3" | [[Oerlikon Mk.II (20 mm)|20 mm Oerlikon Mk.II]] (x2) | ||
+ | |- | ||
+ | ! colspan="3" | Turrets (Bow to stern) | ||
+ | |- | ||
+ | ! || Port turret (x1) || Starboard turret (x1) | ||
+ | |- | ||
+ | ! scope="row" | Vertical guidance | ||
+ | | -5°/+60° || -5°/+60° | ||
+ | |- | ||
+ | ! scope="row" | Horizontal guidance | ||
+ | | -180°/+10° || -10°/+180° | ||
+ | |- | ||
+ | ! scope="row" | Vertical targeting speed | ||
+ | | colspan="2" | 75°/s | ||
+ | |- | ||
+ | ! scope="row" | Horizontal targeting speed | ||
+ | | colspan="2" | 75°/s | ||
+ | |- | ||
+ | ! scope="row" | Ammo capacity (Belt capacity) | ||
+ | | colspan="2" | 2,160 (60) | ||
+ | |- | ||
+ | ! scope="row" | Rounds per turret | ||
+ | | colspan="2" | 1,080 | ||
+ | |- | ||
+ | ! scope="row" | Rate of Fire (Rounds/min) | ||
+ | | colspan="2" | 450 | ||
+ | |} | ||
− | '' | + | * '''Universal:''' {{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}} |
+ | * '''20 mm HE:''' {{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}} | ||
+ | * '''20 mm AP:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}} | ||
+ | |||
+ | {{:20 mm/70 Oerlikon Mk.II (20 mm)/Ammunition|HEF-T, AP-T, HEF-I}} | ||
+ | |||
+ | The single 12.7 mm AN-M2 machine gun is located in front of the bridge. The location does mean that it has a blind spot to the rear of the boat. Ammunition is only available in the default load. | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="8" | [[AN-M2 (12.7 mm)|12.7 mm AN-M2]] (x1) | ||
+ | |- | ||
+ | ! Vertical Guidance || Horizontal Guidance || Vertical Targeting Speed || Horizontal Targeting Speed || Ammo Capacity (Belt Capacity) || Rate of Fire (Rounds/Min) | ||
+ | |- | ||
+ | | -5°/+40° || ±155° || 70°/s || 60°/s || 4,000 (500) || 576 | ||
+ | |- | ||
+ | |} | ||
=== Secondary armament === | === Secondary armament === | ||
− | ''Some ships are fitted with weapons of various calibres. Secondary | + | {{Specs-Fleet-Secondary}} |
+ | <!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --> | ||
+ | {{main|Bofors L/60 Mark 3 (40 mm)}} | ||
− | + | The 40 mm cannon is located mid-ship, facing aft. This provides it with an excellent field of fire to the rear, but means a blind spot to the front of the boat. Ammunition is available in Universal, HE, and AP. | |
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="8" | [[Bofors L/60 Mark 3 (40 mm)|40 mm Bofors L/60 Mark 3]] (x1) | ||
+ | |- | ||
+ | ! Vertical Guidance || Horizontal Guidance || Vertical Targeting Speed || Horizontal Targeting Speed || Ammo Capacity (Belt Capacity) || Rate of Fire (Rounds/Min) | ||
+ | |- | ||
+ | | -6°/+87° || ±180° || 30°/s || 24°/s || 2,000 (500) || 160 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | * '''Universal:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}} | ||
+ | * '''40 mm AP clips:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}} | ||
+ | * '''40 mm HE clips:''' {{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}} | ||
+ | |||
+ | {{:Bofors L/60 Mark 3 (40 mm)/Ammunition|HEFI-T, AP-T}} | ||
=== Anti-aircraft armament === | === Anti-aircraft armament === | ||
− | ''An important part of the | + | {{Specs-Fleet-AA}} |
+ | <!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' --> | ||
+ | {{main|Mk 2 mortar}} | ||
+ | |||
+ | The 81 mm mortar is available once researched and fires HE ammunition. Once installed, the mortar will take the place of the 12.7 mm machine gun on the front gun emplacement. | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="8" | [[Mk 2 (81 mm)|81 mm Mk 2 Mortar]] (x1) | ||
+ | |- | ||
+ | ! Vertical Guidance || Horizontal Guidance || Vertical Targeting Speed || Horizontal Targeting Speed || Ammo Capacity (Belt Capacity) || Rate of Fire (Rounds/Min) | ||
+ | |- | ||
+ | | -5°/+40° || ±155° || 45°/s || 20°/s || 100 (N/A) || 18 | ||
+ | |- | ||
+ | |} | ||
− | ''If | + | == Usage in battles == |
+ | <!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --> | ||
− | + | The 80 ft Nasty gives the captain a versatile ship that can pack a punch for its battle rating, and proves to be highly capable in the hands of a skilled captain even against higher-ranked vessels. Exploiting the strengths of the Nasty and mitigating the weaknesses can make it an impressive ally as well as a fearsome opponent. | |
− | |||
− | + | ;Exploiting Strengths | |
− | + | The 80 ft Nasty has a rather high speed, topping out at 112 km/h (~60 knots) in Arcade Battles and 83 km/h (~45 knots) in Realistic when fully upgraded. Only a small handful of other ships can match or exceed this, and they typically cannot match the armament that the 80 ft Nasty has (such as the {{Specs-Link|ussr_pr_123bis}}). This allows the 80 ft Nasty to easily get around the battlefield to carry out an abundance of tasks, anywhere from capturing points, rushing down weaker vessels, harassing larger or more powerful ships, as well as supporting teammates. While staying stationary and hiding in wait for a strike can be a viable tactic, using the speed of the 80 ft Nasty can give excellent results and support the team by being more dynamic. | |
− | |||
− | + | Another major strength of the 80 ft Nasty is the powerful armament carried on board. Frontally, it is capable of bringing two 20 mm Oerlikon cannons on target which can easily rip through smaller boats in a quick manner. The cannon shells can penetrate through the basic armour profiles of ships at similar Battle Ratings, and the high explosive component can devastate the interiors and crew of hostile vehicles. However, the true strength of the 80 ft Nasty is the 40 mm Bofors cannon mounted behind the bridge. Turning to use this weapon can massively boost the offensive firepower and allows the 80 ft Nasty to defeat weaker opponents with relative ease as well as stronger opponents with some skill and tactics. The high explosive shells obliterate ships with little or no armour, and the armour-piercing shells provide the 80 ft Nasty with the ability to tear through even the Soviet armoured gunboats, such as the {{Specs-Link|ussr_bmo}} and {{Specs-Link|ussr_1124_ack}}. Enemy aircraft can also be dealt with using both the Oerlikons and the Bofors cannons, so make sure to assist in clearing the skies when necessary. | |
− | + | ||
+ | ;Mitigating Weaknesses | ||
+ | |||
+ | A significant weakness of the 80 ft Nasty is the lack of torpedo armament. When caught in the middle of multiple opponents or attempting to scare off potential threats, there is little that can be done. Torpedoes give a distraction to enemies and can potentially erase them from the map, but without them, it is crucial to maintain awareness and not dive too deep into enemy territory. The 40 mm Bofors do provide capabilities against heavily armoured ships, but time is needed to take them down, and too many at once is quickly overwhelming. The 20 mm Oerlikons take several seconds to reload, which can be a way to quickly sink in combat if not timed properly. Combined with the fact that the 80 ft Nasty is relatively large compared to other ships in the range of its battle rating and pushes out into open waters can quickly become a death sentence. Using the terrain and cover wisely is a helpful skill to learn in order to survive. | ||
=== Pros and cons === | === Pros and cons === | ||
− | '' | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
'''Pros:''' | '''Pros:''' | ||
− | * | + | * High speed, giving the ability to re-position and engage targets at will |
+ | * Effective 20 mm Oerlikon cannons against other small craft | ||
+ | * Highly destructive 40 mm Bofors against small craft, that could also prove competent against larger vessels to a degree | ||
+ | * Combined Bofors and Oerlikon cannons provide an effective anti-aircraft armament | ||
+ | * Can exchange the .50 cal AN-M2 machine gun for an effective 81 mm mortar which, if aimed correctly, can cripple most ships in its BR range | ||
'''Cons:''' | '''Cons:''' | ||
− | * | + | * Lack of torpedo armament makes attacks against larger vessels exceedingly dangerous |
+ | * Large size makes it an easy target, and lack of any hull armour means low survivability | ||
+ | * Inability to use all armaments at once, due to 40 mm Bofors being located on the aft end of the ship | ||
+ | * Lengthy reload time for the 20 mm Oerlikons can be detrimental in the middle of a fight | ||
+ | * The 81 mm Mk 2 mortar is, considered "anti-aircraft armament" this makes combat quite difficult as the AI gunners aren't particularly good at aiming with any of the weapons so the player must decide whether they prefer rate of fire (20 mm), consistant damage output (40 mm) or pure damage (81 mm). This leads to complicated engagements, as the Nasty's firepower will often be split up and focus on different targets instead of a single one. However, this can be mitigated by assigning the same target(s) to the 3 weapon groups | ||
== History == | == History == | ||
− | ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too | + | <!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> |
+ | |||
+ | The '''Nasty-class''' of patrol boats was originally the work of a private venture in Norway as an attempt to build the best possible patrol craft featuring all the best attributes of those from World War II. The first prototype was built in 1957 for the Royal Norwegian Navy and tests were shown to be successful.<ref name="PTFNasty1" /> The Nasty used a sleek wooden hull combined with two Napier Deltic engines, each providing 3,100 HP, for a speed of over 74 km/h (40 knots). It was designed to accommodate a range of weaponry for any role. | ||
+ | |||
+ | With the escalation of the war in Vietnam, the United States saw a need for new patrol boats, as nearly all the ones from World War II had been scrapped or were unusable. Several countries made contracts with the Westermoen shipyard in Norway to construct Nasty-class patrol boats and the United States purchased 14 of them which were delivered in 1964. An agreement was also made for six to be built under licence at a shipyard in Annapolis, with those being delivered in 1967.<ref name="PTFNasty2" /> These were all put into service as they were acquired, being employed in South Vietnam and designated Fast Patrol Craft (PTF). A few of the Nasty-class boats (PTF-7 included) were used to train South Vietnamese Navy crews and given to them for a period of four years, but were all returned to American service in 1970. During the war, the Nasty PTFs were used for shore bombardment and secret mission by special forces units along the coast. Out of the 20 total built, 6 were lost in action. After the end of the war, the Nasty boats were used sparingly, as the maintenance costs were high, and they were all eventually decommissioned by the end of the 1970s with many were scrapped. A small few likely remain in existence, although many are merely hulks which have been stripped of all equipment and are in poor condition. | ||
== Media == | == Media == | ||
− | '' | + | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> |
+ | |||
+ | ;Skins | ||
+ | |||
+ | * [https://live.warthunder.com/feed/camouflages/?vehicle=us_nasty_ptf Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
+ | |||
+ | ;Videos | ||
+ | {{Youtube-gallery|Ze0dEvB77fE|'''Best Combo #3''' discusses the {{PAGENAME}} at 0:38 - ''War Thunder Official Channel''}} | ||
== See also == | == See also == | ||
− | ''Links to | + | <!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' |
+ | * ''reference to the series of the ship;'' | ||
+ | * ''links to approximate analogues of other nations and research trees.'' --> | ||
− | * | + | * {{Specs-Link|uk_70ft_mgb}}: The MGB-61 has a somewhat similar arrangement of weapons, with a 40 mm Rolls Royce semi-automatic cannon on the rear along with two twin 12.7 mm machine guns |
− | * | + | * {{Specs-Link|jp_karotei_type2}}: The Type 4 Model 2 also has a similar offensive suite, with a quick firing 37 mm cannon and a 20 mm autocannon |
== External links == | == External links == | ||
− | ''Paste links to sources and external resources, such as:'' | + | <!-- ''Paste links to sources and external resources, such as:'' |
+ | * ''topic on the official game forum;'' | ||
+ | * ''other literature.'' --> | ||
− | * | + | * [http://www.ptfnasty.com/index.htm [PTFNasty.com<nowiki>]</nowiki> The "Nasty Class" Fighting Boats] |
− | * | + | * [http://www.ptfnasty.com/gallery/galPtf7.htm [PTFNasty.com<nowiki>]</nowiki> Gallery of PTF-7] |
− | + | ||
+ | === References === | ||
+ | <references> | ||
+ | <ref name="PTFNasty1">Dan Withers, "History," The "Nasty Class" Fighting Boats, Last Modified June 1, 2013, http://www.ptfnasty.com/ptfHistory.html.</ref> | ||
+ | <ref name="PTFNasty2">''Ibid.''</ref> | ||
+ | </references> | ||
+ | {{ShipManufacturer Westermoen}} | ||
{{USA boats}} | {{USA boats}} |
Latest revision as of 18:44, 7 May 2023
Contents
Description
The 80 ft Nasty PTF-7 is a rank I American motor gunboat with a battle rating of 1.7 (AB/RB/SB). It was introduced in Update 1.79 "Project X" as part of the fleet closed beta test.
General info
Survivability and armour
This boat's only armour is located at the 2 x 20 mm turrets. It consists of two 12.7 mm plates sloped at 8 degrees. Ammunition for these guns are located below the waterline and forward of the bridge. The rear of the contains the boat's two engines.
Mobility
Fully upgraded, the boat has decent turning capabilities. Its speed when fully upgraded matches that of similar class torpedo boats.
Mobility Characteristics | |||
---|---|---|---|
Game Mode | Upgrade Status | Maximum Speed (km/h) | |
Forward | Reverse | ||
AB | |||
Upgraded | 112 | 36 | |
RB/SB | |||
Upgraded | 83 | 27 |
Modifications and economy
Armament
Primary armament
The 2 x 20 mm Oerlikon Mk.II cannons are located on either side of the bridge. They provide a cone of overlapping fire of approx 45 degrees to the front and rear of the boat. Ammunition is available in Universal, HE, and AP.
20 mm Oerlikon Mk.II (x2) | ||
---|---|---|
Turrets (Bow to stern) | ||
Port turret (x1) | Starboard turret (x1) | |
Vertical guidance | -5°/+60° | -5°/+60° |
Horizontal guidance | -180°/+10° | -10°/+180° |
Vertical targeting speed | 75°/s | |
Horizontal targeting speed | 75°/s | |
Ammo capacity (Belt capacity) | 2,160 (60) | |
Rounds per turret | 1,080 | |
Rate of Fire (Rounds/min) | 450 |
- Universal: HEF-T · HEF-I · AP-T
- 20 mm HE: HEF-T · HEF-I · AP-T · HEF-I
- 20 mm AP: AP-T · AP-T · AP-T · HEF-I
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Penetration @ 0° Angle of Attack (mm) | ||||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
HEF-T | 2 | 2 | 2 | 2 | 2 | 2 | |
AP-T | 34 | 32 | 24 | 17 | 12 | 8 | |
HEF-I | 2 | 2 | 2 | 2 | 2 | 2 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||||||
0% | 50% | 100% | ||||||||||
HEF-T | 830 | 0.12 | 0 | 0.1 | 6.57 | 79° | 80° | 81° | ||||
AP-T | 830 | 0.12 | - | - | - | 47° | 60° | 65° | ||||
HEF-I | 830 | 0.12 | 0 | 0.1 | 11.17 | 79° | 80° | 81° |
The single 12.7 mm AN-M2 machine gun is located in front of the bridge. The location does mean that it has a blind spot to the rear of the boat. Ammunition is only available in the default load.
12.7 mm AN-M2 (x1) | |||||||
---|---|---|---|---|---|---|---|
Vertical Guidance | Horizontal Guidance | Vertical Targeting Speed | Horizontal Targeting Speed | Ammo Capacity (Belt Capacity) | Rate of Fire (Rounds/Min) | ||
-5°/+40° | ±155° | 70°/s | 60°/s | 4,000 (500) | 576 |
Secondary armament
The 40 mm cannon is located mid-ship, facing aft. This provides it with an excellent field of fire to the rear, but means a blind spot to the front of the boat. Ammunition is available in Universal, HE, and AP.
40 mm Bofors L/60 Mark 3 (x1) | |||||||
---|---|---|---|---|---|---|---|
Vertical Guidance | Horizontal Guidance | Vertical Targeting Speed | Horizontal Targeting Speed | Ammo Capacity (Belt Capacity) | Rate of Fire (Rounds/Min) | ||
-6°/+87° | ±180° | 30°/s | 24°/s | 2,000 (500) | 160 |
- Universal: AP-T · HEFI-T
- 40 mm AP clips: AP-T · AP-T · AP-T · HEFI-T
- 40 mm HE clips: HEFI-T · HEFI-T · HEFI-T · AP-T
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Penetration @ 0° Angle of Attack (mm) | ||||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
HEFI-T | 3 | 3 | 3 | 3 | 3 | 3 | |
AP-T | 81 | 78 | 68 | 58 | 49 | 41 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||||||
0% | 50% | 100% | ||||||||||
HEFI-T | 874 | 0.9 | 0 | 0.1 | 67.13 | 79° | 80° | 81° | ||||
AP-T | 874 | 0.89 | - | - | - | 47° | 60° | 65° |
Anti-aircraft armament
The 81 mm mortar is available once researched and fires HE ammunition. Once installed, the mortar will take the place of the 12.7 mm machine gun on the front gun emplacement.
81 mm Mk 2 Mortar (x1) | |||||||
---|---|---|---|---|---|---|---|
Vertical Guidance | Horizontal Guidance | Vertical Targeting Speed | Horizontal Targeting Speed | Ammo Capacity (Belt Capacity) | Rate of Fire (Rounds/Min) | ||
-5°/+40° | ±155° | 45°/s | 20°/s | 100 (N/A) | 18 |
Usage in battles
The 80 ft Nasty gives the captain a versatile ship that can pack a punch for its battle rating, and proves to be highly capable in the hands of a skilled captain even against higher-ranked vessels. Exploiting the strengths of the Nasty and mitigating the weaknesses can make it an impressive ally as well as a fearsome opponent.
- Exploiting Strengths
The 80 ft Nasty has a rather high speed, topping out at 112 km/h (~60 knots) in Arcade Battles and 83 km/h (~45 knots) in Realistic when fully upgraded. Only a small handful of other ships can match or exceed this, and they typically cannot match the armament that the 80 ft Nasty has (such as the Pr.123-bis). This allows the 80 ft Nasty to easily get around the battlefield to carry out an abundance of tasks, anywhere from capturing points, rushing down weaker vessels, harassing larger or more powerful ships, as well as supporting teammates. While staying stationary and hiding in wait for a strike can be a viable tactic, using the speed of the 80 ft Nasty can give excellent results and support the team by being more dynamic.
Another major strength of the 80 ft Nasty is the powerful armament carried on board. Frontally, it is capable of bringing two 20 mm Oerlikon cannons on target which can easily rip through smaller boats in a quick manner. The cannon shells can penetrate through the basic armour profiles of ships at similar Battle Ratings, and the high explosive component can devastate the interiors and crew of hostile vehicles. However, the true strength of the 80 ft Nasty is the 40 mm Bofors cannon mounted behind the bridge. Turning to use this weapon can massively boost the offensive firepower and allows the 80 ft Nasty to defeat weaker opponents with relative ease as well as stronger opponents with some skill and tactics. The high explosive shells obliterate ships with little or no armour, and the armour-piercing shells provide the 80 ft Nasty with the ability to tear through even the Soviet armoured gunboats, such as the BMO and Pr.1124 late. Enemy aircraft can also be dealt with using both the Oerlikons and the Bofors cannons, so make sure to assist in clearing the skies when necessary.
- Mitigating Weaknesses
A significant weakness of the 80 ft Nasty is the lack of torpedo armament. When caught in the middle of multiple opponents or attempting to scare off potential threats, there is little that can be done. Torpedoes give a distraction to enemies and can potentially erase them from the map, but without them, it is crucial to maintain awareness and not dive too deep into enemy territory. The 40 mm Bofors do provide capabilities against heavily armoured ships, but time is needed to take them down, and too many at once is quickly overwhelming. The 20 mm Oerlikons take several seconds to reload, which can be a way to quickly sink in combat if not timed properly. Combined with the fact that the 80 ft Nasty is relatively large compared to other ships in the range of its battle rating and pushes out into open waters can quickly become a death sentence. Using the terrain and cover wisely is a helpful skill to learn in order to survive.
Pros and cons
Pros:
- High speed, giving the ability to re-position and engage targets at will
- Effective 20 mm Oerlikon cannons against other small craft
- Highly destructive 40 mm Bofors against small craft, that could also prove competent against larger vessels to a degree
- Combined Bofors and Oerlikon cannons provide an effective anti-aircraft armament
- Can exchange the .50 cal AN-M2 machine gun for an effective 81 mm mortar which, if aimed correctly, can cripple most ships in its BR range
Cons:
- Lack of torpedo armament makes attacks against larger vessels exceedingly dangerous
- Large size makes it an easy target, and lack of any hull armour means low survivability
- Inability to use all armaments at once, due to 40 mm Bofors being located on the aft end of the ship
- Lengthy reload time for the 20 mm Oerlikons can be detrimental in the middle of a fight
- The 81 mm Mk 2 mortar is, considered "anti-aircraft armament" this makes combat quite difficult as the AI gunners aren't particularly good at aiming with any of the weapons so the player must decide whether they prefer rate of fire (20 mm), consistant damage output (40 mm) or pure damage (81 mm). This leads to complicated engagements, as the Nasty's firepower will often be split up and focus on different targets instead of a single one. However, this can be mitigated by assigning the same target(s) to the 3 weapon groups
History
The Nasty-class of patrol boats was originally the work of a private venture in Norway as an attempt to build the best possible patrol craft featuring all the best attributes of those from World War II. The first prototype was built in 1957 for the Royal Norwegian Navy and tests were shown to be successful.[1] The Nasty used a sleek wooden hull combined with two Napier Deltic engines, each providing 3,100 HP, for a speed of over 74 km/h (40 knots). It was designed to accommodate a range of weaponry for any role.
With the escalation of the war in Vietnam, the United States saw a need for new patrol boats, as nearly all the ones from World War II had been scrapped or were unusable. Several countries made contracts with the Westermoen shipyard in Norway to construct Nasty-class patrol boats and the United States purchased 14 of them which were delivered in 1964. An agreement was also made for six to be built under licence at a shipyard in Annapolis, with those being delivered in 1967.[2] These were all put into service as they were acquired, being employed in South Vietnam and designated Fast Patrol Craft (PTF). A few of the Nasty-class boats (PTF-7 included) were used to train South Vietnamese Navy crews and given to them for a period of four years, but were all returned to American service in 1970. During the war, the Nasty PTFs were used for shore bombardment and secret mission by special forces units along the coast. Out of the 20 total built, 6 were lost in action. After the end of the war, the Nasty boats were used sparingly, as the maintenance costs were high, and they were all eventually decommissioned by the end of the 1970s with many were scrapped. A small few likely remain in existence, although many are merely hulks which have been stripped of all equipment and are in poor condition.
Media
- Skins
- Videos
See also
- MGB-61: The MGB-61 has a somewhat similar arrangement of weapons, with a 40 mm Rolls Royce semi-automatic cannon on the rear along with two twin 12.7 mm machine guns
- Type 4 (mod. 2): The Type 4 Model 2 also has a similar offensive suite, with a quick firing 37 mm cannon and a 20 mm autocannon
External links
References
- ↑ Dan Withers, "History," The "Nasty Class" Fighting Boats, Last Modified June 1, 2013, http://www.ptfnasty.com/ptfHistory.html.
- ↑ Ibid.
A/S Westermoen Båtbyggeri og Mek Verksted | |
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Patrol Boats | |
Patrol Craft Fast (PTF) | PTF-7 |
Schnellboot Type 152 | Hugin |
USA boats | |
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Motor torpedo boats | PT-3 · PT-6 · PT-20 · PT-71 · PT-103 · PT-109 · PT-174 |
PT-200 · PT-314 · Thunderbolt (PT-556) · PT-565 · PT-658 · PT-810 · PT-811 · PT-812 | |
Motor gun boats | Kim Qui · LCS(L)(3) · PT-59 · PTF-7 · USS Candid · USS Asheville · USS Douglas · USS Flagstaff · USS Tucumcari · USS Cyclone |
Armoured gun boats | LCM(6) Zippo |