Difference between revisions of "SK-105A2"
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{{Specs-Tank-Armour}} | {{Specs-Tank-Armour}} | ||
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
− | |||
− | |||
− | + | [[File:Armour heatmap of the SK-105.png|thumb|Heatmap of the SK105's armour]] | |
− | + | The hull armour of the SK-105A2, even though it is angled at 62°, is relatively weak. In most cases, it will stop 20 mm cannons but cannons with a bigger calibre will have no problems punching right trough the hull armour which in most cases leads to an instant death, as the crew is sitting tightly packed together. Rapid firing autocannons such as the ones mounted on the [[Gepard]] or the [[ZSU-37-2]] will have no problems shredding the SK-105 in less than a second. It is highly recommend to not take more than 24 shells due to the fact that reserve shells pile up in the front most part of the tank, which might lead to even more frequent instant deaths. If the user can manage their rounds effectively, the safest ammo count would be 16. This way, only 4 extra rounds are placed into the turret and no rounds are in the front of the tank. | |
− | + | ||
− | + | '''Armour type:''' | |
* Cast homogeneous armour (Front of the turret, Gun mantlet) | * Cast homogeneous armour (Front of the turret, Gun mantlet) | ||
* Rolled homogeneous armour (Hull, Turret roof) | * Rolled homogeneous armour (Hull, Turret roof) | ||
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! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
|- | |- | ||
− | | Hull || 20 mm (62°) ''Front Glacis'' | + | | Hull || 20 mm (62°) ''Front Glacis'' <br> 20 mm (49°) ''Bottom Glacis'' || 14 mm ''Top'' ''hull side'' <br> 14 mm ''Bottom hull side'' || 12 (1°) mm || 5-10 mm |
− | 20 mm (49°) ''Bottom Glacis'' | ||
− | | 14 mm ''Top'' ''hull side''<br>14 mm ''Bottom hull side'' || 12 (1°) mm || 5 - 10 mm | ||
|- | |- | ||
− | | Turret || 20 - 40 (16-69°) mm ''Turret front'' <br>40 mm (0-90°) ''Gun Mantlet'' || 20 - 40 mm || 10 - 20 mm || 10 mm | + | | Turret || 20 - 40 (16-69°) mm ''Turret front'' <br> 40 mm (0-90°) ''Gun Mantlet'' || 20-40 mm || 10-20 mm || 10 mm |
|- | |- | ||
| Cupola || 10 mm (60°) || 10 mm || 10 mm || 10 mm | | Cupola || 10 mm (60°) || 10 mm || 10 mm || 10 mm | ||
|- | |- | ||
|} | |} | ||
+ | '''Notes:''' | ||
− | |||
− | |||
* Suspension wheels and torsion bars are 15 mm thick | * Suspension wheels and torsion bars are 15 mm thick | ||
* Tracks are 20 mm thick | * Tracks are 20 mm thick | ||
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{{Specs-Tank-Mobility}} | {{Specs-Tank-Mobility}} | ||
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
− | |||
− | |||
{{tankMobility}} | {{tankMobility}} | ||
+ | |||
+ | The SK-105 has an exceptional speed of about 59 km/h forwards on roads, and around -9 km/h in reverse while also being relatively manoeuvrable, as it is very similar to the [[AMX-13]] light tank. It is powered by the Steyr 7FA/6-cylinder turbocharged diesel engine which provides 320 hp (238 kW) for a power-to-weight ratio of 18 hp/ton. While it can go as fast as 59 km/h, one should expect to move at about 40 km/h off-road, however the reserve speed still stays at -9 km/h and it takes roughly 12 seconds for the SK-105 to rotate 360° in neutral steering. | ||
=== Modifications and economy === | === Modifications and economy === | ||
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<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> | ||
{{main|PzK M57 (105 mm)}} | {{main|PzK M57 (105 mm)}} | ||
− | + | ||
+ | In terms of weaponry, the SK-105 carries the 105 mm PzK M57 which is very effective at dispatching almost every enemy tank with a well placed shot. It possesses a 4-second autoloader with a magazine size of 12 rounds. After the 12 rounds were depleted, the user has to wait until the magazine houses at least one round. This can be quite problematic if one is too trigger happy. | ||
{| class="wikitable" style="text-align:center" width="100%" | {| class="wikitable" style="text-align:center" width="100%" | ||
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! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
|- | |- | ||
− | |OCC 105 F1||HEAT||400||400||400||400||400||400 | + | | OCC 105 F1 || HEAT || 400 || 400 || 400 || 400 || 400 || 400 |
|- | |- | ||
− | |OE 105 F1 Mle.60||HE||25||25||25||25||25||25 | + | | OE 105 F1 Mle.60 || HE || 25 || 25 || 25 || 25 || 25 || 25 |
|- | |- | ||
− | |OFL 105 G1||APFSDS||346||344||335||326||315||306 | + | | OFL 105 G1 || APFSDS || 346 || 344 || 335 || 326 || 315 || 306 |
|- | |- | ||
|} | |} | ||
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! 0% !! 50% !! 100% | ! 0% !! 50% !! 100% | ||
|- | |- | ||
− | |OCC 105 F1||HEAT|| | + | | OCC 105 F1 || HEAT || 1,000 || 10.95 || 0.05 || 0.1 || 1,020 || 62° || 69° || 73° |
|- | |- | ||
− | |OE 105 F1 Mle.60||HE||700||12.1|| | + | | OE 105 F1 Mle.60 || HE || 700 || 12.1 || 0 || 0.1 || 2,000 || 79° || 80° || 81° |
|- | |- | ||
− | |OFL 105 G1||APFSDS|| | + | | OFL 105 G1 || APFSDS || 1,475 || 3.8 || N/A || N/A || N/A || 78° || 80° || 81° |
|- | |- | ||
|} | |} | ||
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! Explosive Mass<br>(TNT equivalent) (g) | ! Explosive Mass<br>(TNT equivalent) (g) | ||
|- | |- | ||
− | |OFPH 105 F1||700||11.4||20||5||25||50 | + | | OFPH 105 F1 || 700 || 11.4 || 20 || 5 || 25 || 50 |
|- | |- | ||
|} | |} | ||
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<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | <!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | ||
{{main|MG3A1 (7.62 mm)}} | {{main|MG3A1 (7.62 mm)}} | ||
− | + | ||
− | |||
The SK-105 has access to the [[MG3A1 (7.62 mm)]] machine gun. While it lacks any some sort effective penetration, its high rate of fire can dispatch exposed crew members easily. The one, and only, belt houses 1,000 rounds with average velocity. It is largely inadequate against armour and should be used exclusively to dispatch exposed crew members or to destroy environmental objects such as fences with ease. | The SK-105 has access to the [[MG3A1 (7.62 mm)]] machine gun. While it lacks any some sort effective penetration, its high rate of fire can dispatch exposed crew members easily. The one, and only, belt houses 1,000 rounds with average velocity. It is largely inadequate against armour and should be used exclusively to dispatch exposed crew members or to destroy environmental objects such as fences with ease. | ||
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ||
|- | |- | ||
− | | Pintle | + | | Pintle || 1,000 (1,000) || 1,200 || -6°/+13° || 180° |
− | | 1,000 (1,000) || 1,200 || -6°/+13° || 180° | ||
|- | |- | ||
|} | |} | ||
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== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
− | The SK-105A2 excels at filling the spot as a sniper, due to its very powerful 105 mm cannon, low profile and high mobility. This is all balanced out however by the fact that the SK-105 possesses little to no armour, so any kind of hit from a cannon more powerful than 20 mm, will dispatch the SK-105 quite easily. The user should always check their surrounding as much they can, and as frequently as they can. Finding a vantage point with cover nearby is an effective strategy. Brawls and rushes should generally be avoided and tactics like flanking or sniping should be focused upon as the SK-105 will stand no chance in direct engagements or close | + | |
+ | The SK-105A2 excels at filling the spot as a sniper, due to its very powerful 105 mm cannon, low profile and high mobility. This is all balanced out however by the fact that the SK-105 possesses little to no armour, so any kind of hit from a cannon more powerful than 20 mm, will dispatch the SK-105 quite easily. The user should always check their surrounding as much they can, and as frequently as they can. Finding a vantage point with cover nearby is an effective strategy. Brawls and rushes should generally be avoided and tactics like flanking or sniping should be focused upon as the SK-105 will stand no chance in direct engagements or close quarter fights. However, if one does stumble into a brawl, the 4 second autoloader will prove to be a major benefit coupled with the amazing 105 mm cannon, although one should pay attention to their magazine as the user will not be able to shoot at all if the magazine runs dry completely. It is because of this reason that at least 2 spare rounds should be carried in the magazine in case of an ambush. One big thing to note is that the user also lacks a stabilizer which may be a problem due to the light size of the tank and fast speed, as these properties will make the gun harder to stabilize on its own if the user decides to brake spontaneously. | ||
=== Pros and cons === | === Pros and cons === | ||
− | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->'''Pros:''' | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
+ | |||
+ | '''Pros:''' | ||
− | * Very mobile and high | + | * Very mobile and high top speed |
− | * Good | + | * Good HEAT-FS stck round (OCC-105 F1) |
* Small profile, easy to hide behind cover | * Small profile, easy to hide behind cover | ||
− | * | + | * 12 round auto-loader; reloading takes 4 seconds |
'''Cons:''' | '''Cons:''' | ||
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== History == | == History == | ||
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | ||
− | |||
− | |||
− | |||
− | + | ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' | |
== Media == | == Media == | ||
− | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><gallery mode="packed-overlay"> | + | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> |
+ | ;Images | ||
+ | <gallery mode="packed-overlay"> | ||
File:SK-105A2 Garage Photo.png|SK-105A2 in the garage | File:SK-105A2 Garage Photo.png|SK-105A2 in the garage | ||
</gallery> | </gallery> | ||
Line 209: | Line 205: | ||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''other literature.'' --> | * ''other literature.'' --> | ||
+ | |||
+ | * [[wikipedia:SK-105_Kürassier|[Wikipedia] SK-105 Kürassier]] | ||
* [https://tanks-encyclopedia.com/coldwar/Austria/SK-105_Kurassier.php <nowiki>[tanks-encyclopedia] SK-105 Kurassier</nowiki>] | * [https://tanks-encyclopedia.com/coldwar/Austria/SK-105_Kurassier.php <nowiki>[tanks-encyclopedia] SK-105 Kurassier</nowiki>] | ||
{{France tank destroyers}} | {{France tank destroyers}} |
Revision as of 21:26, 11 March 2021
Contents
Description
The SK-105A2 is a rank VI French tank destroyer with a battle rating of 8.7 (AB/RB/SB). It was introduced in Update "Ixwa Strike".
General info
Survivability and armour
The hull armour of the SK-105A2, even though it is angled at 62°, is relatively weak. In most cases, it will stop 20 mm cannons but cannons with a bigger calibre will have no problems punching right trough the hull armour which in most cases leads to an instant death, as the crew is sitting tightly packed together. Rapid firing autocannons such as the ones mounted on the Gepard or the ZSU-37-2 will have no problems shredding the SK-105 in less than a second. It is highly recommend to not take more than 24 shells due to the fact that reserve shells pile up in the front most part of the tank, which might lead to even more frequent instant deaths. If the user can manage their rounds effectively, the safest ammo count would be 16. This way, only 4 extra rounds are placed into the turret and no rounds are in the front of the tank.
Armour type:
- Cast homogeneous armour (Front of the turret, Gun mantlet)
- Rolled homogeneous armour (Hull, Turret roof)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 20 mm (62°) Front Glacis 20 mm (49°) Bottom Glacis |
14 mm Top hull side 14 mm Bottom hull side |
12 (1°) mm | 5-10 mm |
Turret | 20 - 40 (16-69°) mm Turret front 40 mm (0-90°) Gun Mantlet |
20-40 mm | 10-20 mm | 10 mm |
Cupola | 10 mm (60°) | 10 mm | 10 mm | 10 mm |
Notes:
- Suspension wheels and torsion bars are 15 mm thick
- Tracks are 20 mm thick
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 76 | 10 | 18 | _,___ | 611 | __.__ | 33.94 |
Realistic | 68 | 9 | _,___ | 320 | __.__ | 17.78 |
The SK-105 has an exceptional speed of about 59 km/h forwards on roads, and around -9 km/h in reverse while also being relatively manoeuvrable, as it is very similar to the AMX-13 light tank. It is powered by the Steyr 7FA/6-cylinder turbocharged diesel engine which provides 320 hp (238 kW) for a power-to-weight ratio of 18 hp/ton. While it can go as fast as 59 km/h, one should expect to move at about 40 km/h off-road, however the reserve speed still stays at -9 km/h and it takes roughly 12 seconds for the SK-105 to rotate 360° in neutral steering.
Modifications and economy
Armaments
Main armament
In terms of weaponry, the SK-105 carries the 105 mm PzK M57 which is very effective at dispatching almost every enemy tank with a well placed shot. It possesses a 4-second autoloader with a magazine size of 12 rounds. After the 12 rounds were depleted, the user has to wait until the magazine houses at least one round. This can be quite problematic if one is too trigger happy.
105 mm PzK M57 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 38 | -6°/+13° | ±180° | N/A | __._ | __._ | __._ | __._ | __._ | 4.00 | 4.00 | 4.00 | 4.00 |
Realistic | __._ | __._ | __._ | __._ | __._ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
OCC 105 F1 | HEAT | 400 | 400 | 400 | 400 | 400 | 400 |
OE 105 F1 Mle.60 | HE | 25 | 25 | 25 | 25 | 25 | 25 |
OFL 105 G1 | APFSDS | 346 | 344 | 335 | 326 | 315 | 306 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
OCC 105 F1 | HEAT | 1,000 | 10.95 | 0.05 | 0.1 | 1,020 | 62° | 69° | 73° |
OE 105 F1 Mle.60 | HE | 700 | 12.1 | 0 | 0.1 | 2,000 | 79° | 80° | 81° |
OFL 105 G1 | APFSDS | 1,475 | 3.8 | N/A | N/A | N/A | 78° | 80° | 81° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
OFPH 105 F1 | 700 | 11.4 | 20 | 5 | 25 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
38 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
The SK-105 has access to the MG3A1 (7.62 mm) machine gun. While it lacks any some sort effective penetration, its high rate of fire can dispatch exposed crew members easily. The one, and only, belt houses 1,000 rounds with average velocity. It is largely inadequate against armour and should be used exclusively to dispatch exposed crew members or to destroy environmental objects such as fences with ease.
7.62 mm MG3A1 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Pintle | 1,000 (1,000) | 1,200 | -6°/+13° | 180° |
Usage in battles
The SK-105A2 excels at filling the spot as a sniper, due to its very powerful 105 mm cannon, low profile and high mobility. This is all balanced out however by the fact that the SK-105 possesses little to no armour, so any kind of hit from a cannon more powerful than 20 mm, will dispatch the SK-105 quite easily. The user should always check their surrounding as much they can, and as frequently as they can. Finding a vantage point with cover nearby is an effective strategy. Brawls and rushes should generally be avoided and tactics like flanking or sniping should be focused upon as the SK-105 will stand no chance in direct engagements or close quarter fights. However, if one does stumble into a brawl, the 4 second autoloader will prove to be a major benefit coupled with the amazing 105 mm cannon, although one should pay attention to their magazine as the user will not be able to shoot at all if the magazine runs dry completely. It is because of this reason that at least 2 spare rounds should be carried in the magazine in case of an ambush. One big thing to note is that the user also lacks a stabilizer which may be a problem due to the light size of the tank and fast speed, as these properties will make the gun harder to stabilize on its own if the user decides to brake spontaneously.
Pros and cons
Pros:
- Very mobile and high top speed
- Good HEAT-FS stck round (OCC-105 F1)
- Small profile, easy to hide behind cover
- 12 round auto-loader; reloading takes 4 seconds
Cons:
- Lacks a stabilizer
- Little to no armour
- Easy to destroy with a single shot due to the tight crew placement
- If the magazine runs out of rounds, the user has to wait until it is refilled to engage
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Images
See also
- AMX-13 - Another tank which uses the oscillating turret system that the SK-105 uses
External links
France tank destroyers | |
---|---|
Lorraine 40t derivatives | CA Lorraine · Lorraine 155 Mle.50 |
ATGM | MEPHISTO · AMX-10M |
Other | AMR.35 ZT3 · Lorraine 37L · SAu 40 · ARL-44 · ELC bis · AMX-50 Foch · AuF1 |
USA | ▄M10 GMC · ▄M36B2 |