Farragut (DD-355)

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Farragut class, USS Aylwin (DD-355)
us_destroyer_farragut_1942.png
AB
RB
SB
General characteristics
Brief
Detailed
4.0/4.0/4.0BR
160 peopleCrew
2 307 tDisplacement
6Number of section
3 / 3 / 0 mmMain fire tower armor
23 mm (steel)Hull armor
8 mm (steel)Superstructure armor
Primary armament
5 inch/38 Mk.12 cannon, mount Mk.214 x Turret
300 roundsAmmunition
Secondary armament
20 mm Oerlikon Mk.II cannon8 x Turret
1 800 roundsAmmunition
60 roundsBelt capacity
450 shots/minFire rate
Additional armament
8 x 533 mm steam turbined Mk.15 torpedoSetup 1
4 x Mk.6 mortar depth chargeSetup 2
8 x 533 mm steam turbined Mk.15 torpedo
4 x Mk.6 mortar depth charge
Setup 3
Economy
36 000 Rp icon.pngResearch
140 000 Sl icon.pngPurchase
Sl icon.png/1 700 / 2 172/1 780 / 2 274Repair
39 000 Sl icon.pngCrew training
140 000 Sl icon.pngExperts
590 Ge icon.pngAces
× (148) % Rp icon.pngReward for battle
× 1.0 Sl icon.png× 1.3 Sl icon.png× 1.5 Sl icon.png

Description

GarageImage Farragut (DD-355).jpg


The Farragut class, USS Aylwin (DD-355) is a rank III American destroyer with a battle rating of 4.0 (AB/RB/SB). This destroyer was introduced in Update 1.79 "Project X" as part of the fleet closed beta test.

General info

Survivability and armour

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the "Use in battle" section.

If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armour.

Mobility

Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.

Armament

Primary armament

The Farragut has a total of 4 x single 5"/38 Mark 12 guns arranged in a balanced manner. These guns are rapid firing compared to earlier destroyers (13 rounds/minute) and have a very quick rate of traverse (25 degrees/second). However, due to low muzzle velocity, it can be difficult to aim at distant targets. Past around 7,000 meters the shells will take over 10 seconds to land and tracking shell splashes will be challenging.

Like the other American 5"/38 Mark 12 guns, Farragut has the AAC Mark 34 HE shell as stock. The Common Mark 32 SAP and the AAVT Mark 31 HE-VT shells are available as upgrades. Making good use of the VT shell will mean that hostile aircraft stand little chance against you. HE shells will make quick work of light craft such as torpedo boats and sub chasers. HE can also be used against destroyers as they lack armour, while SAP can be used against cruisers with armour protection. Just be aware that at longer ranges and at significant angles the SAP will be ineffective against armour plating.

Anti-aircraft armament

Farragut has access to 8 x 20 mm Oerlikon cannons for her anti-aircraft defences. 2 of them are just forward of the bridge, four of them are just behind the smoke funnels, and the last 2 are just in front of the after main battery mounts. These provide a wide range of fire and can make short work of aircraft that stray too close. They can be effective against hostile torpedo boats, but if these are firing at surface targets it is highly likely that you will have torpedoes headed your way.

The 20 mm Oerlikon cannon has access to 3 different ammunition belts: Universal, HE, and AP.

  • Universal: HEF-T / HEF-I / AP-T
  • HE: HEF-T / HEF-I / AP-T / HEF-I
  • AP: AP-T / AP-T / AP-T / HEF-I

Torpedo armament

Main article: Mk.15

The torpedo armament on Farragut is less than the preceding Clemson (DD-213) but it is more versatile as both of the quadruple 21" (533 mm) launchers are mounted on the centerline amidships. Due to the tight spaces onboard the ship, you do have to give significant broadside to fire the torpedoes so be aware of your surroundings.

The Farragut uses the Mk.15 steam turbine torpedo with a default setting of 5,500 meters at 45 knots. This can be modified to an extended range of 9,150 meters at a reduced speed of 33.5 knots. Each torpedo has a warhead of 224 kg TNT which can make short work of an enemy destroyer providing the hit is not on an extremity. Cruisers may take more than one, but even a single torpedo can be devastating to a larger ship.

Special armament

Main article: Mk.6 depth charge

Upon unlocking the "Bomb mortar" upgrade you can equip 4 x Mk. 6 depth charges which are projected from mortars. These are positioned near the aft end of the ship, right in line with the No.3 turret. These weapons have an extremely limited range (only a few hundred meters off each side of the ship) and would only be used during a close-in brawl. Keep in mind that the depth charges do take a few seconds to fly through the air and sink before they detonate, so be aware of timing their firing.

Each Mk. 6 depth charge has an explosive charge of 136 kg TNT which will obliterate any small craft and deal significant damage to a larger ship.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Modules

Tier Seakeeping Unsinkability Firepower
I Dry-Docking Tool Set 127 mm Common Mk.32 20 mm HE Anti-Air Armament Targeting
II Rudder Replacement Fire Protection System Smokescreen 20 mm AP
III Propeller Replacement Ventilation Shrapnel Protection 127 mm AAVT Mk.31 Improved Rangefinder Primary Armament Targeting
IV Engine Maintenance New Pumps Ammo Wetting Torpedo Mode Bomb mortar

Pros and cons

Pros:

  • Great rate-of-fire (ROF) and quick turret traverse
  • Agile when fully upgraded
  • Anti-aircraft capabilities are great once you combine the ROF and turret traverse with VT proximity fuze shells
  • 20 mm guns are decent at shooting down planes
  • Decent torpedo firing arcs

Cons:

  • 20 mm gun rounds have slow velocity and can be dodged by attentive pilots
  • No armour
  • Aft guns have no protection; easily disabled or destroyed

History

The design of the Farragut-class destroyers can be dated back to 1928 when the United States Navy General Board began to outline what the next class of destroyers would look like. As no construction of destroyers had taken place in the United States after the Clemson-class destroyers from 1919-1921, the General Board was able to start from scratch. The idea was to have a destroyer and a destroyer leader, both at 1,500 tons, to serve in flotillas together with one or two of the leaders commanding a group of standard destroyers.[1] By November of 1930, the concept had changed into a 1,375-ton and 1,500-ton destroyer with a 1,850-ton leader, each using the 5 inch/25 guns as the main armament.[2] A much heavier torpedo armament was chosen and a change was made for the leader to have a possibility for 5-inch twin mounts, and later the Bureau of Ordnance had developed the 5 inch/38 dual purpose gun which was incorporated into the designs.[1] Further changes to the designs and addition of ASW equipment meant that by the end of 1931 the design was considered completed. The 1,500-ton design became DD 348-355, the Farragut-class, and the 1,850-ton design became DD 356-363, the Porter-class leaders. In the end, a total of 8 Farragut-class destroyers were built from 1932 to 1935 with the majority of them being commissioned into service in 1935.

USS Aylwin (DD-355) was named after the officer John Cushing Aylwin who had served in the War of 1812. The first assignment for the Aylwin was to tour Europe and she took part in fleet exercises in 1936 and 1937.[3] On 7 December 1941, Aylwin was sitting in port at Pearl Harbor when Japanese planes flew overhead to begin their attack. Aylwin was one of the first ships to steam out and fire back, and later met up with the Enterprise strike group out at sea the following day.[3] A few days later the Commander of the ship had congratulated the crew, as only around half of them were on board and they had still carried out all of their tasks without him.[3] Aylwin would take part in many major engagements throughout the war, such as being with the ANZAC forces in 1942, the Gilbert and Marshall Islands Campaign in 1943, the Marianas Islands in 1944 and the invasion of Okinawa in 1945.[3] She was decommissioned in October 1945 and sold for scrap the following year. USS Aylwin earned 13 Battle Stars for her service in World War II.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

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  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

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  • topic on the official game forum;
  • encyclopedia page on ship;
  • other literature.

References

  1. 1.0 1.1 Norman Friedman, U.S. Destroyers (Annapolis: Naval Institute Press, 2004), p. 78.
  2. Norman Friedman, U.S. Destroyers (Annapolis: Naval Institute Press, 2004), p. 79.
  3. 3.0 3.1 3.2 3.3 "Aylwin III (DD-355)," Dictionary of American Naval Fighting Ships, Naval History and Heritage Command, Published June 1, 2016, https://www.history.navy.mil/research/histories/ship-histories/danfs/a/aylwin-iii.html


USA destroyers
Clemson (DD-336) · Clemson (DD-213) · Farragut (DD-355) · Fletcher (DD-445) · Sumner (DD-692) · Bennion (DD-662) · Cowell (DD-547)