Difference between revisions of "Somers (DD-381)"

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== Description ==
 
== Description ==
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== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
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<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 
With well over 10 mm of anti-fragmentation armour, the Somers won't stop incoming shells, but can greatly reduce HE damage. Aside from that, the lack of armour on turrets makes the vessel very easy to disable with rapid-firing weapons at close range, and of course the massive row of torpedoes often serves as a ammo-rack, and so not taking torpedoes is a rather prudent idea.
 
With well over 10 mm of anti-fragmentation armour, the Somers won't stop incoming shells, but can greatly reduce HE damage. Aside from that, the lack of armour on turrets makes the vessel very easy to disable with rapid-firing weapons at close range, and of course the massive row of torpedoes often serves as a ammo-rack, and so not taking torpedoes is a rather prudent idea.
  
 
=== Mobility ===
 
=== Mobility ===
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{{Specs-Fleet-Mobility}}
 
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=== Modifications and economy ===
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{{Specs-Economy}}
  
 
== Armament ==
 
== Armament ==
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{{Specs-Fleet-Armaments}}
 
=== Primary armament ===
 
=== Primary armament ===
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{{Specs-Fleet-Primary}}
 
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 
{{main|5 inch/38 Mk.12 (127 mm)}}
 
{{main|5 inch/38 Mk.12 (127 mm)}}
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=== Secondary armament ===
 
=== Secondary armament ===
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{{Specs-Fleet-Secondary}}
 
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
 
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
 
{{main|1.1 inch/75 Mk.1 (28 mm)|AN-M2 (12.7 mm)}}
 
{{main|1.1 inch/75 Mk.1 (28 mm)|AN-M2 (12.7 mm)}}
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The default torpedo setting is a range of 5,500 meters at a speed of 45 knots. This can be modified to a range of 9,150 meters at a reduced speed of 33.5 knots. Each torpedo has a warhead of 224 kg TNT.
 
The default torpedo setting is a range of 5,500 meters at a speed of 45 knots. This can be modified to a range of 9,150 meters at a reduced speed of 33.5 knots. Each torpedo has a warhead of 224 kg TNT.
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=== Additional armament ===
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{{Specs-Fleet-Additional}}
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''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.''
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''If there is no additional armament, remove this section.''
  
 
== Usage in battles ==
 
== Usage in battles ==

Revision as of 12:05, 29 December 2020

Italian Fleet
P 420 Sparviero Pack
us_destroyer_somers.png
GarageImage Somers (DD-381).jpg
Somers (DD-381)
AB RB SB
5.0 5.0 5.0
Class:
Research:26 000 Specs-Card-Exp.png
Purchase:100 000 Specs-Card-Lion.png
Show in game

Description

GarageImage Somers (DD-381).jpg


The Somers class, USS Somers (DD-381) is a rank III American destroyer with a battle rating of 5.0 (AB/RB/SB). It was introduced in Update 1.87 "Locked On".

General info

Survivability and armour

Armourfront / side / back
Main fire tower3 / 3 / 3 mm
Hull16 mm (steel)
Superstructure4 mm (steel)
Number of section8
Displacement2 130 t
Crew235 people

With well over 10 mm of anti-fragmentation armour, the Somers won't stop incoming shells, but can greatly reduce HE damage. Aside from that, the lack of armour on turrets makes the vessel very easy to disable with rapid-firing weapons at close range, and of course the massive row of torpedoes often serves as a ammo-rack, and so not taking torpedoes is a rather prudent idea.

Mobility

Speedforward / back
AB85 / 31 km/h
RB69 / 25 km/h

Nearly 70 km/h forward when spaded makes the Somers a very fast ship for its BR, though it does not have the best turning circle.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 85 31
RB/SB Stock ___ ___
Upgraded 69 25

Modifications and economy

Repair costBasic → Reference
AB1 040 → 1 329 Sl icon.png
RB1 160 → 1 482 Sl icon.png
Total cost of modifications26 800 Rp icon.png
58 300 Sl icon.png
Talisman cost1 100 Ge icon.png
Crew training29 000 Sl icon.png
Experts100 000 Sl icon.png
Aces500 Ge icon.png
Research Aces320 000 Rp icon.png
Reward for battleAB / RB / SB
170 / 250 / 100 % Sl icon.png
142 / 142 / 142 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
1 800 Rp icon.png
Cost:
3 900 Sl icon.png
200 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
1 200 Rp icon.png
Cost:
2 600 Sl icon.png
130 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
1 100 Rp icon.png
Cost:
2 400 Sl icon.png
120 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
2 200 Rp icon.png
Cost:
4 800 Sl icon.png
250 Ge icon.png
Mods ship tool kit.png
Tool Set
Research:
1 800 Rp icon.png
Cost:
3 900 Sl icon.png
200 Ge icon.png
Mods manual ship extinguisher.png
Fire Protection System
Research:
1 200 Rp icon.png
Cost:
2 600 Sl icon.png
130 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
1 200 Rp icon.png
Cost:
2 600 Sl icon.png
130 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
1 100 Rp icon.png
Cost:
2 400 Sl icon.png
120 Ge icon.png
Mods ship venting.png
Ventilation
Research:
1 100 Rp icon.png
Cost:
2 400 Sl icon.png
120 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
2 200 Rp icon.png
Cost:
4 800 Sl icon.png
250 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
2 200 Rp icon.png
Cost:
4 800 Sl icon.png
250 Ge icon.png
Mods tank ammo.png
127mm_usa_mk32_common_sap_ammo_pack
Research:
1 800 Rp icon.png
Cost:
3 900 Sl icon.png
200 Ge icon.png
Mods tank ammo.png
127mm_usa_mk46_special_common_sap_ammo_pack
Research:
1 200 Rp icon.png
Cost:
2 600 Sl icon.png
130 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
1 200 Rp icon.png
Cost:
2 600 Sl icon.png
130 Ge icon.png
Mod arrow 0.png
Mods he frag proxi fuze ship.png
127mm_usa_mk31_aavt_radio_fuse_ammo_pack
Research:
1 100 Rp icon.png
Cost:
2 400 Sl icon.png
120 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
1 100 Rp icon.png
Cost:
2 400 Sl icon.png
120 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
1 100 Rp icon.png
Cost:
2 400 Sl icon.png
120 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
2 200 Rp icon.png
Cost:
4 800 Sl icon.png
250 Ge icon.png

Armament

Primary armament

4 х Turret2 x 5 inch/38 Mk.12 cannon, mount Mk.22
Ammunition720 rounds
Vertical guidance-10° / 35°

The Somers is equipped with 4 x twin 5"/38 (12.7 cm) Mark 12 guns, mounted in Mark 22 turrets. This gives Somers incredible anti-surface firepower, as these guns have 22 rounds/minute rate of fire with 40 rounds of ready-rack ammunition and 15 rounds/minute after that.

Like the other American 5"/38 guns, Somers comes with the AAC Mark 34 HE shell as stock and can upgrade to the Common Mark 32 SAP shell. Somers does also have the AAVT Mark 31 HE-VT shell, but this is somewhat hampered due to the limited elevation of the guns (at a maximum of +35 degrees), which limits it to aircraft at long ranges (or low altitudes).

Secondary armament

2 х Turret4 x 1.1 inch/75 Mk.1 automatic gun
Ammunition7800 rounds
Belt capacity65 rounds
Fire rate150 shots/min
2 х Turret12.7 mm AN-M2 machine gun
Ammunition2000 rounds
Belt capacity200 rounds
Fire rate577 shots/min

For auxiliary armaments, Somers has a pair of quadruple 1.1"/75 (28 mm) Mark 1 Automatic guns as well as two .50" (12.7 mm) AN-M2 machine guns. One of the 1.1" mounts is placed on an elevated position between the front primary turrets and the bridge while the other is placed just before the after primary turrets. The two machine guns are on the fore end of the ship next to the front primary turrets.

These guns will find good use as anti-torpedo boat guns, as the quadruple 1.1" automatics fire purely HE-T shells giving them a nasty bite against thinly armoured vehicles. If they manage to hit aircraft, you can be assured that it will not be unscathed.

Torpedo armament

Main article: Mk.15 (533 mm)

The Somers has an impressive battery of 3 x quadruple 21" (533 mm) torpedo tubes, using the Mark 15 torpedo. All of the launchers are on the ship's centreline so a total broadside of 12 torpedoes can be launched. No other destroyer has such a large volley, but they also do not have the same reload capacity as the Japanese destroyers.

The default torpedo setting is a range of 5,500 meters at a speed of 45 knots. This can be modified to a range of 9,150 meters at a reduced speed of 33.5 knots. Each torpedo has a warhead of 224 kg TNT.

Additional armament

Setup 112 x 533 mm steam turbined Mk.15 torpedo

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.

If there is no additional armament, remove this section.

Usage in battles

The U.S.S. Somers is a powerful ship. This is because of the ship's main armament, which consists of eight 127 mm cannons mounted in four dual turrets, gaining an extra turret compared to the Sumner. This gives it the most broadside potential of any destroyer in the game. These guns also fire ridiculously fast at a whopping 2.8 seconds aced. This allows the Somers to have unmatched firepower potential for a destroyer, with its main rival being the Type 1936A (Mob) with its slower firing but larger calibre guns. As such, you should use this ship mainly to combat enemy destroyers. With good aim and luck, you should be able to take on any destroyer in the game in a straight-up 1 vs 1 fight. The ship is also equipped with 12 torpedoes, mounted in three quadruple launchers. While these torpedoes lack the reload ability of Japanese destroyers, you are able to fire more torpedoes in a single volley. These launchers are also equipped centreline meaning you can fire them off in any direction. The Somers is capable of dealing significant damage to even cruisers, but you should not fight a cruiser one-on-one as they will still have better firepower and more durability. However, the Somers makes a great support ship to attack a cruiser if it's already engaging a friendly ship.

Unlike a majority of the late-war USN destroyers, the Somers does not have an adequate anti-air suite. The main power of your anti-air will be your main battery which is capable of firing Radio-Fuse shells. These will prove to be very useful to deal with enemy aircraft at long range, but you will struggle to deal with enemies that breach your defences. The ship is also equipped with two 1,1 inch/75 Mk.1 (28 mm) anti-air guns, and two AN-M2 Browning machine guns. However, you lack the stronger and more modern Oerlikon 20 mm and Bofors 40 mm cannons that your fellow USN destroyers are equipped with. This means that you have a significant disadvantage when it comes to anti-air protection and as such, you cannot use the Somers as an anti-air ship to the same extent of a Sumner (DD-692) or Cowell (DD-547).

Modules

Tier Seakeeping Unsinkability Firepower
I Dry-Docking Tool Set 5 inch Common Mk.32
II Rudder Replacement Fire Protection System Smokescreen 5 inch SP Common Mk.46 Auxiliary Armament Targeting
III Propeller Replacement Shrapnel Protection Ventilation 5 inch AAVT Mk.31 Primary Armament Targeting Improved Rangefinder
IV Engine Maintenance New Pumps Ammo Wetting Torpedo Mode

Pros and cons

Pros:

  • Eight 127 mm guns, the highest amount of main guns of a destroyer, tied with IJN Akizuki
  • Twelve torpedoes, giving it the largest torpedo volley potential of any destroyer
  • Fast firing rate with main guns
  • Equipped with Radio Fuse shells to combat aircraft
  • Is devastating in a down-tier

Cons:

  • Weak anti-air armament, only equipped with 28 mm autocannons and 12.7 mm Browning machine guns
  • Up-tiered to face heavy cruisers and pocket battleships
  • Not as well armoured as other USN DDs
  • Turrets easy to destroy

History

In the mid-1930s, the U.S. Navy ordered the construction of the Somers-class destroyers. Although initially intended to only be repeats of the preceding Porter-class, the availability of a more economical power plant, developed for the Mahan-class, resulted in the Somers design being modified to facilitate this new power plant and being made into a new class entirely.

As a result of using the new power plant, great savings in weight and space were made, allowing for the use of just a single funnel, which made it possible to install a third torpedo launcher on the ship's aft. Despite these changes however, the design remained overweight and top heavy. Nevertheless, construction commenced, with the lead ship of the class, USS Somers (DD-381) being laid down in June 1935 and commissioned into service in December 1937.

USS Somers (DD-381) spent most of her early service period assigned to various missions in the Atlantic. On one instance, the ship was tasked with transporting a consignment of gold from London to New York in 1938.

During WW2, USS Somers continued operating in the Atlantic, occasionally intercepting German blockade runners and briefly operating off the coast of West Africa in early 1943. In 1944, USS Somers took part in the invasion of Normandy as well as the allied landings in Southern France in the Mediterranean theater.

USS Somers' final missions are marked with convoy escort duties as part of several transatlantic voyages. In May 1945, USS Somers returned to U.S. waters and underwent overhauls in August, before being decommissioned from active service in October. In May 1947, USS Somers was taken apart for scraps, marking the end of her service life of almost 10 years.

- From Devblog

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links


Federal Shipbuilding and Drydock Company
Destroyers 
Gun Destroyers (DD)  Somers (DD-381) · Fletcher (DD-445) · Sumner (DD-692)
Cruisers 
Cruiser, Light (CL)  USS Atlanta (CL-51)

USA destroyers
Clemson-class  USS Welborn (DD-195) · Clemson (DD-213) · Clemson (DD-336)
Farragut-class  Farragut (DD-355)
Fletcher-class  Fletcher (DD-445) · USS Bennion (DD-662) · USS Cowell (DD-547)
Porter-class  Porter (DD-356) · USS Phelps (DD-360) · USS Moffett (DD-362)
Somers-class  Somers (DD-381)
Allan M. Sumner-class  Sumner (DD-692)