Difference between revisions of "Moskva (leader)"

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(Usage in battles)
(Primary armament)
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=== Primary armament ===
 
=== Primary armament ===
 
{{main|B-13 (130 mm)}}
 
{{main|B-13 (130 mm)}}
Same guns as on Ognevoy, but this time, it increases thanks to the single center-lined turrets. The 130mm guns are considered the cruiser set, which is a theme running all the way to the Tashkent and its a standard issue for the Russian Destroyers.  
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Same guns as on Ognevoy, but this time, player gets an additional gun, but all are center mounted, which forces a player to expose a full broadside, if he or she wants to have a full salvo available. The 130mm guns are considered the cruiser set, which is a theme running all the way to the Tashkent and its a standard issue for the Russian Destroyers.  
  
 
=== Secondary armament ===
 
=== Secondary armament ===

Revision as of 21:23, 16 April 2020

Rank 4 USA
USS Helena Pack
Moskva (leader)
ussr_destroyer_moskva.png
Moskva (leader)
AB RB SB
4.3 4.3 4.3
Class:
Research:5 900 Specs-Card-Exp.png
Purchase:6 300 Specs-Card-Lion.png
Show in game

Description

GarageImage Moskva (leader).jpg


The "Leningrad" type, "Moskva" leader, 1941 is a rank I Soviet destroyer with a battle rating of 4.3 (AB/RB/SB). It was introduced in Update 1.85 "Supersonic". It is the first-destroyer leader in the game, second one being Tashkent.

General info

Survivability and armour

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the "Use in battle" section.

If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armour.

Mobility

Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.

Armament

Primary armament

Main article: B-13 (130 mm)

Same guns as on Ognevoy, but this time, player gets an additional gun, but all are center mounted, which forces a player to expose a full broadside, if he or she wants to have a full salvo available. The 130mm guns are considered the cruiser set, which is a theme running all the way to the Tashkent and its a standard issue for the Russian Destroyers.

Secondary armament

Some ships are fitted with weapons of various calibres. Secondary armament is defined by the weapon chosen with the control Select secondary weapon. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.

Anti-aircraft armament

Main article: DShK (12.7 mm)

An important part of the ship’s armament responsible for air raid defense. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.

Torpedo armament

Main article: 53-38 (533 mm)

Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.

Usage in battles

As the name states, it is a destroyer leader, which puts player on the front line, but alternately, stay in the back and shell the enemy, since you bear one of the strongest DD-guns in the entire game. You secondaries are useful, but expect a mixed results depending if you are engaging airplanes or other boats.

Pros and cons

Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".

Pros:

Cons:

History

When Russians observed the construction of the French Destroyer Leaders (contre-torpilleur), they realized that they need something to lead the newly build Project 7 and Project 7U destroyers. The result was the Leningrad-class of destroyers named after important Soviet Cities, one of which is Moscow. Their sea-worthiness was bad, but they got a job done.

There were other ships constructed as well.

Leningrad(First ship in the class)

Minks

Kharkov

Baku

Tbilisi

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on ship;
  • other literature.


USSR destroyers
Fidonisy-class  Kerch
Derzky-class  Frunze
Ognevoy-class  Pr. 30 Ognevoy
Leningrad-class  Leningrad (leader) · Moskva (leader)
Storozhevoy-class  Pr. 7U · Pr. 7U Stroyny
Tashkent-class  Tashkent (leader)
Neustrashimy-class  Pr. 41 Neustrashimy
Kotlin-class  Pr. 56 Spokoinyy