Difference between revisions of "Lvrbv 701"

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(Pros and cons + additions to survivability and armour)
(Added tables, edits)
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== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
+
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
  
Frontal armour on the Lvrbv 701 consists of 20 to 25 mm of rolled homogeneous armour. Ideally this can provide 28 to 30mm of effective protection which should stop most low caliber machine gun fire, as well as .50 cal machine guns.
+
Frontal armour on the Lvrbv 701 consists of 20 to 25 mm of rolled homogeneous armour. Ideally this can provide 28 to 30 mm of effective protection which should stop most low calibre machine gun fire, as well as .50 cal machine guns.
  
Side armour on the Lvrbv 701 consists of 10mm rolled homogeneous armour which, due to it's limited angles, only affords protection against low caliber machine guns.
+
Side armour on the Lvrbv 701 consists of 10 mm rolled homogeneous armour which, due to its limited angles, only affords protection against low calibre machine guns.
  
The turret has no armour what so ever.
+
The turret has no armour whatsoever.
  
The crew of 4 consists of a driver, gunner, loader and commander all positioned closely together in the front half of the vehicle.  
+
The crew of 4 consists of a driver, gunner, loader and commander all positioned closely together in the front half of the vehicle.
  
Overall protection on the Lvrbv 701 isn't spectacular and with a compact crew placement, including an exposed gunner, a simple burst of  machine gun fire from a .50 cal or above fire to the sides or top can leave you knocked out. Its low profile and compact size does however work in your favour and lets you hide from most other ground vehicles, and any aircraft/helicopters that haven't spotted you launching a missile.  
+
Overall, protection on the Lvrbv 701 isn't spectacular and with a compact crew placement, including an exposed gunner, a simple burst of  machine gun fire from a .50 cal or larger fired at the sides or top can leave you knocked out. Its low profile and compact size does however work in your favour and lets you hide from most other ground vehicles, and any aircraft/helicopters that haven't spotted you launching a missile.
  
 
=== Mobility ===
 
=== Mobility ===
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp= 193|rbMinHp= 120}}
+
{{tankMobility|abMinHp=193|rbMinHp=120}}
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.''
+
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 +
{{main|Rbs 70}}
  
=== Additional armament ===
+
{| class="wikitable" style="text-align:center" width="100%"
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
+
|-
 +
! colspan="5" | [[Rbs 70]] missile || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 +
|-
 +
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 +
! Stock !! Upgraded !! Full !! Expert !! Aced
 +
! Stock !! Full !! Expert !! Aced
 +
|-
 +
! ''Arcade''
 +
| rowspan="2" | 6 || rowspan="2" | -5°/+35° || rowspan="2" | ±100° || rowspan="2" | N/A || __.__ || __.__ || __.__ || __.__ || __.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__
 +
|-
 +
! ''Realistic''
 +
| __.__ || __.__ || __.__ || __.__ || __.__
 +
|-
 +
|}
  
=== Machine guns ===
+
==== Ammunition ====
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" | Type of<br>warhead
 +
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 +
|-
 +
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 +
|-
 +
| RB 70 || SAM || 37 || 37 || 37 || 37 || 37 || 37
 +
|-
 +
| RB 70 Mk.2 || SAM || 200 || 200 || 200 || 200 || 200 || 200
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="10" | Shell details
 +
|-
 +
! Ammunition
 +
! Type of<br>warhead
 +
! Velocity<br>(m/s)
 +
! Range<br>(m)
 +
! Projectile<br>Mass (kg)
 +
! Fuse delay<br>(m)
 +
! Fuse sensitivity<br>(mm)
 +
! Explosive Mass<br>(TNT equivalent) (g)
 +
|-
 +
| RB 70 || SAM || 525 || 5,000 || 17.00 || N/A || 0.1 || 3,930
 +
|-
 +
| RB 70 Mk.2 || SAM || 580 || 7,000 || 17.00 || N/A || 0.1 || 3,930
 +
|-
 +
|}
 +
 
 +
==== [[Ammo racks]] ====
 +
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! Full<br>ammo
 +
! 1st<br>rack empty
 +
! 2nd<br>rack empty
 +
! 3rd<br>rack empty
 +
! 4th<br>rack empty
 +
! 5th<br>rack empty
 +
! 6th<br>rack empty
 +
! Visual<br>discrepancy
 +
|-
 +
| '''6''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
 +
|-
 +
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
 
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
  
===Modules===
+
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
 
! Tier
 
! Tier
! colspan="2" |Mobility
+
! colspan="2" | Mobility
 
! Protection
 
! Protection
! colspan="2" |Firepower
+
! colspan="2" | Firepower
 
|-
 
|-
 
| I
 
| I
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|
 
|
 
| Parts
 
| Parts
| Horizontal drive
+
| Horizontal Drive
 
|
 
|
 
|-
 
|-
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| Transmission
 
| Transmission
 
| Engine
 
| Engine
|  
+
|
 
| Artillery Support
 
| Artillery Support
| Improved Optics
+
| Improved optics
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
Overall the Lvrbv 701's BR is its biggest advantage and allows you to surprise aircraft and helicopters who may not be expecting AA missiles. As for the disadvantages, they are numerous, starting with the lack of search radar which will dramatically hinder your ability to find targets to shoot, meanwhile a high repair cost only adds to punish you if you don't spot an aircraft that may have located you. The second set of disadvantages are its limited elevation angles and slow turret traverse, making it almost impossible to take out aircraft directly above you or at high altitude.
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
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* Unarmoured turret can help in reducing the visibility of the vehicle behind cover
 
* Unarmoured turret can help in reducing the visibility of the vehicle behind cover
 
* Smoke grenades can help when getting strafed by aircraft
 
* Smoke grenades can help when getting strafed by aircraft
* Upgraded RB 70 Mk.2 missiles are a Tier 2 modification
+
* Upgraded RB 70 Mk.2 missiles are only a Tier II modification
 
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
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* No search radar, only a tracking radar meaning you have to manually find targets
 
* No search radar, only a tracking radar meaning you have to manually find targets
 
* Relatively sluggish turret rotation speed makes acquiring fast low flying targets difficult
 
* Relatively sluggish turret rotation speed makes acquiring fast low flying targets difficult
* Does not have 360° turret rotation, only about 180-190° of rotation
+
* Only 200° total (±100°) of missile launcher rotation
 
* Max elevation of 35° makes tracking high altitude targets pretty much impossible
 
* Max elevation of 35° makes tracking high altitude targets pretty much impossible
 
* Average mobility with very slow reverse speed
 
* Average mobility with very slow reverse speed
 
* Unarmoured turret leaves the gunner very vulnerable to knockouts
 
* Unarmoured turret leaves the gunner very vulnerable to knockouts
 
* Very high repair cost
 
* Very high repair cost
 
*
 
  
 
== History ==
 
== History ==
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== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
Line 119: Line 175:
 
== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the tank;''
 
* ''encyclopedia page on the tank;''

Revision as of 18:29, 2 July 2020

Rank VI Israel | Premium | Golden Eagles
Merkava Mk.2D Pack
Lvrbv 701
sw_lvrbv_701.png
Lvrbv 701
AB RB SB
9.3 9.7 9.7
Class:
Research:220 000 Specs-Card-Exp.png
Purchase:620 000 Specs-Card-Lion.png
Show in game

Description

GarageImage Lvrbv 701.jpg


The Luftvärnsrobotbandvagn 701 is a rank VI Swedish SPAA with a battle rating of 9.3 (AB) and 9.7 (RB/SB). It was introduced in Update 1.97 "Viking Fury".

General info

Survivability and armour

Frontal armour on the Lvrbv 701 consists of 20 to 25 mm of rolled homogeneous armour. Ideally this can provide 28 to 30 mm of effective protection which should stop most low calibre machine gun fire, as well as .50 cal machine guns.

Side armour on the Lvrbv 701 consists of 10 mm rolled homogeneous armour which, due to its limited angles, only affords protection against low calibre machine guns.

The turret has no armour whatsoever.

The crew of 4 consists of a driver, gunner, loader and commander all positioned closely together in the front half of the vehicle.

Overall, protection on the Lvrbv 701 isn't spectacular and with a compact crew placement, including an exposed gunner, a simple burst of machine gun fire from a .50 cal or larger fired at the sides or top can leave you knocked out. Its low profile and compact size does however work in your favour and lets you hide from most other ground vehicles, and any aircraft/helicopters that haven't spotted you launching a missile.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 42 8 9.7 193 259 19.9 26.7
Realistic 39 7 120 136 12.37 14.02

Armaments

Main armament

Main article: Rbs 70
Rbs 70 missile Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 6 -5°/+35° ±100° N/A __.__ __.__ __.__ __.__ __.__ _.__ _.__ _.__ _.__
Realistic __.__ __.__ __.__ __.__ __.__

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
RB 70 SAM 37 37 37 37 37 37
RB 70 Mk.2 SAM 200 200 200 200 200 200
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Range
(m)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
RB 70 SAM 525 5,000 17.00 N/A 0.1 3,930
RB 70 Mk.2 SAM 580 7,000 17.00 N/A 0.1 3,930

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
6 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive
II Suspension Brake System FPE RB 70 Mk.2 Airstrike
III Filters Crew Replenishment Elevation Mechanism
IV Transmission Engine Artillery Support Improved optics

Pros and cons

Pros:

  • Currently the lowest BR ranked AA vehicle to use missiles
  • RB 70 Mk.2 missiles have 200 mm of penetration which can be useful against light ground targets
  • Small vehicle profile allows you to hide behind cover effectively
  • Unarmoured turret can help in reducing the visibility of the vehicle behind cover
  • Smoke grenades can help when getting strafed by aircraft
  • Upgraded RB 70 Mk.2 missiles are only a Tier II modification

Cons:

  • No secondary armament
  • No search radar, only a tracking radar meaning you have to manually find targets
  • Relatively sluggish turret rotation speed makes acquiring fast low flying targets difficult
  • Only 200° total (±100°) of missile launcher rotation
  • Max elevation of 35° makes tracking high altitude targets pretty much impossible
  • Average mobility with very slow reverse speed
  • Unarmoured turret leaves the gunner very vulnerable to knockouts
  • Very high repair cost

History

In 1983, the Swedish military gave a contract to Hägglunds and Söner to convert Ikv 102 and Ikv 103 vehicles into Lvrbv 701 surface-to-air missile carriers. The Ikv 102 and Ikv 103, infantry support vehicles mounting a 105 mm gun, had become obsolete in the past few years. At the same time, the same companies were contracted to convert Ikv 102 and Ikv 103 vehicles into Pvrbv 551 anti-tank missile carriers. The hull of the Ikv 102/Ikv 103 was plated over, in order to extend the crew compartment the full length of the vehicle. The engine was replaced by a Ford V-6 engine. The armament consisted of a RBS 70 surface-to-air missile launcher in the center of the hull, which was raised up through a circular opening in the roof of the vehicle - covered by a two piece hatch - in order to fire the weapon.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Sweden anti-aircraft vehicles
SPAA  Pvlvv fm/42 · Lvtdgb m/40 · Pbv 301 · Lvkv 42
Radar SPAA  VEAK 40 · Lvkv 9040C
SAM  Lvrbv 701 · ASRAD-R
Finland  L-62 ANTI II · ▄ZSU-57-2 · ItO 90M · ItPsV 90