Difference between revisions of "E-100"

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== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''
+
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
 +
[[File:GarageImage_E-100.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''E-100''' is a gift Rank V German heavy tank with a battle rating of 8.0 (AB) and 7.7 (RB/SB). The tank was introduced in [[Update_1.53_"Firestorm"|Update 1.53 "Firestorm"]] and has the distinction of being the second Rank V gift vehicle in-game, with the first being the [[La-174]]. The E-100 could be obtained in the special tournament event, titled "Teutonic Giants" that was held during and after the Thunder League. Only a limited amount of 900 units were given out during the tournament, making the E-100 the rarest tank in-game.
 +
 
 +
'''Appearance'''<br>
 +
The E-100 looks like a more sleek version of the [[Pz.Kpfw. Maus|Maus]], or perhaps a more practical one. The two share the same default camouflage scheme of the yellow ''Dunkelgel'' and green '''olivgrün'' paint. The two super-heavy tanks also share the same turret design with the 128 mm primary armament along with a coaxial 75 mm and machine gun. The big difference in design though is that the E-100 looks more like a really beefed up Tiger II tank while the Maus looks like a wall.
 +
 
 +
'''Armour'''<br>
 +
The E-100 presents a more sloped frontal armour that is more effective than the Maus', the downside in the design is the lower front plate that is thinner, not to mention it is a big target.
 +
 
 +
The side armour on the E-100 is also slightly more effective than the Maus. On the Maus, the huge flat side skirts make up part of the side hull armour. On the E-100, the side skirts are completely separated from the main hull and are 75 mm thick sloping, which adds up with the 120 mm flat side hull plate. This feature along with the suspension below the side skirts, keeps the side hull of the E-100 relatively well protected from lesser rounds.
 +
 
 +
The rear armour between the two heavy tanks are roughly the same effectiveness, but the E-100 rear slopes inward similar to a Tiger II design while the Maus remains all clunky. However, while the Maus engine is in the center of the vehicle and the transmission is one the back, the E-100 is switched with the engine in the back and transmission in the front, so a penetrating hit to the rear can hit the engine and also set it on fire.
 +
 
 +
'''Firepower'''<br>
 +
Like the Maus, the E-100 carries the 128 mm KwK 44 gun that can annihilate anything it penetrates. It also has a coaxial 75 mm with HEAT ammunition for lesser targets so the limited 128 mm shells (42 of them) are not wasted. The 75 mm also can fire smoke round so it is possible to keep a secondary ready with smoke while moving around with an AP round in the main gun. This is added with the smoke grenades in the vehicles that can be launched out of the tank to create a good screen in case the E-100 is in trouble.
 +
 
 +
'''Mobility'''<br>
 +
Compared to the Maus, the E-100 truly shines here better than anything else in differences. The E-100 weighs about 38 tons less than the Maus and the effect in speed is noticeable, able to go 1/3 faster forwards than the Maus, and also seems to go faster in reverse as well. This additional mobility can help the E-100 react faster on the battlefield.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
+
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 +
'''Armour type:'''
 +
* Rolled homogeneous armour
 +
* Cast homogeneous armor (Gun mantlet)
 +
{| class="wikitable"
 +
|-
 +
! Armour !! Front (Slope angle) !! Sides (Slope angle) !! Rear (Slope angle) !! Roof
 +
|-
 +
| Hull || 200 mm (61-72°) ''Front glacis''<br/> 150 mm (49°) ''Bottom glacis'' <br> 120 mm (61-72°) ''Track guards'' || 120 mm + 75 mm (14-62°) || 150 mm (31°) || 40 mm
 +
|-
 +
| Turret || 220 mm (3-69°) ''Turret front'' <br> 240 mm (2-66°) ''Gun mantlet'' <br> 300 mm ''Barrel ring'' || 200 mm (0-30°) || 200 mm (14°) || 60 mm <br> 100 mm ''Crew hatches, Vision ports''
 +
|-
 +
|}
 +
'''Notes:'''
 +
* Front hull armour also have 120 mm track guard armor. Not a weak point as these are not in the way of the body.
 +
* Suspension wheels are both 30 mm thick, while tracks are 60 mm thick
 +
* Front part of the belly armour is 85 mm thick, the center and rear part is 40 mm thick
 +
* A 40 mm RHA plate separates the engine compartment from the crew. The engine in general is surrounded by 40 mm plates.
 +
* Rear is protected by engine parts and 60 mm tracks
 +
* Various parts of the engine and rear are covered with 10-20 mm parts.
 +
* Turret ring area on the turret sides and rear has a flatter side than the rest of the turret.
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''
+
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
!colspan="3" | Mobility characteristic
 +
|-
 +
! Weight (tons)
 +
!colspan="1" | Add-on Armor<br>weight (tons)
 +
!colspan="1" | Max speed (km/h)
 +
|-
 +
|rowspan="2" | 150.0 || colspan="1" rowspan="2" | N/A || colspan="1" | 43 (AB)
 +
|-
 +
|40 (RB/SB)
 +
|-
 +
!colspan="3" | Engine power (horsepower)
 +
|-
 +
!colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|1,162
 +
|1,431
 +
|-
 +
|''Realistic/Simulator''
 +
|796
 +
|900
 +
|-
 +
!colspan="3" | Power-to-weight ratio (hp/ton)
 +
|-
 +
!colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|7.75
 +
|9.54
 +
|-
 +
|''Realistic/Simulator''
 +
|5.31
 +
|6.00
 +
|-
 +
|}
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
+
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 +
{{main|KwK 44 (128 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="6" | [[KwK 44 (128 mm)|128 mm KwK 44]]
 +
|-
 +
! colspan="3" rowspan="1" style="width:5em" |Capacity
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
! rowspan="1" | Stabilizer
 +
|-
 +
| colspan="3" | 42 || -7°/+23° || ±180° || N/A
 +
|-
 +
! colspan="6" | Turret rotation speed (°/s)
 +
|-
 +
! style="width:4em" |Mode
 +
! style="width:4em" |Stock
 +
! style="width:4em" |Upgraded
 +
! style="width:4em" |Prior + Full crew
 +
! style="width:4em" |Prior + Expert qualif.
 +
! style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| ''Arcade'' || 6.50 || _.__ || _.__ || _.__ || _.__
 +
|-
 +
| ''Realistic'' || 6.50 || _.__ || _.__ || _.__ || _.__
 +
|-
 +
! colspan="4" | Reloading rate (seconds)
 +
|-
 +
! colspan="1" style="width:4em" |Stock
 +
! colspan="1" style="width:4em" |Prior + Full crew
 +
! colspan="1" style="width:4em" |Prior + Expert qualif.
 +
! colspan="1" style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| 23.6 || _.__ || _.__ || _.__
 +
|-
 +
|}
 +
 
 +
===== Ammunition =====
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 +
|-
 +
! 10m
 +
! 100m
 +
! 500m
 +
! 1000m
 +
! 1500m
 +
! 2000m
 +
|-
 +
| PzGr || APC || 266 || 264 || 237 || 207 || 180 || 157
 +
|-
 +
| PzGr 43 || APCBC || 269 || 267 || 253 || 237 || 222 || 208
 +
|-
 +
| Sprgr || HE || 36 || 36 || 36 || 36 || 36 || 36
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="11" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! rowspan="2" |Velocity <br /> in m/s
 +
! rowspan="2" |Projectile<br />Mass in kg
 +
! rowspan="2" | ''Fuse delay''
 +
''in m:''
 +
! rowspan="2" | ''Fuse sensitivity''
 +
''in mm:''
 +
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 +
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 +
! colspan="3" | ''Ricochet:''
 +
|-
 +
! 0%
 +
! 50%
 +
! 100%
 +
|-
 +
| PzGr || APC || 930 || 28 || 0.8 || 28 || 786.5 || -1° || 48° || 63° || 71°
 +
|-
 +
| PzGr 43 || APCBC || 930 || 28 || 0.8 || 28 || 786.5 || +4° || 48° || 63° || 71°
 +
|-
 +
| Sprgr || HE || 750 || 28 || 0.1 || 0.5 || 3,700 || +0° || 79° || 80° || 81°
 +
|-
 +
|}
 +
 
 +
===== [[Ammo racks|Ammo racks]] =====
 +
[[File:Ammoracks_E-100.png|right|thumbnail|x250px|[[Ammo Racks|Ammo racks]] of the E-100.]]
 +
{| class="wikitable sortable" style="text-align:center"
 +
|-
 +
! class="wikitable unsortable" |Ammo<br />type
 +
! class="wikitable unsortable" |Full<br />ammo
 +
! class="wikitable unsortable" |1st<br />rack empty
 +
! class="wikitable unsortable" |2nd<br />rack empty
 +
! class="wikitable unsortable" |3rd<br />rack empty
 +
! class="wikitable unsortable" |4th<br />rack empty
 +
! class="wikitable unsortable" |5th<br />rack empty
 +
! class="wikitable unsortable" |6th<br />rack empty
 +
! class="wikitable unsortable" |7th<br />rack empty
 +
! class="wikitable unsortable" |Visual<br /> discrepancy
 +
|-
 +
| style="text-align:right" | ''Projectiles''<br />''Propellants''|| '''42'''<br />'''42'''|| 35&nbsp;''(+7)''<br />31&nbsp;''(+11)''|| 29&nbsp;''(+13)''<br />19&nbsp;''(+23)''|| 23&nbsp;''(+19)''<br />13&nbsp;''(+29)''|| 17&nbsp;''(+25)''<br />7&nbsp;''(+35)'' || 11&nbsp;''(+31)''<br />1&nbsp;''(+41)'' || 6&nbsp;''(+36)''<br />&nbsp;|| 1&nbsp;''(+41)''<br />&nbsp;||style="text-align:left" | No
 +
|-
 +
|}
 +
 
 +
Turret empty: 19&nbsp;''(+23)''
  
 
=== Additional armament ===
 
=== Additional armament ===
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
+
<!--''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''-->
 +
{{main|KwK 44 (75 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="6" | [[KwK 44 (75 mm)|75 mm KwK 44]]
 +
|-
 +
! colspan="6" | ''Coaxial mount''
 +
|-
 +
! colspan="3" rowspan="1" style="width:5em" |Capacity
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
! rowspan="1" | Stabilizer
 +
|-
 +
| colspan="3" | 67 || N/A || N/A || N/A
 +
|-
 +
! colspan="6" | Turret rotation speed (°/s)
 +
|-
 +
! style="width:4em" |Mode
 +
! style="width:4em" |Stock
 +
! style="width:4em" |Upgraded
 +
! style="width:4em" |Prior + Full crew
 +
! style="width:4em" |Prior + Expert qualif.
 +
! style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| ''Arcade'' || 6.5 || _.__ || _.__ || _.__ || _.__
 +
|-
 +
| ''Realistic'' || 6.5 || _.__ || _.__ || _.__ || _.__
 +
|-
 +
! colspan="4" | Reloading rate (seconds)
 +
|-
 +
! colspan="1" style="width:4em" |Stock
 +
! colspan="1" style="width:4em" |Prior + Full crew
 +
! colspan="1" style="width:4em" |Prior + Expert qualif.
 +
! colspan="1" style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| 4.8 || _.__ || _.__ || _.__
 +
|-
 +
|}
 +
 
 +
===== Ammunition =====
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 +
|-
 +
! 10m
 +
! 100m
 +
! 500m
 +
! 1000m
 +
! 1500m
 +
! 2000m
 +
|-
 +
| Hl.Gr. 38B || HEAT || 80 || 80 || 80 || 80 || 80 || 80
 +
|-
 +
| Hl.Gr. 38C || HEAT || 100 || 100 || 100 || 100 || 100 || 100
 +
|-
 +
| Sprgr. 34 || HE || 10 || 10 || 10 || 10 || 10 || 10
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="11" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! rowspan="2" |Velocity <br /> in m/s
 +
! rowspan="2" |Projectile<br />Mass in kg
 +
! rowspan="2" | ''Fuse delay''
 +
''in m:''
 +
! rowspan="2" | ''Fuse sensitivity''
 +
''in mm:''
 +
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 +
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 +
! colspan="3" | ''Ricochet:''
 +
|-
 +
! 0%
 +
! 50%
 +
! 100%
 +
|-
 +
| Hl.Gr. 38B || HEAT || 450 || 4.4 || 0.0 || 0.1 || 872.1 || +0° || 62° || 69° || 73°
 +
|-
 +
| Hl.Gr. 38C || HEAT || 450 || 4.8 || 0.0 || 0.1 || 875.5 || +0° || 62° || 69° || 73°
 +
|-
 +
| Sprgr. 34 || HE || 420 || 5.7 || 0.1 || 0.1 || 686 || +0° || 79° || 80° || 81°
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center"
 +
! colspan="7" | Smoke characteristic
 +
|-
 +
! Ammunition
 +
! Velocity <br /> in m/s
 +
! Projectile<br />Mass in kg
 +
! ''Screen radius <br /> in m''
 +
! ''Screen time <br /> in s''
 +
! ''Screen hold time <br /> in s:''
 +
! ''Explosive Mass in g<br /> (TNT equivalent):''
 +
|-
 +
| K.Gr.Rot Nb. || 423 || 6.8 || 13 || 5 || 20 || 50
 +
|-
 +
|}
 +
 
 +
===== [[Ammo racks|Ammo racks]] =====
 +
{| class="wikitable sortable" style="text-align:center"
 +
|-
 +
! class="wikitable unsortable" |Full<br />ammo
 +
! class="wikitable unsortable" |1st<br />rack empty
 +
! class="wikitable unsortable" |2nd<br />rack empty
 +
! class="wikitable unsortable" |3rd<br />rack empty
 +
! class="wikitable unsortable" |4th<br />rack empty
 +
! class="wikitable unsortable" width="10%" |Recommendations
 +
! class="wikitable unsortable" |Visual<br /> discrepancy
 +
|-
 +
| '''67''' || 43&nbsp;''(+24)'' || 29&nbsp;''(+38)'' || 15&nbsp;''(+52)'' || 1&nbsp;''(+66)'' || style="text-align:left" | No
 +
|}
 +
 
 +
Turret front empty: 43&nbsp;(+24)
  
 
=== Machine guns ===
 
=== Machine guns ===
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
 +
{{main|MG 34 (7.92 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | [[MG 34 (7.92 mm)|7.92 mm MG 34]]
 +
|-
 +
! colspan="7" | ''Coaxial mount''
 +
|-
 +
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 +
! rowspan="1" | Fire rate <br> (shots/minute)
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
|-
 +
| colspan="4" | 1,000 (150) || 900 || N/A || N/A
 +
|-
 +
|}
  
 
== Usage in the battles ==
 
== Usage in the battles ==
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
The E-100 is played similar to the Maus, with the same armaments and similar armour rating. However, the E-100 has the benefit of increased mobility due to its improved chassis. The E-100 can thus be somewhat more suitable in moving from cover from cover, but close quarter combat is still not recommended due to its still relatively slow movement, long reloads, and the lethal anti-tank armaments the other Rank V vehicles are bound to have, including the now prominent [[Anti-tank Guided Missile]].
 +
 
 +
===Modules===
 +
The usual unlocks should be made. In Tier I, ''Parts'' and ''Horizontal Drive'' should be unlocked first to access Tier II, which then should unlock ''FPE'' and the ''PzGr 43'' ammo. Tier III should focus on ''Crew Replenishment'' for better survival, then with ''Elevation Mechanism'' or ''Filters''. Tier IV should focus on the ''Engine'' for better mobility. All other modules can be unlocked at your own leisure.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
 
 
'''Pros:'''
 
'''Pros:'''
*
+
* Heavy frontal glacis armor.
 
+
* Same armament as the [[Maus]] with 128 mm cannon and coaxial 75 mm
 +
* Coaxial 75 mm makes carrying 128 mm HE shell for lightly-armored vehicle unnecessary
 +
* Fast reverse speed
 +
* Faster, lighter, and smaller than the [[Maus]]
 +
* Side skirts help against HEAT and HE rounds
 +
* Very resilient against artillery and air strikes
 +
* Same turret as Maus = Same strong turret armor
 
'''Cons:'''
 
'''Cons:'''
*
+
* Lower glacis plate armor is considerably weaker, a weak point
 +
* Armor may not be adequate against newer [[Anti-tank Guided Missile|ATGM]] vehicles
 +
* Has a 0.97x multiplier on the frontal turret armor, reducing it's thickness to 213.4 mm.
 +
* Large size makes fighting in towns restricting
 +
* Side armor is slightly weaker than the Maus
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
 +
===Development===
 +
Late in World War II, Germany started a project meant to standardize their tank designs. A similar attempt at this started in 1943 with the [[Panther II]], which would use parts from the [[Pz.Kpfw. VI Ausf. B (H)|Tiger II]] to simplify construction, but this fell through with the cancellation of the Panther II. The new tank standardization project was known as the ''Entwicklung'' series, or the "E-series", and was meant to fix the issue of poor production quality and increase the production rate. The series was named with "E" followed by the weight classification of the design which would also indicate its role. E-5, for example, would be a vehicle between 5-10 tons and would be the basis of new light tanks. The series followed with the E-10 (tank destroyer), E-25, E-50 (medium tanks), E-75 (heavy tank), and the super-heavy '''E-100'''. Aside from standardization in parts such as the wheel (which was the Tiger II's design), the E-series do not provide much other improvement to existing armor designs, an example is that the E-50 and E-75 series are essentially a redesigned [[Pz.Kpfw. V Ausf. A|Panther]] and Tiger II respectively.
 +
 
 +
===E-100===
 +
Of the designs, the E-100 was the most radical in terms of design. The E-100 was proposed to be the basis of heavy artillery, anti-aircraft, tank, and tank destroyer on the battlefield. The design concept began alongside the [[Pz.Kpfw. Maus|super-heavy Maus]] in June 1943 and was intended that the design would use components from the Tiger II and the Maus turret. In March 1944, Adlerwerke submitted the blueprint of the design, which would use the Maus turret and parts from the Tiger II, namely the turning mechanism and transmission. The design proposed the usage of a 700 hp Maybach HL230 used in nearly every German heavy tanks or a newer 1200 hp Maybach engine. Difference in the design from the Tiger II basis was a 90 cm diameter road wheel and spring suspension rather than torsion-bars. The turret was to be a new design different from the Maus, in that it is simpler and lighter.
 +
 
 +
However ambitious the project was, Hitler ordered in July 1944 that work on the super heavy tanks be cancelled. However, the E-100 was still developed with low priority, only three Adler workers were reported to have been working on the prototype after the order. The prototype was never completed and in April 1945, the American 751st Field Artillery Battalion captured the prototype, of which was simply the hull with the roof barely completed. The prototype was sent to Britain by the British Army for evaluation before being scrapped.
  
 
== Media ==
 
== Media ==
 
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
 
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
 +
 +
==Obtainable events==
 +
* The E-100 was first available during the "[https://warthunder.com/en/news/3493--en Teutonic Giants]" tournament from the Thunder League. Lasting through four different tournaments from a time span of January to March 2016, the top 150 players in the first two tournaments and the top 200 of the latter two received the E-100.
 +
* The E-100 was available to be obtained in [https://warthunder.com/en/news/5081-esport-victory-tournament-series-celebrating-war-thunder-s-5-year-anniversary-en War Thunder's 5th Anniversary tournaments]. To earn it, a player must be in the top 8 in the 1 vs 1 Victory Tournaments or 5 vs 5 Victory Tournaments.
  
 
== Read also ==
 
== Read also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
[https://warthunder.com/en/devblog/current/843/ [Devblog<nowiki>]</nowiki> Pz.Kpfw. E-100 (with developers answers)]<br/>
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
''ETC.''
 
  
 
== Sources ==
 
== Sources ==
Line 51: Line 391:
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{Germany heavy tanks}}

Revision as of 16:13, 18 November 2018

Pz.Kpfw. E-100
germ_pzkpfw_e_100.png
AB
RB
SB
General characteristics
Brief
Detailed
7.7/7.7/8.0BR
6 peopleCrew
Mobility
150.0 tWeight
8 forward
4 back
Gear box
Armament
128 mm KwK44 cannonWeapon 1
42 roundsAmmunition
-7° / 23°Vertical guidance
75 mm KwK44 L36 cannonWeapon 2
67 roundsAmmunition
1 000 roundsAmmunition
150 roundsBelt capacity
900 shots/minFire rate
Economy
Sl icon.png13 000 / 17 043/23 810 / 31 214/17 510 / 22 955Repair
130 000 Sl icon.pngCrew training
440 000 Sl icon.pngExperts
1 400 Ge icon.pngAces
x 2.08 Rp icon.pngReward for battle

Description

GarageImage E-100.jpg


The E-100 is a gift Rank V German heavy tank with a battle rating of 8.0 (AB) and 7.7 (RB/SB). The tank was introduced in Update 1.53 "Firestorm" and has the distinction of being the second Rank V gift vehicle in-game, with the first being the La-174. The E-100 could be obtained in the special tournament event, titled "Teutonic Giants" that was held during and after the Thunder League. Only a limited amount of 900 units were given out during the tournament, making the E-100 the rarest tank in-game.

Appearance
The E-100 looks like a more sleek version of the Maus, or perhaps a more practical one. The two share the same default camouflage scheme of the yellow Dunkelgel and green 'olivgrün paint. The two super-heavy tanks also share the same turret design with the 128 mm primary armament along with a coaxial 75 mm and machine gun. The big difference in design though is that the E-100 looks more like a really beefed up Tiger II tank while the Maus looks like a wall.

Armour
The E-100 presents a more sloped frontal armour that is more effective than the Maus', the downside in the design is the lower front plate that is thinner, not to mention it is a big target.

The side armour on the E-100 is also slightly more effective than the Maus. On the Maus, the huge flat side skirts make up part of the side hull armour. On the E-100, the side skirts are completely separated from the main hull and are 75 mm thick sloping, which adds up with the 120 mm flat side hull plate. This feature along with the suspension below the side skirts, keeps the side hull of the E-100 relatively well protected from lesser rounds.

The rear armour between the two heavy tanks are roughly the same effectiveness, but the E-100 rear slopes inward similar to a Tiger II design while the Maus remains all clunky. However, while the Maus engine is in the center of the vehicle and the transmission is one the back, the E-100 is switched with the engine in the back and transmission in the front, so a penetrating hit to the rear can hit the engine and also set it on fire.

Firepower
Like the Maus, the E-100 carries the 128 mm KwK 44 gun that can annihilate anything it penetrates. It also has a coaxial 75 mm with HEAT ammunition for lesser targets so the limited 128 mm shells (42 of them) are not wasted. The 75 mm also can fire smoke round so it is possible to keep a secondary ready with smoke while moving around with an AP round in the main gun. This is added with the smoke grenades in the vehicles that can be launched out of the tank to create a good screen in case the E-100 is in trouble.

Mobility
Compared to the Maus, the E-100 truly shines here better than anything else in differences. The E-100 weighs about 38 tons less than the Maus and the effect in speed is noticeable, able to go 1/3 faster forwards than the Maus, and also seems to go faster in reverse as well. This additional mobility can help the E-100 react faster on the battlefield.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armor (Gun mantlet)
Armour Front (Slope angle) Sides (Slope angle) Rear (Slope angle) Roof
Hull 200 mm (61-72°) Front glacis
150 mm (49°) Bottom glacis
120 mm (61-72°) Track guards
120 mm + 75 mm (14-62°) 150 mm (31°) 40 mm
Turret 220 mm (3-69°) Turret front
240 mm (2-66°) Gun mantlet
300 mm Barrel ring
200 mm (0-30°) 200 mm (14°) 60 mm
100 mm Crew hatches, Vision ports

Notes:

  • Front hull armour also have 120 mm track guard armor. Not a weak point as these are not in the way of the body.
  • Suspension wheels are both 30 mm thick, while tracks are 60 mm thick
  • Front part of the belly armour is 85 mm thick, the center and rear part is 40 mm thick
  • A 40 mm RHA plate separates the engine compartment from the crew. The engine in general is surrounded by 40 mm plates.
  • Rear is protected by engine parts and 60 mm tracks
  • Various parts of the engine and rear are covered with 10-20 mm parts.
  • Turret ring area on the turret sides and rear has a flatter side than the rest of the turret.

Mobility

Mobility characteristic
Weight (tons) Add-on Armor
weight (tons)
Max speed (km/h)
150.0 N/A 43 (AB)
40 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 1,162 1,431
Realistic/Simulator 796 900
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 7.75 9.54
Realistic/Simulator 5.31 6.00

Armaments

Main armament

Main article: KwK 44 (128 mm)
128 mm KwK 44
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
42 -7°/+23° ±180° N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 6.50 _.__ _.__ _.__ _.__
Realistic 6.50 _.__ _.__ _.__ _.__
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
23.6 _.__ _.__ _.__
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
PzGr APC 266 264 237 207 180 157
PzGr 43 APCBC 269 267 253 237 222 208
Sprgr HE 36 36 36 36 36 36
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
PzGr APC 930 28 0.8 28 786.5 -1° 48° 63° 71°
PzGr 43 APCBC 930 28 0.8 28 786.5 +4° 48° 63° 71°
Sprgr HE 750 28 0.1 0.5 3,700 +0° 79° 80° 81°
Ammo racks
Ammo racks of the E-100.
Ammo
type
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
Visual
discrepancy
Projectiles
Propellants
42
42
35 (+7)
31 (+11)
29 (+13)
19 (+23)
23 (+19)
13 (+29)
17 (+25)
(+35)
11 (+31)
(+41)
(+36)
 
(+41)
 
No

Turret empty: 19 (+23)

Additional armament

Main article: KwK 44 (75 mm)
75 mm KwK 44
Coaxial mount
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
67 N/A N/A N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 6.5 _.__ _.__ _.__ _.__
Realistic 6.5 _.__ _.__ _.__ _.__
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
4.8 _.__ _.__ _.__
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
Hl.Gr. 38B HEAT 80 80 80 80 80 80
Hl.Gr. 38C HEAT 100 100 100 100 100 100
Sprgr. 34 HE 10 10 10 10 10 10
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
Hl.Gr. 38B HEAT 450 4.4 0.0 0.1 872.1 +0° 62° 69° 73°
Hl.Gr. 38C HEAT 450 4.8 0.0 0.1 875.5 +0° 62° 69° 73°
Sprgr. 34 HE 420 5.7 0.1 0.1 686 +0° 79° 80° 81°
Smoke characteristic
Ammunition Velocity
in m/s
Projectile
Mass in kg
Screen radius
in m
Screen time
in s
Screen hold time
in s:
Explosive Mass in g
(TNT equivalent):
K.Gr.Rot Nb. 423 6.8 13 5 20 50
Ammo racks
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Recommendations Visual
discrepancy
67 43 (+24) 29 (+38) 15 (+52) (+66) No

Turret front empty: 43 (+24)

Machine guns

Main article: MG 34 (7.92 mm)
7.92 mm MG 34
Coaxial mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
1,000 (150) 900 N/A N/A

Usage in the battles

The E-100 is played similar to the Maus, with the same armaments and similar armour rating. However, the E-100 has the benefit of increased mobility due to its improved chassis. The E-100 can thus be somewhat more suitable in moving from cover from cover, but close quarter combat is still not recommended due to its still relatively slow movement, long reloads, and the lethal anti-tank armaments the other Rank V vehicles are bound to have, including the now prominent Anti-tank Guided Missile.

Modules

The usual unlocks should be made. In Tier I, Parts and Horizontal Drive should be unlocked first to access Tier II, which then should unlock FPE and the PzGr 43 ammo. Tier III should focus on Crew Replenishment for better survival, then with Elevation Mechanism or Filters. Tier IV should focus on the Engine for better mobility. All other modules can be unlocked at your own leisure.

Pros and cons

Pros:

  • Heavy frontal glacis armor.
  • Same armament as the Maus with 128 mm cannon and coaxial 75 mm
  • Coaxial 75 mm makes carrying 128 mm HE shell for lightly-armored vehicle unnecessary
  • Fast reverse speed
  • Faster, lighter, and smaller than the Maus
  • Side skirts help against HEAT and HE rounds
  • Very resilient against artillery and air strikes
  • Same turret as Maus = Same strong turret armor

Cons:

  • Lower glacis plate armor is considerably weaker, a weak point
  • Armor may not be adequate against newer ATGM vehicles
  • Has a 0.97x multiplier on the frontal turret armor, reducing it's thickness to 213.4 mm.
  • Large size makes fighting in towns restricting
  • Side armor is slightly weaker than the Maus

History

Development

Late in World War II, Germany started a project meant to standardize their tank designs. A similar attempt at this started in 1943 with the Panther II, which would use parts from the Tiger II to simplify construction, but this fell through with the cancellation of the Panther II. The new tank standardization project was known as the Entwicklung series, or the "E-series", and was meant to fix the issue of poor production quality and increase the production rate. The series was named with "E" followed by the weight classification of the design which would also indicate its role. E-5, for example, would be a vehicle between 5-10 tons and would be the basis of new light tanks. The series followed with the E-10 (tank destroyer), E-25, E-50 (medium tanks), E-75 (heavy tank), and the super-heavy E-100. Aside from standardization in parts such as the wheel (which was the Tiger II's design), the E-series do not provide much other improvement to existing armor designs, an example is that the E-50 and E-75 series are essentially a redesigned Panther and Tiger II respectively.

E-100

Of the designs, the E-100 was the most radical in terms of design. The E-100 was proposed to be the basis of heavy artillery, anti-aircraft, tank, and tank destroyer on the battlefield. The design concept began alongside the super-heavy Maus in June 1943 and was intended that the design would use components from the Tiger II and the Maus turret. In March 1944, Adlerwerke submitted the blueprint of the design, which would use the Maus turret and parts from the Tiger II, namely the turning mechanism and transmission. The design proposed the usage of a 700 hp Maybach HL230 used in nearly every German heavy tanks or a newer 1200 hp Maybach engine. Difference in the design from the Tiger II basis was a 90 cm diameter road wheel and spring suspension rather than torsion-bars. The turret was to be a new design different from the Maus, in that it is simpler and lighter.

However ambitious the project was, Hitler ordered in July 1944 that work on the super heavy tanks be cancelled. However, the E-100 was still developed with low priority, only three Adler workers were reported to have been working on the prototype after the order. The prototype was never completed and in April 1945, the American 751st Field Artillery Battalion captured the prototype, of which was simply the hull with the roof barely completed. The prototype was sent to Britain by the British Army for evaluation before being scrapped.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Obtainable events

  • The E-100 was first available during the "Teutonic Giants" tournament from the Thunder League. Lasting through four different tournaments from a time span of January to March 2016, the top 150 players in the first two tournaments and the top 200 of the latter two received the E-100.
  • The E-100 was available to be obtained in War Thunder's 5th Anniversary tournaments. To earn it, a player must be in the top 8 in the 1 vs 1 Victory Tournaments or 5 vs 5 Victory Tournaments.

Read also

[Devblog] Pz.Kpfw. E-100 (with developers answers)

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Germany heavy tanks
Henschel  Pz.Kpfw. VI Tiger Ausf. H1 · Pz.Kpfw. VI Tiger Ausf. E · ␠Tiger · Pz.Kpfw. VI Ausf. B (P) · Pz.Kpfw. VI Ausf. B (H)
  Pz.Kpfw. VI Ausf. B (H) mit Simmering Sla.16 · Pz.Kpfw. VI Ausf. B mit 10.5cm KwK L/68
Porsche  VK 45.01 (P) · Panzerbefehlswagen VI (P) · Pz.Kpfw. VIII Maus
Krupp  Pz.Kpfw. E-100
Trophies  ▀Infanterie-Pz.Kpfw. Mk IV (e) Churchill · ▀KV-IB · ▀Pz.Kpfw. KV-IB 756(r) · ▀KV-II 754(r)