Difference between revisions of "B1 bis"

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{{Specs-Card|code=fr_b1_bis}}
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{{About
 
{{About
 
|about=French heavy tank '''{{PAGENAME}}'''
 
|about=French heavy tank '''{{PAGENAME}}'''
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== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
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{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
In order to effectively use this tank's armour, there is a few things to consider. First of all, there ''a lot'' of shot traps, the main ones being the turret ring and the hull gun mount, in order to minimize your enemies' chance to hit these weak spots, stay away from them. Second, even if your armour is ''very strong'' for the BR, do not completely rely on it by sitting around in an open field: you will eventually get hit where it hurts. The third thing to consider is your small and thick turret: hide that big clumsy hull behind a hill and pop out only your hard "head", take a shot, fall back, reload, repeat. If something goes wrong (i.e. getting shot in the turret ring), there is usually enough men left to take the job left by their dead "camarade". Do not bother getting spotted: it is your job to stay in the enemies' sights while your lighter teammates do what they ought to. In some situations, it can even be used as a breakthrough tank, rely on your own experience to guess when it is time to do so.
 
In order to effectively use this tank's armour, there is a few things to consider. First of all, there ''a lot'' of shot traps, the main ones being the turret ring and the hull gun mount, in order to minimize your enemies' chance to hit these weak spots, stay away from them. Second, even if your armour is ''very strong'' for the BR, do not completely rely on it by sitting around in an open field: you will eventually get hit where it hurts. The third thing to consider is your small and thick turret: hide that big clumsy hull behind a hill and pop out only your hard "head", take a shot, fall back, reload, repeat. If something goes wrong (i.e. getting shot in the turret ring), there is usually enough men left to take the job left by their dead "camarade". Do not bother getting spotted: it is your job to stay in the enemies' sights while your lighter teammates do what they ought to. In some situations, it can even be used as a breakthrough tank, rely on your own experience to guess when it is time to do so.
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=== Mobility ===
 
=== Mobility ===
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{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
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This tank's mobility won't allow you to position fast enough. Taking time is the only way to get where you want safely. Since this tank is pretty long and narrow, do not engage in cramped spaces since you will not be allowed to manoeuvre as you wish. Your reverse speed won't allow you to retreat if things get bad around you, stay behind the frontlines, making good use of your armour.
 
This tank's mobility won't allow you to position fast enough. Taking time is the only way to get where you want safely. Since this tank is pretty long and narrow, do not engage in cramped spaces since you will not be allowed to manoeuvre as you wish. Your reverse speed won't allow you to retreat if things get bad around you, stay behind the frontlines, making good use of your armour.
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 +
=== Modifications and economy ===
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{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
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{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
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{{Specs-Tank-Weapon|1}}
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{{Specs-Tank-Weapon|2}}
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|SA35 L/32 (47 mm)}}
 
{{main|SA35 L/32 (47 mm)}}
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=== Machine guns ===
 
=== Machine guns ===
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{{Specs-Tank-Weapon|3}}
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|MAC 31 (7.5 mm)}}
 
{{main|MAC 31 (7.5 mm)}}

Revision as of 09:23, 28 December 2020

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
B1 bis
fr_b1_bis.png
GarageImage B1 bis.jpg
B1 bis
AB RB SB
2.3 2.3 2.3
Class:
Research:7 900 Specs-Card-Exp.png
Purchase:10 000 Specs-Card-Lion.png
Show in game
This page is about the French heavy tank B1 bis. For the premium version, see B1 ter.

Description

GarageImage B1 bis.jpg


The Char de bataille B1 bis (Battle tank B1 "repeated") is a rank II French heavy tank with a battle rating of 2.3 (AB/RB/SB). It was introduced in Update 1.75 "La Résistance". With arguably the best armour at its BR, this tank is a beast in long-range engagements since it is hard to penetrate at distances. While not having the best armament, it should do the job taking care of these dangerous early SPGs and light tanks. The "bis" suffix is a French way of marking an improved version.

General info

Survivability and armour

Armourfront / side / back
Hull60 / 55 / 50
Turret56 / 56 / 56
Crew4 people
Visibility106 %

In order to effectively use this tank's armour, there is a few things to consider. First of all, there a lot of shot traps, the main ones being the turret ring and the hull gun mount, in order to minimize your enemies' chance to hit these weak spots, stay away from them. Second, even if your armour is very strong for the BR, do not completely rely on it by sitting around in an open field: you will eventually get hit where it hurts. The third thing to consider is your small and thick turret: hide that big clumsy hull behind a hill and pop out only your hard "head", take a shot, fall back, reload, repeat. If something goes wrong (i.e. getting shot in the turret ring), there is usually enough men left to take the job left by their dead "camarade". Do not bother getting spotted: it is your job to stay in the enemies' sights while your lighter teammates do what they ought to. In some situations, it can even be used as a breakthrough tank, rely on your own experience to guess when it is time to do so.

When fighting the B1 bis, due to the extremely heavy frontal armour, one should try to use mobility to flank the B1. However, if that isn't possible, you'll want to try and hit the "mailslot" of the turret ring. It may be a tricky shot, but there's only ~40 mm of armour there.

Armour type:

  • Rolled homogeneous armour (hull, 47 mm gun mantlet)
  • Cast homogeneous armour (turret, 75 mm gun mantlet)
Armour Front (Slope angle) Sides Rear Roof
Hull 60 mm (7-62°) Front glacis
60 mm (32-48°) Lower glacis
55 mm Center Mass
55 + 55 mm Border
50 mm (1-47°) 25 mm (77-89°)
Turret 56 mm (0-46°) Turret front
56 mm (1-85°) Gun mantlet
56 mm (0-49°) Machine gun cover
56 mm (2-19°) 56 mm (18-19°) 30 mm (62-89°)
Cupola 48 mm (cylindrical) 30 mm (spherical)

Notes:

  • Suspension wheels are 15 mm thick while tracks are 20 mm thick.
  • Lower turret ring armour 40 mm thick, while upper turret ring armour is 25 + 40 mm thick.
  • Belly armour is 20 mm thick.

Mobility

Speedforward / back
AB30 / 4 km/h
RB and SB28 / 4 km/h
Number of gears5 forward
1 back
Weight31.1 t
Engine power
AB586 hp
RB and SB307 hp
Power-to-weight ratio
AB18.8 hp/t
RB and SB9.9 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 30 4 31.1 396 586 12.73 18.84
Realistic 28 4 272 307 8.75 9.87

This tank's mobility won't allow you to position fast enough. Taking time is the only way to get where you want safely. Since this tank is pretty long and narrow, do not engage in cramped spaces since you will not be allowed to manoeuvre as you wish. Your reverse speed won't allow you to retreat if things get bad around you, stay behind the frontlines, making good use of your armour.

Modifications and economy

Repair costBasic → Reference
AB706 → 873 Sl icon.png
RB700 → 865 Sl icon.png
SB875 → 1 082 Sl icon.png
Total cost of modifications6 880 Rp icon.png
6 750 Sl icon.png
Talisman cost530 Ge icon.png
Crew training3 000 Sl icon.png
Experts10 000 Sl icon.png
Aces115 Ge icon.png
Research Aces160 000 Rp icon.png
Reward for battleAB / RB / SB
30 / 40 / 50 % Sl icon.png
112 / 112 / 112 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
460 Rp icon.png
Cost:
450 Sl icon.png
65 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
390 Rp icon.png
Cost:
380 Sl icon.png
55 Ge icon.png
Mods new tank break.png
Brake System
Research:
390 Rp icon.png
Cost:
380 Sl icon.png
55 Ge icon.png
Mods new tank filter.png
Filters
Research:
580 Rp icon.png
Cost:
560 Sl icon.png
85 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
1 100 Rp icon.png
Cost:
1 100 Sl icon.png
160 Ge icon.png
Mods new tank engine.png
Engine
Research:
1 100 Rp icon.png
Cost:
1 100 Sl icon.png
160 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
460 Rp icon.png
Cost:
450 Sl icon.png
65 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
390 Rp icon.png
Cost:
380 Sl icon.png
55 Ge icon.png
Mods tank reinforcement fr.png
Crew Replenishment
Research:
580 Rp icon.png
Cost:
560 Sl icon.png
85 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
460 Rp icon.png
Cost:
450 Sl icon.png
65 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
390 Rp icon.png
Cost:
380 Sl icon.png
55 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
580 Rp icon.png
Cost:
560 Sl icon.png
85 Ge icon.png

Armaments

Main armament

Ammunition74 rounds
Reloadbasic crew → aces
11.1 → 8.6 s
Vertical guidance-15° / 25°
Horizontal guidance-1° / 1°
Shoulder stabilizer
Reduces the swing of the gun in one plane while moving
Ammunition50 rounds
Reloadbasic crew → aces
5.2 → 4.0 s
Vertical guidance-15° / 18°
Main article: SA35 L/32 (47 mm)

With the same gun as most other Rank 2 French tanks, the B1 bis will never be recognized for having a fearsome armament: penetration rates are even lower than most reserve tanks. The turreted armament is only good at firing light targets such as SPGs and light tanks. Elevation and depression angles are amazing but turret slewing rate is a bit slow: this tank has been designed to be hull-down.

47 mm SA35 L/32 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 50 ±18° ±180° Shoulder 8.1 11.2 13.6 15.0 16.0 5.20 4.60 4.24 4.00
Realistic 6.0 7.0 8.5 9.4 10.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Mle1935 APC 62 59 47 36 27 20
Mle1935 HE HE 4 4 4 4 4 4
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Mle1935 APC 660 1.62 N/A N/A N/A 48° 63° 71°
Mle1935 HE HE 590 1.41 0.4 0.1 143 79° 80° 81°

Ammo racks

Ammo racks of the B1 bis
Full
ammo
1st
rack
empty
2nd
rack
empty
3rd
rack
empty
4th
rack
empty
5th
rack
empty
6th
rack
empty
7th
rack
empty
Visual
discrepancy
50 39 (+11) 27 (+23) 25 (+25) 23 (+27) 21 (+29) 11 (+39) (+49) No

Note:

  • As they are modeled by sets of 2 to 4, shells disappear from the rack only after you've fired all shells in the set.


Additional armament

Main article: SA35 L/17 (75 mm)

The hull-mounted gun should only be used as a close range defence device, as it has poor penetration rates and high drop. Exposing your hull-mounted gun for long range engagements not only makes you vulnerable, it is also mostly ineffective.

75 mm SA35 L/17 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 74 -20°/+25° ±1° N/A 3.2 4.5 5.4 6.0 6.4 14.9 13.1 12.1 11.4
Realistic 2.4 2.8 3.4 3.8 4.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Mle1910M APHE 64 62 55 47 41 35
Mle1915 HE 11 11 11 11 11 11
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Mle1910M APHE 500 6.4 1.2 14 90 47° 60° 65°
Mle1915 HE 500 5.55 0.4 0.1 740 79° 80° 81°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
8th
rack empty
9th
rack empty
10th
rack empty
11th
rack empty
12th
rack empty
13th
rack empty
14th
rack empty
15th
rack empty
Visual
discrepancy
74 68 (+6) 64 (+10) 62 (+12) 60 (+14) 56 (+18) 53 (+21) 38 (+36) 36 (+38) 25 (+49) 23 (+51) 21 (+53) 14 (+60) (+65) (+71) (+73) No
Ammo racks of the B1 bis

Note:

  • As they are modeled by sets of 2 to 4, shells disappear from the rack only after you've fired all shells in the set.


Machine guns

Ammunition5 100 rounds
Belt capacity150 rounds
Reloadbasic crew → aces
6.5 → 5.0 s
Fire rate551 shots/min
Main article: MAC 31 (7.5 mm)
7.5 mm MAC 31
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 5,100 (150) 1,350 N/A N/A

The small calibre of the MAC 31 machine gun makes it largely ineffective against all armoured vehicles but the ones with an open compartment. It still can be used to ping targets as a rangefinding help or to mow down minor obstacles blocking your line of sight.

Usage in battles

The Char B1, upon playing it for the first time will be slow in both acceleration, max speed and turret rotation speed. The hull gun takes more work to aim than that of the turret because of the limited firing arc it has. In order to aim it to any reasonable extent, the entire tank must be turned. However, careful use of it will reward a skilled tanker with devastating firepower compared to other Tier I tanks, with its high penetration and explosive filler. The best way to play the B1 bis is to hold down a position, preferably hull down (as its turret is thick and small, it will ricochet most shots it will take). Playing the B1 bis well, there is only 3 ways to get killed:

  • Being outflanked by a light tank
  • The enemy has been lucky enough to get a shot through a shot trap
  • Meeting a dangerous gun

Enemies worth noting:

  • M3 / M5 Stuart: as previously mentioned, light tanks can be a dangerous threat to the clumsy B1. The Stuarts have good acceleration, great top speed regardless of the terrain, and fast hull traverse, allowing them to sneak up or charge at a B1 without getting hit. When they are close, their 37mm cannons can easily penetrate your hull cannon mount, turret sides and hull sides, and their fast reload can knock out your crews one by one. To counter them, angle your hull for about 45 degrees, this way their small caliber shells tend to ricochet and will have a hard time to penetrate you. If they circle you, turn your hull and reverse at the same time to avoid them flanking, and if possible gain some separation. Target their hull, as their frontal turret is mostly covered by a curved gun mantlet which can cause non-penetrations.

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive
II Suspension Brake System FPE Adjustment of Fire
III Filters Crew Replenishment Elevation Mechanism
IV Transmission Engine

Pros and cons

Pros:

  • Overall good armour
    • Very heavy frontal armour for its rank
    • Strong turret from the front
    • Good at sidescraping (thick sides)
    • Nearly impenetrable hull when angled
    • Armour is quite thick and curvy at the driver's port area
    • The MAC 31's large drum can sometimes absorb shell fragments or smaller shells
  • Decent firepower
    • One of the best in-game depression (-18°, turret gun)
    • Has 2 main armaments
    • A rare feature on French tanks: it has APHE ammunition
    • MAC 31 coaxial MG
    • Turret gun has a shoulder stabiliser, which makes stop-and-shoot tactics effective

Cons:

  • Armour has many shot traps, easing the task of killing it
    • Fuel tank behind the grille lights up very often when penetrated
    • Large turret ring is weak (25-40 mm poorly sloped)
    • Hull gun mount is a weak spot and can be penetrated by most guns of the tier
    • Crew is cramped
    • Turret rear is only 38 mm thick
    • Has a tall and "thin" cupola
    • Literally has an hallway full of ammo in the back
  • Guns feel lacking
    • Lacking penetration from both of its guns
    • Abysmal traverse on 75 mm gun (~1° left to right)
    • Slow reload on the 75mm
    • Only stock ammo choices
    • APHE shell won't detonate when shooting at light targets (25 mm or less armour)
    • Hull gun is hard to master (not beginner-friendly)
  • Mobility is subpar
    • Not very mobile due to weight
    • Slow hull turning rate
    • Reverse speed is low (-3km/h)

History

Intended originally as a heavy infantry-support tank, the first prototype of the Char B dates back to January, 1929. Testing and altered design requirements led to the Char B1, which entered army service in late 1935. In total 35 of this earlier model had been built, but by the onset of war had been replaced in service. The successor B1 bis had heavier armor, a bigger engine, and a more powerful gun in a new turret (same as the Somua S35). Sophisticated and powerful for its time, it suffered from the one-man turret, poor communications, slow speed, a small operational radius, and difficulties in achieving mass production. The driver aimed and fired the bow-mounted howitzer and MG, which due to a lack of lateral traverse, had to be aimed by turning the tank. The complex steering system that enabled this, through a hydrostatically controlled auxiliary differential, proved particularly prone to breakdowns.

In May 1940, 243 B1 bis were deployed in combat units, out of 368 built. They formed the main striking force of France's four armoured divisions, with two battalions in each division, as well as five other independent tank companies (10 tanks per company).

In the 1940 Battle for France, only the German 88 mm guns could reliably defeat the B1 bis. Most were lost due to breakdown or fuel shortage.

161 B1 bis were captured by Germany, who replaced the 75mm with a flamethrower in 60 of them, which served in France, Holland (including at Arnhem), the Balkans and Crimea. Another 16 were converted to self-propelled 105mm howitzers. The Free French 13th Dragoons employed a squadron of 17 recaptured B1 bis in combat in 1945.

Media

Skins
Videos

See also

Vehicles equipped with the same chassis
Vehicles equipped with the same 47 mm gun
Other vehicles of similar configuration and role

External links


France heavy tanks
B1  B1 bis · B1 ter
2C  2C · 2C bis
ARL-44  ARL-44 (ACL-1)
AMX-50  Somua SM · AMX-50 Surbaissé · AMX-50 Surblindé
USA  ▄M4A3E2