USS Candid

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Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
us_admirable_class.png
GarageImage USS Candid.jpg
ArtImage USS Candid.png
USS Candid
Research:89 000 Specs-Card-Exp.png
Purchase:300 000 Specs-Card-Lion.png
Show in game

Description

The USS Candid was a minesweeper of the Admirable class built by the US Navy during World War II, in service between 1943 and 1945. The USS Candid was sent in 1944 to Alaska, to help in convoy escorts and to sweep mines in the area. She also supported the US Army in the Kuril islands and other areas on the north of Japan. The USS Candid also served in the Marshall Islands and the Mariana Islands providing escort services. As part of a secret program, she was transferred to the Soviet Union in 1945 under the designation T-283 and served up until 1958. While the US required the return of most ships sent to the Soviet Union, the USS Candid was never returned and stayed with the USSR until it was removed from Soviet naval registers in 1958. Its fate is still uncertain.

It was introduced in Update "Red Skies". The USS Candid works as a gun boat, being relatively large compared to other coastal ships of its rank like the US PT boats. The armour is nothing special, and it has a relatively small crew of 95 sailors, a hit by an enemy plane with a small 500 kg bomb could be enough to destroy the ship, and it is also very vulnerable to cannon fire from aircraft and other boats even without AP belts. However, it is very capable of dealing with other coastal ships, thanks to its powerful armament, a 3 inch Mk 10 cannon, two 40 mm Bofors L/60 cannons, and four 20 mm/70 Oerlikon Mk.II autocannon that are a big threat to enemy aircraft and smaller vessels. The USS Candid works very good defending capture points from smaller but more agile boats, and protecting destroyers and larger ships from aircraft and torpedo boats.

General info

Survivability and armour

Armourfront / side / back
Hull16 mm (steel)
Superstructure4 mm (steel)
Number of section4
Displacement877 t
Crew95 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB38 / 19 km/h
RB28 / 14 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 38 19
RB/SB Stock ___ ___
Upgraded 28 14

Modifications and economy

Repair costBasic → Reference
AB3 175 → 3 990 Sl icon.png
RB4 074 → 5 121 Sl icon.png
Total cost of modifications90 200 Rp icon.png
155 200 Sl icon.png
Talisman cost1 700 Ge icon.png
Crew training87 000 Sl icon.png
Experts300 000 Sl icon.png
Aces1 100 Ge icon.png
Research Aces520 000 Rp icon.png
Reward for battleAB / RB / SB
120 / 190 / 100 % Sl icon.png
172 / 172 / 172 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
3 600 Rp icon.png
Cost:
6 200 Sl icon.png
180 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
3 400 Rp icon.png
Cost:
5 800 Sl icon.png
170 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
5 600 Rp icon.png
Cost:
9 600 Sl icon.png
280 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
9 800 Rp icon.png
Cost:
17 000 Sl icon.png
500 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
3 600 Rp icon.png
Cost:
6 200 Sl icon.png
180 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
3 400 Rp icon.png
Cost:
5 800 Sl icon.png
170 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
3 400 Rp icon.png
Cost:
5 800 Sl icon.png
170 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
9 800 Rp icon.png
Cost:
17 000 Sl icon.png
500 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
3 600 Rp icon.png
Cost:
6 200 Sl icon.png
180 Ge icon.png
Mods ammo.png
40 mm HE clips
Research:
3 600 Rp icon.png
Cost:
6 200 Sl icon.png
180 Ge icon.png
Mods apcbc tank.png
76 mm AP
Research:
3 600 Rp icon.png
Cost:
6 200 Sl icon.png
180 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
3 400 Rp icon.png
Cost:
5 800 Sl icon.png
170 Ge icon.png
Mods ammo.png
40 mm AP clips
Research:
3 400 Rp icon.png
Cost:
5 800 Sl icon.png
170 Ge icon.png
Mods he frag proxi fuze ship.png
76 mm HE-RF
Research:
3 400 Rp icon.png
Cost:
5 800 Sl icon.png
170 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
5 600 Rp icon.png
Cost:
9 600 Sl icon.png
280 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
5 600 Rp icon.png
Cost:
9 600 Sl icon.png
280 Ge icon.png
Mods depth charge.png
Depth Charges
Research:
5 600 Rp icon.png
Cost:
9 600 Sl icon.png
280 Ge icon.png
Mod arrow 0.png
Mods ship mortar.png
Bomb mortar
Research:
9 800 Rp icon.png
Cost:
17 000 Sl icon.png
500 Ge icon.png

Armament

Primary armament

Turret3-inch Mark 10 cannon
Ammunition400 rounds
Vertical guidance-10° / 85°

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
100 m 1,000 m 2,000 m 3,000 m 4,000 m 5,000 m
HC Mk.27 HE 8 8 8 8 8 8
AP Mk.29 APCBC 111 90 71 56 44 36
AA Mk.31 HE-VT 7 7 7 7 7 7
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HC Mk.27 HE 823 5.9 0 0.1 500 79° 80° 81°
AP Mk.29 APCBC 823 5.9 0.01 4 133.28 48° 63° 71°
Proximity-fused shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Arming
distance (m)
Trigger
radius (m)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
AA Mk.31 HE-VT 823 5.85 0 0.1 548 15 352.8 79° 80° 81°

Secondary armament

2 х Turret40 mm Bofors L/60 Mark 3 gun
Ammunition2000 rounds
Belt capacity4 rounds
Fire rate160 shots/min

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

  • Universal: AP-T · HEFI-T
  • 40 mm HE clips: HEFI-T · HEFI-T · HEFI-T · AP-T
  • 40 mm AP clips: AP-T · AP-T · AP-T · HEFI-T

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HEFI-T 3 3 3 3 3 3
AP-T 81 78 68 58 49 41
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HEFI-T 874 0.9 0 0.1 67.13 79° 80° 81°
AP-T 874 0.89 - - - 47° 60° 65°

Anti-aircraft armament

4 х Turret20 mm/70 Oerlikon Mk.II autocannon
Ammunition1800 rounds
Belt capacity60 rounds
Fire rate450 shots/min

An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.

Additional armament

Setup 120 x Mk.6 depth charge
Setup 224 x Mk.10 "Hedgehog" mortar
2 x Mk.6 mortar depth charge
Setup 324 x Mk.10 "Hedgehog" mortar
2 x Mk.6 mortar depth charge
20 x Mk.6 depth charge

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Willamette Iron and Steel Works
Mine Sweeper (AM) 
Admirable-class  USS Candid

USA boats
Motor torpedo boats  PT-3 · PT-6 · PT-20 · PT-71 · PT-103 · PT-109 · PT-174
  PT-200 · PT-314 · Thunderbolt (PT-556) · PT-565 · PT-658 · PT-810 · PT-811 · PT-812
Motor gun boats  Kim Qui · LCS(L)(3) · PT-59 · PTF-7 · USS Candid · USS Asheville · USS Douglas · USS Flagstaff · USS Tucumcari · USS Cyclone
Armoured gun boats  LCM(6) Zippo