Difference between revisions of "Z25"
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{{Specs-Fleet-Armour}} | {{Specs-Fleet-Armour}} | ||
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --> | <!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --> | ||
− | The Type 1936A offers very little additional protection except the basic hull with | + | The Type 1936A offers very little additional protection except the basic hull with 16 mm of steel armour and a superstructure with 8 mm of steel armour. The gunshields on the single 15 cm mounts are 12.7 mm thick and the gunshields on the 20 mm Flakvierlings measure 8 mm of armour, therefore only offering protection from small caliber machine gun fire. |
The only significantly armoured part of the ship is the twin 15 cm turret on the front, with around 30 mm of armour frontally and 20 mm on the sides, offering enough protection to resist some early destroyer rounds, thus making it last longer in bow-in engagements. | The only significantly armoured part of the ship is the twin 15 cm turret on the front, with around 30 mm of armour frontally and 20 mm on the sides, offering enough protection to resist some early destroyer rounds, thus making it last longer in bow-in engagements. | ||
− | Having no additional armour means most cannon, autocannon and even machine gun equipped ships can punch through its hull, meaning this destroyer isn't any more survivable than its predecessors in terms of | + | Having no additional armour means most cannon, autocannon and even machine gun equipped ships can punch through its hull, meaning this destroyer isn't any more survivable than its predecessors in terms of armour. |
A small difference however, is the slightly larger crew complement with 343 men, even surpassing the complement of the [[Type 1936]] with 323 crew, and making this the 3rd highest destroyer crew count after the [[Sumner (DD-692)]] and the [[Leningrad (leader)]]. | A small difference however, is the slightly larger crew complement with 343 men, even surpassing the complement of the [[Type 1936]] with 323 crew, and making this the 3rd highest destroyer crew count after the [[Sumner (DD-692)]] and the [[Leningrad (leader)]]. | ||
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=== Mobility === | === Mobility === | ||
{{Specs-Fleet-Mobility}} | {{Specs-Fleet-Mobility}} | ||
+ | <!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --> | ||
+ | |||
{{NavalMobility}} | {{NavalMobility}} | ||
− | + | ||
− | Due to one of the | + | Due to one of the 15 cm gun were being replaced by AA mounts, the Type 1936A is slightly faster than the tech tree counterpart, the [[Type 1936A (Mob)]], and more comparable to [[Type 1936|Type 1936 (1941)]]. |
=== Modifications and economy === | === Modifications and economy === | ||
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The second shell type, a semi-armour piercing capped shell has good penetration, a TNT equivalent of 3.32 kg and a muzzle velocity of around 960 m/s, making this one of the fastest destroyer shells in the game. Furthermore, this is the only destroyer shell able to reliably threaten a large portion of cruisers at ranges of around 5,000 meters. An accurate player will be able to ammorack most early interwar cruisers, or at least cripple them severely. | The second shell type, a semi-armour piercing capped shell has good penetration, a TNT equivalent of 3.32 kg and a muzzle velocity of around 960 m/s, making this one of the fastest destroyer shells in the game. Furthermore, this is the only destroyer shell able to reliably threaten a large portion of cruisers at ranges of around 5,000 meters. An accurate player will be able to ammorack most early interwar cruisers, or at least cripple them severely. | ||
− | The last shell, an | + | The last shell, an explosive round with time fuse, can be used against aircraft if aimed carefully. |
+ | |||
=== Secondary armament === | === Secondary armament === | ||
{{Specs-Fleet-Secondary}} | {{Specs-Fleet-Secondary}} | ||
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{{main|3.7 cm FlaK-Lafette C/36 (37 mm)}} | {{main|3.7 cm FlaK-Lafette C/36 (37 mm)}} | ||
− | The Type 1936A | + | The Type 1936A sacrifices one of the 15 cm cannon for extra aerial protection. Other than two twin 3.7 cm FlaK from the [[Type 1936A (Mob)]] that are placed at the place where the first single 15 cm turret were located, it also featured six single 3.7 cm FlaK mounts, four placed around the ship's second funnel and two on the aforementioned former turret mount. These have a fire rate of 30 round per minute and provide anti-ship capabilities against smaller patrol vessels with HE and AP, as well as good anti-air capabilities against low-ceiling planes. |
=== Anti-aircraft armament === | === Anti-aircraft armament === | ||
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{{main|2 cm/65 C/38 (20 mm)|2 cm/65 Flakvierling 38 (20 mm)|2 cm/65 Flakzwilling 38 (20 mm)}} | {{main|2 cm/65 C/38 (20 mm)|2 cm/65 Flakvierling 38 (20 mm)|2 cm/65 Flakzwilling 38 (20 mm)}} | ||
− | In addition to the | + | In addition to the 37 mm guns, the Type 1936A also featured four extra 20 mm emplacements (sixteen in total) in the form of dual 2 cm FlaK mounts. All four of which were located the front. The two quadmounts located front of the bridge and between the (former) second and third main gun placement. This gives the Type 1936A an impressive anti-air capabilities for close range encounters, although for longer ranges, this caliber is insufficient. |
In addition to this, the Type 1936A also featured a single 2 cm/65 C/38 autocannon mount directly at the front of the first main turret, this gun is nearly identical to that of the 20 cm FlaK. | In addition to this, the Type 1936A also featured a single 2 cm/65 C/38 autocannon mount directly at the front of the first main turret, this gun is nearly identical to that of the 20 cm FlaK. |
Revision as of 14:19, 11 March 2021
Contents
Description
The Type 1936A, Z25, 1945 is a premium gift rank III German destroyer with a battle rating of 4.3 (AB/RB/SB). It was introduced during Update "Hot Tracks" as a reward for Battle Pass: Season II, "Steel Centurion".
General info
Survivability and armour
The Type 1936A offers very little additional protection except the basic hull with 16 mm of steel armour and a superstructure with 8 mm of steel armour. The gunshields on the single 15 cm mounts are 12.7 mm thick and the gunshields on the 20 mm Flakvierlings measure 8 mm of armour, therefore only offering protection from small caliber machine gun fire.
The only significantly armoured part of the ship is the twin 15 cm turret on the front, with around 30 mm of armour frontally and 20 mm on the sides, offering enough protection to resist some early destroyer rounds, thus making it last longer in bow-in engagements.
Having no additional armour means most cannon, autocannon and even machine gun equipped ships can punch through its hull, meaning this destroyer isn't any more survivable than its predecessors in terms of armour.
A small difference however, is the slightly larger crew complement with 343 men, even surpassing the complement of the Type 1936 with 323 crew, and making this the 3rd highest destroyer crew count after the Sumner (DD-692) and the Leningrad (leader).
Mobility
Mobility Characteristics | |||
---|---|---|---|
Game Mode | Upgrade Status | Maximum Speed (km/h) | |
Forward | Reverse | ||
AB | |||
Upgraded | 87 | 35 | |
RB/SB | |||
Upgraded | 71 | 29 |
Due to one of the 15 cm gun were being replaced by AA mounts, the Type 1936A is slightly faster than the tech tree counterpart, the Type 1936A (Mob), and more comparable to Type 1936 (1941).
Modifications and economy
Armament
Primary armament
The main armament of the Type 1936A comes in the form of 4 powerful 15 cm/48 KC/36 cannons, in 2 single mounts aft and one twin mount at the front. The large calibre of these cruiser guns result in a rather slow reload of 7.5 seconds and therefore a maximum of 8 rounds per minute. This however is compensated by the large amount of explosive filler and shrapnel the shells release on impact, as well as the noticeably better muzzle velocity retention, giving a much easier time aiming at longer ranges.
The turret traverse of a mere 10°/sec for the single mounts, and 7°/sec for the twin mount encourages a more careful approach to targets at longer range, as a quick turn with the guns at close range is simply not possible.
The HE shell has a TNT equivalent of around 3.91 kg and a muzzle velocity of around 835 m/s, making it a great choice for medium ranges against destroyers of any kind.
The second shell type, a semi-armour piercing capped shell has good penetration, a TNT equivalent of 3.32 kg and a muzzle velocity of around 960 m/s, making this one of the fastest destroyer shells in the game. Furthermore, this is the only destroyer shell able to reliably threaten a large portion of cruisers at ranges of around 5,000 meters. An accurate player will be able to ammorack most early interwar cruisers, or at least cripple them severely. The last shell, an explosive round with time fuse, can be used against aircraft if aimed carefully.
Secondary armament
The Type 1936A sacrifices one of the 15 cm cannon for extra aerial protection. Other than two twin 3.7 cm FlaK from the Type 1936A (Mob) that are placed at the place where the first single 15 cm turret were located, it also featured six single 3.7 cm FlaK mounts, four placed around the ship's second funnel and two on the aforementioned former turret mount. These have a fire rate of 30 round per minute and provide anti-ship capabilities against smaller patrol vessels with HE and AP, as well as good anti-air capabilities against low-ceiling planes.
Anti-aircraft armament
In addition to the 37 mm guns, the Type 1936A also featured four extra 20 mm emplacements (sixteen in total) in the form of dual 2 cm FlaK mounts. All four of which were located the front. The two quadmounts located front of the bridge and between the (former) second and third main gun placement. This gives the Type 1936A an impressive anti-air capabilities for close range encounters, although for longer ranges, this caliber is insufficient.
In addition to this, the Type 1936A also featured a single 2 cm/65 C/38 autocannon mount directly at the front of the first main turret, this gun is nearly identical to that of the 20 cm FlaK.
Additional armament
Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.
Usage in battles
Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
Cons:
History
Devblog
The Z25 destroyer of the Type 1936A class was laid down at the beginning of 1939 and launched a year later, soon joining the 8th destroyer flotilla along with other ships of the 1936A series. The destroyer began combat operations as part of the German Baltenflotte to protect Swedish ports from the hypothetical possibility of break through by ships of the Soviet Baltic Fleet from the besieged Leningrad. Shortly thereafter, the Z25 was active in hunting for Arctic convoys in the Barents and White Seas, where it converged with Soviet and British ships. In February 1942, she took part in the famous Operation Cerberus - a daring dash from France to Germany of two German battleships and a cruiser under the cover of a destroyer group along the channel between France and England. Under constant raids by British aircraft and destroyer attacks, the Z25 not only survived, but was not significantly damaged at all. After this brilliant operation, the destroyer returned North to intercept Allied Arctic convoys. After discovering problems with the power plant, the Z25 went to Germany for repairs. From the beginning of 1944 and until the end of the war, she continued to serve in the Baltic Sea, taking part in both combat and evacuation operations.
At the end of April 1945, the destroyer Z25 was decommissioned from service and after the war was transferred to France, where it received the name "Hoche". Here she served for more than 10 years and even underwent a major modernization, but by 1957 the exploitation of the German veteran was recognized as economically unprofitable and the ship was decommissioned soon after. The destroyer was finally scrapped in 1961.
Media
See also
Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the ship;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Germany destroyers | |
---|---|
Torpedo boats | |
Type 1924 | Jaguar · Leopard · Luchs |
Type 1939 | T22 · T31 |
Destoyers | |
Type 1934A | Z12 Erich Giese · Z15 Erich Steinbrinck |
Type 1936 | Z20 Karl Galster · Z22 Anton Schmitt |
Type 1936A | Z25 · Z32 |
Type 1936B | Z43 |
Type 1936C | Z46 · Z47 |
Germany premium ships | |
---|---|
Motor torpedo boats | LS 4 Esau · KM-5 · S-204 Lang · S-701 |
Minelayers | VS-8 |
Sub-chasers | M-802 |
Frigates | Lübeck |
Destroyers | Jaguar · Luchs · T31 · Z20 Karl Galster · Z25 · Z47 |
Light cruisers | Karlsruhe |
Heavy cruisers | Prinz Eugen |
Battleships | SMS Nassau |