Difference between revisions of "S-100"

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(Special armament)
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{{Specs-Card|code=germ_s_100_class}}
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{{Specs-Card
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|code=germ_s_100_class
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
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== Description ==
 
== Description ==
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== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
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{{Specs-Fleet-Armour}}
 
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the "Use in battle" section.''
 
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the "Use in battle" section.''
  
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=== Mobility ===
 
=== Mobility ===
 +
{{Specs-Fleet-Mobility}}
 
''Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''
 
''Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''
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 +
=== Modifications and economy ===
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{{Specs-Economy}}
  
 
== Armament ==
 
== Armament ==
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{{Specs-Fleet-Armaments}}
 
=== Primary armament ===
 
=== Primary armament ===
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{{Specs-Fleet-Primary}}
 
<!--''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>.''
 
<!--''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>.''
  
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=== Secondary armament ===
 
=== Secondary armament ===
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{{Specs-Fleet-Secondary}}
 
<!--''Some ships are fitted with weapons of various calibres. Secondary armament is defined by the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.''
 
<!--''Some ships are fitted with weapons of various calibres. Secondary armament is defined by the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.''
  
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=== Anti-aircraft armament ===
 
=== Anti-aircraft armament ===
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{{Specs-Fleet-AA}}
 
<!--''An important part of the ship’s armament responsible for air raid defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''
 
<!--''An important part of the ship’s armament responsible for air raid defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''
  
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=== Special armament ===
 
=== Special armament ===
 +
{{Specs-Fleet-Special}}
 
{{main|EMF mine}}
 
{{main|EMF mine}}
  
 
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.''
 
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.''
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 +
=== Additional armament ===
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{{Specs-Fleet-Additional}}
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''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.''
 +
 +
''If there is no additional armament, remove this section.''
  
 
== Usage in battles ==
 
== Usage in battles ==

Revision as of 12:03, 29 December 2020

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
S-100
germ_s_100_class.png
GarageImage S-100.jpg
S-100
Research:11 000 Specs-Card-Exp.png
Purchase:22 000 Specs-Card-Lion.png
Show in game

Description

GarageImage S-100.jpg


The S-100-class, S-100 is a rank II German motor torpedo boat with a battle rating of 2.3 (AB/RB/SB). It was introduced in Update 1.79 "Project X" as part of the fleet closed beta test.

General info

Survivability and armour

Armourfront / side / back
Hull40 mm (wood)
Superstructure4 mm (steel)
Number of section3
Displacement117 t
Crew21 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the "Use in battle" section.

If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armour.

The S-100, like most low tier ships, has limited armour protection. The bridge is protected by 12 mm of hardened armour and the two rear turrets are similarly defended. None of the other components of the ship, such as the engines and fuel tanks, are protected.

Mobility

Speedforward / back
AB109 / 33 km/h
RB78 / 24 km/h

Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.

Modifications and economy

Repair costBasic → Reference
AB659 → 838 Sl icon.png
RB891 → 1 134 Sl icon.png
Total cost of modifications10 440 Rp icon.png
13 820 Sl icon.png
Talisman cost750 Ge icon.png
Crew training6 300 Sl icon.png
Experts22 000 Sl icon.png
Aces250 Ge icon.png
Research Aces220 000 Rp icon.png
Reward for battleAB / RB / SB
60 / 90 / 100 % Sl icon.png
124 / 124 / 124 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
420 Rp icon.png
Cost:
560 Sl icon.png
90 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
390 Rp icon.png
Cost:
520 Sl icon.png
80 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
1 300 Rp icon.png
Cost:
1 700 Sl icon.png
270 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
680 Rp icon.png
Cost:
900 Sl icon.png
140 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
420 Rp icon.png
Cost:
560 Sl icon.png
90 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
390 Rp icon.png
Cost:
520 Sl icon.png
80 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
390 Rp icon.png
Cost:
520 Sl icon.png
80 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
680 Rp icon.png
Cost:
900 Sl icon.png
140 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
420 Rp icon.png
Cost:
560 Sl icon.png
90 Ge icon.png
Mods tank ammo.png
37 mm HE clips
Research:
420 Rp icon.png
Cost:
560 Sl icon.png
90 Ge icon.png
Mods tank ammo.png
20 mm HET magazines
Research:
420 Rp icon.png
Cost:
560 Sl icon.png
90 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
390 Rp icon.png
Cost:
520 Sl icon.png
80 Ge icon.png
Mods tank ammo.png
37 mm APT clips
Research:
390 Rp icon.png
Cost:
520 Sl icon.png
80 Ge icon.png
Mods tank ammo.png
20 mm APT magazines
Research:
390 Rp icon.png
Cost:
520 Sl icon.png
80 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
1 300 Rp icon.png
Cost:
1 700 Sl icon.png
270 Ge icon.png
Mods ship art support.png
Artillery Support
Research:
680 Rp icon.png
Cost:
900 Sl icon.png
140 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
680 Rp icon.png
Cost:
900 Sl icon.png
140 Ge icon.png
Mods naval mine.png
Mines
Research:
680 Rp icon.png
Cost:
900 Sl icon.png
140 Ge icon.png

Armament

Primary armament

Turret2 cm/65 C/38 automatic cannon
Ammunition2000 rounds
Belt capacity40 rounds
Fire rate480 shots/min
Vertical guidance-5° / 60°
Turret2 x 2 cm/65 Flakzwilling 38 automatic cannon
Ammunition4000 rounds
Belt capacity40 rounds
Fire rate501 shots/min
Vertical guidance-5° / 60°
  • 2 x 20 mm Flakzwilling MG C/38 cannon (1200 rpg = 2400 total)
  • 20 mm MG C/38 cannon (Ammo: 1200)

Secondary armament

Turret3.7 cm FlaK-Lafette C/36 mounting
Ammunition2000 rounds
Belt capacity5 rounds
Fire rate250 shots/min
  • 37 mm FlaK-Lafette C/36 cannon (Ammo: 1000)

Anti-aircraft armament

2 х Turret7.92 mm MG15 machine gun
Ammunition1500 rounds
Belt capacity75 rounds
Fire rate1000 shots/min
Main article: MG 34 (7.92 mm)
  • 2 x 7.92 mm MG 34 machine gun (1500 rpg = 3000 total)

One machine gun is mounted on either side of the bridge. Because of this, they have very limited traverse and are mostly ineffective against aircraft. However, they do have a high rate of fire.

Torpedo armament

Main article: G7a
  • 2 x 533 mm G7a torpedo

The torpedo tubes are fixed to the hull of the ship so torpedoes must be aimed by changing the direction of the vessel. They have a maximum speed of 81 kph.

Special armament

Main article: EMF mine

Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.

Additional armament

Setup 14 x 533 mm G7a torpedo
Setup 24 x EMF moored magnetic mine
Setup 34 x 533 mm G7a torpedo
2 x EMF moored magnetic mine

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.

If there is no additional armament, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Modules

Tier Seakeeping Unsinkability Firepower
I Dry-Docking Tool Set 37 mm HE clips 20 mm HET magazines Anti-Air Armament Targeting
II Rudder Replacement Fire Protection System Smokescreen 37 mm APT clips 20 mm APT magazines Auxiliary Armament Targeting
III Propeller Replacement Primary Armament Targeting
IV Engine Maintenance New Pumps Torpedo Mode Mines Artillery Support

Pros and cons

Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article.

Media

  • In-game graphic showcasing two S-100s on an attack run in a rough seas.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links


Germany boats
Motor torpedo boats  LS 3 · LS 4 Esau · KM-5 · VS-10
  S-38 · S-38b · S-100 · S-147 · S-204 Lang · S-701
  R-301
  V-990
  Jaguar · Hugin · Pfeil
Motor gun boats  R-41 · R-130 · Krischan der Große
Motor torpedo gun boats  Albatros · Bussard · MZ1 · Pr. 206
Minelayers  VS-8