MZ1

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Rank VI Israel | Premium | Golden Eagles
Merkava Mk.2D Pack
germ_mz_1.png
GarageImage MZ1.jpg
MZ1
Research:89 000 Specs-Card-Exp.png
Purchase:300 000 Specs-Card-Lion.png
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Description

The MZ1 is a rank IV German motor torpedo gun boat with a battle rating of 3.0 (AB/RB/SB). It was introduced in Update 1.79 "Project X" as part of the fleet closed beta test.

General info

Survivability and armour

Armourfront / side / back
Hull8 mm (steel)
Superstructure3 mm (steel)
Number of section4
Displacement315 t
Crew52 people

Armour protection on the MZ1 is almost nonexistent. Other than a 15 mm gun shield on the 88 mm guns, the boat does not have any protection even against smaller calibre guns. To make the matter much worse, at its BR, the MZ1 will face several opponents with either high-calibre guns or autocannons, both of which are a great threat to the ship's survival. On the plus side, however. The MZ1 can take a high amount of crew loss by up to 37 when aced thanks to its fairly large crew count of 52 and its huge, spaced profile.

Mobility

Speedforward / back
AB39 / 14 km/h
RB29 / 11 km/h
Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 39 14
RB/SB Stock ___ ___
Upgraded 29 11

Mobility of the MZ1 is mediocre at best and poor at worst. When stock, the boat has a terrible top speed of only 29 km/h (AB) / 23 km/h (RB) and awful traverse speed (even worse than some motor barges). This, combined with its poor protection, makes the stock MZ1 very frustrating to play. After getting a mobility upgrade, the MZ1's top speed is more tolerable and gives more room for evasive manoeuvre.

Modifications and economy

Repair costBasic → Reference
AB3 132 → 3 946 Sl icon.png
RB4 100 → 5 166 Sl icon.png
Total cost of modifications90 300 Rp icon.png
155 400 Sl icon.png
Talisman cost1 700 Ge icon.png
Crew training87 000 Sl icon.png
Experts300 000 Sl icon.png
Aces1 100 Ge icon.png
Research Aces520 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 200 / 100 % Sl icon.png
172 / 172 / 172 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
3 600 Rp icon.png
Cost:
6 200 Sl icon.png
170 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
4 100 Rp icon.png
Cost:
7 000 Sl icon.png
195 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
5 600 Rp icon.png
Cost:
9 600 Sl icon.png
270 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
9 800 Rp icon.png
Cost:
17 000 Sl icon.png
470 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
3 600 Rp icon.png
Cost:
6 200 Sl icon.png
170 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
4 100 Rp icon.png
Cost:
7 000 Sl icon.png
195 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
4 100 Rp icon.png
Cost:
7 000 Sl icon.png
195 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
9 800 Rp icon.png
Cost:
17 000 Sl icon.png
470 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
3 600 Rp icon.png
Cost:
6 200 Sl icon.png
170 Ge icon.png
Mods tank ammo.png
88mm_spgr_br_lh31_navy_hei_ammo_pack
Research:
3 600 Rp icon.png
Cost:
6 200 Sl icon.png
170 Ge icon.png
Mods tank ammo.png
37 mm HE clips
Research:
3 600 Rp icon.png
Cost:
6 200 Sl icon.png
170 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
4 100 Rp icon.png
Cost:
7 000 Sl icon.png
195 Ge icon.png
Mods tank ammo.png
37 mm APT clips
Research:
4 100 Rp icon.png
Cost:
7 000 Sl icon.png
195 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
5 600 Rp icon.png
Cost:
9 600 Sl icon.png
270 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
5 600 Rp icon.png
Cost:
9 600 Sl icon.png
270 Ge icon.png
Mods depth charge.png
Depth Charges
Research:
5 600 Rp icon.png
Cost:
9 600 Sl icon.png
270 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
9 800 Rp icon.png
Cost:
17 000 Sl icon.png
470 Ge icon.png

Armament

Primary armament

2 х Turret8.8 cm/45 S.K.C/35 cannon
Ammunition220 rounds
Vertical guidance-4° / 30°
Main article: S.K.C/35 (88 mm)

The MZ1 is equipped with two 8.8 cm S.K.C/35 cannons placed at the bow and stern. These cannons have a relatively quick reload time of 5 seconds, and are quite deadly against lightly-armoured boats with direct hits. The 88 mm cannons have two types of ammunition which are largely the same, the only differences being the researchable HEF-I shell is capable of dealing more damage via incendiary fillers and has a higher chance of detonating the enemy boat's ammunition racks.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
100 m 1,000 m 2,000 m 3,000 m 4,000 m 5,000 m
Spgr. L/4.5 Lh 31 HE 11 11 11 11 11 11
Spgr. L/4.5 Br. Lh 31 HEF-I 11 11 11 11 11 11
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Spgr. L/4.5 Lh 31 HE 700 9 0 0.1 698 79° 80° 81°
Spgr. L/4.5 Br. Lh 31 HEF-I 700 9 0 0.1 698 79° 80° 81°

Secondary armament

Turret3.7 cm FlaK-Lafette C/36 mounting
Ammunition2000 rounds
Belt capacity5 rounds
Fire rate250 shots/min

Secondary armament consists of a single 3.7 cm FlaK cannon mounted at the bridge. This multipurpose cannon is very useful against most opponents it faces. Due to its high penetration, this cannon is more useful against well-armoured targets such as Soviet armoured boats. The downside is that it cannot fire backwards because the bridge obstructs its line of fire.

  • Universal: AP-T · HEF-I
  • 37 mm HE clips: HEF-I · HEF-I · HEF-I · HEF-I · AP-T
  • 37 mm APT clips: AP-T · AP-T · AP-T · AP-T · HEF-I

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HEF-I 3 3 3 3 3 3
AP-T 67 64 53 42 33 26
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HEF-I 845 0.62 0 0.1 44.03 79° 80° 81°
AP-T 815 0.7 - - - 47° 60° 65°

Anti-aircraft armament

2 х Turret2 x 2 cm/65 Flakzwilling 38 automatic cannon
Ammunition4000 rounds
Belt capacity40 rounds
Fire rate501 shots/min
Turret4 x 2 cm/65 Flakvierling 38 automatic cannon
Ammunition8000 rounds
Belt capacity40 rounds
Fire rate480 shots/min

The MZ1 is equipped with 4 x 2 cm FlaK cannons. These cannons are adequate for fending off incoming aircraft, although it may be more efficient to manually aim the guns yourself instead of leaving it to the AI.

Additional armament

Setup 12 x 533 mm G7a torpedo
Setup 26 x WBD depth charge
Setup 32 x 533 mm G7a torpedo
6 x WBD depth charge

The MZ1 is equipped with two G7a torpedoes launched from the bow. These torpedoes are powerful enough to destroy most targets in a single hit. However, due to the boat's poor mobility, launching torpedoes can be tricky, especially when you're moving around rocks and small islets.

Usage in battles

The MZ1 is best described as a glass cannon, with its slow speed and powerful armaments. The two 88 mm cannon can deal massive damage to anything it hits, however, another effective method to use the ship is to switch to the auxiliary weapon, the 37 mm cannon. The 37 mm has a high rate of fire and can fire hard-hitting shells which will overwhelm both boats and planes. This weapon is the best use on coastal vessels and aircraft, while destroyers are best dealt with using torpedoes.

The MZ1's biggest weakness is its slow speed, compounded with the limited armour. Positioning is key: never advance to a risky area without support. The largest threats to the MZ1 are destroyers which can bombard the vessel and autocannons which can quickly deplete the crew.

Pros and cons

Pros:

  • Fairly powerful armament, both large and small calibres
  • Torpedoes can knock out most targets in one hit

Cons:

  • Poor top speed and mobility
  • Non-existant armour; relies entirely on large crew count for survival
  • Very vulnerable against large-calibre HE shells due to its size and speed
  • Performs poorly when stock

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Videos

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links


H. C. Stülcken Sohn
Multi-Purpose Boats 
Mehrzweckboot (MZ)  MZ1
Frigates 
Köln-class  Köln · Lübeck

Germany boats
Motor torpedo boats  LS 3 · LS 4 Esau · KM-5 · VS-10
  S-38 · S-38b · S-100 · S-147 · S-204 Lang · S-701
  R-301
  V-990
  Jaguar · Hugin · Pfeil
Motor gun boats  R-41 · R-130 · Krischan der Große
Motor torpedo gun boats  Albatros · Bussard · MZ1 · Pr. 206
Minelayers  VS-8