Difference between revisions of "USS Litchfield"

From War Thunder Wiki
Jump to: navigation, search
(Usage in battles)
(Wrote the General Info, Armament, Basic Usage and History sections.)
Line 9: Line 9:
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the "Use in battle" section.''
+
This Clemson has her hull protected by 17mm of steel and her superstructure protected by 10mm. With a crew size of 150, she has a similar crew count to other early destroyers, and is tough to kill if she's top tier in a match, but will die quickly to higher tier ships. The smoke funnels and torpedo tubes are easy to knock out if you land centerline shots on her, and the lack of anti-fragmentation armour doesn't help. Her main ammunition storage is just below the waterline, so she can be decently difficult to ammorack. Both the primary armament and secondary armament are small, but the two guns in the raised fore section can be knocked out if a shot lands nearby due to their poor armour.  
 
 
''If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armour.''
 
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''
+
4 boilers and 2 geared steam turbines produce 27,000 HP, allowing her a top speed of just under 65 KM/H with a spaded vessel. Her rudder shift is 5.4s, which is quite workable for her BR and her strange gun layout.  She is very average compared to other destroyers, but it serves as a good indication of what to expect for future destroyers.
  
 
== Armament ==
 
== Armament ==
 
=== Primary armament ===
 
=== Primary armament ===
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>.''
+
<nowiki>{{main|</nowiki>[[4 inch/50 Mk.9 (102 mm)]]<nowiki>}}</nowiki>
  
''Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
+
DD-336 Clemson carries four 102mm Mk.9 cannons. They have an HE shell and APHEBC round available to them, both of which are mediocre shells. It's worthwhile to stay with the HE shell as this Clemson doesn't see well-armoured enemies, so the extra HE filler over the APHEBC round is a bonus. They have a traverse speed of 12 degrees per second, which is good compared to other early destroyers. A reload speed of 7.93s with a stock crew or 6.1s with a fully aced crew is decent, but slow compared to other destroyers of a slightly higher tier. Her shells are decently 'floaty' and require good leading at range, and you will be outgunned by almost every other destroyer of a higher BR. With a maximum elevation of 20 degrees, you cannot target enemy planes effectively. The gun mounts have 5mm of anti-fragmentation armour on each turret. With 1 gun in the front, 1 in the rear, and 1 on each side, you can only bring 3 of 4 guns to a broadside; but, you can swing back and forth to use each side gun effectively.
  
 
=== Secondary armament ===
 
=== Secondary armament ===
''Some ships are fitted with weapons of various calibres. Secondary armament is defined by the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.''
+
This Clemson has a single 3 inch Mk.24 gun on the rear. It can carry HE or APHEBC shells, but as it's a secondary, you may as well use the HE since the AI will gun it for you. The 3 inch Mk.24 reloads in 6.7s with a stock crew and 3.35s with a fully aced crew, making it surprisingly good for dealing with small boats that would out-traverse your main armament. This gun has a traverse speed of 25 degrees per second, so it will be your backup against smaller ships. It also elevates at 25 degrees per second and has a maximum elevation of 70 degrees. The AI may snipe a plane if you're lucky, but that'll be your only AA.
 
 
''If there is no secondary armament, remove this section.''
 
 
 
=== Anti-aircraft armament ===
 
''An important part of the ship’s armament responsible for air raid defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''
 
 
 
''If there is no anti-aircraft artillery, remove this section.''
 
  
 
=== Torpedo armament ===
 
=== Torpedo armament ===
''Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''
+
She carries four triple torpedo launchers, utilizing the 21 inch Mk.8 torpedo. Their firing arcs are pretty good, and the sheer number of torpedoes and their positioning - 2 mounts on each side - means you can 'zigzag' to drop all twelve torpedoes. The Mk.8 has a good range of 9.1km, but a very slow speed of 50 KM/H and a mediocre explosive load of 146kg.
 
 
''If there is no torpedo armament, remove this section.''
 
 
 
=== Special armament ===
 
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.''
 
  
 
==Usage in battles==
 
==Usage in battles==
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
+
She is good as a learning platform for basic destroyer play. Good at killing smaller ships because her smaller guns are accurate, with decent traverse speed for the BR and a passable secondary gun. She cannot effectively deal with other destroyers however, as her guns are small and will fail to do much damage to them. Her torpedoes will do good work for area saturation, and using the rudder to swing the ship back and forth will allow you to put most guns on target and use the good torpedo arcs.
  
 
===Modules===
 
===Modules===
Line 47: Line 33:
 
! Tier
 
! Tier
 
! Seakeeping
 
! Seakeeping
! colspan="2"|Unsinkability
+
! colspan="2" |Unsinkability
! colspan="3"|Firepower
+
! colspan="3" |Firepower
 
|-
 
|-
 
| I
 
| I
Line 88: Line 74:
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''
+
The Clemson class of destroyers were built between 1918 and 1922, as the last 'flush-decker' type in the US navy, an evolution of the Wickes class. They were designed to do anti-submarine combat better than preceding destroyer classes, should the US get involved in another naval war after WW I. The Clemsons had the same armament as the Wickes, however there were provisions for 5-inch guns, which only seven destroyers received. DD-336 ingame, USS Litchfield, was commissioned in May 1920. She helped with humanitarian efforts in Greece and Armenia, and was overhauled in 1923. Joining Destroyer Squadron 12, her crew earned money for doing very effective short-range fire. In May 1937, she was designated flagship of Submarine Squadron 4, and participated in drills at and nearby Pearl Harbor. After the attack on Pearl Harbor, she escorted US submarines near the base, and conducted anti-submarine patrols. In 1944, she performed convoy escorts to Midway and Eniwetok, rescued aircraft crew, performed exercises, and in at least one case salvaged an aircraft. After escorting a convoy to Guam in March 1945, she was redesignated an auxillary; she was ordered to be decommissioned in November 1945 and was scrapped in March 1946.
 +
 
 +
<ref>[https://en.wikipedia.org/wiki/USS_Litchfield_(DD-336)]</ref>
 +
 
 +
<ref>[https://en.wikipedia.org/wiki/Clemson-class_destroyer]</ref>
  
 
== Media ==
 
== Media ==

Revision as of 00:40, 31 August 2019

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
USS Litchfield
us_destroyer_clemson_litchfield.png
USS Litchfield
AB RB SB
3.3 3.3 3.3
Class:
Research:Free
Purchase:Free
Show in game

Description

GarageImage USS Litchfield.jpg


The Clemson-class, USS Litchfield (DD-336), 1936 is a rank I American destroyer with a battle rating of 3.3 (AB/RB/SB). This destroyer was introduced in Update 1.79 "Project X" as part of the fleet closed beta test.

General info

Survivability and armour

This Clemson has her hull protected by 17mm of steel and her superstructure protected by 10mm. With a crew size of 150, she has a similar crew count to other early destroyers, and is tough to kill if she's top tier in a match, but will die quickly to higher tier ships. The smoke funnels and torpedo tubes are easy to knock out if you land centerline shots on her, and the lack of anti-fragmentation armour doesn't help. Her main ammunition storage is just below the waterline, so she can be decently difficult to ammorack. Both the primary armament and secondary armament are small, but the two guns in the raised fore section can be knocked out if a shot lands nearby due to their poor armour.

Mobility

4 boilers and 2 geared steam turbines produce 27,000 HP, allowing her a top speed of just under 65 KM/H with a spaded vessel. Her rudder shift is 5.4s, which is quite workable for her BR and her strange gun layout. She is very average compared to other destroyers, but it serves as a good indication of what to expect for future destroyers.

Armament

Primary armament

{{main|4 inch/50 Mk.9 (102 mm)}}

DD-336 Clemson carries four 102mm Mk.9 cannons. They have an HE shell and APHEBC round available to them, both of which are mediocre shells. It's worthwhile to stay with the HE shell as this Clemson doesn't see well-armoured enemies, so the extra HE filler over the APHEBC round is a bonus. They have a traverse speed of 12 degrees per second, which is good compared to other early destroyers. A reload speed of 7.93s with a stock crew or 6.1s with a fully aced crew is decent, but slow compared to other destroyers of a slightly higher tier. Her shells are decently 'floaty' and require good leading at range, and you will be outgunned by almost every other destroyer of a higher BR. With a maximum elevation of 20 degrees, you cannot target enemy planes effectively. The gun mounts have 5mm of anti-fragmentation armour on each turret. With 1 gun in the front, 1 in the rear, and 1 on each side, you can only bring 3 of 4 guns to a broadside; but, you can swing back and forth to use each side gun effectively.

Secondary armament

This Clemson has a single 3 inch Mk.24 gun on the rear. It can carry HE or APHEBC shells, but as it's a secondary, you may as well use the HE since the AI will gun it for you. The 3 inch Mk.24 reloads in 6.7s with a stock crew and 3.35s with a fully aced crew, making it surprisingly good for dealing with small boats that would out-traverse your main armament. This gun has a traverse speed of 25 degrees per second, so it will be your backup against smaller ships. It also elevates at 25 degrees per second and has a maximum elevation of 70 degrees. The AI may snipe a plane if you're lucky, but that'll be your only AA.

Torpedo armament

She carries four triple torpedo launchers, utilizing the 21 inch Mk.8 torpedo. Their firing arcs are pretty good, and the sheer number of torpedoes and their positioning - 2 mounts on each side - means you can 'zigzag' to drop all twelve torpedoes. The Mk.8 has a good range of 9.1km, but a very slow speed of 50 KM/H and a mediocre explosive load of 146kg.

Usage in battles

She is good as a learning platform for basic destroyer play. Good at killing smaller ships because her smaller guns are accurate, with decent traverse speed for the BR and a passable secondary gun. She cannot effectively deal with other destroyers however, as her guns are small and will fail to do much damage to them. Her torpedoes will do good work for area saturation, and using the rudder to swing the ship back and forth will allow you to put most guns on target and use the good torpedo arcs.

Modules

Tier Seakeeping Unsinkability Firepower
I Dry-Docking Tool Set 4inch SP Common Anti-Air Armament Targeting
II Rudder Replacement Fire Protection System Smokescreen 3inch Common Mk.3 Auxillary Armament Targeting
III Propeller Replacement Ventilation Shrapnel Protection Primary Armament Targeting Improved Rangefinder
IV Engine Maintenance New Pumps Ammo Wetting

Pros and cons

Pros:

  • Six torpedoes per side
  • Turret traverse is decent compared to other first-generation destroyers
  • Decent firing arcs

Cons:

  • Slow shell velocity and rate-of-fire, making long-shots difficult
  • No anti-aircraft guns, vulnerable to any aircraft
  • No Armor
  • Firepower is woefully inadequate for dealing with later destroyers

History

The Clemson class of destroyers were built between 1918 and 1922, as the last 'flush-decker' type in the US navy, an evolution of the Wickes class. They were designed to do anti-submarine combat better than preceding destroyer classes, should the US get involved in another naval war after WW I. The Clemsons had the same armament as the Wickes, however there were provisions for 5-inch guns, which only seven destroyers received. DD-336 ingame, USS Litchfield, was commissioned in May 1920. She helped with humanitarian efforts in Greece and Armenia, and was overhauled in 1923. Joining Destroyer Squadron 12, her crew earned money for doing very effective short-range fire. In May 1937, she was designated flagship of Submarine Squadron 4, and participated in drills at and nearby Pearl Harbor. After the attack on Pearl Harbor, she escorted US submarines near the base, and conducted anti-submarine patrols. In 1944, she performed convoy escorts to Midway and Eniwetok, rescued aircraft crew, performed exercises, and in at least one case salvaged an aircraft. After escorting a convoy to Guam in March 1945, she was redesignated an auxillary; she was ordered to be decommissioned in November 1945 and was scrapped in March 1946.

[1]

[2]

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on ship;
  • other literature.


USA destroyers
Clemson-class  USS Welborn C. Wood · USS Barker · USS Litchfield
Farragut-class  USS Aylwin
Bagley-class  USS Bagley
Porter-class  USS Porter · USS Phelps · USS Moffett
Somers-class  USS Somers · USS Davis
Fletcher-class  USS Fletcher · USS Bennion · USS Cowell
Allen M. Sumner-class  USS Sumner
Gearing-class  USS Gearing · USS Frank Knox
Mitscher-class  USS Mitscher · USS Wilkinson