Difference between revisions of "Ro-Go Exp."
(Correction of Ji-Ro to Ro-Go Experimental) (Tag: Visual edit) |
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== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese tank destroyer {{Battle-rating}}. It was introduced in [[Update "Ixwa Strike"]]. The | + | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese tank destroyer {{Battle-rating}}. It was introduced in [[Update "Ixwa Strike"]]. The Ro-Go Experimental, or the is a modification of the [[Ro-Go]] platform. It features a French model 120 mm Schneider-Canet 1898 cannon as its main armament. The vehicle's full name is the Type 95 Experimental 12cm Self-Propelled Gun. |
== General info == | == General info == | ||
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{{Specs-Tank-Armour}} | {{Specs-Tank-Armour}} | ||
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
− | Similar to the Ro-Go it is based off of, the | + | Similar to the Ro-Go it is based off of, the Ro-Go Experimental's armor is mostly comprised of large flat armor plates, though some are slightly angled. Front armor maxes out at 30 mm, with the angled sections such as the upper glacis being 25 mm thick. The shield surrounding the cannon, and by extension the crew, is 12 mm thick. Given the mostly flat shape of the Ro-Go Experimental's hull and relatively average armor thickness for its battle rating, a majority of incoming fire will be taken with full force, especially if it hits the flat plates at the front of the vehicle. Slightly angling the front of the Ro-Go Exp. may result in some shell ricochets, however. Much like it's predecessor, the Ho-Ro, the Ro-Go Exp. can be easily penetrated by most other vehicles at its Battle Rating, but it does feature some odd angles that may result in lucky bounces. The Ro-Go Exp. does have a large crew count of 7, although they are rather lined up and a majority of them are in the open. |
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations --> | '''Armour type:''' <!-- The types of armour present on the vehicle and their general locations --> | ||
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{{tankMobility|abMinHp=412|rbMinHp=256}} | {{tankMobility|abMinHp=412|rbMinHp=256}} | ||
− | The | + | The Ro-Go Experimental shares the same drivetrain as the Ro-Go, featuring an inline 6-cylinder engine. It has mediocre mobility, noticeably more sluggish than its Chi-Ha based counterparts. |
=== Modifications and economy === | === Modifications and economy === | ||
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{{main|Schneider-Canet 1898 (120 mm)}} | {{main|Schneider-Canet 1898 (120 mm)}} | ||
− | The 120 mm main armament of the | + | The 120 mm main armament of the Ro-Go Experimental will penetrate almost everything at it's BR within a reasonable distance. The cannon, while considerably antiquated having been designed in 1897, fires a Semi-Armor-Piercing-Capped Ballistic Capped round, which penetrates a maximum of 68 mm of armor at 10 m, even at 1,000 m the SAPCBC round can penetrate 53 mm of armor, certainly powerful enough to deal with most opponents at this BR. The round has a relatively low muzzle velocity and an average firing arc. The HE round has a significant amount of filler but does not have one shot potential like the HE round of the [[Ho-Ro]] or the [[S.I.G.33 (150 mm)]]. |
{| class="wikitable" style="text-align:center" width="100%" | {| class="wikitable" style="text-align:center" width="100%" | ||
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== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
− | The | + | The Ro-Go Experimental plays like its predecessor on the tech tree, the Ho-Ro, but with some key differences. It has a faster reload time, but is noticeably less mobile and a larger target, a trait inherited from its basis on the Ro-Go chassis. Also unlike the Ho-Ro, the SAPCBC round has very good penetration and does not rely solely on HE filler to cause damage. It is completely open topped and the gun shield is only 12 mm thick, making the exposed crew extremely vulnerable to CAS and heavy machine gun fire. However, the Ro-Go Exp. does have some tricks up it's sleeve - specifically the rear machine gunner. Like the Ro-Go, this crewman is largely useless in terms of offense, but will rarely be the first to be knocked out in a fight, essentially giving the player a somewhat guaranteed crew replacement. Play the Ro-Go Exp. like you would other Rank I and II Japanese Tank Destroyers, either freelance and find a good spot to get the jump on opponents, or stay back with other players and support from the rear. Like other Japanese SPG's, you are somewhat of a glass cannon. Remember that you can only spawn with 16 rounds maximum. |
=== Pros and cons === | === Pros and cons === | ||
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* Overall the armor is average at best, poor at worst. | * Overall the armor is average at best, poor at worst. | ||
** The crew is mostly exposed and is at the mercy of .50 calibers, aircraft, artillery and if flanked LMG fire. | ** The crew is mostly exposed and is at the mercy of .50 calibers, aircraft, artillery and if flanked LMG fire. | ||
− | * Mobility is overall worse compared to the majority of Chi-Ha based tank destroyers, the | + | * Mobility is overall worse compared to the majority of Chi-Ha based tank destroyers, the Ro-Go Experimental is comparatively sluggish. |
** Mediocre top speed of 25 km/h. | ** Mediocre top speed of 25 km/h. | ||
* 16 shell maximum ammo count. | * 16 shell maximum ammo count. | ||
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<!-- Ji-Ro & The Mentioned "Experimental 12cm SPG" Are Unrelated, Ji-Ro Is A Type 95 Casemate TD Designed By The Head Designer Of The Type 95 Ro-Go (Tomio Hara) While The Experimental Is A 120 mm Schneider-Canet Put Onto A Remain Of An Unused Type 95 Hull. --> | <!-- Ji-Ro & The Mentioned "Experimental 12cm SPG" Are Unrelated, Ji-Ro Is A Type 95 Casemate TD Designed By The Head Designer Of The Type 95 Ro-Go (Tomio Hara) While The Experimental Is A 120 mm Schneider-Canet Put Onto A Remain Of An Unused Type 95 Hull. --> | ||
− | The | + | The Ro-Go Experimental (sometimes referred to as the Hi-Ro, or incorrectly, the Ji-Ro or Hiro-Sha), was a prototypical modification to the Type 95 Heavy Tank. The Type 95 was in itself a low production experiment, but its hull was the basis for a few other trials, namely for its use as an SPG. Allegedly, a few different configurations were brought to the drawing board. One configuration, known only on paper as the Hi-Ro, was a fully enclosed SPG with the cannon located in the rear. Another design was the result of using the Type 95 hull as an open topped SPG, replacing the two turrets with a 120 mm Schneider-Canet cannon mounted at the front of the chassis. This design, unlike the enclosed SPG Ji-Ro, was definitely built and can be seen in photographs. Both a long and a short version of the cannon were tested. These cannons were originally of French origin and built under license by the Japanese. The open topped project present in War Thunder was actually dubbed the "Type 95 Experimental 12 cm Self Propelled Gun", while the other design was technically named the Ji-Ro. |
== Media == | == Media == |
Revision as of 19:05, 2 August 2021
Contents
Description
The Type 95 Experimental 12cm Self Propelled Gun is a rank I Japanese tank destroyer with a battle rating of 1.7 (AB/RB/SB). It was introduced in Update "Ixwa Strike". The Ro-Go Experimental, or the is a modification of the Ro-Go platform. It features a French model 120 mm Schneider-Canet 1898 cannon as its main armament. The vehicle's full name is the Type 95 Experimental 12cm Self-Propelled Gun.
General info
Survivability and armour
Similar to the Ro-Go it is based off of, the Ro-Go Experimental's armor is mostly comprised of large flat armor plates, though some are slightly angled. Front armor maxes out at 30 mm, with the angled sections such as the upper glacis being 25 mm thick. The shield surrounding the cannon, and by extension the crew, is 12 mm thick. Given the mostly flat shape of the Ro-Go Experimental's hull and relatively average armor thickness for its battle rating, a majority of incoming fire will be taken with full force, especially if it hits the flat plates at the front of the vehicle. Slightly angling the front of the Ro-Go Exp. may result in some shell ricochets, however. Much like it's predecessor, the Ho-Ro, the Ro-Go Exp. can be easily penetrated by most other vehicles at its Battle Rating, but it does feature some odd angles that may result in lucky bounces. The Ro-Go Exp. does have a large crew count of 7, although they are rather lined up and a majority of them are in the open.
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 25 - 30 mm | 25 mm Top 30 mm Bottom |
25 mm | 12 - 25 mm |
Gun shield | 12 mm Gun shield |
Notes:
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 25 | 8 | 25.5 | 412 | 553 | 16.16 | 21.69 |
Realistic | 23 | 7 | 256 | 290 | 10.04 | 11.37 |
The Ro-Go Experimental shares the same drivetrain as the Ro-Go, featuring an inline 6-cylinder engine. It has mediocre mobility, noticeably more sluggish than its Chi-Ha based counterparts.
Modifications and economy
Armaments
Main armament
The 120 mm main armament of the Ro-Go Experimental will penetrate almost everything at it's BR within a reasonable distance. The cannon, while considerably antiquated having been designed in 1897, fires a Semi-Armor-Piercing-Capped Ballistic Capped round, which penetrates a maximum of 68 mm of armor at 10 m, even at 1,000 m the SAPCBC round can penetrate 53 mm of armor, certainly powerful enough to deal with most opponents at this BR. The round has a relatively low muzzle velocity and an average firing arc. The HE round has a significant amount of filler but does not have one shot potential like the HE round of the Ho-Ro or the S.I.G.33 (150 mm).
120 mm Schneider-Canet 1898 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 16 | -10°/+15° | ±12° | N/A | 8.8 | 12.2 | 14.8 | 16.4 | 17.4 | 13.00 | 11.50 | 10.60 | 10.00 |
Realistic | 5.9 | 7.0 | 8.5 | 9.4 | 10.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
Schneider-Canet HE | HE | 25 | 25 | 25 | 25 | 25 | 25 |
Schneider-Canet SAP | SAPCBC | 63 | 62 | 58 | 53 | 49 | 45 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
Schneider-Canet HE | HE | 580 | 20.4 | 0 | 0.1 | 1,970 | 79° | 80° | 81° |
Schneider-Canet SAP | SAPCBC | 580 | 20.46 | 1.2 | 19 | 1,430 | 48° | 63° | 71° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
Visual discrepancy |
---|---|---|---|
16 | 9 (+8) | 1 (+15) | No |
Notes:
- Shells are modeled individually and disappear after having been shot or loaded.
- If you pack 9 (+8) shells, it will keep the left side of the hull empty of ammo.
Machine guns
7.7 mm Type 97 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Rear | 1,950 (20) | 498 | -8°/+20° | ±110° |
Usage in battles
The Ro-Go Experimental plays like its predecessor on the tech tree, the Ho-Ro, but with some key differences. It has a faster reload time, but is noticeably less mobile and a larger target, a trait inherited from its basis on the Ro-Go chassis. Also unlike the Ho-Ro, the SAPCBC round has very good penetration and does not rely solely on HE filler to cause damage. It is completely open topped and the gun shield is only 12 mm thick, making the exposed crew extremely vulnerable to CAS and heavy machine gun fire. However, the Ro-Go Exp. does have some tricks up it's sleeve - specifically the rear machine gunner. Like the Ro-Go, this crewman is largely useless in terms of offense, but will rarely be the first to be knocked out in a fight, essentially giving the player a somewhat guaranteed crew replacement. Play the Ro-Go Exp. like you would other Rank I and II Japanese Tank Destroyers, either freelance and find a good spot to get the jump on opponents, or stay back with other players and support from the rear. Like other Japanese SPG's, you are somewhat of a glass cannon. Remember that you can only spawn with 16 rounds maximum.
Pros and cons
Pros:
- Fantastic main armament for the BR.
- Low penetration fall off even at extreme ranges.
- One shot potential against most matchups.
- Faster reload than the Ho-Ro.
- More crew members than other tank destroyers in the lower rank Japanese tree (Ho-Ro and Ho-Ni series).
- Rear machine gun position provides opportunities for a "free" crew replacement.
Cons:
- Overall the armor is average at best, poor at worst.
- The crew is mostly exposed and is at the mercy of .50 calibers, aircraft, artillery and if flanked LMG fire.
- Mobility is overall worse compared to the majority of Chi-Ha based tank destroyers, the Ro-Go Experimental is comparatively sluggish.
- Mediocre top speed of 25 km/h.
- 16 shell maximum ammo count.
- Somewhat slow shell velocity can be hard to aim.
History
Ji-Ro & Experimental 12 cm Self Propelled Gun are unrelated [1] [2];
- The Ji-Ro was a casemate Type 95 Ro-Go design [3] - The Experimental was a Type 95 Ro-Go with a 12cm Schneider field prototype [4] |
The Ro-Go Experimental (sometimes referred to as the Hi-Ro, or incorrectly, the Ji-Ro or Hiro-Sha), was a prototypical modification to the Type 95 Heavy Tank. The Type 95 was in itself a low production experiment, but its hull was the basis for a few other trials, namely for its use as an SPG. Allegedly, a few different configurations were brought to the drawing board. One configuration, known only on paper as the Hi-Ro, was a fully enclosed SPG with the cannon located in the rear. Another design was the result of using the Type 95 hull as an open topped SPG, replacing the two turrets with a 120 mm Schneider-Canet cannon mounted at the front of the chassis. This design, unlike the enclosed SPG Ji-Ro, was definitely built and can be seen in photographs. Both a long and a short version of the cannon were tested. These cannons were originally of French origin and built under license by the Japanese. The open topped project present in War Thunder was actually dubbed the "Type 95 Experimental 12 cm Self Propelled Gun", while the other design was technically named the Ji-Ro.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Japan tank destroyers | |
---|---|
Ro-Go Derivatives | Ro-Go Exp. |
Chi-Ha Derivatives | Ho-Ni I · Ho-Ni III · Ho-Ro · Chi-Ha LG |
Ho-Ri | Ho-Ri Prototype · Ho-Ri Production |
Other | Na-To |
JGSDF | |
SPRG | Type 60 (C) |
SPH | Type 75 · Type 99 |
ATGM | Type 60 ATM |
Rocket | Type 75 MLRS |
USA | ▅M36 |
- ↑ 斯加式十二糎速射加農砲, Ref.C01007469500
- ↑ 斯加式十二糎速射加農砲, Ref.C01003984100
- ↑ Ji-Ro Blueprint
- ↑ Experimental Image