Difference between revisions of "Saetta P-494"

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== Description ==
 
== Description ==
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{Break}}
 
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian motor torpedo gun boat {{Battle-rating}}. It was introduced in [[Update "Starfighters"]]. As of [[Update "Starfighters"]], it is the only naval vessel in the game to be equipped with guided weapons.
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian motor torpedo gun boat {{Battle-rating}}. It was introduced in [[Update "Starfighters"]]. As of [[Update "Starfighters"]], it is the only naval vessel in the game to be equipped with guided weapons.
  
 
== General info ==
 
== General info ==
 
[[File:Saetta Screenshot 1.jpg|thumb|Saetta sails into battle]]
 
[[File:Saetta Screenshot 1.jpg|thumb|Saetta sails into battle]]
 
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 
{{Specs-Fleet-Armour}}
 
{{Specs-Fleet-Armour}}
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== Armament ==
 
== Armament ==
 
{{Specs-Fleet-Armaments}}
 
{{Specs-Fleet-Armaments}}
[[File:Type 107 Screenshot.jpg|thumb|The front 40mm mounting on the Saetta]]
+
[[File:Type 107 Screenshot.jpg|thumb|The front 40 mm mounting on the Saetta]]
 
 
 
=== Primary armament ===
 
=== Primary armament ===
 
{{Specs-Fleet-Primary}}
 
{{Specs-Fleet-Primary}}
 
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 
{{main|40 mm/70 Breda-Bofors type 107 (40 mm)}}
 
{{main|40 mm/70 Breda-Bofors type 107 (40 mm)}}
<!--''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''-->
 
  
The Main armament on the Saetta is a Pair of '''<nowiki/>'<nowiki/>''40mm/70 Breda-Bofors Type 107 Cannons,''''' ''one at the bow and one at the stern, these guns have access to two ammunition belt types, '''''<nowiki/>'''<nowiki/>'High Explosive Fragmentation Incendiary tracers belts'<nowiki/>'' or ''<nowiki/>'High Explosive variable time fuse belts, the latter of which has a 7m trigger radius making it quite useful for dealing enemy aircraft, especially when they are at relatively close range.
+
The main armament on the Saetta is a pair of 40 mm/70 Breda-Bofors Type 107 cannons, one at the bow and one at the stern. These guns have access to two ammunition belt types, High Explosive Fragmentation Incendiary Tracers belts or High Explosive Variable Time Fuse belts, the latter of which has a 7 m trigger radius making it quite useful for dealing enemy aircraft, especially when they are at relatively close range.
  
Both turrets have a full 360° arc of horizontal rotation and traverse at 95°/second, certainly fast enough to keep up with most surface and air targets. These guns are protected by some armour which will aid in keeping them operational against enemy fire, although this is the only armour on the whole vessel. 
+
Both turrets have a full 360° arc of horizontal rotation and traverse at 95°/second, certainly fast enough to keep up with most surface and air targets. These guns are protected by some armour which will aid in keeping them operational against enemy fire, although this is the only armour on the whole vessel.
  
 
=== Special armament ===
 
=== Special armament ===
 
{{Specs-Fleet-Special}}
 
{{Specs-Fleet-Special}}
<!--''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.''-->
+
{{Specs-Fleet-Additional}}
 +
<!-- ''Mortars, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.'' -->
 
{{main|Nettuno}}
 
{{main|Nettuno}}
 
[[File:Nettuno Missile GIF.gif|thumb|Nettuno Missile]]
 
[[File:Nettuno Missile GIF.gif|thumb|Nettuno Missile]]
<!--''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.''-->
 
 
The Secondary armament on the Saetta is the '''Nettuno (Sea Killer Mk.1)''' missile, these missiles have a range of 10 kilometres (6.2 miles) with a max velocity of 280m/s and carry a warhead with just over 25kg of TNT equivalent, these also feature a proximity fuse making them ideal for engaging enemy air units as well as their usual anti ship-role.
 
 
The missiles are carried in a five-round launcher just behind the Saetta’s bridge and smoke funnel structure which does mean that the launcher cannot be aimed towards the bow but rather has a 260 degree turning arc of which it navigates at a speed of 11 degrees per second. 
 
  
=== Additional armament ===
+
The Secondary armament on the Saetta is the '''Nettuno (Sea Killer Mk.1)''' missile, these missiles have a range of 10 kilometres (6.2 miles) with a max velocity of 280m/s and carry a warhead with just over 25kg of TNT equivalent, these also feature a proximity fuse making them ideal for engaging enemy air units as well as their usual anti ship-role.
{{Specs-Fleet-Additional}}
 
''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.''
 
  
''If there is no additional armament, remove this section.''
+
The missiles are carried in a five-round launcher just behind the Saetta's bridge and smoke funnel structure which does mean that the launcher cannot be aimed towards the bow but rather has a 260 degree turning arc of which it navigates at a speed of 11 degrees per second.
  
 
== Usage in battles ==
 
== Usage in battles ==
[[File:Saetta Screenshot 4.jpg|thumb|Saetta fires a Nettuno missile, has a user skin https://live.warthunder.com/post/912798/en/]]<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
+
[[File:Saetta Screenshot 4.jpg|thumb|Saetta fires a Nettuno missile, has a user skin https://live.warthunder.com/post/912798/en/]]
 +
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
  
 
The guided missiles are the Saetta's most unique feature. This missile can be used to attack ships quite effectively (usually it can destroy a smaller vessel in one hit), and is also very capable of destroying enemy aircraft, thanks to its proximity fuse. When using the missile, remember that the launcher cannot point directly forwards, and that the enemy must be near the sides or rear of the vessel before a firing solution is achieved. Also keep in mind that the missile is not very fast (280m/s), and that it can take a considerable amount of time to reach the target.
 
The guided missiles are the Saetta's most unique feature. This missile can be used to attack ships quite effectively (usually it can destroy a smaller vessel in one hit), and is also very capable of destroying enemy aircraft, thanks to its proximity fuse. When using the missile, remember that the launcher cannot point directly forwards, and that the enemy must be near the sides or rear of the vessel before a firing solution is achieved. Also keep in mind that the missile is not very fast (280m/s), and that it can take a considerable amount of time to reach the target.
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Since the Saetta is unable to survive more than a few hits from an enemy destroyer, it is recommended to stay away from their firing lines, and to keep to cover if possible. Certainly, it is almost never a good idea to engage an enemy destroyer at ranges above one or two kilometres.
 
Since the Saetta is unable to survive more than a few hits from an enemy destroyer, it is recommended to stay away from their firing lines, and to keep to cover if possible. Certainly, it is almost never a good idea to engage an enemy destroyer at ranges above one or two kilometres.
 
=== Modules ===
 
{| class="wikitable"
 
! Tier
 
! Seakeeping
 
! colspan="2" | Unsinkability
 
! colspan="2" | Firepower
 
|-
 
| I
 
| Dry-Docking
 
| Tool Set
 
|
 
|
 
|
 
|-
 
| II
 
| Rudder Replacement
 
| Fire Protection System
 
| Smokescreen
 
| 40 mm HE-PFF
 
|
 
|-
 
| III
 
| Propeller Replacement
 
|
 
|
 
| Primary Armament Targeting
 
| Rocket Launcher
 
|-
 
| IV
 
| Engine Maintenance
 
| New Pumps
 
|
 
| Artillery Support
 
|
 
|-
 
|}
 
  
 
[[File:Saetta Screenshot 3.jpg|thumb|Saetta while sailing, Featured user skin https://live.warthunder.com/post/912798/en/]]
 
[[File:Saetta Screenshot 3.jpg|thumb|Saetta while sailing, Featured user skin https://live.warthunder.com/post/912798/en/]]
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->'''Pros:'''
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
* Equipped with guided missiles (Nettuno).
 
* Equipped with guided missiles (Nettuno).
* Guided missiles are able to make quick work of enemy ships.
+
* Guided missiles are able to make quick work of enemy ships.
 
* High speed.
 
* High speed.
 
* Radar with lead indicator.
 
* Radar with lead indicator.
* Cannons provide great stopping power.  
+
* Cannons provide great stopping power.
* Great agility.  
+
* Great agility.
  
 
'''Cons:'''
 
'''Cons:'''
  
 
* Not suited for fighting destroyers.
 
* Not suited for fighting destroyers.
* Not suited for long range combat with it's cannons.  
+
* Not suited for long range combat with it's cannons.
 
* No armour.
 
* No armour.
  
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* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''

Revision as of 19:00, 9 January 2021

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
Saetta P-494
it_p494_saetta.png
GarageImage Saetta P-494.jpg
Saetta P-494
Research:280 000 Specs-Card-Exp.png
Purchase:780 000 Specs-Card-Lion.png
Show in game

Description

The MC 590, Saetta P-494 is a rank V Italian motor torpedo gun boat with a battle rating of 4.7 (AB/RB/SB). It was introduced in Update "Starfighters". As of Update "Starfighters", it is the only naval vessel in the game to be equipped with guided weapons.

General info

Saetta sails into battle

Survivability and armour

Armourfront / side / back
Hull8 mm (steel)
Superstructure4 mm (steel)
Number of section4
Displacement210 t
Crew36 people

The only armour on this vehicle surrounds the two 40 mm main cannons, which can be useful for keeping the guns operational when coming under fire. However, the rest of the vehicle has no armour protection.

The Saetta can survive a number of hits when dealing with gunboats, but higher-calibre cannons such as those on destroyers will have no trouble sinking it.

The hull of this vessel is made up of 8 mm of steel, and the superstructure is made up of 4 mm of steel.

Mobility

Speedforward / back
AB99 / 39 km/h
RB74 / 29 km/h
Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 99 39
RB/SB Stock ___ ___
Upgraded 74 29

The Saetta has the highest top speed of any non-premium tier 2 Italian boat. With such speed, it is often able to reach desirable locations on the map before the enemy is able to.

Modifications and economy

Repair costBasic → Reference
AB4 918 → 6 044 Sl icon.png
RB6 549 → 8 048 Sl icon.png
Total cost of modifications238 000 Rp icon.png
367 000 Sl icon.png
Talisman cost2 100 Ge icon.png
Crew training220 000 Sl icon.png
Experts780 000 Sl icon.png
Aces1 700 Ge icon.png
Research Aces720 000 Rp icon.png
Reward for battleAB / RB / SB
110 / 230 / 100 % Sl icon.png
196 / 196 / 196 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
24 000 Rp icon.png
Cost:
37 000 Sl icon.png
390 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
210 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
330 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
26 000 Rp icon.png
Cost:
40 000 Sl icon.png
430 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
24 000 Rp icon.png
Cost:
37 000 Sl icon.png
390 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
210 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
210 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
26 000 Rp icon.png
Cost:
40 000 Sl icon.png
430 Ge icon.png
Mods ammo.png
40mm_bofors_breda_l70_he_radio_fuse_ammo_pack
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
210 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
330 Ge icon.png
Mods rocket launcher.png
Rocket Launcher
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
330 Ge icon.png
Mods ship art support.png
Artillery Support
Research:
26 000 Rp icon.png
Cost:
40 000 Sl icon.png
430 Ge icon.png

Armament

The front 40 mm mounting on the Saetta

Primary armament

2 х Turret40 mm/70 Breda-Bofors type 107 autocannon
Ammunition2000 rounds
Belt capacity4 rounds
Fire rate300 shots/min
Vertical guidance-6° / 90°

The main armament on the Saetta is a pair of 40 mm/70 Breda-Bofors Type 107 cannons, one at the bow and one at the stern. These guns have access to two ammunition belt types, High Explosive Fragmentation Incendiary Tracers belts or High Explosive Variable Time Fuse belts, the latter of which has a 7 m trigger radius making it quite useful for dealing enemy aircraft, especially when they are at relatively close range.

Both turrets have a full 360° arc of horizontal rotation and traverse at 95°/second, certainly fast enough to keep up with most surface and air targets. These guns are protected by some armour which will aid in keeping them operational against enemy fire, although this is the only armour on the whole vessel.

Special armament

Setup 15 x 8.1 inch Nettuno anti-ship missile launcher
Main article: Nettuno
Nettuno Missile

The Secondary armament on the Saetta is the Nettuno (Sea Killer Mk.1) missile, these missiles have a range of 10 kilometres (6.2 miles) with a max velocity of 280m/s and carry a warhead with just over 25kg of TNT equivalent, these also feature a proximity fuse making them ideal for engaging enemy air units as well as their usual anti ship-role.

The missiles are carried in a five-round launcher just behind the Saetta's bridge and smoke funnel structure which does mean that the launcher cannot be aimed towards the bow but rather has a 260 degree turning arc of which it navigates at a speed of 11 degrees per second.

Usage in battles

Saetta fires a Nettuno missile, has a user skin https://live.warthunder.com/post/912798/en/

The guided missiles are the Saetta's most unique feature. This missile can be used to attack ships quite effectively (usually it can destroy a smaller vessel in one hit), and is also very capable of destroying enemy aircraft, thanks to its proximity fuse. When using the missile, remember that the launcher cannot point directly forwards, and that the enemy must be near the sides or rear of the vessel before a firing solution is achieved. Also keep in mind that the missile is not very fast (280m/s), and that it can take a considerable amount of time to reach the target.

As for the main cannons, the Saetta's 40 mm Bofors are great for dealing with smaller boats. They can be used to sink destroyers, but it will usually take a considerable length of time to do so. The Saetta is equipped with a radar, and has a lead indicator for use in an anti-air role. The lead indicator, when used with the vehicle's 40 mm cannons, makes dealing with aircraft a breeze.

This vessel has quite a high top speed, and is often able to reach favourable positions on the map before the enemy. This speed can also be used to help the vessel outflank the enemy and take them by surprise.

Since the Saetta is unable to survive more than a few hits from an enemy destroyer, it is recommended to stay away from their firing lines, and to keep to cover if possible. Certainly, it is almost never a good idea to engage an enemy destroyer at ranges above one or two kilometres.

Saetta while sailing, Featured user skin https://live.warthunder.com/post/912798/en/

Pros and cons

  • Equipped with guided missiles (Nettuno).
  • Guided missiles are able to make quick work of enemy ships.
  • High speed.
  • Radar with lead indicator.
  • Cannons provide great stopping power.
  • Great agility.

Cons:

  • Not suited for fighting destroyers.
  • Not suited for long range combat with it's cannons.
  • No armour.

History

Saetta firing a Nettuno missile, user skin: https://live.warthunder.com/post/912798/en/

The Saetta is a MC590 (Freccia class) motor gun boat, this series was an evolution of the earlier Lampo class which itself was a development of the MC490 Folgore. The Saetta is the second ship of the Freccia class, being laid down after the Freccia P-493 and before the never completed Dardo P-495. After its launch in 1965 the Saetta was outfitted and entered service with the Italian Navy on the 25th April 1966, In the same year as its commissioning the centrally mounted 40mm turret was replaced with a five round launcher for the Nettuno (Later called Sea Killer Mk.1) Anti Ship Missile, these missiles were carried onboard until the mid 1970's after which the main role of the Saetta (P-494) and its sister ship Freccia (P-493) had be taken over by the Sparviero class patrol boats of which more were available, with 7 in active service at the time, with less demand for the use of the two ships the Freccia was decommissioned on the 15th of February 1985 and the Saetta on the 15th of May 1986.

Media

Skins
Videos

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the ship;
  • other literature.


Italy boats
Motor torpedo boats  MC-490 · Freccia P-493 · MAS 555 · MAS 561 · MAS 569
  MS-15 · MS-53 · MS-472 · Stefano Turr · VAS 201 · GIS 811 · MS 444 · MC 485
Motor gun boats  MAS 441 · MS-473 · MV-611 · Alano · Sparviero
Motor torpedo gun boats  Saetta P-494
Gunboats  Albatros · Alcione