Difference between revisions of "Pr.191M"
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== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | + | Positive aspects: | |
− | '' | + | * Hull is made of steel 6mm, this can stop some small caliber HE rounds and the occasional shrapnel. |
+ | * The armored sections were designed to withstand rifle caliber, and will not protect you against 20mm AP and larger rounds. | ||
+ | * The dual 14.5mm turrets are however a serious threat to aircraft, a good salvo can seriously damage it, but that doesn't mean he won't be able to attack. | ||
+ | |||
+ | Negative aspects: | ||
+ | |||
+ | * Speed is rather slow at roughly 35kph, making you a great target for destroyers | ||
+ | * Armor doesn't cover 100% of any compartments, meaning any HE that pierces more than 5mm can destroy any compartments except the superstructure | ||
+ | * Low crew of 14 | ||
+ | * 85mm ammo isn't protected by any armor plates | ||
=== Mobility === | === Mobility === | ||
Line 19: | Line 28: | ||
=== Primary armament === | === Primary armament === | ||
{{main|85 mm/54,6 ZIS-C-53 (85 mm)}} | {{main|85 mm/54,6 ZIS-C-53 (85 mm)}} | ||
− | + | The 85mm/54.6 zis-C-53 gun is one of the best guns you will ever find at this . This gun's HE is able to penetrate most if not all ships it faces, but it is recommended to keep a few APHE just in case. | |
− | + | === Secondary armament === | |
+ | Secondary armament consists of 2 turrets equipped with dual 14.5mm KPV heavy machineguns. The KPV was designed to destroy light vehicles, and can penetrate up to 40mm of RHA close up. This is not to be ignored, the round will go through aircraft's armor and engines like butter, wrecking anything in its way. This also means the KPV can deal significant damages to other PT boats, should the 85mm get knocked out. | ||
− | + | As AA guns, these will do well at close ranges up to 2000m. They will have difficulty against anything further away, and aren't well suited to attack medium and large bombers. | |
− | |||
− | ' | ||
=== Special armament === | === Special armament === | ||
<!--''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.'--> | <!--''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.'--> | ||
{{main|MIRAB mine}} | {{main|MIRAB mine}} | ||
− | + | The ship comes with 12 MIRAB mines. These mins are rather small, and should be used mostly against corvettes and smaller vessel. A destroyer will survive a hit without issue, and anything hitting a torpedo bulge won't deal any damages. These are best used in small capture points against other PT boats. | |
== Usage in battles == | == Usage in battles == | ||
− | + | This ship is mainly a sniper, stay between 2000m and 4000m from PT boats and you'll be fine. | |
=== Modules === | === Modules === | ||
Line 79: | Line 87: | ||
'''Pros:''' | '''Pros:''' | ||
+ | |||
+ | * 85mm main gun will be useful against all types of targets up to destroyer sized. 14.5mm KPV will help against close aircraft and PT boats | ||
+ | * Armor can withstand up to 12.7mm rounds, this will stop shrapnel and most aircraft guns | ||
* | * | ||
'''Cons:''' | '''Cons:''' | ||
+ | |||
+ | * Low crew of 14, the compartment aren't fully covered in armor, meaning some HE salvos may knock you out instantly | ||
+ | * low speed of barely over 30kph, making you a great target for canons | ||
+ | * lacks any decent medium/long range AA | ||
* | * |
Revision as of 04:16, 23 December 2020
Contents
Description
The Pr.191M is a rank III Soviet armoured gun boat
with a battle rating of 3.0 (AB/RB/SB). It was introduced during Update 1.79 "Project X" when the Soviet fleet was implemented into the game.
General info
Survivability and armour
Positive aspects:
- Hull is made of steel 6mm, this can stop some small caliber HE rounds and the occasional shrapnel.
- The armored sections were designed to withstand rifle caliber, and will not protect you against 20mm AP and larger rounds.
- The dual 14.5mm turrets are however a serious threat to aircraft, a good salvo can seriously damage it, but that doesn't mean he won't be able to attack.
Negative aspects:
- Speed is rather slow at roughly 35kph, making you a great target for destroyers
- Armor doesn't cover 100% of any compartments, meaning any HE that pierces more than 5mm can destroy any compartments except the superstructure
- Low crew of 14
- 85mm ammo isn't protected by any armor plates
Mobility
Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.
Armament
Primary armament
The 85mm/54.6 zis-C-53 gun is one of the best guns you will ever find at this . This gun's HE is able to penetrate most if not all ships it faces, but it is recommended to keep a few APHE just in case.
Secondary armament
Secondary armament consists of 2 turrets equipped with dual 14.5mm KPV heavy machineguns. The KPV was designed to destroy light vehicles, and can penetrate up to 40mm of RHA close up. This is not to be ignored, the round will go through aircraft's armor and engines like butter, wrecking anything in its way. This also means the KPV can deal significant damages to other PT boats, should the 85mm get knocked out.
As AA guns, these will do well at close ranges up to 2000m. They will have difficulty against anything further away, and aren't well suited to attack medium and large bombers.
Special armament
The ship comes with 12 MIRAB mines. These mins are rather small, and should be used mostly against corvettes and smaller vessel. A destroyer will survive a hit without issue, and anything hitting a torpedo bulge won't deal any damages. These are best used in small capture points against other PT boats.
Usage in battles
This ship is mainly a sniper, stay between 2000m and 4000m from PT boats and you'll be fine.
Modules
Tier | Seakeeping | Unsinkability | Firepower | |||
---|---|---|---|---|---|---|
I | Dry-Docking | Tool Set | IAI | 85 mm BR-365 | ||
II | Rudder Replacement | Fire Protection System | Smokescreen | API-T | Auxiliary Armament Targeting | |
III | Propeller Replacement | Primary Armament Targeting | Improved Rangefinder | |||
IV | Engine Maintenance | New Pumps | Mines |
Pros and cons
Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".
Pros:
- 85mm main gun will be useful against all types of targets up to destroyer sized. 14.5mm KPV will help against close aircraft and PT boats
- Armor can withstand up to 12.7mm rounds, this will stop shrapnel and most aircraft guns
Cons:
- Low crew of 14, the compartment aren't fully covered in armor, meaning some HE salvos may knock you out instantly
- low speed of barely over 30kph, making you a great target for canons
- lacks any decent medium/long range AA
History
Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref>
, as well as adding them at the end of the article.
Media
An excellent addition to the article will be video guides, as well as screenshots from the game and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the ship;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on ship;
- other literature.
USSR boats | |
---|---|
Motor torpedo boats | D-3 · G-5 · G-5 (ShVAK) · Pr.123-bis · Pr.123K (A-10bis) · Pr.123K · Pr.183 |
Motor gun boats | TKA-412 · MO-4 · OD-200 · Pr.253L · Pr.183 BM-21 · Ya-5M |
Motor torpedo gun boats | Pr. 206 · Pr.206-M · MPK Pr.12412 · MPK Pr.12412P · MPK Pr.11451 |
Gunboats | Groza |
Armoured gun boats | BMO · MBK-161 early · MBK-161 late · MBK pr.186 · MBK pr.186 (MK 85) · Pr.1124 early · Pr.1124 late · Pr.1124 MLRS |
Pr.191 · Pr.191M · Pr.1204 · Pr.1204 late |