Difference between revisions of "A-4H (Israel)"
Colok76286 (talk | contribs) (Edits) |
Stagnantlamp (talk | contribs) (→Usage in battles: Written a usage guide based on personal experience with the plane that details basic ground rb points and more detailed air rb usage for both newer and more experienced players.) (Tag: Visual edit) |
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== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
− | + | The A-4H is a versatile aircraft which fits into a wide range of play styles. Varying from Close Air Support (CAS) to Base Bomber or even as an Air Superiority Fighter. Players who yield such a tool as the A-4H Skyhawk have a lot of options when it comes to play style choices. | |
+ | |||
+ | Ground Realistic Battles (RB) | ||
+ | |||
+ | For those interested in it's CAS abilities, it comes with a wide range of ordinance and RWR. The best way to utilise the plane in this role is to use the ordinance to aid allied ground units in tight situations and clear a path for them to reach their respective objectives. RWR will help you by making you aware of any Enemy or Allied Anti-Air systems that choose to make you their prey. | ||
+ | |||
+ | Air Battles (AB/RB/SB) | ||
+ | |||
+ | For those Interested In Air Battles, They're multiple ways you can make yourself an asset to the team. You can use your very respectable bomb and rocket payloads to help allies destroy enemy bases and ground units to bleed tickets. Or you can go in-light as an Air Superiority Fighter, The plane has a good Rate of Climb and Roll Rate, meaning you can employ hit and run tactics on your opponents, or go all-in and get personal with the Enemy Aircraft. The A-4's biggest opponents are the Mig-15/17 and G.91 R series. The A-4H is a very capable plane in the right hands but is hard to fly, especially against a proven aircraft such as the MiG-17. The poor energy retention can put you at a huge disadvantage against such opponents if you are not careful in managing your air speed. This means that you should only engage in tight and personal fights when you are sure you can finish them quickly and escape.For those who are newer, Staying close to allied teammates and helping each other is generally a very effective tactic in the A-4H and generally yields the the best chance for survival and success in the Skyhawk. For those more Daring, flying solo is very possible but requires and higher level of awareness and tactical knowledge, the unforgiving nature of the plane depends on it. | ||
=== Pros and cons === | === Pros and cons === |
Revision as of 22:17, 4 January 2022
Contents
Description
The A-4H Skyhawk is a rank VI Israeli strike aircraft with a battle rating of 8.7 (AB) and 8.3 (RB/SB). It was introduced in Update "Winged Lions".
General info
Flight performance
Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.
Characteristics | Max Speed (km/h at _,___ m) |
Max altitude (metres) |
Turn time (seconds) |
Rate of climb (metres/second) |
Take-off run (metres) | |||
---|---|---|---|---|---|---|---|---|
AB | RB | AB | RB | AB | RB | |||
Stock | ___ | ___ | 12500 | __._ | __._ | __._ | __._ | 1,000 |
Upgraded | ___ | ___ | __._ | __._ | __._ | __._ |
Details
Features | |||||
---|---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear | Drogue chute |
✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
Limits | ||||||
---|---|---|---|---|---|---|
Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
Combat | Take-off | Landing | + | - | ||
0 | 437 | 592 | 562 | 410 | ~8 | ~3 |
Optimal velocities (km/h) | |||
---|---|---|---|
Ailerons | Rudder | Elevators | Radiator |
< ___ | < ___ | < ___ | N/A |
Engine performance
Engine | Aircraft mass | |||||
---|---|---|---|---|---|---|
Engine name | Number | Basic mass | Wing loading (full fuel) | |||
Pratt & Whitney J52 P-8A | 1 | _,___ kg | ___ kg/m2 | |||
Engine characteristics | Mass with fuel (no weapons load) | Max Takeoff Weight | ||||
Weight (each) | Type | _m fuel | __m fuel | __m fuel | ||
900 kg | Axial-flow turbojet | _,___ kg | _,___ kg | _,___ kg | _,___ kg | |
Maximum engine thrust @ 0 m (RB/SB) | Thrust to weight ratio @ 0 m (___%/WEP) | |||||
Condition | 100% | ___%/WEP | _m fuel | __m fuel | __m fuel | MTOW |
Stationary | ___ kgf | ___ kgf | _.__ | _.__ | _.__ | _.__ |
Optimal | ___ kgf (_ km/h) |
___ kgf (_ km/h) |
_.__ | _.__ | _.__ | _.__ |
Booster (_____ - ___) | Aircraft mass | |||||||
---|---|---|---|---|---|---|---|---|
Number | Booster weight (each) |
Fuel weight (each) |
Burn time |
Can be shutdown |
Jettisoned after use |
Mass with full booster fuel (no weapons load) | ||
_m fuel | __m fuel | __m fuel | ||||||
2 | ___ kg | 40 kg | ___ s | ___ | ___ | _,___ kg | _,___ kg | _,___ kg |
Condition | Maximum booster thrust @ 0 m (RB/SB) |
Combined engine & booster thrust @ 0 m |
Thrust to weight ratio @ 0 m (___%/WEP with booster) | |||||
_m fuel | __m fuel | __m fuel | ||||||
Stationary | ___ kgf | ___ kgf | _.__ | _.__ | _.__ | |||
Optimal | ___ kgf (_ km/h) |
___ kgf (_ km/h) |
_.__ | _.__ | _.__ |
Survivability and armour
Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.
Modifications and economy
Armaments
Offensive armament
The A-4H (Israel) is armed with:
- 2 x 30 mm DEFA 552 cannons, belly-mounted (150 rpg = 300 total)
Suspended armament
The A-4H (Israel) can be outfitted with the following ordnance:
- Without load
- 20 x 100 kg 100/50 kg G.P. bombs (2,000 kg total)
- 14 x 250 kg 250/50 kg G.P. bombs (3,500 kg total)
- 3 x 360 kg 360/50 kg G.P. bombs (1,080 kg total)
- 5 x 500 kg 500/50 kg G.P. bombs (2,500 kg total)
- 1 x 2,000 lb LDGP Mk 84 bomb (2,000 lb total)
- 1 x 2,000 lb LDGP Mk 84 bomb + 6 x 250 kg 250/50 kg G.P. bombs (3,500 kg total)
- 1 x 2,000 lb LDGP Mk 84 bomb + 2 x 250 kg 250/50 kg G.P. bombs + 2 x 500 kg 500/50 kg G.P. bombs (3,500 kg total)
- 36 x Zuni Mk32 Mod 0 ATAP rockets
- 24 x Zuni Mk32 Mod 0 ATAP rockets + 6 x 100 kg 100/50 kg G.P. bombs (600 kg total)
- 24 x Zuni Mk32 Mod 0 ATAP rockets + 6 x 250 kg 250/50 kg G.P. bombs (1,500 kg total)
- 24 x Zuni Mk32 Mod 0 ATAP rockets + 1 x 360 kg 360/50 kg G.P. bomb (360 kg total)
- 171 x FFAR Mighty Mouse rockets
- 114 x FFAR Mighty Mouse rockets + 6 x 100 kg 100/50 kg G.P. bombs (600 kg total)
- 114 x FFAR Mighty Mouse rockets + 6 x 250 kg 250/50 kg G.P. bombs (1,500 kg total)
- 114 x FFAR Mighty Mouse rockets + 1 x 360 kg 360/50 kg G.P. bomb (360 kg total)
- 3 x 20 mm Mk 11 mod 5 cannons (750 rpg = 2,250 total)
Usage in battles
The A-4H is a versatile aircraft which fits into a wide range of play styles. Varying from Close Air Support (CAS) to Base Bomber or even as an Air Superiority Fighter. Players who yield such a tool as the A-4H Skyhawk have a lot of options when it comes to play style choices.
Ground Realistic Battles (RB)
For those interested in it's CAS abilities, it comes with a wide range of ordinance and RWR. The best way to utilise the plane in this role is to use the ordinance to aid allied ground units in tight situations and clear a path for them to reach their respective objectives. RWR will help you by making you aware of any Enemy or Allied Anti-Air systems that choose to make you their prey.
Air Battles (AB/RB/SB)
For those Interested In Air Battles, They're multiple ways you can make yourself an asset to the team. You can use your very respectable bomb and rocket payloads to help allies destroy enemy bases and ground units to bleed tickets. Or you can go in-light as an Air Superiority Fighter, The plane has a good Rate of Climb and Roll Rate, meaning you can employ hit and run tactics on your opponents, or go all-in and get personal with the Enemy Aircraft. The A-4's biggest opponents are the Mig-15/17 and G.91 R series. The A-4H is a very capable plane in the right hands but is hard to fly, especially against a proven aircraft such as the MiG-17. The poor energy retention can put you at a huge disadvantage against such opponents if you are not careful in managing your air speed. This means that you should only engage in tight and personal fights when you are sure you can finish them quickly and escape.For those who are newer, Staying close to allied teammates and helping each other is generally a very effective tactic in the A-4H and generally yields the the best chance for survival and success in the Skyhawk. For those more Daring, flying solo is very possible but requires and higher level of awareness and tactical knowledge, the unforgiving nature of the plane depends on it.
Pros and cons
Pros:
- Good climb rate
- Good roll rate
- Good variety of ground attack ordnance
- Twin 30 mm DEFA canons will take down any enemy aircraft
- Can carry 3 x additional 20 mm Mk11 canons
Cons:
- Wings can be ripped off easily at high speed
- Poor energy retention
- No air-to-air missiles (AAMs)
- Only the fuel tank in the fuselage is self-sealing
- Carrying heavy payload significantly reduces flight performance
History
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Israel jet aircraft | |
---|---|
Kfir Canard · Kfir C.2 · Kfir C.7 · Nesher | |
Britain | |
Meteor | Meteor NF.13 · Meteor F.8 |
France | |
Vautour | Vautour IIA · Vautour IIN |
Super Mystere | Sambad · Sa'ar |
Mirage III | Shahak |
Other | M.D.450B Ouragan · Mystere IVA |
USA | |
F-84 | F-84F |
A-4 | A-4H · A-4E Early (M) · A-4E · Ayit |
F-4 | Kurnass · Kurnass 2000 |
F-15 | Baz · Baz Meshupar · F-15I Ra’am |
F-16 | Netz · F-16C Barak II · F-16D Barak II |