Difference between revisions of "MAS 555"

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{{Specs-Card|code=it_mas_classe500_3}}
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{{About
 +
| about = Italian motor torpedo boat '''{{PAGENAME}}'''
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| usage = other versions
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| link = MAS 500 (Family)
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}}
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{{Specs-Card
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|code=it_mas_classe500_3
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.''
+
The MAS 555 was a motor torpedo boat ('''M'''otoscafo '''A'''rmato '''S'''ilurante) of the MAS 500 class whose purpose was to attack enemy ships, anti-submarine and escort operations. Built in 1941 with the others of the 3rd Series, it was armed with a single [[20 mm/65 Breda (20 mm)|20 mm/65 Breda cannon]], two 450 mm torpedo launchers for surface targets, and six depth charges for enemy submarines. The MAS 555 was used both by the Regia Marina until 1943, and by the Italian Co-Belligerent Navy after the armistice, eventually to be sunk in the German landing at Rhodes, Greece in the same year.
 +
 
 +
Introduced in [[Update "Starfighters"]], the MAS 555 is an excellent torpedo boat capable of rapid attacks on enemy bluewater ships with torpedoes and depth charges, while the main armament consisting of a 20 mm Breda cannon is capable of causing good damage to enemy coastal boats. However, it can only survive a few hits from enemy ships and is also very vulnerable to attack from the air.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Fleet-Armour}}
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''
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The MAS 555's hull is protected only by 40 mm of wood with the superstructure featuring 15 mm of wood. It does not have any kind of external or internal armour this means that the ship is more vulnerable to ammunition. The survivability of the MAS 555 in general is poor because the ship only has 13 crew members, which makes it an easy target to destroy in combat.
 +
 
 +
Comparable options to the MAS 555 are the [[LS 3]], the [[G-5]], or the [[PT-6]], they however have more survivability and can resist more shots.
  
 
=== Mobility ===
 
=== Mobility ===
 +
{{Specs-Fleet-Mobility}}
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''
+
The MAS 555 is a very fast ship up to 80 km/h in RB, 112 km/h AB. It is very manoeuvrable, this makes it very fast and agile. Providing the ability to reach the enemy quickly to initiate a first strike by launching its torpedoes and allowing sneak attacks with its use of depth charges to destroy enemy boats easily with a few drops. Thanks to its agility, it can dodge shots and make surprise/lateral attacks.
{{NavalMobility}}
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 +
{{NavalMobility|SpeedForwardStockAB=82|SpeedBackStockAB=33|TurnTimeStockAB=20|SpeedForwardStockRB=68|SpeedBackStockRB=28|TurnTimeSpadedRB=19|TurnTimeSpadedAB=13|TurnTimeStockRB=22|TurnSpeedStockAB=47|TurnSpeedStockRB=48|TurnSpeedSpadedAB=44|TurnSpeedSpadedRB=47}}
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armament ==
 
== Armament ==
 +
{{Specs-Fleet-Armaments}}
 
=== Primary armament ===
 
=== Primary armament ===
 +
{{Specs-Fleet-Primary}}
 
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
+
[[File:MAS 555 2.png|thumb|400x400px|The firing angles of the autocannon, unable to fire directly in front]]
 +
{{main|20 mm/65 Breda (20 mm)}}
  
=== Secondary armament ===
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The primary armament, in fact the only armament, is a Breda 20 mm cannon. It has a rate of fire of 240 shots/min and a 12-shot magazine before reloading for a minimum of 1.8 seconds. The cannon is unable to shot in front of the ship, it is necessary to locate broadside or turn your ship 180 degrees.
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
 
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''
 
  
=== Anti-aircraft armament ===
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Three different belts containing two different shells are available:
<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' -->
 
''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.''
 
  
=== Torpedo armament ===
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* Universal: {{Annotation|API-T|Armour-piercing incendiary tracer}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}
<!-- ''Torpedo launchers are standard equipment on many ships and boats. Torpedoes are a significant means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc. If there is no torpedo armament, remove this section.'' -->
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* HE belt: {{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}{{-}} {{Annotation|API-T|Armour-piercing incendiary tracer}}
''Torpedo launchers are standard equipment on many ships and boats. Torpedoes are a significant means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc. If there is no torpedo armament, remove this section.''
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* AP belt: {{Annotation|API-T|Armour-piercing incendiary tracer}}{{-}}{{Annotation|API-T|Armour-piercing incendiary tracer}}{{-}}{{Annotation|API-T|Armour-piercing incendiary tracer}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}
  
=== Special armament ===
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{{:20_mm/65_Breda_(20_mm)/Ammunition|HEFI-T*, API-T}}
<!-- ''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.'' -->
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''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.''
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These belts are mostly the same, the HEFI-T belt is slightly more suitable against wooden boats, like [[PT-6]] and the [[MTB-1(1)]], as well as low flying aircraft, while the API-T belt is slightly more suitable against component damage and steel boats, like the [[LS 3]] and the [[G-5]].
 +
 
 +
=== Additional armament ===
 +
{{Specs-Fleet-Additional}}
 +
<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' -->
 +
{{main|W.200/450X5,75 (450 mm)|B TG depth charge}}
 +
 
 +
Two 450 mm steam turbined W.200/450X5,75 torpedoes on the left and on the right of the ship are a useful tool against larger sub chasers and gunboats when being able to sneak up. They have a maximum speed 81 km/h, a range of 3 km, and an explosive filler of 200 kg, enough to destroy any ship at the battle rating.
 +
 
 +
The MAS is one of the reserve boats able to carry six B TG depth charges with an explosive filler of 50 kg. These however are extremely situational and most of the time defensive in nature, as you have to drive in front of the enemy ship, or wait for the enemy to pass you, to utilize these weapons. Furthermore, 50 kg of explosives is very weak for a depth charge, as most others have around 100-140 kg of TNT, limiting effective use even further.
 +
 
 +
But despite the drawbacks, making a kill with these is one of, if not the most, satisfying ways to destroy an enemy player and equally humiliating for those who are on the receiving end.
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
 
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
+
The MAS 555 is a rather strange boat, despite being the reserve boat equipped with the largest calibre, its slow rate of fire and small magazine, as well as the inability to fire directly forwards drastically limits its potential. However, it can still be a significant threat to other ships.
  
=== Modules ===
+
The best strategy whilst using the cannon is not to drive forward into battle, but to turn your rear to the enemy, and sailing in reverse. This way you can negate the limiting firing arcs at the front and still only reveal a small part of the hull, which extends your life expectancy by a few crucial seconds. The best way is to stay behind cover and move only rearwards when engaging and then back into cover. A one on one fight against almost any other PT boat will not go in your favour, therefore the element of surprise is most important.
{| class="wikitable"
 
! Tier
 
! colspan="2" | Seakeeping
 
! colspan="2" | Unsinkability
 
! colspan="2" | Firepower
 
|-
 
| I
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| II
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| III
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| IV
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
|}
 
====Premium table only: If premium this is to be used, other table to be removed====
 
{| class="wikitable"
 
! Tier
 
! colspan="2" | Seakeeping
 
! colspan="2" | Unsinkability
 
! colspan="2" | Firepower
 
|-
 
| I
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| II
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| III
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| IV
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
! colspan="7" | This is a premium vehicle: all modifications are unlocked on purchase
 
|-
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
 
'''Pros:'''
 
'''Pros:'''
*
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 +
* Good top speed forwards and backwards
 +
* Good turn time
 +
* Equipped with 2 torpedoes
 +
* Good acceleration.
  
 
'''Cons:'''
 
'''Cons:'''
*
+
 
 +
* The 20 mm cannon can't shoot in the front of the ship, angle of fire is only 270°
 +
* The cannon has small magazines and a slow rate of fire
 +
* Very unstable gun platform, can be very difficult to make precise shots
 +
* Although it a good armament for a reserve boat, the 20 mm does not consistently inflict damage
 +
* No anti-aircraft protection
 +
* Poor survivability: no armour and low crew count
 +
* Aircraft can strafe the ship and knock it out with a few well placed shots.
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
{{main|MAS 500 (Family)#History|l1=History of the Velocissimo Classe 500}}
 +
 
 +
After the armistice of 8 September 1943, the MAS 555 was used by Co-Belligerent Italy, in particular it was used together with two British motor boats against a German landing convoy on 12 November 1943, after a few hours the MAS 555 was sunk during the German landing at Rhodes in Grecce.
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
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 +
;Skins
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* [https://live.warthunder.com/feed/camouflages/?vehicle=it_mas_classe500_3 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Images
 +
<gallery mode="packed-hover" heights="200">
 +
File:MAS 555 (1) .png
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File:MAS 555 (2).png
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</gallery>
  
 
== See also ==
 
== See also ==
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* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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<!-- ''Paste links to sources and external resources, such as:''
 
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the ship;''
 
 
* ''other literature.'' -->
 
* ''other literature.'' -->
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
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* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the ship;''
 
 
* ''other literature.''
 
* ''other literature.''
  
 +
{{ShipManufacturer Cantiere navale Picchiotti}}
 
{{Italy boats}}
 
{{Italy boats}}

Latest revision as of 17:29, 24 July 2024

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
This page is about the Italian motor torpedo boat MAS 555. For other versions, see MAS 500 (Family).
it_mas_classe500_3.png
GarageImage MAS 555.jpg
MAS 555
Research:2 900 Specs-Card-Exp.png
Purchase:700 Specs-Card-Lion.png
Show in game

Description

The MAS 555 was a motor torpedo boat (Motoscafo Armato Silurante) of the MAS 500 class whose purpose was to attack enemy ships, anti-submarine and escort operations. Built in 1941 with the others of the 3rd Series, it was armed with a single 20 mm/65 Breda cannon, two 450 mm torpedo launchers for surface targets, and six depth charges for enemy submarines. The MAS 555 was used both by the Regia Marina until 1943, and by the Italian Co-Belligerent Navy after the armistice, eventually to be sunk in the German landing at Rhodes, Greece in the same year.

Introduced in Update "Starfighters", the MAS 555 is an excellent torpedo boat capable of rapid attacks on enemy bluewater ships with torpedoes and depth charges, while the main armament consisting of a 20 mm Breda cannon is capable of causing good damage to enemy coastal boats. However, it can only survive a few hits from enemy ships and is also very vulnerable to attack from the air.

General info

Survivability and armour

Armourfront / side / back
Hull40 mm (wood)
Superstructure15 mm (wood)
Number of section3
Displacement29 t
Crew13 people

The MAS 555's hull is protected only by 40 mm of wood with the superstructure featuring 15 mm of wood. It does not have any kind of external or internal armour this means that the ship is more vulnerable to ammunition. The survivability of the MAS 555 in general is poor because the ship only has 13 crew members, which makes it an easy target to destroy in combat.

Comparable options to the MAS 555 are the LS 3, the G-5, or the PT-6, they however have more survivability and can resist more shots.

Mobility

Speedforward / back
AB112 / 45 km/h
RB80 / 32 km/h

The MAS 555 is a very fast ship up to 80 km/h in RB, 112 km/h AB. It is very manoeuvrable, this makes it very fast and agile. Providing the ability to reach the enemy quickly to initiate a first strike by launching its torpedoes and allowing sneak attacks with its use of depth charges to destroy enemy boats easily with a few drops. Thanks to its agility, it can dodge shots and make surprise/lateral attacks.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock 82 33 ~20 ~41.56
Upgraded 112 45 ~13 ~25.29
RB/SB Stock 68 28 ~22 ~46.69
Upgraded 80 32 ~19 ~39.48

Modifications and economy

Repair costBasic → Reference
AB79 → 97 Sl icon.png
RB119 → 146 Sl icon.png
Total cost of modifications2 970 Rp icon.png
905 Sl icon.png
Talisman cost190 Ge icon.png
Crew training200 Sl icon.png
Experts1 000 Sl icon.png
Aces20 Ge icon.png
Research Aces96 000 Rp icon.png
Reward for battleAB / RB / SB
10 / 20 / 100 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
200 Rp icon.png
Cost:
60 Sl icon.png
55 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
165 Rp icon.png
Cost:
50 Sl icon.png
45 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
250 Rp icon.png
Cost:
75 Sl icon.png
70 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
240 Rp icon.png
Cost:
75 Sl icon.png
65 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
200 Rp icon.png
Cost:
60 Sl icon.png
55 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
165 Rp icon.png
Cost:
50 Sl icon.png
45 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
165 Rp icon.png
Cost:
50 Sl icon.png
45 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
240 Rp icon.png
Cost:
75 Sl icon.png
65 Ge icon.png
Mods tank ammo.png
20mm_it_breda_he_ammo_pack
Research:
200 Rp icon.png
Cost:
60 Sl icon.png
55 Ge icon.png
Mods tank ammo.png
20mm_it_breda_ap_ammo_pack
Research:
165 Rp icon.png
Cost:
50 Sl icon.png
45 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
250 Rp icon.png
Cost:
75 Sl icon.png
70 Ge icon.png
Mods depth charge.png
Depth Charges
Research:
250 Rp icon.png
Cost:
75 Sl icon.png
70 Ge icon.png
Mods ship art support.png
Artillery Support
Research:
240 Rp icon.png
Cost:
75 Sl icon.png
65 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
240 Rp icon.png
Cost:
75 Sl icon.png
65 Ge icon.png

Armament

Primary armament

Turret20 mm/65 Breda anti-aircraft gun
Ammunition1500 rounds
Belt capacity12 rounds
Fire rate240 shots/min
Vertical guidance-10° / 90°
The firing angles of the autocannon, unable to fire directly in front

The primary armament, in fact the only armament, is a Breda 20 mm cannon. It has a rate of fire of 240 shots/min and a 12-shot magazine before reloading for a minimum of 1.8 seconds. The cannon is unable to shot in front of the ship, it is necessary to locate broadside or turn your ship 180 degrees.

Three different belts containing two different shells are available:

  • Universal: API-T · HEFI-T*
  • HE belt: HEFI-T* · HEFI-T* · HEFI-T* · API-T
  • AP belt: API-T · API-T · API-T · HEFI-T*

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HEFI-T* 4 4 4 4 4 4
API-T 38 36 27 19 14 10
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HEFI-T* 830 0.14 0 0.1 3 79° 80° 81°
API-T 832 0.14 0.001 1 1.7 47° 60° 65°

These belts are mostly the same, the HEFI-T belt is slightly more suitable against wooden boats, like PT-6 and the MTB-1(1), as well as low flying aircraft, while the API-T belt is slightly more suitable against component damage and steel boats, like the LS 3 and the G-5.

Additional armament

Setup 12 x 450 mm steam turbined W.200/450X5,75 torpedo
Setup 26 x B TG depth charge
Setup 32 x 450 mm steam turbined W.200/450X5,75 torpedo
6 x B TG depth charge

Two 450 mm steam turbined W.200/450X5,75 torpedoes on the left and on the right of the ship are a useful tool against larger sub chasers and gunboats when being able to sneak up. They have a maximum speed 81 km/h, a range of 3 km, and an explosive filler of 200 kg, enough to destroy any ship at the battle rating.

The MAS is one of the reserve boats able to carry six B TG depth charges with an explosive filler of 50 kg. These however are extremely situational and most of the time defensive in nature, as you have to drive in front of the enemy ship, or wait for the enemy to pass you, to utilize these weapons. Furthermore, 50 kg of explosives is very weak for a depth charge, as most others have around 100-140 kg of TNT, limiting effective use even further.

But despite the drawbacks, making a kill with these is one of, if not the most, satisfying ways to destroy an enemy player and equally humiliating for those who are on the receiving end.

Usage in battles

The MAS 555 is a rather strange boat, despite being the reserve boat equipped with the largest calibre, its slow rate of fire and small magazine, as well as the inability to fire directly forwards drastically limits its potential. However, it can still be a significant threat to other ships.

The best strategy whilst using the cannon is not to drive forward into battle, but to turn your rear to the enemy, and sailing in reverse. This way you can negate the limiting firing arcs at the front and still only reveal a small part of the hull, which extends your life expectancy by a few crucial seconds. The best way is to stay behind cover and move only rearwards when engaging and then back into cover. A one on one fight against almost any other PT boat will not go in your favour, therefore the element of surprise is most important.

Pros and cons

Pros:

  • Good top speed forwards and backwards
  • Good turn time
  • Equipped with 2 torpedoes
  • Good acceleration.

Cons:

  • The 20 mm cannon can't shoot in the front of the ship, angle of fire is only 270°
  • The cannon has small magazines and a slow rate of fire
  • Very unstable gun platform, can be very difficult to make precise shots
  • Although it a good armament for a reserve boat, the 20 mm does not consistently inflict damage
  • No anti-aircraft protection
  • Poor survivability: no armour and low crew count
  • Aircraft can strafe the ship and knock it out with a few well placed shots.

History

After the armistice of 8 September 1943, the MAS 555 was used by Co-Belligerent Italy, in particular it was used together with two British motor boats against a German landing convoy on 12 November 1943, after a few hours the MAS 555 was sunk during the German landing at Rhodes in Grecce.

Media

Skins
Images

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Cantiere navale Picchiotti
Motor Torpedo Boats 
MAS 500-class  MAS 555

Italy boats
Motor torpedo boats  MC-490 · Freccia P-493 · MAS 555 · MAS 561 · MAS 569
  MS-15 · MS-53 · MS-472 · Stefano Turr · VAS 201 · GIS 811 · MS 444 · MC 485
Motor gun boats  MAS 441 · MS-473 · MV-611 · Alano · Sparviero
Motor torpedo gun boats  Saetta P-494
Gunboats  Albatros · Alcione