Difference between revisions of "PT-314"

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{{Specs-Card|code=us_elco_80ft_pt_boat_mod01}}
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{{Specs-Card
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|code=us_elco_80ft_pt_boat_mod01
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
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}}
  
 
== Description ==
 
== Description ==
<!--''In the first part of the description, cover the history of the ship’s creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them understand which ship is being discussed.''-->
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<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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The '''{{Specs|name}}''' is a rank {{Specs|rank}} American motor torpedo boat {{Battle-rating}}. It was introduced in [[Update 1.79 "Project X"]] as part of the fleet closed beta test.
{{Break}}
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American motor torpedo boat {{Battle-rating|1}}. It was introduced in [[Update 1.79 "Project X"]] as part of the fleet closed beta test.
 
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the "Use in battle" section.''
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{{Specs-Fleet-Armour}}<!-- Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour. -->
 +
The PT-314, as a MTB, isn't the most survivable. It has a crew count of 12, many of which are located at the gun turrets, meaning that the boat can't take too many hits before the crew is depleted. The boat's engines, fuel tank and ammunition stowages are all exposed above the waterline to some extent, meaning that they are susceptible to critical damage. The only armoured spots are the bridge (6.35 mm of hardened armour) and the 40 mm cannon (12.7 mm antifragmentation armour); the ship's other turrets are easily knocked out by enemy gunfire.
  
''If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armour.''
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=== Mobility ===
 +
{{Specs-Fleet-Mobility}}<!-- Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed. -->
 +
The PT-314's mobility is fairly competitive among MTBs. The boat has a top speed of 105 km/h in arcade and 75 km/h in realistic mode, making it fairly fast among MTBs. Additionally, the PT-314 has a decent turning circle, though sustained turns will bleed off the boat's speed. Finally, the PT-314's acceleration is pretty mediocre for an MTB.
 +
 
 +
{{NavalMobility}}
  
=== Mobility ===
+
=== Modifications and economy ===
''Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''
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{{Specs-Economy}}
  
 
== Armament ==
 
== Armament ==
 +
{{Specs-Fleet-Armaments}}
 
=== Primary armament ===
 
=== Primary armament ===
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>.''
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{{Specs-Fleet-Primary}}
 +
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 +
{{main|Bofors L/60 Mark 3 (40 mm)|AN-M4 (37 mm)}}
  
''Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
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The PT-314 gets access to a single 40 mm Bofors guns at the stern of the vessel. This weapon is extremely potent against aircraft due to its accuracy and punching power. Though this weapon fires slower than the 20 mm Oerlikon or 12.7 mm AN/M2, it more than makes up for it due to its hard-hitting 40 mm shells. The 40 mm Bofors is capable of shredding aircraft and small boats from ranges of 2.5 km away, though effectiveness will drop off after that range due to the large bullet drop. The gun fires from 4-round clips that reload continuously, meaning that the weapon is capable of continuous fire. However, note that it will eventually overheat and jam after firing for too long.
 +
 
 +
Alongside the 40 mm cannon, the PT-314 gets access to a single 37 mm AN-M4 cannon located on the bow. This weapon is an interesting autocannon and fires much slower than the Bofors at the rear. It's also magazine-fed, meaning that it will have to reload after every thirty shots. Despite this, the weapon has great damage-dealing capacity and can be used in conjunction with the 40 mm Bofors cannon to deal with naval targets.
 +
 
 +
* '''Universal:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}
 +
* '''40 mm HE clips:''' {{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}
 +
* '''40 mm AP clips:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}
 +
 
 +
{{:Bofors L/60 Mark 3 (40 mm)/Ammunition|HEFI-T, AP-T}}
  
 
=== Secondary armament ===
 
=== Secondary armament ===
''Some ships are fitted with weapons of various calibres. Secondary armament is defined by the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.''
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{{Specs-Fleet-Secondary}}
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<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
 +
{{main|20 mm/70 Oerlikon Mk.II (20 mm)}}
 +
 
 +
The PT-314 gets access to a single 20 mm Oerlikon cannon as its secondary armament. The 20 mm Oerlikon Cannon was the standard light anti-aircraft gun for several nations, including the United States, and replaced the prior AN/M2 Browning machine gun. This weapon is an effective short-range AA gun, but can be used against ships as well. The weapon has access to three belts: Default, AP and HE. Of these, the HE belt is by far the most effective against boats and aircraft due to its high explosive mass. As well, the guns fire from a drum magazine that will need to be reloaded. Because of the magazine design, the gun will not jam with continuous fire.
 +
 
 +
* '''Universal:''' {{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}
 +
* '''20 mm HE:''' {{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}
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* '''20 mm AP:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}
  
''If there is no secondary armament, remove this section.''
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{{:20 mm/70 Oerlikon Mk.II (20 mm)/Ammunition|HEF-T, AP-T, HEF-I}}
  
 
=== Anti-aircraft armament ===
 
=== Anti-aircraft armament ===
''An important part of the ship’s armament responsible for air raid defense. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''
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{{Specs-Fleet-AA}}
 
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<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' -->
''If there is no anti-aircraft artillery, remove this section.''
+
{{main|AN-M2 (12.7 mm)}}
  
=== Torpedo armament ===
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The PT-314 gets access to two dual 12.7 mm AN/M2 machine gun mounts. The AN/M2 is a navalized anti-aircraft version of the popular Browning machine gun. This gun is rather ineffective at dealing significant damage to enemy aircraft, and is only effective within a ~1.5 to 2 km range at most. As well, keep in mind that these guns have a long 12-second reload after the gun's magazine has been depleted. Due to the magazine configuration, the gun will not jam with continuous firing.
''Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''
 
  
''If there is no torpedo armament, remove this section.''
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=== Additional armament ===
 +
{{Specs-Fleet-Additional}}
 +
{{main|Mk.13 (569 mm)}}<!-- Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section. -->
  
=== Special armament ===
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The PT-314 gets access to four 569 mm Mk.13 torpedoes, also found on many other American MTBs. This torpedo is a short torpedo designed for aircraft, and as a result, it has some downsides. Notably, the torpedo has a small explosive filler of 178 kg of TNT, along with a slow running speed of 56 km/h. The torpedoes have a maximum range of 5.21 km, and no modification is available to increase this range. The primary downside of these torpedoes is that you will likely need multiple hits to destroy larger vessels; against cruisers, the torpedoes may not even do damage if running at 1 m depth. Additionally, the slow speed of these torpedoes makes them quite difficult-to-aim. Thus, the Mk.13 is best used in ambush situations from short range, where multiple hits are highly likely.
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.''
 
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
+
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
 
 
=== Modules ===
 
{| class="wikitable"
 
!
 
!Seakeeping
 
! colspan="2" |Unsinkability
 
! colspan="3" |Firepower
 
|-
 
|I
 
|Dry-docking
 
|Tool Set
 
|
 
|40mm HE
 
clips
 
|20mm HE
 
|Anti-Air Armament
 
Targeting
 
|-
 
|II
 
|Rudder
 
Replacement
 
|Fire Protection
 
System
 
|Smokescreen
 
|40mm AP
 
clips
 
|20mm AP
 
|Auxiliary Armament
 
Targeting
 
|-
 
|III
 
|Propeller
 
Replacement
 
|
 
|
 
|
 
|
 
|Primary Armament
 
Targeting
 
|-
 
|IV
 
|Engine
 
Maintenance
 
|New Pumps
 
|
 
|Artillery
 
Support
 
|
 
|
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
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<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
*
+
* Good firepower, can effectively engage both air and other sea targets
 +
* Good mobility, with great top speed
 +
* Armour is thin enough not to set off HE fuzes
 +
* Relatively small target
  
 
'''Cons:'''
 
'''Cons:'''
  
*
+
* Guns are awkwardly placed around the hull
 +
* Thin armour means it's easily shredded even by rifle-calibre machine guns
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''
+
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
PT-314 was laid down on 11 December 1942 and launched on 20 February 1943. PT-314 was in service from 11 March 1943 until sold on 23 June 1948. PT-314 served in MTB RON 5 in the South Pacific under Lt John W. Ewell. <ref>Steve Laroe, US PT Boats List: Squadron List, http://www.hazegray.org/</ref>
 +
 
 +
PT-314 was the lead boat in a class of 54 (314-367) built for the US Navy in 1943.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
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<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
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 +
;Skins
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=us_elco_80ft_pt_boat_mod01 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
Line 117: Line 102:
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
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<!-- ''Paste links to sources and external resources, such as:''
 +
* ''topic on the official game forum;''
 +
* ''other literature.'' -->
  
* ''topic on the official game forum;''
+
=== References ===
* ''encyclopedia page on ship;''
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<references />
* ''other literature.''
 
  
 +
{{ShipManufacturer Elco}}
 
{{USA boats}}
 
{{USA boats}}

Latest revision as of 22:09, 5 March 2023

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
PT-314
us_elco_80ft_pt_boat_mod01.png
GarageImage PT-314.jpg
PT-314
Research:18 000 Specs-Card-Exp.png
Purchase:47 000 Specs-Card-Lion.png
Show in game

Description

The Elco 80 ft PT-314 is a rank III American motor torpedo boat with a battle rating of 2.3 (AB/RB/SB). It was introduced in Update 1.79 "Project X" as part of the fleet closed beta test.

General info

Survivability and armour

Armourfront / side / back
Hull40 mm (wood)
Superstructure15 mm (wood)
Number of section3
Displacement51 t
Crew12 people

The PT-314, as a MTB, isn't the most survivable. It has a crew count of 12, many of which are located at the gun turrets, meaning that the boat can't take too many hits before the crew is depleted. The boat's engines, fuel tank and ammunition stowages are all exposed above the waterline to some extent, meaning that they are susceptible to critical damage. The only armoured spots are the bridge (6.35 mm of hardened armour) and the 40 mm cannon (12.7 mm antifragmentation armour); the ship's other turrets are easily knocked out by enemy gunfire.

Mobility

Speedforward / back
AB105 / 28 km/h
RB75 / 20 km/h

The PT-314's mobility is fairly competitive among MTBs. The boat has a top speed of 105 km/h in arcade and 75 km/h in realistic mode, making it fairly fast among MTBs. Additionally, the PT-314 has a decent turning circle, though sustained turns will bleed off the boat's speed. Finally, the PT-314's acceleration is pretty mediocre for an MTB.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 105 28
RB/SB Stock ___ ___
Upgraded 75 20

Modifications and economy

Repair costBasic → Reference
AB909 → 1 152 Sl icon.png
RB1 244 → 1 577 Sl icon.png
Total cost of modifications19 690 Rp icon.png
32 100 Sl icon.png
Talisman cost980 Ge icon.png
Crew training13 000 Sl icon.png
Experts47 000 Sl icon.png
Aces400 Ge icon.png
Research Aces280 000 Rp icon.png
Reward for battleAB / RB / SB
80 / 130 / 100 % Sl icon.png
136 / 136 / 136 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
790 Rp icon.png
Cost:
1 300 Sl icon.png
95 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
740 Rp icon.png
Cost:
1 200 Sl icon.png
90 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
2 500 Rp icon.png
Cost:
4 100 Sl icon.png
300 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
2 100 Rp icon.png
Cost:
3 400 Sl icon.png
260 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
790 Rp icon.png
Cost:
1 300 Sl icon.png
95 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
740 Rp icon.png
Cost:
1 200 Sl icon.png
90 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
740 Rp icon.png
Cost:
1 200 Sl icon.png
90 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
2 100 Rp icon.png
Cost:
3 400 Sl icon.png
260 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
790 Rp icon.png
Cost:
1 300 Sl icon.png
95 Ge icon.png
Mods ammo.png
40 mm HE clips
Research:
790 Rp icon.png
Cost:
1 300 Sl icon.png
95 Ge icon.png
Mods ammo.png
20 mm HE magazines
Research:
790 Rp icon.png
Cost:
1 300 Sl icon.png
95 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
740 Rp icon.png
Cost:
1 200 Sl icon.png
90 Ge icon.png
Mods ammo.png
40 mm AP clips
Research:
740 Rp icon.png
Cost:
1 200 Sl icon.png
90 Ge icon.png
Mods ammo.png
20 mm AP magazines
Research:
740 Rp icon.png
Cost:
1 200 Sl icon.png
90 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
2 500 Rp icon.png
Cost:
4 100 Sl icon.png
300 Ge icon.png
Mods ship art support.png
Artillery Support
Research:
2 100 Rp icon.png
Cost:
3 400 Sl icon.png
260 Ge icon.png

Armament

Primary armament

Turret40 mm Bofors L/60 Mark 3 gun
Ammunition2000 rounds
Belt capacity4 rounds
Fire rate160 shots/min
Vertical guidance-7° / 88°
Turret37 mm AN-M4 cannon
Ammunition900 rounds
Belt capacity30 rounds
Fire rate150 shots/min
Vertical guidance-6° / 30°

The PT-314 gets access to a single 40 mm Bofors guns at the stern of the vessel. This weapon is extremely potent against aircraft due to its accuracy and punching power. Though this weapon fires slower than the 20 mm Oerlikon or 12.7 mm AN/M2, it more than makes up for it due to its hard-hitting 40 mm shells. The 40 mm Bofors is capable of shredding aircraft and small boats from ranges of 2.5 km away, though effectiveness will drop off after that range due to the large bullet drop. The gun fires from 4-round clips that reload continuously, meaning that the weapon is capable of continuous fire. However, note that it will eventually overheat and jam after firing for too long.

Alongside the 40 mm cannon, the PT-314 gets access to a single 37 mm AN-M4 cannon located on the bow. This weapon is an interesting autocannon and fires much slower than the Bofors at the rear. It's also magazine-fed, meaning that it will have to reload after every thirty shots. Despite this, the weapon has great damage-dealing capacity and can be used in conjunction with the 40 mm Bofors cannon to deal with naval targets.

  • Universal: AP-T · HEFI-T
  • 40 mm HE clips: HEFI-T · HEFI-T · HEFI-T · AP-T
  • 40 mm AP clips: AP-T · AP-T · AP-T · HEFI-T

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HEFI-T 3 3 3 3 3 3
AP-T 81 78 68 58 49 41
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HEFI-T 874 0.9 0 0.1 67.13 79° 80° 81°
AP-T 874 0.89 - - - 47° 60° 65°

Secondary armament

Turret20 mm/70 Oerlikon Mk.II autocannon
Ammunition1800 rounds
Belt capacity60 rounds
Fire rate450 shots/min

The PT-314 gets access to a single 20 mm Oerlikon cannon as its secondary armament. The 20 mm Oerlikon Cannon was the standard light anti-aircraft gun for several nations, including the United States, and replaced the prior AN/M2 Browning machine gun. This weapon is an effective short-range AA gun, but can be used against ships as well. The weapon has access to three belts: Default, AP and HE. Of these, the HE belt is by far the most effective against boats and aircraft due to its high explosive mass. As well, the guns fire from a drum magazine that will need to be reloaded. Because of the magazine design, the gun will not jam with continuous fire.

  • Universal: HEF-T · HEF-I · AP-T
  • 20 mm HE: HEF-T · HEF-I · AP-T · HEF-I
  • 20 mm AP: AP-T · AP-T · AP-T · HEF-I

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HEF-T 2 2 2 2 2 2
AP-T 34 32 24 17 12 8
HEF-I 2 2 2 2 2 2
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HEF-T 830 0.12 0 0.1 6.57 79° 80° 81°
AP-T 830 0.12 - - - 47° 60° 65°
HEF-I 830 0.12 0 0.1 11.17 79° 80° 81°

Anti-aircraft armament

2 х Turret2 x 12.7 mm Browning AN-M2 machine gun
Ammunition4000 rounds
Belt capacity200 rounds
Fire rate577 shots/min
Main article: AN-M2 (12.7 mm)

The PT-314 gets access to two dual 12.7 mm AN/M2 machine gun mounts. The AN/M2 is a navalized anti-aircraft version of the popular Browning machine gun. This gun is rather ineffective at dealing significant damage to enemy aircraft, and is only effective within a ~1.5 to 2 km range at most. As well, keep in mind that these guns have a long 12-second reload after the gun's magazine has been depleted. Due to the magazine configuration, the gun will not jam with continuous firing.

Additional armament

Setup 14 x 569 mm Mk.13 torpedo
Main article: Mk.13 (569 mm)

The PT-314 gets access to four 569 mm Mk.13 torpedoes, also found on many other American MTBs. This torpedo is a short torpedo designed for aircraft, and as a result, it has some downsides. Notably, the torpedo has a small explosive filler of 178 kg of TNT, along with a slow running speed of 56 km/h. The torpedoes have a maximum range of 5.21 km, and no modification is available to increase this range. The primary downside of these torpedoes is that you will likely need multiple hits to destroy larger vessels; against cruisers, the torpedoes may not even do damage if running at 1 m depth. Additionally, the slow speed of these torpedoes makes them quite difficult-to-aim. Thus, the Mk.13 is best used in ambush situations from short range, where multiple hits are highly likely.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Pros:

  • Good firepower, can effectively engage both air and other sea targets
  • Good mobility, with great top speed
  • Armour is thin enough not to set off HE fuzes
  • Relatively small target

Cons:

  • Guns are awkwardly placed around the hull
  • Thin armour means it's easily shredded even by rifle-calibre machine guns

History

PT-314 was laid down on 11 December 1942 and launched on 20 February 1943. PT-314 was in service from 11 March 1943 until sold on 23 June 1948. PT-314 served in MTB RON 5 in the South Pacific under Lt John W. Ewell. [1]

PT-314 was the lead boat in a class of 54 (314-367) built for the US Navy in 1943.

Media

Skins

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

References

  1. Steve Laroe, US PT Boats List: Squadron List, http://www.hazegray.org/


Electric Launch Company (Elco) Ships
Patrol Torpedo Boats (PT) 
77' PT  PT-20 · PT-59
80' PT  PT-103 · PT-109 · PT-174 · PT-314 · Thunderbolt (PT-556) · PT-565

USA boats
Motor torpedo boats  PT-3 · PT-6 · PT-20 · PT-71 · PT-103 · PT-109 · PT-174
  PT-200 · PT-314 · Thunderbolt (PT-556) · PT-565 · PT-658 · PT-810 · PT-811 · PT-812
Motor gun boats  Kim Qui · LCS(L)(3) · PT-59 · PTF-7 · USS Candid · USS Asheville · USS Douglas · USS Flagstaff · USS Tucumcari · USS Cyclone
Armoured gun boats  LCM(6) Zippo