Difference between revisions of "Lvrbv 701"
(Pros and cons + additions to survivability and armour) (Tag: Visual edit) |
(Added tables, edits) |
||
Line 9: | Line 9: | ||
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | <!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''--> | + | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> |
− | Frontal armour on the Lvrbv 701 consists of 20 to 25 mm of rolled homogeneous armour. Ideally this can provide 28 to | + | Frontal armour on the Lvrbv 701 consists of 20 to 25 mm of rolled homogeneous armour. Ideally this can provide 28 to 30 mm of effective protection which should stop most low calibre machine gun fire, as well as .50 cal machine guns. |
− | Side armour on the Lvrbv 701 consists of | + | Side armour on the Lvrbv 701 consists of 10 mm rolled homogeneous armour which, due to its limited angles, only affords protection against low calibre machine guns. |
− | The turret has no armour | + | The turret has no armour whatsoever. |
− | The crew of 4 consists of a driver, gunner, loader and commander all positioned closely together in the front half of the vehicle. | + | The crew of 4 consists of a driver, gunner, loader and commander all positioned closely together in the front half of the vehicle. |
− | Overall protection on the Lvrbv 701 isn't spectacular and with a compact crew placement, including an exposed gunner, a simple burst of machine gun fire from a .50 cal or | + | Overall, protection on the Lvrbv 701 isn't spectacular and with a compact crew placement, including an exposed gunner, a simple burst of machine gun fire from a .50 cal or larger fired at the sides or top can leave you knocked out. Its low profile and compact size does however work in your favour and lets you hide from most other ground vehicles, and any aircraft/helicopters that haven't spotted you launching a missile. |
=== Mobility === | === Mobility === | ||
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
− | {{tankMobility|abMinHp= 193|rbMinHp= 120}} | + | {{tankMobility|abMinHp=193|rbMinHp=120}} |
== Armaments == | == Armaments == | ||
=== Main armament === | === Main armament === | ||
− | ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. | + | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> |
+ | {{main|Rbs 70}} | ||
− | === | + | {| class="wikitable" style="text-align:center" width="100%" |
− | '' | + | |- |
+ | ! colspan="5" | [[Rbs 70]] missile || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds) | ||
+ | |- | ||
+ | ! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer | ||
+ | ! Stock !! Upgraded !! Full !! Expert !! Aced | ||
+ | ! Stock !! Full !! Expert !! Aced | ||
+ | |- | ||
+ | ! ''Arcade'' | ||
+ | | rowspan="2" | 6 || rowspan="2" | -5°/+35° || rowspan="2" | ±100° || rowspan="2" | N/A || __.__ || __.__ || __.__ || __.__ || __.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ | ||
+ | |- | ||
+ | ! ''Realistic'' | ||
+ | | __.__ || __.__ || __.__ || __.__ || __.__ | ||
+ | |- | ||
+ | |} | ||
− | === | + | ==== Ammunition ==== |
− | '' | + | {| class="wikitable sortable" style="text-align:center" width="100%" |
+ | ! colspan="8" | Penetration statistics | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" | Type of<br>warhead | ||
+ | ! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)''' | ||
+ | |- | ||
+ | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
+ | |- | ||
+ | | RB 70 || SAM || 37 || 37 || 37 || 37 || 37 || 37 | ||
+ | |- | ||
+ | | RB 70 Mk.2 || SAM || 200 || 200 || 200 || 200 || 200 || 200 | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="10" | Shell details | ||
+ | |- | ||
+ | ! Ammunition | ||
+ | ! Type of<br>warhead | ||
+ | ! Velocity<br>(m/s) | ||
+ | ! Range<br>(m) | ||
+ | ! Projectile<br>Mass (kg) | ||
+ | ! Fuse delay<br>(m) | ||
+ | ! Fuse sensitivity<br>(mm) | ||
+ | ! Explosive Mass<br>(TNT equivalent) (g) | ||
+ | |- | ||
+ | | RB 70 || SAM || 525 || 5,000 || 17.00 || N/A || 0.1 || 3,930 | ||
+ | |- | ||
+ | | RB 70 Mk.2 || SAM || 580 || 7,000 || 17.00 || N/A || 0.1 || 3,930 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ==== [[Ammo racks]] ==== | ||
+ | <!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --> | ||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! Full<br>ammo | ||
+ | ! 1st<br>rack empty | ||
+ | ! 2nd<br>rack empty | ||
+ | ! 3rd<br>rack empty | ||
+ | ! 4th<br>rack empty | ||
+ | ! 5th<br>rack empty | ||
+ | ! 6th<br>rack empty | ||
+ | ! Visual<br>discrepancy | ||
+ | |- | ||
+ | | '''6''' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ | ||
+ | |- | ||
+ | |} | ||
== Usage in battles == | == Usage in battles == | ||
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | ||
− | ===Modules=== | + | === Modules === |
{| class="wikitable" | {| class="wikitable" | ||
! Tier | ! Tier | ||
− | ! colspan="2" |Mobility | + | ! colspan="2" | Mobility |
! Protection | ! Protection | ||
− | ! colspan="2" |Firepower | + | ! colspan="2" | Firepower |
|- | |- | ||
| I | | I | ||
Line 50: | Line 111: | ||
| | | | ||
| Parts | | Parts | ||
− | | Horizontal | + | | Horizontal Drive |
| | | | ||
|- | |- | ||
Line 70: | Line 131: | ||
| Transmission | | Transmission | ||
| Engine | | Engine | ||
− | | | + | | |
| Artillery Support | | Artillery Support | ||
− | | Improved | + | | Improved optics |
|- | |- | ||
|} | |} | ||
=== Pros and cons === | === Pros and cons === | ||
− | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | |
'''Pros:''' | '''Pros:''' | ||
Line 86: | Line 147: | ||
* Unarmoured turret can help in reducing the visibility of the vehicle behind cover | * Unarmoured turret can help in reducing the visibility of the vehicle behind cover | ||
* Smoke grenades can help when getting strafed by aircraft | * Smoke grenades can help when getting strafed by aircraft | ||
− | * Upgraded RB 70 Mk.2 missiles are a Tier | + | * Upgraded RB 70 Mk.2 missiles are only a Tier II modification |
− | |||
− | |||
'''Cons:''' | '''Cons:''' | ||
Line 95: | Line 154: | ||
* No search radar, only a tracking radar meaning you have to manually find targets | * No search radar, only a tracking radar meaning you have to manually find targets | ||
* Relatively sluggish turret rotation speed makes acquiring fast low flying targets difficult | * Relatively sluggish turret rotation speed makes acquiring fast low flying targets difficult | ||
− | * | + | * Only 200° total (±100°) of missile launcher rotation |
* Max elevation of 35° makes tracking high altitude targets pretty much impossible | * Max elevation of 35° makes tracking high altitude targets pretty much impossible | ||
* Average mobility with very slow reverse speed | * Average mobility with very slow reverse speed | ||
* Unarmoured turret leaves the gunner very vulnerable to knockouts | * Unarmoured turret leaves the gunner very vulnerable to knockouts | ||
* Very high repair cost | * Very high repair cost | ||
− | |||
− | |||
== History == | == History == | ||
Line 113: | Line 170: | ||
== See also == | == See also == | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
− | |||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
Line 119: | Line 175: | ||
== External links == | == External links == | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
− | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''encyclopedia page on the tank;'' | * ''encyclopedia page on the tank;'' |
Revision as of 18:29, 2 July 2020
Contents
Description
The Luftvärnsrobotbandvagn 701 is a rank VI Swedish SPAA
with a battle rating of 9.3 (AB) and 9.7 (RB/SB). It was introduced in Update 1.97 "Viking Fury".
General info
Survivability and armour
Frontal armour on the Lvrbv 701 consists of 20 to 25 mm of rolled homogeneous armour. Ideally this can provide 28 to 30 mm of effective protection which should stop most low calibre machine gun fire, as well as .50 cal machine guns.
Side armour on the Lvrbv 701 consists of 10 mm rolled homogeneous armour which, due to its limited angles, only affords protection against low calibre machine guns.
The turret has no armour whatsoever.
The crew of 4 consists of a driver, gunner, loader and commander all positioned closely together in the front half of the vehicle.
Overall, protection on the Lvrbv 701 isn't spectacular and with a compact crew placement, including an exposed gunner, a simple burst of machine gun fire from a .50 cal or larger fired at the sides or top can leave you knocked out. Its low profile and compact size does however work in your favour and lets you hide from most other ground vehicles, and any aircraft/helicopters that haven't spotted you launching a missile.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 42 | 8 | 9.7 | 193 | 259 | 19.9 | 26.7 |
Realistic | 39 | 7 | 120 | 136 | 12.37 | 14.02 |
Armaments
Main armament
Rbs 70 missile | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 6 | -5°/+35° | ±100° | N/A | __.__ | __.__ | __.__ | __.__ | __.__ | _.__ | _.__ | _.__ | _.__ |
Realistic | __.__ | __.__ | __.__ | __.__ | __.__ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
RB 70 | SAM | 37 | 37 | 37 | 37 | 37 | 37 |
RB 70 Mk.2 | SAM | 200 | 200 | 200 | 200 | 200 | 200 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Range (m) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) | ||
RB 70 | SAM | 525 | 5,000 | 17.00 | N/A | 0.1 | 3,930 | ||
RB 70 Mk.2 | SAM | 580 | 7,000 | 17.00 | N/A | 0.1 | 3,930 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
6 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Modules
Tier | Mobility | Protection | Firepower | ||
---|---|---|---|---|---|
I | Tracks | Parts | Horizontal Drive | ||
II | Suspension | Brake System | FPE | RB 70 Mk.2 | Airstrike |
III | Filters | Crew Replenishment | Elevation Mechanism | ||
IV | Transmission | Engine | Artillery Support | Improved optics |
Pros and cons
Pros:
- Currently the lowest BR ranked AA vehicle to use missiles
- RB 70 Mk.2 missiles have 200 mm of penetration which can be useful against light ground targets
- Small vehicle profile allows you to hide behind cover effectively
- Unarmoured turret can help in reducing the visibility of the vehicle behind cover
- Smoke grenades can help when getting strafed by aircraft
- Upgraded RB 70 Mk.2 missiles are only a Tier II modification
Cons:
- No secondary armament
- No search radar, only a tracking radar meaning you have to manually find targets
- Relatively sluggish turret rotation speed makes acquiring fast low flying targets difficult
- Only 200° total (±100°) of missile launcher rotation
- Max elevation of 35° makes tracking high altitude targets pretty much impossible
- Average mobility with very slow reverse speed
- Unarmoured turret leaves the gunner very vulnerable to knockouts
- Very high repair cost
History
In 1983, the Swedish military gave a contract to Hägglunds and Söner to convert Ikv 102 and Ikv 103 vehicles into Lvrbv 701 surface-to-air missile carriers. The Ikv 102 and Ikv 103, infantry support vehicles mounting a 105 mm gun, had become obsolete in the past few years. At the same time, the same companies were contracted to convert Ikv 102 and Ikv 103 vehicles into Pvrbv 551 anti-tank missile carriers. The hull of the Ikv 102/Ikv 103 was plated over, in order to extend the crew compartment the full length of the vehicle. The engine was replaced by a Ford V-6 engine. The armament consisted of a RBS 70 surface-to-air missile launcher in the center of the hull, which was raised up through a circular opening in the roof of the vehicle - covered by a two piece hatch - in order to fire the weapon.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the tank;
- other literature.
Sweden anti-aircraft vehicles | |
---|---|
SPAA | Pvlvv fm/42 · Lvtdgb m/40 · Pbv 301 · Lvkv 42 · U-SH 204 GK |
Radar SPAA | VEAK 40 · Lvkv 9040C |
SAM | Lvrbv 701 · ASRAD-R |
Finland | L-62 ANTI II · ▄ZSU-57-2 · ItO 90M · ItPsV Leopard |