Difference between revisions of "BO 105 CB-2"

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{{About
 
{{About
 
| about = German utility helicopter '''{{PAGENAME}}'''
 
| about = German utility helicopter '''{{PAGENAME}}'''
| usage = other uses
+
| usage = other versions
 
| link = BO 105 (Family)
 
| link = BO 105 (Family)
 
}}
 
}}
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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the helicopter, as well as its key features. In the second part, tell the reader about the helicopter in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the helicopter, as well as its key features. In the second part, tell the reader about the helicopter in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} German utility helicopter {{Battle-rating}}. It was introduced in [[Update 1.83 "Masters of the Sea"]].
+
In 1985, a BO 105 CB with tail number S-422 and registration D-HDMU was modernised to participate in the Swedish army's competition for a new anti-tank helicopter. The machine was equipped with a BGM-71 TOW anti-tank missile system, as well as new optics, receiving the designation '''BO 105 CB-2'''. After successfully passing the tests, the helicopter returned to Germany, and Sweden created their own version, the [[HKP9A]].
 +
 
 +
The BO 105 CB-2 was introduced as a [[wt:en/news/5824-development-bo-105-attack-helicopters-en|premium pack]] in [[Update 1.83 "Masters of the Sea"]]. Like all aircraft in the [[BO 105 (Family)|BO 105 family]], it boasts excellent manoeuvrability, allowing it to easily take advantage of various terrain features to launch ATGMs from unexpected directions, then quickly withdraw under the cover of the surrounding terrain. It can carry up to eight decent ATGMs with reasonable range, and is also able to equip countermeasures, allowing the BO 105 CB-2 to defend against IR missiles and some SPAA radars. However, the lack of armour protection means that the helicopter is extremely vulnerable to enemy aircraft and anti-aircraft fire.
 +
 
 +
The BO 105 CB-2 was removed from sale after the [[wt:en/news/6542-shop-the-new-year-sale-en|2019 New Year sale]]. It has since been made available for purchase with Golden Eagles {{ge}} during the [[wt:en/news/8098-special-first-flight-of-the-bo-105-en|2023]] and [[wt:en/news/8745-shop-the-bo-105-cb-2-temporarily-returns-on-the-anniversary-of-its-first-flight-en|2024]] "First Flight of the Bo 105" flash sales.
  
 
== General info ==
 
== General info ==
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|-
 
|-
 
! Stock
 
! Stock
| ___ || ___ || rowspan="2" | {{Specs|ceiling}}
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| 215 || 196 || rowspan="2" | {{Specs|ceiling}}
 
|-
 
|-
 
! Upgraded
 
! Upgraded
| ___ || ___
+
| 257 || 242
 
|-
 
|-
 
|}
 
|}
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{{Specs-Heli-Suspended}}
 
{{Specs-Heli-Suspended}}
 
<!-- ''Describe the helicopter's suspended armament: additional cannons under the winglets, any bombs, and rockets. Since any helicopter is essentially only a platform for suspended weaponry, this section is significant and deserves your special attention. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the helicopter's suspended armament: additional cannons under the winglets, any bombs, and rockets. Since any helicopter is essentially only a platform for suspended weaponry, this section is significant and deserves your special attention. If there is no suspended weaponry remove this subsection.'' -->
{{main|BGM-71 TOW|FFAR Mighty Mouse|FN M3P (12.7 mm)}}
 
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
* 8 x BGM-71 TOW missiles
+
{| class="wikitable" style="text-align:center" width="100%"
* 2 x 12.7 mm FN M3P machine guns (500 rpg = 1,000 total) + 60 x Flares
+
|-
* 2 x 12.7 mm FN M3P machine guns + 60 x Flares + 6 x FFAR Mighty Mouse rockets
+
! !! width="7%" | 1 !! width="7%" | 2 !! width="7%" | 3 !! width="7%" | 4 !! width="7%" | 5 !! width="7%" | 6
* 1 x 12.7 mm FN M3P machine gun + 4 x BGM-71 TOW missiles + 30 x Flares
+
| rowspan="6" width="30%" | <div class="ttx-image">[[File:Hardpoints_{{PAGENAME}}.png]]</div>
* 1 x 12.7 mm FN M3P machine gun + 4 x BGM-71 TOW missiles + 30 x Flares + 3 x FFAR Mighty Mouse rockets
+
|-
 +
! [[FN M3P (12.7 mm)|12.7 mm FN M3P]] machine guns (250 rpg)
 +
| || || 1*<sup>†</sup> || 1*<sup>†</sup> || ||
 +
|-
 +
! [[FN M3P (12.7 mm)|12.7 mm FN M3P]] machine guns (400 rpg)
 +
| || || 1<sup>†</sup> || 1<sup>†</sup> || ||
 +
|-
 +
! [[FFAR Mighty Mouse]] rockets
 +
| || || 3*<sup>†</sup> || 3*<sup>†</sup> || ||
 +
|-
 +
! [[BGM-71C Improved TOW]] missiles
 +
| 2, 4 <sup>†</sup> || || || || || 2, 4 <sup>†</sup>
 +
|-
 +
! Countermeasures
 +
| || 30<sup>†</sup> || || || 30<sup>†</sup> ||
 +
|-
 +
| colspan="8" | * FFAR rockets and 250 rpg machine guns can only be equipped together <br> <sup>†</sup> BGM-71C missiles cannot be equipped in conjunction with machine guns, rockets, or countermeasures
 +
|}
 +
 
 +
{{Navigation-Start|Default weapon presets}}
 +
{{Navigation-First-Simple-Line}}
 +
* 2 x 12.7 mm FN M3P machine guns (400 rpg = 800 total)
 +
* 2 x 12.7 mm FN M3P machine guns (250 rpg = 500 total) + 6 x FFAR Mighty Mouse rockets
 +
* 60 x countermeasures
 +
* 60 x countermeasures + 2 x 12.7 mm FN M3P machine guns + 6 x FFAR Mighty Mouse rockets
 +
* 4 x BGM-71C Improved TOW missiles
 +
* 8 x BGM-71C Improved TOW missiles
 +
{{Navigation-End}}
  
 
== Usage in battles ==
 
== Usage in battles ==
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The two main armaments that you will end up using are the 8 [[BGM-71 TOW|BGM-71]] TOWs and the 4 [[BGM-71 TOW|BGM-71]] TOWs with the FN F3P gun pod with the three FFAR Mighty Mouses. The first load out is used as an early game strike load out when there is a lack of enemy SPAA, helicopters, and planes. The second load out is used in the mid game and late game time frames when there are vehicles that can shoot you down.
 
The two main armaments that you will end up using are the 8 [[BGM-71 TOW|BGM-71]] TOWs and the 4 [[BGM-71 TOW|BGM-71]] TOWs with the FN F3P gun pod with the three FFAR Mighty Mouses. The first load out is used as an early game strike load out when there is a lack of enemy SPAA, helicopters, and planes. The second load out is used in the mid game and late game time frames when there are vehicles that can shoot you down.
  
When using the TOWs there are a couple of ways to play with them. The first is the standard hover behind a mountain or hill then fly up fire one or two missiles than reposition and repeat. Another way to play is similar to the [[SA.313B Alouette II (Germany)|SA.313B Alouett]] where you will put your collective between 50%-60% and angle down and as you fly over the battlefield you strike enemy tank, this strategy requires a bit of luck and knowledge of how the BGM-71 TOWs work.
+
When using the TOWs there are a couple of ways to play with them. The first is the standard hover behind a mountain or hill then fly up fire one or two missiles than reposition and repeat. Another way to play is similar to the [[SA.313B Alouette II (Germany)|SA.313B Alouette]] where you will put your collective between 50%-60% and angle down and as you fly over the battlefield you strike enemy tank, this strategy requires a bit of luck and knowledge of how the BGM-71 TOWs work.
  
 
Another way to play is to carry the two FN F3P gun pods with the six FFAR Mighty Mouses and use ground belts to strike lightly armoured vehicles such as the BMPs, [[Object 685]], [[Rooikat Mk.1D|Rooikat]], and [[HSTV-L]].
 
Another way to play is to carry the two FN F3P gun pods with the six FFAR Mighty Mouses and use ground belts to strike lightly armoured vehicles such as the BMPs, [[Object 685]], [[Rooikat Mk.1D|Rooikat]], and [[HSTV-L]].
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== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 +
;Skins
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=bo_105cb2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
;Images
 
;Images
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;Videos
 
;Videos
{{Youtube-gallery|CQnwZm4RfgU|'''Premium Vehicles: MBB BO 105 CB-2''' - ''War Thunder Wiki''}}
+
{{Youtube-gallery|1IhZl0Q5meY|'''BO-105 Helicopters Ultimate Guide''' - ''Bob Dickinson''|CQnwZm4RfgU|'''Premium Vehicles: MBB BO 105 CB-2''' - ''War Thunder Wiki''}}
  
 
== See also ==
 
== See also ==

Latest revision as of 15:52, 10 November 2024

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
This page is about the German utility helicopter BO 105 CB-2. For other versions, see BO 105 (Family).
BO 105 CB-2
bo_105cb2.png
GarageImage BO 105 CB-2.jpg
BO 105 CB-2
Show in game

Description

In 1985, a BO 105 CB with tail number S-422 and registration D-HDMU was modernised to participate in the Swedish army's competition for a new anti-tank helicopter. The machine was equipped with a BGM-71 TOW anti-tank missile system, as well as new optics, receiving the designation BO 105 CB-2. After successfully passing the tests, the helicopter returned to Germany, and Sweden created their own version, the HKP9A.

The BO 105 CB-2 was introduced as a premium pack in Update 1.83 "Masters of the Sea". Like all aircraft in the BO 105 family, it boasts excellent manoeuvrability, allowing it to easily take advantage of various terrain features to launch ATGMs from unexpected directions, then quickly withdraw under the cover of the surrounding terrain. It can carry up to eight decent ATGMs with reasonable range, and is also able to equip countermeasures, allowing the BO 105 CB-2 to defend against IR missiles and some SPAA radars. However, the lack of armour protection means that the helicopter is extremely vulnerable to enemy aircraft and anti-aircraft fire.

The BO 105 CB-2 was removed from sale after the 2019 New Year sale. It has since been made available for purchase with Golden Eagles Ge icon.png during the 2023 and 2024 "First Flight of the Bo 105" flash sales.

General info

Flight performance

Max speed
at 0 m242 km/h
Max altitude5 180 m
Engine2 х Allison 250-C20B
Power420 hp
Take-off weight3 t
Characteristics Max Speed
(km/h at 0 m - at sea level)
Max altitude
(metres)
AB RB
Stock 215 196 5180
Upgraded 257 242

Survivability and armour

Crew2 people
Speed of destruction
Structural300 km/h
Gear320 km/h

Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical systems.

Modifications and economy

Repair cost
AB4 992 Sl icon.png
RB1 337 Sl icon.png
SB3 920 Sl icon.png
Crew training10 000 Sl icon.png
Experts1 600 000 Sl icon.png
Aces2 000 Ge icon.png
Research Aces1 710 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 50 / 300 / 430 % Sl icon.png
Talisman.png 2 × 214 / 214 / 214 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Mods cd 98 main rotor.png
Replacing helicopter blades
Mods jet engine.png
Engine
Mods heli flak jacket.png
Flak jacket
Mods heli structure.png
Helicopter frame
Mods armor cover.png
Cover
Mods gunpods.png
FN HMP400 LCC / LTC.
Mod arrow 1.png
Mods ammo.png
bmg50_belt_pack
Mod arrow 1.png
Mods rocket gun.png
FN RMP LC / LTC
Mods weapon.png
bmg50_new_gun

Armaments

Suspended armament

The BO 105 CB-2 can be outfitted with the following ordnance:

1 2 3 4 5 6
Hardpoints BO 105 CB-2.png
12.7 mm FN M3P machine guns (250 rpg) 1* 1*
12.7 mm FN M3P machine guns (400 rpg) 1 1
FFAR Mighty Mouse rockets 3* 3*
BGM-71C Improved TOW missiles 2, 4 2, 4
Countermeasures 30 30
* FFAR rockets and 250 rpg machine guns can only be equipped together
BGM-71C missiles cannot be equipped in conjunction with machine guns, rockets, or countermeasures
Default weapon presets
  • 2 x 12.7 mm FN M3P machine guns (400 rpg = 800 total)
  • 2 x 12.7 mm FN M3P machine guns (250 rpg = 500 total) + 6 x FFAR Mighty Mouse rockets
  • 60 x countermeasures
  • 60 x countermeasures + 2 x 12.7 mm FN M3P machine guns + 6 x FFAR Mighty Mouse rockets
  • 4 x BGM-71C Improved TOW missiles
  • 8 x BGM-71C Improved TOW missiles

Usage in battles

The two main armaments that you will end up using are the 8 BGM-71 TOWs and the 4 BGM-71 TOWs with the FN F3P gun pod with the three FFAR Mighty Mouses. The first load out is used as an early game strike load out when there is a lack of enemy SPAA, helicopters, and planes. The second load out is used in the mid game and late game time frames when there are vehicles that can shoot you down.

When using the TOWs there are a couple of ways to play with them. The first is the standard hover behind a mountain or hill then fly up fire one or two missiles than reposition and repeat. Another way to play is similar to the SA.313B Alouette where you will put your collective between 50%-60% and angle down and as you fly over the battlefield you strike enemy tank, this strategy requires a bit of luck and knowledge of how the BGM-71 TOWs work.

Another way to play is to carry the two FN F3P gun pods with the six FFAR Mighty Mouses and use ground belts to strike lightly armoured vehicles such as the BMPs, Object 685, Rooikat, and HSTV-L.

Pros and cons

Pros:

  • Small fuselage that is harder to hit
  • Very good manoeuvrability
  • Highest ATGM count of the premium V era helicopters

Cons:

  • Slower speed than most attack helicopters

History

Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Images
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the helicopter;
  • links to approximate analogues of other nations and research trees.

External links


Messerschmitt-Bölkow-Blohm (MBB)*
Utility  BO 105 CB-2 · BO 105 PAH-1 · BO 105 PAH-1A1
Export  HKP9A · HKP9A (FC)
  *This company is a conglomeration of several post-war aviation companies which focused on building helicopters.

Germany helicopters
Attack 
Hip  ◊Mi-8TB
Hind  ◊Mi-24P · ◄Mi-24P HFS 80
Tiger  EC-665 Tiger UHT
Utility 
BO 105  BO 105 CB-2 · BO 105 PAH-1 · BO 105 PAH-1A1
Alouette  ◄SA 313B Alouette II
Huey  ◄UH-1D