Difference between revisions of "Bezuprechny"
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== Description == | == Description == | ||
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --> | <!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --> | ||
− | The '''{{Specs|name}}''' | + | The '''{{Specs|name}}''' was a Soviet [[Pr.30 (Family)|Project 30bis-class]] destroyer built in the late 1940s. The Skoryy class, as the Project 30bis was also referred to, were modified versions of the late-war Project 30 Ognevoy-class destroyers. Bezuprechny was laid down on 15th July 1949 and commissioned on 9th September 1950. She was assigned to the Black Sea Fleet where she served until 3rd May 1962 when she was withdrawn from service. She was sold for scrap on 14th March 1975. |
+ | |||
+ | Bezuprechny was introduced in [[Update "Red Skies"]]. Featuring the same 130 mm guns as all other Soviet WWII-era destroyers, she suffers from poor traverse speed of said guns as well as a fire rate of only 10 rounds per minute with aced crew. As the ship itself is in her 1950 configuration, she provides access to search radar alerting the captains of incoming aircraft. Unlike her sister [[Smelyi]], she does not have the upgraded anti-aircraft suite of twin autocannons. Her anti-air protection compared to her sister is more modest in the form of seven 37 mm 70-K automatic cannons. | ||
== General info == | == General info == | ||
Line 12: | Line 14: | ||
{{Specs-Fleet-Armour}} | {{Specs-Fleet-Armour}} | ||
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --> | <!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --> | ||
− | The Bezuprechny has little to no difference | + | The Bezuprechny has little to no difference in armour compared to its ancestor, the [[Ognevoy]]. As expected in a destroyer, the armour is enough to withstand fragmentation and low calibre ammunition. However, the Bezuprechny has a reinforced bridge compared to the Ognevoy and additional gun shields for the 37 mm autocannons. The Bezuprechny should not be in any means a frontline vessel as all the guns seen at the battle rating will have no difficulties penetrating the armour and shredding it. |
=== Mobility === | === Mobility === | ||
{{Specs-Fleet-Mobility}} | {{Specs-Fleet-Mobility}} | ||
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --> | <!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --> | ||
− | As previously seen in the | + | As previously seen in the Ognevoy, the mobility is not bad but is not great either. The additional armament does not significantly reduce the mobility of the vessel. While it may not have the same mobility and speed of other destroyers, it has a very neat rudder performance and a somewhat high cruising max speed (67 km/h). |
− | {{NavalMobility}} | + | {{NavalMobility |
+ | |SpeedForwardStockAB = 60 | ||
+ | |SpeedBackStockAB = 26 | ||
+ | |TurnTimeStockAB = 115.383 | ||
+ | |TurnSpeedStockAB = 42 | ||
+ | }} | ||
=== Modifications and economy === | === Modifications and economy === | ||
Line 31: | Line 38: | ||
{{main|B-13 (130 mm)}} | {{main|B-13 (130 mm)}} | ||
− | The | + | The Bezuprechny is armed with 4 x 130 mm/58 B-13 semi-automatic cannons divided into 2 dual-mount turrets, capable of decimating enemy vessels in seconds, including heavy cruisers. The 130 mm cannons have access to 3 types of shells, HE, SAPCBC and HE-VT. While the HE shell has a powerful filler, the lack of penetration makes it impossible to combat medium armoured vessels even at close ranges. It is recommended to prioritise researching the SAPCBC round to maximize firepower against surface targets. HE-VT are an extra when it comes to air defense, proximity fused 130 mm shells tend to annihilate any aircraft. However, while powerful, this rounds should only be used as an extra and at preferably long ranges or if the aircraft is flying in a straight line. The low muzzle velocity and the aiming speed of the turrets make engaging airborne threats at close ranges a nightmare. They are only recommended to be used when attacking low speed aircraft (like bombers) at long ranges (between 5-10 km). |
+ | |||
+ | {{:B-13 (130 mm)/Ammunition|130 mm OF-46 HE, 130 mm PB-46A SAPBC, 130 mm ZS-46R HE-VT}} | ||
=== Secondary armament === | === Secondary armament === | ||
Line 38: | Line 47: | ||
{{main|85 mm/52 92-K (85 mm)}} | {{main|85 mm/52 92-K (85 mm)}} | ||
− | Different from the | + | Different from the Ognevoy, the Bezuprechny is armed with a dual-mount 85 mm/52 92-K 85 mm turret instead of a 76 mm turret. The placement of this turret is now behind the secondary turret instead of the front. While this can be seen as a minor change, this tends to penalise the effectiveness of this weapon against airborne targets. While this gun has nothing special in particular, it comes in handy when dealing with fast and lighter surface targets against which the 130 mm is not worth using. It has access to HE, APHEBC, and HE-DF. As already discussed with the 130 mm, the HE is practically useless against medium armoured vessels. However, it is useful against lightly armoured targets like sub-chasers and PT boats. The APHEBC round adds an additional weapon to fight medium armoured targets. While it has low explosive power, it only stands 31 mm behind in terms of armour penetration compared to the 130 mm SAPCBC. This round, while not amazing, can be helpful against them, six guns are better than four. When it comes to air defense, the HE-DF shell can be used. While this relies on a time fuse and not a proximity fuse as the HE-VT seen on the 130 mm, the time fuse is still very capable of destroying enemy aircraft. Leaving the targetting to the AI for it to automatically set the fuse and engage the targets is one of the most reasonable options but manual control can be done as well. |
+ | |||
+ | {{:85 mm/52 92-K (85 mm)/Ammunition|85 mm O-365K, 85 mm BR-365, 85 mm O-365M}} | ||
=== Anti-aircraft armament === | === Anti-aircraft armament === | ||
Line 45: | Line 56: | ||
{{main|37 mm/67 70-K (37 mm)}} | {{main|37 mm/67 70-K (37 mm)}} | ||
− | This is a new addition compared to the | + | This is a new addition compared to the Ognevoy. The Bezuprechny gets one extra turret but removes the DShK 12.7 mm machine guns. These guns do exactly what they are supposed to do: deliver a substantial amount of rounds into the air to engage enemy aircraft. However, these guns have a dual-purpose as they are very powerful guns. While they are only fed by HEI-T belts, the stopping power for immediate defense against lightly armoured targets leaves nothing to expect. These guns can completely annihilate any lightly armoured target within seconds. |
=== Additional armament === | === Additional armament === | ||
Line 52: | Line 63: | ||
{{main|53-39 (533 mm)|BB-1 depth charge|KB-1 pattern 1931 mine}} | {{main|53-39 (533 mm)|BB-1 depth charge|KB-1 pattern 1931 mine}} | ||
− | Here is where the | + | Here is where the Bezuprechny is starting to look closer to the following Cold War destroyers, especially the [[Spokoinyy]]. It is armed with 2 x 5-tube torpedo launchers. These are your main weapon against heavily armoured threats or when doing sneak attacks at distance. They have a max range of 4 km (10 km with torpedo mode) and can be used at almost point blank, the torpedo must travel 50 m at minimum to be armed. These torpedoes are one of the fastest ones seen at the battle rating (94 km/h), making it easier to aim at long ranges. However, the speed is drastically reduced if torpedo mode is active as it trades speed for range. |
'''1 meter depth:''' | '''1 meter depth:''' | ||
Line 60: | Line 71: | ||
'''4 meter depth:''' | '''4 meter depth:''' | ||
− | This is the recommended depth when | + | This is the recommended depth when in deep water trying to perform long range engagements against big ships (most of them have bulkheads more than 4 m under the waterline). This is one of the riskier techniques as there is no way to launch them on shallow waters (most shallow water maps have water depth of 2-3 m). Only the captain and the team will be able to see the torpedo symbol while traveling close to them and it will not leave any significant visible water trail compared to the 1 meter depth torpedo. |
− | The | + | The Bezuprechny is also armed with BB-1 depth charges. These depth charges are useless and not worth carrying in game unless they are used in very situational moments. |
− | At the same time, the | + | At the same time, the Bezuprechny is the first Soviet Cold War destroyer in game to have access to sea mines. It carries with a substantial amount of mines (x60) to completely block and trap strategic locations such as capture points, chokehold canals, etc etc. |
=== Radar === | === Radar === | ||
− | The | + | The Bezuprechny is the first Soviet destroyer to have access to both search and tracking radars in-game. Enemy pilots are often unaware of the presence of the radar as they are uncommon in-game, use surprise to your advantage. Radars can give you a huge advantage with situational awareness as no plane will be able to catch you unsuspected. Be aware of radar interference (mountains, trees, tall structures in general) as they will affect both your search and tracking radar. There are blind spots with the radars which pilots can exploit but most of them will not do so as radars are uncommon in battles. Tracking radar can be used to manually engage targets. It is recommended to use tracking radar when engaging immediate threats the gunners are not engaging or low speed flying aircraft at long ranges (bombers). Most of the time, the use of tracking radar will not be necessary as gunners will take care of aircraft while the captain is engaging enemy vessels. |
== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --> | <!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --> | ||
− | As an upgraded | + | As an upgraded Ognevoy, the Bezuprechny is able to dominate the littoral waters of any match and the skies, not only because of the potent firepower but also because of the radar. However, it should not be used as a frontline vessel as every vessel it faces will have more than enough firepower to destroy it in seconds. The torpedoes can be formidable if used correctly, not only for the fact they are able to destroy whatever they hit but also because they are hard to aim due to the distances. The 85 mm should always be used to sink everything but heavily armoured ships in order to save the powerful ammo for more protected vessels. It is able to decimate light vessels in seconds as well as planes with the 37 mm. For this same reason, the Bezuprechny can be used as an anti-air flagship as it is able to detect and engage enemy planes in a range of 130 km. Absolutely no aircraft will surprise it while the search radar is active unless clutter is on the way. The Bezuprechny, when used in Enduring Confrontation events, is a "Jack-of-All-Trades" ship not only because it is able to dominate the skies but also because it is able to decimate enemy convoys within seconds with the firepower and torpedoes, specially if said convoys are unarmed cargo ships. However, most ships will take seconds to decimate the Bezuprechny if a wrong move is done, like engaging battleships with main guns or get the attention of heavy cruisers. |
=== Pros and cons === | === Pros and cons === | ||
− | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->'''Pros:''' | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
+ | |||
+ | '''Pros:''' | ||
* Potent main guns | * Potent main guns | ||
− | * Competent AAA which will destroy lightly | + | * Competent AAA which will destroy lightly armoured threats and lightly armoured vessels |
− | * HE-VT | + | * HE-VT rounds for 130 mm |
* Powerful torpedoes with higher torpedo count | * Powerful torpedoes with higher torpedo count | ||
* Access to radar | * Access to radar | ||
− | |||
− | |||
'''Cons:''' | '''Cons:''' | ||
− | * Light | + | * Light armour |
− | * No HE-VT | + | * No HE-VT for 85 mm |
− | |||
− | |||
== History == | == History == | ||
Line 97: | Line 106: | ||
== Media == | == Media == | ||
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | ||
− | + | ||
+ | ;Skins | ||
+ | * [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_destroyer_pr30bis_bezuprechnyi Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
== See also == | == See also == | ||
Line 103: | Line 114: | ||
* ''reference to the series of the ship;'' | * ''reference to the series of the ship;'' | ||
* ''links to approximate analogues of other nations and research trees.'' --> | * ''links to approximate analogues of other nations and research trees.'' --> | ||
− | |||
− | + | ;Related development | |
− | * | + | * [[Pr.30 (Family)]] |
== External links == | == External links == | ||
Line 117: | Line 127: | ||
* ''other literature.'' | * ''other literature.'' | ||
+ | {{ShipManufacturer 61 Communards}} | ||
{{USSR destroyers}} | {{USSR destroyers}} |
Latest revision as of 17:52, 4 November 2024
Contents
Description
The Pr.30-bis, Bezuprechny, 1950 was a Soviet Project 30bis-class destroyer built in the late 1940s. The Skoryy class, as the Project 30bis was also referred to, were modified versions of the late-war Project 30 Ognevoy-class destroyers. Bezuprechny was laid down on 15th July 1949 and commissioned on 9th September 1950. She was assigned to the Black Sea Fleet where she served until 3rd May 1962 when she was withdrawn from service. She was sold for scrap on 14th March 1975.
Bezuprechny was introduced in Update "Red Skies". Featuring the same 130 mm guns as all other Soviet WWII-era destroyers, she suffers from poor traverse speed of said guns as well as a fire rate of only 10 rounds per minute with aced crew. As the ship itself is in her 1950 configuration, she provides access to search radar alerting the captains of incoming aircraft. Unlike her sister Smelyi, she does not have the upgraded anti-aircraft suite of twin autocannons. Her anti-air protection compared to her sister is more modest in the form of seven 37 mm 70-K automatic cannons.
General info
Survivability and armour
The Bezuprechny has little to no difference in armour compared to its ancestor, the Ognevoy. As expected in a destroyer, the armour is enough to withstand fragmentation and low calibre ammunition. However, the Bezuprechny has a reinforced bridge compared to the Ognevoy and additional gun shields for the 37 mm autocannons. The Bezuprechny should not be in any means a frontline vessel as all the guns seen at the battle rating will have no difficulties penetrating the armour and shredding it.
Mobility
As previously seen in the Ognevoy, the mobility is not bad but is not great either. The additional armament does not significantly reduce the mobility of the vessel. While it may not have the same mobility and speed of other destroyers, it has a very neat rudder performance and a somewhat high cruising max speed (67 km/h).
Mobility Characteristics | |||||
---|---|---|---|---|---|
Game Mode | Upgrade Status | Maximum Speed (km/h) | Turn Time (s) | Turn Radius (m) | |
Forward | Reverse | ||||
AB | Stock | 60 | 26 | ~115.38 | ~214.24 |
Upgraded | 82 | 35 | ___ | ___ | |
RB/SB | |||||
Upgraded | 67 | 29 | ___ | ___ |
Modifications and economy
Armament
Primary armament
The Bezuprechny is armed with 4 x 130 mm/58 B-13 semi-automatic cannons divided into 2 dual-mount turrets, capable of decimating enemy vessels in seconds, including heavy cruisers. The 130 mm cannons have access to 3 types of shells, HE, SAPCBC and HE-VT. While the HE shell has a powerful filler, the lack of penetration makes it impossible to combat medium armoured vessels even at close ranges. It is recommended to prioritise researching the SAPCBC round to maximize firepower against surface targets. HE-VT are an extra when it comes to air defense, proximity fused 130 mm shells tend to annihilate any aircraft. However, while powerful, this rounds should only be used as an extra and at preferably long ranges or if the aircraft is flying in a straight line. The low muzzle velocity and the aiming speed of the turrets make engaging airborne threats at close ranges a nightmare. They are only recommended to be used when attacking low speed aircraft (like bombers) at long ranges (between 5-10 km).
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
1,000 m | 2,500 m | 5,000 m | 7,500 m | 10,000 m | 15,000 m | ||
130 mm OF-46 HE | HE | 36 | 36 | 36 | 36 | 36 | 36 |
130 mm PB-46A SAPBC | SAPCBC | 181 | 156 | 122 | 96 | 77 | 56 |
130 mm ZS-46R HE-VT | HE-VT | 26 | 26 | 26 | 26 | 26 | 26 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (s) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
130 mm OF-46 HE | HE | 870 | 33.4 | 0 | 0.1 | 3.58 | 79° | 80° | 81° | |||
130 mm PB-46A SAPBC | SAPCBC | 870 | 33.5 | 0.01 | 6 | 2.35 | 48° | 63° | 71° |
Proximity-fused shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Arming distance (m) |
Trigger radius (m) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | |||
0% | 50% | 100% | ||||||||||
130 mm ZS-46R HE-VT | HE-VT | 870 | 33.8 | 0 | 0.1 | 240 | 16 | 2.06 | 79° | 80° | 81° |
Secondary armament
Different from the Ognevoy, the Bezuprechny is armed with a dual-mount 85 mm/52 92-K 85 mm turret instead of a 76 mm turret. The placement of this turret is now behind the secondary turret instead of the front. While this can be seen as a minor change, this tends to penalise the effectiveness of this weapon against airborne targets. While this gun has nothing special in particular, it comes in handy when dealing with fast and lighter surface targets against which the 130 mm is not worth using. It has access to HE, APHEBC, and HE-DF. As already discussed with the 130 mm, the HE is practically useless against medium armoured vessels. However, it is useful against lightly armoured targets like sub-chasers and PT boats. The APHEBC round adds an additional weapon to fight medium armoured targets. While it has low explosive power, it only stands 31 mm behind in terms of armour penetration compared to the 130 mm SAPCBC. This round, while not amazing, can be helpful against them, six guns are better than four. When it comes to air defense, the HE-DF shell can be used. While this relies on a time fuse and not a proximity fuse as the HE-VT seen on the 130 mm, the time fuse is still very capable of destroying enemy aircraft. Leaving the targetting to the AI for it to automatically set the fuse and engage the targets is one of the most reasonable options but manual control can be done as well.
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
100 m | 1,000 m | 2,000 m | 3,000 m | 4,000 m | 5,000 m | ||
O-365K | HE | 11 | 11 | 11 | 11 | 11 | 11 |
BR-365 | APHEBC | 133 | 112 | 92 | 76 | 63 | 52 |
O-365M | HE-TF | 10 | 10 | 10 | 10 | 10 | 10 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
O-365K | HE | 785 | 9.54 | 0 | 1 | 741 | 79° | 80° | 81° | |||
BR-365 | APHEBC | 792 | 9.2 | 1.2 | 14 | 164 | 48° | 63° | 71° | |||
O-365M | HE-TF | 792 | 9.2 | 0 | 0.1 | 660 | 79° | 80° | 81° |
Anti-aircraft armament
This is a new addition compared to the Ognevoy. The Bezuprechny gets one extra turret but removes the DShK 12.7 mm machine guns. These guns do exactly what they are supposed to do: deliver a substantial amount of rounds into the air to engage enemy aircraft. However, these guns have a dual-purpose as they are very powerful guns. While they are only fed by HEI-T belts, the stopping power for immediate defense against lightly armoured targets leaves nothing to expect. These guns can completely annihilate any lightly armoured target within seconds.
Additional armament
Here is where the Bezuprechny is starting to look closer to the following Cold War destroyers, especially the Spokoinyy. It is armed with 2 x 5-tube torpedo launchers. These are your main weapon against heavily armoured threats or when doing sneak attacks at distance. They have a max range of 4 km (10 km with torpedo mode) and can be used at almost point blank, the torpedo must travel 50 m at minimum to be armed. These torpedoes are one of the fastest ones seen at the battle rating (94 km/h), making it easier to aim at long ranges. However, the speed is drastically reduced if torpedo mode is active as it trades speed for range.
1 meter depth:
This is the most universal depth used for all types of engagements, being in deep water or at shallow waters. This depth is capable of hitting all sorts of vessels, including PT boats. The main downside is that enemy ships can see more clearly the water trail made by the torpedo which can make enemy vessels evade or fire at the torpedo.
4 meter depth:
This is the recommended depth when in deep water trying to perform long range engagements against big ships (most of them have bulkheads more than 4 m under the waterline). This is one of the riskier techniques as there is no way to launch them on shallow waters (most shallow water maps have water depth of 2-3 m). Only the captain and the team will be able to see the torpedo symbol while traveling close to them and it will not leave any significant visible water trail compared to the 1 meter depth torpedo.
The Bezuprechny is also armed with BB-1 depth charges. These depth charges are useless and not worth carrying in game unless they are used in very situational moments.
At the same time, the Bezuprechny is the first Soviet Cold War destroyer in game to have access to sea mines. It carries with a substantial amount of mines (x60) to completely block and trap strategic locations such as capture points, chokehold canals, etc etc.
Radar
The Bezuprechny is the first Soviet destroyer to have access to both search and tracking radars in-game. Enemy pilots are often unaware of the presence of the radar as they are uncommon in-game, use surprise to your advantage. Radars can give you a huge advantage with situational awareness as no plane will be able to catch you unsuspected. Be aware of radar interference (mountains, trees, tall structures in general) as they will affect both your search and tracking radar. There are blind spots with the radars which pilots can exploit but most of them will not do so as radars are uncommon in battles. Tracking radar can be used to manually engage targets. It is recommended to use tracking radar when engaging immediate threats the gunners are not engaging or low speed flying aircraft at long ranges (bombers). Most of the time, the use of tracking radar will not be necessary as gunners will take care of aircraft while the captain is engaging enemy vessels.
Usage in battles
As an upgraded Ognevoy, the Bezuprechny is able to dominate the littoral waters of any match and the skies, not only because of the potent firepower but also because of the radar. However, it should not be used as a frontline vessel as every vessel it faces will have more than enough firepower to destroy it in seconds. The torpedoes can be formidable if used correctly, not only for the fact they are able to destroy whatever they hit but also because they are hard to aim due to the distances. The 85 mm should always be used to sink everything but heavily armoured ships in order to save the powerful ammo for more protected vessels. It is able to decimate light vessels in seconds as well as planes with the 37 mm. For this same reason, the Bezuprechny can be used as an anti-air flagship as it is able to detect and engage enemy planes in a range of 130 km. Absolutely no aircraft will surprise it while the search radar is active unless clutter is on the way. The Bezuprechny, when used in Enduring Confrontation events, is a "Jack-of-All-Trades" ship not only because it is able to dominate the skies but also because it is able to decimate enemy convoys within seconds with the firepower and torpedoes, specially if said convoys are unarmed cargo ships. However, most ships will take seconds to decimate the Bezuprechny if a wrong move is done, like engaging battleships with main guns or get the attention of heavy cruisers.
Pros and cons
Pros:
- Potent main guns
- Competent AAA which will destroy lightly armoured threats and lightly armoured vessels
- HE-VT rounds for 130 mm
- Powerful torpedoes with higher torpedo count
- Access to radar
Cons:
- Light armour
- No HE-VT for 85 mm
History
Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
See also
- Related development
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Shipyard named after 61 Communards (Судостроительный завод имени 61 коммунара) | |
---|---|
Destroyers | |
Project 7U | Soobrazitelny |
Project 30 | Ognevoy |
Project 30-bis | Bezuprechny |
Project 56 | Blagorodnyy · Bravy |
Light Cruisers | |
Svetlana-class | Krasny Kavkaz* |
Battleships | |
Imperatritsa Mariya-class | Imperatritsa Mariya* |
*Previously Russud Shipyard |
USSR destroyers | |
---|---|
Imperial Russia | |
Derzky-class | Frunze |
Fidonisy-class | Kerch |
Soviet Union | |
Pr. 1 | Leningrad · Moskva |
Pr. 45 | Opytny |
Pr. 7 | Besposhchadny · Ryany |
Pr. 7U | Soobrazitelny · Stroyny |
Pr. 20 | Tashkent |
Pr. 30 | Ognevoy |
Pr. 30-bis | Smelyi · Bezuprechny |
Pr. 41 | Neustrashimy |
Pr. 56 | Spokoinyy · Blagorodnyy · Bravy |
Trophies | Romania |
Regele Ferdinand-class | Letuchiy |