Difference between revisions of "ASRAD-R"
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{{Specs-Tank-Armour}} | {{Specs-Tank-Armour}} | ||
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
− | + | The ASRAD-R uses the chassis of M113 armored personnel carrier. With the whole chassis made up of the fragile Aluminium alloy 5083, any heavy machine gun round that is larger than 7.62 mm can cut through its hull at ease. The ASRAD-R is also very vulnerable to overpressure damage and airstrikes. The crew is fairly spread out which usually helps it survive from a single kinetic shot. However, the engine and transmission are placed in front, thus a frontal shot will likely disable its mobility and bring more shots on the ASRAD-R. A successful penetration on the right side of the hull usually detonates the ammo and blows the whole crew up. The unmanned turret contains several critical modules of the fire control system, and the exposed ammo is very volatile to overpressure damage. Thankfully, the ASRAD-R has 8 rounds of smoke grenades which might save your life from the enemy ATGM on occasion. | |
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations --> | '''Armour type:''' <!-- The types of armour present on the vehicle and their general locations --> | ||
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{| class="wikitable" | {| class="wikitable" | ||
− | |||
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
|- | |- | ||
− | | Hull || | + | | Hull || 38 mm (45°) ''Upper Glacis'' <br> 38.1 mm (25°) ''Lower Glacis'' <br> 29 mm (45°) ''Engine Maintenance Hatch'' || 44 mm ''Top'' <br> 32 mm ''Bottom'' || 38.1 mm || 38.1 mm <br> 5 mm ''Engine vents'' |
− | |||
− | |||
|- | |- | ||
− | | | + | |Turret || 25.4 mm || 25.4 mm || 25.4 mm || 25.4 mm |
|- | |- | ||
|} | |} | ||
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{{Specs-Tank-Mobility}} | {{Specs-Tank-Mobility}} | ||
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
+ | As a tracked vehicle, the ASRAD-R adjusts to narrow and rugged terrains and has decent flexibility to evade and take cover while moving. In spite of that, the average speed of ASRAD-R is around 30-40 km/h, and its acceleration and climbing ability aren't so impressive compared to its firepower. | ||
{{tankMobility|abMinHp=305|rbMinHp=190}} | {{tankMobility|abMinHp=305|rbMinHp=190}} | ||
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* BOLIDE missiles with greater range (9 km) and velocity (700 m/s) are a tier II modification | * BOLIDE missiles with greater range (9 km) and velocity (700 m/s) are a tier II modification | ||
* Access to 1st generation thermals and high magnification in the gunner sight | * Access to 1st generation thermals and high magnification in the gunner sight | ||
+ | * Can fire 4 missiles before reloading | ||
'''Cons:''' | '''Cons:''' | ||
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* Subpar mobility and armour protection as a result of using the M113 chassis | * Subpar mobility and armour protection as a result of using the M113 chassis | ||
* High profile and thus easy to spot, especially when the radar is active | * High profile and thus easy to spot, especially when the radar is active | ||
+ | * Limited elevation (+35°) causes trouble when fighting the close targets | ||
+ | * Extremely swallow tracking area of 10° arc almost disables the capability of the searching radar to auto-lock the selected target at 3rd person perspective by pressing the "Lock radar target on" button | ||
== History == | == History == |
Revision as of 15:24, 30 April 2023
Contents
Description
The ASRAD-R is a rank VII Swedish SPAA with a battle rating of 10.3 (AB/RB/SB). It was introduced in Update "Hot Tracks".
The ASRAD-R received a number of improvements over the Lvrbv 701: The launcher array is now unmanned and located higher above the ground, which allows for the hull to remain in cover while still being effective in all directions thanks to the increased horizontal traverse angles. With access to 8 long-range supersonic missiles, the ASRAD-R proves to be quite deadly, especially against enemy helicopters.
General info
Survivability and armour
The ASRAD-R uses the chassis of M113 armored personnel carrier. With the whole chassis made up of the fragile Aluminium alloy 5083, any heavy machine gun round that is larger than 7.62 mm can cut through its hull at ease. The ASRAD-R is also very vulnerable to overpressure damage and airstrikes. The crew is fairly spread out which usually helps it survive from a single kinetic shot. However, the engine and transmission are placed in front, thus a frontal shot will likely disable its mobility and bring more shots on the ASRAD-R. A successful penetration on the right side of the hull usually detonates the ammo and blows the whole crew up. The unmanned turret contains several critical modules of the fire control system, and the exposed ammo is very volatile to overpressure damage. Thankfully, the ASRAD-R has 8 rounds of smoke grenades which might save your life from the enemy ATGM on occasion.
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 38 mm (45°) Upper Glacis 38.1 mm (25°) Lower Glacis 29 mm (45°) Engine Maintenance Hatch |
44 mm Top 32 mm Bottom |
38.1 mm | 38.1 mm 5 mm Engine vents |
Turret | 25.4 mm | 25.4 mm | 25.4 mm | 25.4 mm |
Notes:
Mobility
As a tracked vehicle, the ASRAD-R adjusts to narrow and rugged terrains and has decent flexibility to evade and take cover while moving. In spite of that, the average speed of ASRAD-R is around 30-40 km/h, and its acceleration and climbing ability aren't so impressive compared to its firepower.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 70 | 17 | 11.2 | 305 | 410 | 27.23 | 36.61 |
Realistic | 65 | 15 | 190 | 215 | 16.96 | 19.2 |
Modifications and economy
Armaments
Main armament
Rbs 70 missile | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity (Belt) | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 8 (4) | -5°/+35° | ±180° | N/A | 26.4 | 36.5 | 44.3 | 49.0 | 52.1 | 19.50 | 17.25 | 15.90 | 15.00 |
Realistic | 17.9 | 21.0 | 25.5 | 28.2 | 30.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
RB 70 Mk.2 | SAM | 200 | 200 | 200 | 200 | 200 | 200 |
BOLIDE | SAM | 200 | 200 | 200 | 200 | 200 | 200 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Range (m) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Arming distance (m) |
Trigger radius (m) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | ||
0% | 50% | 100% | ||||||||||
RB 70 Mk.2 | SAM | 580 | 7,000 | 16.5 | 0.05 | 0.1 | 300 | 3 | 1.44 | 79° | 80° | 81° |
BOLIDE | SAM | 700 | 9,000 | 17 | 0.05 | 0.1 | 300 | 3 | 1.44 | 79° | 80° | 81° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
2 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Pros:
- Horizontal traverse of 360° allows for more flexibility compared to the Lvrbv 701
- BOLIDE missiles with greater range (9 km) and velocity (700 m/s) are a tier II modification
- Access to 1st generation thermals and high magnification in the gunner sight
- Can fire 4 missiles before reloading
Cons:
- Limited anti-ground capabilities due to poor gun depression of -5° and low penetration of 200 mm
- Subpar mobility and armour protection as a result of using the M113 chassis
- High profile and thus easy to spot, especially when the radar is active
- Limited elevation (+35°) causes trouble when fighting the close targets
- Extremely swallow tracking area of 10° arc almost disables the capability of the searching radar to auto-lock the selected target at 3rd person perspective by pressing the "Lock radar target on" button
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
See also
- Related development
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
AB Bofors | |
---|---|
MBTs | |
Strv 103 | Strv 103-0 · Strv 103A · Strv 103С |
Tank Destroyers | SAV 20.12.48 · Bkan 1C |
SPAA | Lvkv 42 |
Radar | VEAK 40 |
SAM | ASRAD-R* |
See Also | BAE Systems AB |
*Saab Bofors Dynamics |
Sweden anti-aircraft vehicles | |
---|---|
SPAA | Pvlvv fm/42 · Lvtdgb m/40 · Pbv 301 · Lvkv 42 · U-SH 204 GK |
Radar SPAA | VEAK 40 · Lvkv 9040C |
SAM | Lvrbv 701 · ASRAD-R |
Finland | L-62 ANTI II · ▄ZSU-57-2 · ItO 90M · ItPsV Leopard |