Difference between revisions of "LCS(L)(3)"

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{{Specs-Card
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{{Specs-Card|code=us_lcs_l_3}}
|code=us_lcs_l_3
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
}}
 
  
 
== Description ==
 
== Description ==
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
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<!--''In the first part of the description, cover the history of the ship’s creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them understand which ship is being discussed.''-->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American motor gun boat {{Battle-rating}}. It was introduced in [[Update 1.79 "Project X"]] as part of the fleet closed beta test.
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[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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{{Break}}
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The '''{{Specs|name}}''' is a rank {{Specs|rank}} American motor gun boat {{Battle-rating|1}}. It was introduced in [[Update 1.79 "Project X"]] as part of the fleet closed beta test.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
{{Specs-Fleet-Armour}}
+
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the "Use in battle" section.''
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''
+
 
 +
''If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armour.''
  
 
=== Mobility ===
 
=== Mobility ===
{{Specs-Fleet-Mobility}}
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''Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''
 
 
 
{{NavalMobility}}
 
 
 
=== Modifications and economy ===
 
{{Specs-Economy}}
 
  
 
== Armament ==
 
== Armament ==
{{Specs-Fleet-Armaments}}
 
 
=== Primary armament ===
 
=== Primary armament ===
{{Specs-Fleet-Primary}}
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''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>.''
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 
{{main|Bofors L/60 Mark 1 (40 mm)}}
 
  
The LCS(L)(3) gets access to four 40 mm Bofors guns in two twin mounts. These weapons are extremely potent anti-aircraft and anti-coastal-ship guns due to their accuracy and punching power. Though these weapons fire slower than the 20 mm Oerlikon or 12.7 mm AN/M2, they more than make up for it due to their hard-hitting 40 mm shells. These guns are capable of shredding aircraft and small boats from ranges of 2.5 km away, though effectiveness will drop off after that range due to the large bullet drop. The guns fire from 4-round clips that reload continuously, meaning that they are capable of continuous fire. However, note that they will eventually jam after firing too long.
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''Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
 
 
* '''Universal:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}
 
* '''40 mm HE clips:''' {{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}
 
* '''40 mm AP clips:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}
 
 
 
{{:Bofors L/60 Mark 1 (40 mm)/Ammunition|HEFI-T, AP-T}}
 
  
 
=== Secondary armament ===
 
=== Secondary armament ===
{{Specs-Fleet-Secondary}}
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''Some ships are fitted with weapons of various calibres. Secondary armament is defined by the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.''
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
 
{{main|3-inch Mark 10 (76 mm)}}
 
  
The LCS(L)(3) has access to a single 76 mm Mk 10 gun as its secondary armament. The Mk 10 gun is a decent secondary armament, being capable of crippling or outright destroying many coastal ships with a single hit. However, this gun is a early version and lacks the full automatic fire of later American 76 mm cannons. The gun gets access to three shells - HE, AP and HE-VT. Of these shells, the HE shell is almost always the best choice, packing the largest punch against enemy boats. Despite this, it is wise to bring a bit of the other shells, for use against aircraft and armoured vessels.
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''If there is no secondary armament, remove this section.''
 
 
{{:3-inch Mark 10 (76 mm)/Ammunition|76 mm HC Mk.27, 76 mm AP Mk.29, 76 mm HE-VT}}
 
  
 
=== Anti-aircraft armament ===
 
=== Anti-aircraft armament ===
{{Specs-Fleet-AA}}
+
''An important part of the ship’s armament responsible for air raid defense. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''
<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' -->
 
{{main|20 mm/70 Oerlikon Mk.II (20 mm)}}
 
  
The LCS(L)(3) has access to four dual 20 mm Oerlikon cannons. The 20 mm Oerlikon Cannon was the standard light anti-aircraft gun for several nations, including the United States, and replaced the prior AN/M2 Browning machine gun. This weapon is an effective short-range AA gun, and has great firing angles. The guns fire from a drum magazine that will need to be reloaded. Because of the magazine design, the gun will not jam with continuous fire.
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''If there is no anti-aircraft artillery, remove this section.''
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
+
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
  
 
'''Pros:'''
 
'''Pros:'''
  
* Two twin mounted 40 mm guns can decimate small vessels and torpedo boats
+
* Two twin mounted 40mm guns decimate small vessels and torpedo boats
* Secondary 76 mm gun has VT-fuse shell. If you use it correctly, you could counter enemy bombers trying to drop torpedoes
+
*  
* Decent crew count, able to resist small vessels
+
 
* Does not hull break
+
*
  
 
'''Cons:'''
 
'''Cons:'''
  
* Rather sluggish, the slowest boat in its rank, on par with SF40, torpedo and bomber is a large threat
+
*
* Wooden structure, very vulnerable to fire, the crew get knocked out quickly if you are on fire
 
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
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<!--''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''-->
During World War II, the American military took a big gamble on landing naval infantry and armour – the Americans used the strategy of quickly capturing coastline using landing ships in all three theaters of war. The landing ships and boats themselves had light armaments and could not fully cover their marines during landings, so the question arose about the creation of a small manoeuvrable gunboat with enough firepower to support naval landings against enemy infantry, lightly armoured fortifications and fire positions. The LCI (Landing Craft Infantry) designs were used as a basis, with the addition of a 76 mm gun with an armour screen, two twin 40 mm cannons and four twin 20 mm machine guns. The powertrain remained the same as on the LCI – two sets of four engines with 225 hp each, with a total power output of 1800 hp. The artillery ship's maximum speed was 16 knots. The gunboat was designated LCS (L) – Landing Craft Support (Large). It took just 10 days to prepare such a ship from the landing platform. It could escort its landing party and support it with fire along the coast, and work as an anti-aircraft vessel or provide a smokescreen for the actions of larger ships. The LCS gunboat's baptism of fire was in the battle for Okinawa. It was later used in operations on the Pacific Ocean. After the end of World War II, the US used these ships in the Korean War and Vietnam, and provided them to allies.
+
During World War II, the American military took a big gamble on landing naval infantry and armour – the Americans used the strategy of quickly capturing coastline using landing ships in all three theaters of war. The landing ships and boats themselves had light armaments and could not fully cover their marines during landings, so the question arose about the creation of a small maneuverable gunboat with enough firepower to support naval landings against enemy infantry, lightly armoured fortifications and fire positions. The LCI (Landing Craft Infantry) designs were used as a basis, with the addition of a 76 mm gun with an armour screen, two twin 40 mm cannons and four twin 20 mm machine guns. The powertrain remained the same as on the LCI – two sets of four engines with 225 hp each, with a total power output of 1800 hp. The artillery ship’s maximum speed was 16 knots. The gunboat was designated LCS (L) – Landing Craft Support (Large). It took just 10 days to prepare such a ship from the landing platform. It could escort its landing party and support it with fire along the coast, and work as an anti-aircraft vessel or provide a smokescreen for the actions of larger ships. The LCS gunboat’s baptism of fire was in the battle for Okinawa. It was later used in operations on the Pacific Ocean. After the end of World War II, the US used these ships in the Korean War and Vietnam, and provided them to allies.
  
''- From [[wt:en/news/5584-fleet-development-lcs-l-3-mighty-midget-en|Devblog]]''
+
''- From [https://warthunder.com/en/news/5584-fleet-development-lcs-l-3-mighty-midget-en Devblog]''
  
 
== Media ==
 
== Media ==
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
+
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
  
;Skins
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== See also ==
* [https://live.warthunder.com/feed/camouflages/?vehicle=us_lcs_l_3 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
== See also ==
 
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
 
== External links ==
 
== External links ==
<!-- ''Paste links to sources and external resources, such as:''
+
<!--''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''other literature.'' -->
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* ''encyclopedia page on ship;''
 +
* ''other literature.''-->
  
* [[wt:en/news/5584-fleet-development-lcs-l-3-mighty-midget-en|[Devblog] LCS (L)(3): Mighty Midget]]
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* [https://warthunder.com/en/news/5584-fleet-development-lcs-l-3-mighty-midget-en [Devblog<nowiki>]</nowiki> LCS (L)(3): Mighty Midget]
  
{{ShipManufacturer Albina Engine and Machine Works}}
 
 
{{USA boats}}
 
{{USA boats}}

Revision as of 19:02, 17 July 2019

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
LCS(L)(3)
us_lcs_l_3.png
LCS(L)(3)
Research:250 000 Specs-Card-Exp.png
Purchase:700 000 Specs-Card-Lion.png
Show in game

Description

GarageImage LCS(L)(3).jpg


The Landing Craft Support (Large) (Mark 3) is a rank V American motor gun boat with a battle rating of 3.7 (AB/RB/SB). It was introduced in Update 1.79 "Project X" as part of the fleet closed beta test.

General info

Survivability and armour

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the "Use in battle" section.

If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armour.

Mobility

Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.

Armament

Primary armament

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}.

Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Secondary armament

Some ships are fitted with weapons of various calibres. Secondary armament is defined by the weapon chosen with the control Select secondary weapon. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.

If there is no secondary armament, remove this section.

Anti-aircraft armament

An important part of the ship’s armament responsible for air raid defense. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.

If there is no anti-aircraft artillery, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".

Pros:

  • Two twin mounted 40mm guns decimate small vessels and torpedo boats

Cons:

History

During World War II, the American military took a big gamble on landing naval infantry and armour – the Americans used the strategy of quickly capturing coastline using landing ships in all three theaters of war. The landing ships and boats themselves had light armaments and could not fully cover their marines during landings, so the question arose about the creation of a small maneuverable gunboat with enough firepower to support naval landings against enemy infantry, lightly armoured fortifications and fire positions. The LCI (Landing Craft Infantry) designs were used as a basis, with the addition of a 76 mm gun with an armour screen, two twin 40 mm cannons and four twin 20 mm machine guns. The powertrain remained the same as on the LCI – two sets of four engines with 225 hp each, with a total power output of 1800 hp. The artillery ship’s maximum speed was 16 knots. The gunboat was designated LCS (L) – Landing Craft Support (Large). It took just 10 days to prepare such a ship from the landing platform. It could escort its landing party and support it with fire along the coast, and work as an anti-aircraft vessel or provide a smokescreen for the actions of larger ships. The LCS gunboat’s baptism of fire was in the battle for Okinawa. It was later used in operations on the Pacific Ocean. After the end of World War II, the US used these ships in the Korean War and Vietnam, and provided them to allies.

- From Devblog

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links


USA boats
Motor torpedo boats  PT-3 · PT-6 · PT-20 · PT-71 · PT-103 · PT-109 · PT-174
  PT-200 · PT-314 · Thunderbolt (PT-556) · PT-565 · PT-658 · PT-810 · PT-811 · PT-812
Motor gun boats  Kim Qui · LCS(L)(3) · PT-59 · PTF-7 · USS Candid · USS Asheville · USS Douglas · USS Tucumcari · USS Cyclone
Armoured gun boats  LCM(6) Zippo