Impetuoso

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Rank VI Israel | Premium | Golden Eagles
Merkava Mk.2D Pack
it_destroyer_impetuoso_class_impetuoso.png
GarageImage Impetuoso.jpg
Impetuoso
AB RB SB
4.0 4.0 4.0
Class:
Research:14 000 Specs-Card-Exp.png
Purchase:32 000 Specs-Card-Lion.png
Show in game

Description

The Impetuoso-class of destroyers are the first Italian destroyers built after World War II. The ship uses a modified hull design of the World War II-era Comandante Margottini-class as a basis, albeit incorporating design elements from the American Gearing-class destroyer, namely various surplus armaments from the US Navy and fire control system along with similar compartment layouts, giving the ship better survivability and operational range to suit the need of the Marina Militare at the cost of mobility.

Introduced in Update "Sons of Attila", the Impetuoso could be considered a toned down version of the American Gearing-class, primarily due to her armaments of four 5-inch dual-purpose cannons in two fully traversable dual turrets. Although the Impetuoso offers more consistent firepower improvements compared to the wartime Italian destroyers, she does still have some shortcoming stemming from her origin of a modified design that holds her back, in particular her (lack of) protection for critical modules, so care must be taken to minimize their exposure.

General info

Survivability and armour

Armourfront / side / back
Main fire tower3 / 3 / 3 mm
Hull16 mm (steel)
Superstructure4 mm (steel)
Number of section7
Displacement3 776 t
Crew335 people

The Impetuoso features a spread out compartmentment layout that distribute each modules and crew quarters evenly along the fairly large hull of the ship. This allows the ship to contain the damage from concentrated fire better than its peer. The large crew count of 335 distributed evenly on the ship also allows the Impetuoso to stay afloat longer than its peer.

However, the use of hull space on the Impetuoso as armour also leave the fatal flaws in the form of unprotected critical modules. Due to an even distribution of compartments, this leave Italian engineers no other place to put the auxillary magazine but the questionable midship position between the engines. This auxillarys magazine can be easily detonated from the boardside angles, potentially causing chain detonation with the torpedoes that were placed directly above it, which may results in an uncontrollable flood damage. The rear main magazine of the stern turret is also equally vulnerable, as it sat barely below the waterline. Because of this, angling is a must in the Impetuoso to minimize the exposure of these weakspots.

Mobility

Speedforward / back
AB79 / 33 km/h
RB65 / 27 km/h

While the Impetuoso features respectable top speed of 79 (AB)/65 (RB) km/h, due to her large hull and displacement, the ship is noticably more sluggish to manoever than its peer. This is especially apparent during acceleration/deceleration process, as the ship took longer to shift between each speed and to traverse around.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 79 33
RB/SB Stock ___ ___
Upgraded 65 27

Modifications and economy

Repair costBasic → Reference
AB1 856 → 2 377 Sl icon.png
RB2 871 → 3 677 Sl icon.png
Total cost of modifications13 860 Rp icon.png
20 040 Sl icon.png
Talisman cost860 Ge icon.png
Crew training9 200 Sl icon.png
Experts32 000 Sl icon.png
Aces320 Ge icon.png
Research Aces250 000 Rp icon.png
Reward for battleAB / RB / SB
180 / 350 / 100 % Sl icon.png
130 / 130 / 130 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
690 Rp icon.png
Cost:
1 000 Sl icon.png
140 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
520 Rp icon.png
Cost:
750 Sl icon.png
105 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
580 Rp icon.png
Cost:
840 Sl icon.png
120 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
900 Rp icon.png
Cost:
1 300 Sl icon.png
185 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
690 Rp icon.png
Cost:
1 000 Sl icon.png
140 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
520 Rp icon.png
Cost:
750 Sl icon.png
105 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
520 Rp icon.png
Cost:
750 Sl icon.png
105 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
580 Rp icon.png
Cost:
840 Sl icon.png
120 Ge icon.png
Mods ship venting.png
Ventilation
Research:
580 Rp icon.png
Cost:
840 Sl icon.png
120 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
900 Rp icon.png
Cost:
1 300 Sl icon.png
185 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
900 Rp icon.png
Cost:
1 300 Sl icon.png
185 Ge icon.png
Mods tank ammo.png
127mm_usa_mk32_common_sap_ammo_pack
Research:
690 Rp icon.png
Cost:
1 000 Sl icon.png
140 Ge icon.png
Mods ammo.png
40 mm HE clips
Research:
690 Rp icon.png
Cost:
1 000 Sl icon.png
140 Ge icon.png
Mods tank ammo.png
127mm_usa_mk46_special_common_sap_ammo_pack
Research:
520 Rp icon.png
Cost:
750 Sl icon.png
105 Ge icon.png
Mods ammo.png
40 mm AP clips
Research:
520 Rp icon.png
Cost:
750 Sl icon.png
105 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
520 Rp icon.png
Cost:
750 Sl icon.png
105 Ge icon.png
Mods he frag proxi fuze ship.png
127mm_usa_mk31_aavt_radio_fuse_ammo_pack
Research:
580 Rp icon.png
Cost:
840 Sl icon.png
120 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
580 Rp icon.png
Cost:
840 Sl icon.png
120 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
580 Rp icon.png
Cost:
840 Sl icon.png
120 Ge icon.png
Mods ship mortar.png
Bomb mortar
Research:
900 Rp icon.png
Cost:
1 300 Sl icon.png
185 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
900 Rp icon.png
Cost:
1 300 Sl icon.png
185 Ge icon.png

Armament

Primary armament

2 х Turret2 x 5 inch/38 Mk.12 cannon, mount Mk.38
Ammunition720 rounds
Vertical guidance-15° / 85°

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
AAC Mk.34 HE 36 36 36 36 36 36
Common Mk.32 Common 124 103 77 58 46 37
SP Common Mk.46 SP Common 150 125 93 71 56 45
AAVT Mk.31 HE-VT 36 36 36 36 36 36
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
AAC Mk.34 HE 792 25 0 0.1 3,220 79° 80° 81°
Common Mk.32 Common 792 24.49 0.01 6 1,150 47° 60° 65°
SP Common Mk.46 SP Common 792 25 0.01 6 906.5 48° 63° 71°
Proximity-fused shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Arming
distance (m)
Trigger
radius (m)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
AAVT Mk.31 HE-VT 792 25 0 0.1 457 23 3,220 79° 80° 81°

Secondary armament

4 х Turret2 x 40 mm Bofors L/60 Mark 1 gun
Ammunition4000 rounds
Belt capacity4 rounds
Fire rate156 shots/min
2 х Turret4 x 40 mm Bofors L/60 Mark 2 gun
Ammunition8000 rounds
Belt capacity4 rounds
Fire rate156 shots/min

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

  • Universal: AP-T · HEFI-T
  • 40 mm HE clips: HEFI-T · HEFI-T · HEFI-T · AP-T
  • 40 mm AP clips: AP-T · AP-T · AP-T · HEFI-T

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HEFI-T 3 3 3 3 3 3
AP-T 81 78 68 58 49 41
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HEFI-T 874 0.9 0 0.1 67.13 79° 80° 81°
AP-T 874 0.89 - - - 47° 60° 65°

Additional armament

Setup 14 x 533 mm steam turbined torpedo S.I. 270/533,4X7,2 Tipo I
Setup 276 x 305 mm BAS depth charge
Setup 36 x 533 mm steam turbined torpedo S.I. 270/533,4X7,2 Tipo I
5 x 305 mm BAS depth charge

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Pros:

  • Fairly survivable for a destroyer due to large hull size and crew count
  • Four 5-inch dual purposes cannons offers steady damage output for its BR
  • Both main turrets are fully traversable with good turn rotation speed, giving the ship additional flexibility
  • Has access to an air search-and-tracking radar
  • Good anti-air coverage at longer ranges

Cons:

  • Large and heavy in displacement, fairly sluggish to manoeuvre for a destroyer
  • Virtually no armour protecting the critical components, especially ammo racks on the midship and stern
  • Has only four torpedoes mounted in fixed tubes
  • Placement of dedicated AA armaments leaves several blindspots around the ship at close range

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Cantiere navale di Riva Trigoso
Motor Torpedo Boats 
Freccia-class  Freccia P-493
Destroyers 
Indomito-class  Impetuoso

Italy destroyers
  Regia Marina
Aquila-class  RN Aquila
Leone-class  RN Leone · RN Tigre
Turbine-class  RN Aquilone · RN Turbine
Navigatori-class  RN Da Verazzano
Dardo-class  RN Dardo
Soldati-class  RN Aviere · RN Corazziere · RN Geniere
Comandanti Medaglie d'Oro-class  RN Comandante Margottini
  Marina Militare
Fante-class*  Geniere
Indomito-class  Impetuoso
  * Modified Fletcher-class destroyers