Churchill NA75

From War Thunder Wiki
Revision as of 10:38, 19 March 2023 by Colok76286 (talk | contribs) (Merged edits)

Jump to: navigation, search
Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
This page is about the British heavy tank Churchill NA75. For other versions, see Churchill (Family).
uk_churchill_na75.png
GarageImage Churchill NA75.jpg
ArtImage Churchill NA75.png
Churchill NA75
AB RB SB
4.3 4.3 4.3
Class:
Research:13 000 Specs-Card-Exp.png
Purchase:76 000 Specs-Card-Lion.png
Show in game

Description

The Tank, Infantry, Mk IV, Churchill NA75 is a rank III British heavy tank with a battle rating of 4.3 (AB/RB/SB). It was introduced in Update "Sky Guardians".

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull89 / 76 / 76
Turret102 / 89 / 89
Crew5 people
Visibility87 %

Armour type:

  • Rolled homogeneous armour (Hull, Cupola doors)
  • Cast homogeneous armour (Turret, Hull machine gun area)
Armour Front (Slope angle) Sides Rear Roof
Hull 89 mm Front plate
89 + 89 mm Front plate (MG Port)
38 mm (70°) Front glacis
76.2 mm (20°) Lower glacis
64 mm
76.2 mm Side hatch
38 mm Edges
26 + 38 mm Rear
50.8 mm
25.4 mm (71°) Bottom
15.87 mm
Turret 89-104 mm (1°-38°) Turret front
76.2 mm (5°-65°) + 50.8 mm (10°-63°) Gun mantlet
76-80 mm 76-80 mm 35-45 mm
Cupola 19.05 mm 19.05 mm 19.05 mm 19.5 mm Front door

25.4 mm Back door

Notes:

  • Suspension wheels and chassis construction are 20 mm thick while tracks are 30 mm thick.
  • Air inlets have a 63.5 mm plate modelled.

Mobility

Speedforward / back
AB30 / 3 km/h
RB and SB28 / 3 km/h
Number of gears4 forward
1 back
Weight39.0 t
Engine power
AB668 hp
RB and SB350 hp
Power-to-weight ratio
AB17.1 hp/t
RB and SB9.0 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 30 3 39 _,___ 668 __.__ 17.13
Realistic 28 3 _,___ 350 __.__ 8.97

Modifications and economy

Repair costBasic → Reference
AB1 351 → 1 753 Sl icon.png
RB1 423 → 1 847 Sl icon.png
SB1 950 → 2 531 Sl icon.png
Total cost of modifications24 900 Rp icon.png
45 100 Sl icon.png
Talisman cost1 100 Ge icon.png
Crew training22 000 Sl icon.png
Experts76 000 Sl icon.png
Aces400 Ge icon.png
Research Aces320 000 Rp icon.png
Reward for battleAB / RB / SB
80 / 110 / 120 % Sl icon.png
142 / 142 / 142 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
1 700 Rp icon.png
Cost:
3 100 Sl icon.png
140 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
1 100 Rp icon.png
Cost:
2 000 Sl icon.png
90 Ge icon.png
Mods new tank break.png
Brake System
Research:
1 100 Rp icon.png
Cost:
2 000 Sl icon.png
90 Ge icon.png
Mods new tank filter.png
Filters
Research:
2 100 Rp icon.png
Cost:
3 800 Sl icon.png
170 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
2 000 Rp icon.png
Cost:
3 600 Sl icon.png
165 Ge icon.png
Mods new tank engine.png
Engine
Research:
2 000 Rp icon.png
Cost:
3 600 Sl icon.png
165 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
1 700 Rp icon.png
Cost:
3 100 Sl icon.png
140 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
1 100 Rp icon.png
Cost:
2 000 Sl icon.png
90 Ge icon.png
Mods tank reinforcement uk.png
Crew Replenishment
Research:
2 100 Rp icon.png
Cost:
3 800 Sl icon.png
170 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
1 700 Rp icon.png
Cost:
3 100 Sl icon.png
140 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
1 100 Rp icon.png
Cost:
2 000 Sl icon.png
90 Ge icon.png
Mods tank ammo.png
75mm_britain_APCBC_ammo_pack
Research:
1 100 Rp icon.png
Cost:
2 000 Sl icon.png
90 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
2 100 Rp icon.png
Cost:
3 800 Sl icon.png
170 Ge icon.png
Mods tank ammo.png
75mm_us_M89_Smoke_ammo_pack
Research:
2 000 Rp icon.png
Cost:
3 600 Sl icon.png
165 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
2 000 Rp icon.png
Cost:
3 600 Sl icon.png
165 Ge icon.png

Armaments

Main armament

75 mm M3 cannon
Ammunition81 rounds
Reloadbasic crew → aces
6.5 → 5.0 s
Vertical guidance-12° / 20°
Main article: OQF Mk.V (75 mm)
75 mm OQF Mk.V Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 81 -12°/+20° ±180° - 19.4 26.9 32.6 36.1 38.4 6.50 5.75 5.30 5.00
Realistic 14.3 16.8 20.4 22.6 24.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M72 shot AP 91 88 78 67 57 49
M61 shot APCBC 104 101 90 78 68 59
M48 shell HE 10 10 10 10 10 10
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M72 shot AP 619 6.3 - - - 47° 60° 65°
M61 shot APCBC 618 6.79 1.2 14 63.7 48° 63° 71°
M48 shell HE 463 6.3 0 0.1 666 79° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
M89 259 3 13 5 20 50

Ammo racks

Ammo racks of the Churchill NA75
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Visual
discrepancy
81 78 (+3) 57 (+24) 18 (+63) (+80) No

Notes:

  • Racks disappear after all shells in the rack have been fired.

Machine guns

Ammunition9 450 rounds
Belt capacity225 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Main article: BESA (7.92 mm)
7.92 mm BESA
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 9,450 (225) 600 - -

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

  • Significant improvements in firepower and defence over the previous Churchill III.
  • The cheek area of the turret is significantly reduced and well sloped sideways (a major weak spot of Churchill III).
  • The only Churchill series heavy tank with APHE ammunition (the same shell found in the US tech tree for early Shermans - M61 shot), which makes engaging and destroying enemies much easier than before.
  • The ability to angle the tank to improve overall frontal armour and thus survivability.
  • A great gun depression of -12 degrees makes fighting in mountainous terrain easy; one of the best in the British ground force tech tree (comparable to Comet).
  • Excellent armour for its BR range; can withstand multiple enemy shots (except the German 75 mm KwK40 L43 cannon found in Panzer IV series medium tanks).
  • Have smoke grenades for smoke screen.

Cons:

  • Because there is no primitive gun stabiliser for the 75 mm gun, sudden stopping of the tank can cause the gun to wobble quite a bit before becoming stable.
  • This vehicle is difficult to manoeuvre in tight and narrow streets, and with a terrible and slow reverse speed (-3 km/h), it is easily flanked by enemies nearby.
  • Slow top speed and poor mobility are inherent weaknesses in all British Churchill series heavy tanks, requiring extra caution in close quarters engagement.
  • In full uptier combat against enemies such as Tiger I, Panther D, and T-34-85, the gun may feel inadequate; careful aiming is required.

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Similar Churchill variants in the game:

See M4 Sherman (Family) for vehicles sharing the M3 (75 mm) cannon.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Britain heavy tanks
Matilda  Matilda III · Matilda Hedgehog
Churchill  Churchill I · Churchill III · Churchill VII · Churchill Crocodile · Churchill NA75 · Black Prince
Post-war  Caernarvon · Conqueror
Other  Independent · Excelsior · TOG II