Churchill NA75

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Rank 7 USA
F-5C Pack
This page is about the British heavy tank Churchill NA75. For other versions, see Churchill (Family).
uk_churchill_na75.png
GarageImage Churchill NA75.jpg
ArtImage Churchill NA75.png
Churchill NA75
AB RB SB
4.3 4.3 4.3
Class:
Research:13 000 Specs-Card-Exp.png
Purchase:76 000 Specs-Card-Lion.png
Show in game

Description

Following the battle experiences in North Africa, there was a need among Churchill tank crews for a better armament in order to support the infantry. Early Churchill tanks were armed with cannons that had relatively lackluster high-explosive capabilities like the 2-pounder and 6-pounder guns. An enterprising REME (Royal Electric and Mechanical Engineers) Captain, Percy Morrell, recognized that there were many M4 Shermans slated to be scrapped with still functioning 75 mm armament. In a bid to upgrade the Churchill tanks for combat, he suggested and proved the feasibility of taking the M34 gun mantlet and 75 mm M3 cannon off the M4 Sherman tanks and installing them onto the turret face of the Churchill tanks. The modified Churchills, mostly Mark IVs, were given top priority with 200 modified with the M4 Sherman mantlet prior to June 1944. The modified tank was designated "NA75" (for North Africa 75 mm) and was sent to the Italian theater to fight, most notably during the assaults against the Gothic Line.

Introduced in Update "Sky Guardians", the Tank, Infantry, Mk IV, Churchill NA75 can be seen as a sidegrade grade of the Churchill III, but with a 75 mm gun and a different turret design. This leads to somewhat lower penetration values compared to what the 6-pounder on the Mk III can provide, but the post-penetration damage on the NA75 is much stronger than what the 6-pounder can deliver. Another minor change to the NA75's benefit is stronger turret front armour due to the usage of the M4 Sherman mantlet in the turret front. However, with the same weight and engine as the Mk III, the Churchill NA75's manoeuverability on the battlefield will be very similar, if not exactly identical.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull89 / 76 / 76
Turret102 / 89 / 89
Crew5 people
Visibility87 %

The Churchill NA75 has the ability to angle the tank to improve overall frontal armour and thus survivability.

Armour type:

  • Rolled homogeneous armour (Hull, Cupola doors)
  • Cast homogeneous armour (Turret, Hull machine gun area)
Armour Front (Slope angle) Sides Rear Roof
Hull 89 mm Front plate
89 + 89 mm Front plate (MG Port)
38 mm (70°) Front glacis
76.2 mm (20°) Lower glacis
64 mm
76.2 mm Side hatch
38 mm Edges
26 + 38 mm Rear
50.8 mm
25.4 mm (71°) Bottom
15.87 mm
Turret 89-104 mm (1°-38°) Turret front
76.2 mm (5°-65°) + 50.8 mm (10°-63°) Gun mantlet
76-80 mm 76-80 mm 35-45 mm
Cupola 19.05 mm 19.05 mm 19.05 mm 19.5 mm Front
25.4 mm Back

Notes:

  • Suspension wheels and chassis construction are 20 mm thick while tracks are 30 mm thick.
  • Air inlets have a 63.5 mm plate modelled.

Mobility

Speedforward / back
AB30 / 3 km/h
RB and SB28 / 3 km/h
Number of gears4 forward
1 back
Weight39.0 t
Engine power
AB668 hp
RB and SB350 hp
Power-to-weight ratio
AB17.1 hp/t
RB and SB9.0 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 30 3 39 452 668 11.59 17.13
Realistic 28 3 310 350 7.95 8.97

Modifications and economy

Repair costBasic → Reference
AB1 351 → 1 753 Sl icon.png
RB1 423 → 1 847 Sl icon.png
SB1 950 → 2 531 Sl icon.png
Total cost of modifications24 900 Rp icon.png
45 100 Sl icon.png
Talisman cost1 100 Ge icon.png
Crew training22 000 Sl icon.png
Experts76 000 Sl icon.png
Aces400 Ge icon.png
Research Aces320 000 Rp icon.png
Reward for battleAB / RB / SB
80 / 110 / 120 % Sl icon.png
142 / 142 / 142 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
1 700 Rp icon.png
Cost:
3 100 Sl icon.png
140 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
1 100 Rp icon.png
Cost:
2 000 Sl icon.png
90 Ge icon.png
Mods new tank break.png
Brake System
Research:
1 100 Rp icon.png
Cost:
2 000 Sl icon.png
90 Ge icon.png
Mods new tank filter.png
Filters
Research:
2 100 Rp icon.png
Cost:
3 800 Sl icon.png
170 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
2 000 Rp icon.png
Cost:
3 600 Sl icon.png
165 Ge icon.png
Mods new tank engine.png
Engine
Research:
2 000 Rp icon.png
Cost:
3 600 Sl icon.png
165 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
1 700 Rp icon.png
Cost:
3 100 Sl icon.png
140 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
1 100 Rp icon.png
Cost:
2 000 Sl icon.png
90 Ge icon.png
Mods tank reinforcement uk.png
Crew Replenishment
Research:
2 100 Rp icon.png
Cost:
3 800 Sl icon.png
170 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
1 700 Rp icon.png
Cost:
3 100 Sl icon.png
140 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
1 100 Rp icon.png
Cost:
2 000 Sl icon.png
90 Ge icon.png
Mods tank ammo.png
75mm_britain_APCBC_ammo_pack
Research:
1 100 Rp icon.png
Cost:
2 000 Sl icon.png
90 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
2 100 Rp icon.png
Cost:
3 800 Sl icon.png
170 Ge icon.png
Mods tank ammo.png
75mm_us_M89_Smoke_ammo_pack
Research:
2 000 Rp icon.png
Cost:
3 600 Sl icon.png
165 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
2 000 Rp icon.png
Cost:
3 600 Sl icon.png
165 Ge icon.png

Armaments

Main armament

75 mm M3 cannon
Ammunition81 rounds
Reloadbasic crew → aces
6.5 → 5.0 s
Vertical guidance-12° / 20°
Main article: M3 (75 mm)
75 mm M3 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 81 -12°/+20° ±180° - 19.4 26.9 32.6 36.1 38.4 6.50 5.75 5.30 5.00
Realistic 14.3 16.8 20.4 22.6 24.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M72 shot AP 91 88 78 67 57 49
M61 shot APCBC 104 101 90 78 68 59
M48 shell HE 10 10 10 10 10 10
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M72 shot AP 619 6.3 - - - 47° 60° 65°
M61 shot APCBC 618 6.79 1.2 14 63.7 48° 63° 71°
M48 shell HE 463 6.3 0 0.1 666 79° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
M89 259 3 13 5 20 50

Ammo racks

Ammo racks of the Churchill NA75
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Visual
discrepancy
81 78 (+3) 57 (+24) 18 (+63) (+80) No

Notes:

  • Racks disappear after all shells in the rack have been fired.

Machine guns

Ammunition9 450 rounds
Belt capacity225 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Main article: BESA (7.92 mm)
7.92 mm BESA
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 9,450 (225) 600 - -

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • The cheek area of the turret is significantly reduced and well sloped sideways (previously a major weak spot of Churchill III)
  • The 75 mm gun offers a significant improvement in firepower
  • The M61 APHE shot makes engaging and destroying enemies much easier than with solid shots
  • A great gun depression of -12 degrees makes fighting in mountainous terrain easy
  • Excellent armour for its BR range; can withstand multiple enemy shots (except the German long 75 mm guns)
  • Has smoke grenades to lay a smoke screen

Cons:

  • Vehicle difficult to manoeuvre in tight and narrow streets, and with a terrible and slow reverse speed (-3 km/h)
  • Slow top speed and poor mobility are inherent weaknesses, requiring extra caution in close quarters engagement.
  • No primitive gun stabiliser for the 75 mm gun, sudden stopping of the tank causes the gun to wobble

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Similar Churchill variants in the game:

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Britain heavy tanks
Matilda  Matilda III · Matilda Hedgehog
Churchill  Churchill I · Churchill III · Churchill VII · Churchill Crocodile · Churchill NA75 · Black Prince
Post-war  Caernarvon · Conqueror
Other  Independent · Excelsior · TOG II