Battle (D37)

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Rank 4 Japan
IJN Mikuma Pack
Battle (D37)
uk_destroyer_battle_tobruk.png
GarageImage Battle (D37).jpg
Battle (D37)
AB RB SB
4.3 4.3 4.3
Class:
Research:26 000 Specs-Card-Exp.png
Purchase:100 000 Specs-Card-Lion.png
Show in game

Description

The Australian Battle class, HMAS Tobruk (D37) 1944 is a rank III British destroyer with a battle rating of 4.3 (AB/RB/SB). It was introduced in Update 1.95 "Northern Wind".

General info

Survivability and armour

Armourfront / side / back
Main fire tower13 / 13 / 13 mm
Hull16 mm (steel)
Superstructure4 mm (steel)
Number of section7
Displacement3 300 t
Crew306 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB81 / 31 km/h
RB66 / 25 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 81 31
RB/SB Stock ___ ___
Upgraded 66 25

Modifications and economy

Repair costBasic → Reference
AB2 970 → 3 804 Sl icon.png
RB3 340 → 4 278 Sl icon.png
Total cost of modifications27 500 Rp icon.png
59 700 Sl icon.png
Talisman cost1 100 Ge icon.png
Crew training29 000 Sl icon.png
Experts100 000 Sl icon.png
Aces500 Ge icon.png
Research Aces320 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 240 / 100 % Sl icon.png
142 / 142 / 142 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
1 300 Rp icon.png
Cost:
2 800 Sl icon.png
160 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
1 000 Rp icon.png
Cost:
2 200 Sl icon.png
120 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
1 300 Rp icon.png
Cost:
2 800 Sl icon.png
160 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
1 700 Rp icon.png
Cost:
3 700 Sl icon.png
210 Ge icon.png
Mods ship tool kit.png
Tool Set
Research:
1 300 Rp icon.png
Cost:
2 800 Sl icon.png
160 Ge icon.png
Mods manual ship extinguisher.png
Fire Protection System
Research:
1 000 Rp icon.png
Cost:
2 200 Sl icon.png
120 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
1 000 Rp icon.png
Cost:
2 200 Sl icon.png
120 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
1 300 Rp icon.png
Cost:
2 800 Sl icon.png
160 Ge icon.png
Mods ship venting.png
Ventilation
Research:
1 300 Rp icon.png
Cost:
2 800 Sl icon.png
160 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
1 700 Rp icon.png
Cost:
3 700 Sl icon.png
210 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
1 700 Rp icon.png
Cost:
3 700 Sl icon.png
210 Ge icon.png
Mods tank ammo.png
114mm_uk_sap_ammo_pack
Research:
1 300 Rp icon.png
Cost:
2 800 Sl icon.png
160 Ge icon.png
Mods ammo.png
40 mm HE clips
Research:
1 300 Rp icon.png
Cost:
2 800 Sl icon.png
160 Ge icon.png
Mods he frag dist fuse ship.png
114mm_uk_aa_distant_fuse_ammo_pack
Research:
1 000 Rp icon.png
Cost:
2 200 Sl icon.png
120 Ge icon.png
Mods ammo.png
40 mm AP clips
Research:
1 000 Rp icon.png
Cost:
2 200 Sl icon.png
120 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
1 000 Rp icon.png
Cost:
2 200 Sl icon.png
120 Ge icon.png
Mod arrow 0.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
1 300 Rp icon.png
Cost:
2 800 Sl icon.png
160 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
1 300 Rp icon.png
Cost:
2 800 Sl icon.png
160 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
1 300 Rp icon.png
Cost:
2 800 Sl icon.png
160 Ge icon.png
Mods he frag proxi fuze ship.png
114mm_uk_aa_radio_fuse_ammo_pack
Research:
1 700 Rp icon.png
Cost:
3 700 Sl icon.png
210 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
1 700 Rp icon.png
Cost:
3 700 Sl icon.png
210 Ge icon.png

Armament

Primary armament

2 х Turret2 x 4.5 inch/45 QF Mark V cannon
Ammunition600 rounds
Vertical guidance-5° / 80°

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Secondary armament

6 х Turret40 mm QF Mark VII gun
Ammunition2000 rounds
Belt capacity4 rounds
Fire rate160 shots/min
3 х Turret2 x 40 mm QF STAAG Mark II gun
Ammunition4000 rounds
Belt capacity4 rounds
Fire rate156 shots/min

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Additional armament

Setup 110 x 533 mm Mk.IX wet-heater torpedo
Main article: Mk.IX (533 mm)

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Usage in battles

The Battle (D37) is similar to her sister ship in the British tech tree, Battle (D14). While D37 has a slower top speed and loses a main battery gun, it gains better turret traverse and an even more impressive secondary 40 mm battery. The Battle is a fantastic fast assault ship, thanks to its forward-mounted main battery. Use the excellent rate of fire and turret traverse to push the enemy constantly, keeping a small profile to reduce any incoming damage. Don't be afraid to bully patrol boats as well with the Battle's excellent turret traverse and the colossal number of 40 mm guns. At close ranges, your torpedoes can also be very effective thanks to their good damage. You have a large crew size for a destroyer and decent armour protection where it matters, so don't be afraid to weather some fire before retreating. If you get the opportunity, use islands to hide the bulk of your ship and keep your front turrets pointed outwards to harrass oncoming ships.

The Battle is a great destroyer, but is not a cruiser, and shouldn't fight them. The small calibre of the shells means even the SAP rounds are pretty hopeless against cruisers, and cruiser guns will happily negate the armour the Battle does boast, so avoid them at all costs, unless you have teammates to back you up, or you can level some torpedoes into the cruiser's flank. The Battle gets good torpedoes, but in terrible launchers, which turn very slowly and have a dreadful firing arc, especially the forward-most launcher. Only use the torpedoes if you can avoid enemy fire, or if the enemy is already in your firing arc. Turning your ship in order to make use of the torpedoes negates your narrow profile advantage, and makes you an easy target. From the side, the Battle is a big ship.

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

  • High rate of fire with the main battery guns, 20 rounds per minute sustained with no second-stage ammo system
  • Efficient AA/auxilary armament of multiple 40 mm guns, which can make short work of both aircraft and patrol boats, as well as damaging destroyers at close range
  • Decent armour protection over ammo storage and the main guns, more than many destroyers get
  • Very fast turret traverse can be a nasty surprise for enemy ships that try to flank you, and make the guns very effective against aircraft if used in that role

Cons:

  • Small calibre of main shells makes fighting cruisers completely futile
  • Torpedo launchers have poor traverse and firing arcs, making them difficult to use safely or effectively
  • Turrets are big, flat targets, meaning they get knocked out easily by direct hits

History

HMAS Tobruk in Jervis Bay, circa. 1954-1958. Note the two Mk VI gun turrets ahead of her superstructure.

The Battle Class, HMAS Tobruk was a destroyer of the Battle class commissioned for the Australian navy. As one of the two-ship "Australian Battle" class, she featured an improved main armament and more advanced gunnery equipment. She was commissioned too late to see service in the Second World War, but served in the Korean war and Malayan Emergency. She was severely damaged in a gunnery accident in 1960, and was written off and sold for scrap.

Design and development

The Battle class, the predominant late-war British destroyer design before the emergence of the Daring class, was designed to be built in several flotillas. The 1943 "Battles" were thus known as the "Early Battle Class". The United Kingdom intended to build the later Battle class ships with the new QF 4.5 inch Mark VI turret, but these ships were cancelled in early 1945 due to the end of hostilities in the western theatre. However, two ships had been laid down by the Australian navy, which were built and completed nevertheless, to be known as the "Australian Battle" Class ships. Construction was very slow, and Tobruk wasn't commissioned until the early 1950s.

HMAS Tobruk displaced 3400 tons full, making her very large for a WWII-era destroyer. She carried a main armament of four 4.5 inch QF Mark VI guns in two twin turrets - these advanced turrets were capable of firing at 20 rounds per minute (RPM). Tobruk carried an anti-aircraft armament of twelve 40 mm Bofors guns in three dual and six single mounts, as well as two quintuple torpedo tubes. Fitted with steam turbines developing 50 000 shaft horsepower, she was able to make 31.5 knots (58 km/h).

Operational history

After her commissioning in 1951, Tobruk was deployed to the Korean Theatre to assist naval operations there, primarily serving as a shore bombarder and carrier escort. She returned to Australia in late 1952 for a refit, then deployed to Korea again, this time staying until 1954. After she returned home, Tobruk underwent a refit, and was deployed as part of an Australian naval squadron to southeast Asia (the Far East Strategic Reserve). She later served during the Malayan Emergency, and received a second battle star (her first in Korea) for it. In September of 1960, Tobruk was conducting exercises with her sister ship Anzac when a targeting error caused a shell from Anzac to hit her; the damage was severe, and two of Anzac's crew members were charged for the accident. It was deemed that the damage was uneconomical to repair, and as a result, Tobruk was placed in reserve and later scrapped.

Devblog

HMAS Tobruk was one of two late Battle-class destroyers of the so-called “Australian Battle-class” design. These were based on a cancelled third and final batch of Battle-class destroyers ordered for the Royal Navy in the late stages of WWII. Nonetheless, the Australian government proceeded with ordering the construction of two ships of this subclass, thus earning it its name.

HMAS Tobruk was the second of the two ships to be ordered and was laid down on 5 August 1946 in Sydney. Being built in the immediate postwar years meant that construction progressed slowly, resulting in the ship being only commissioned into RAN service in May 1950.

From there, HMAS Tobruk took part in several conflicts of the 1950s, such as the Korean War and the Malayan Emergency, earning the ship two battle honours. In the late 1950s, HMAS Tobruk was subjected to its first of two friendly fire incidents, which caused light structural damage and the loss of one crew member.

The second incident, which also sealed HMAS Tobruk’s fate, occurred in September 1960. Namely, the ship was once again hit by friendly fire, this time coming from her sistership HMAS Anzac during a gunnery exercise off Jervis Bay. However, the damage was severe enough to be considered uneconomical to perform repairs, resulting in the ship being decommissioned in late 1960.

HMAS Tobruk undertook its final sea voyage under tow to Japan where the ship was ultimately broken up for scrap in 1972.

In War Thunder, HMAS Tobruk will be a new destroyer coming to rank III of the British naval forces tree as part of the upcoming update 1.95 "Northern wind". Compared to the existing Battle-class destroyer in game - HMS Armada - HMAS Tobruk offers its aspiring captains improved anti-air firepower and survivability, coming at the cost of slightly reduced mobility and a cut down primary armament suit.

Media

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

References

  • Royal Australian Navy. (2020, August 05). HMAS Tobruk (I). Retrieved January 04, 2021, from https://www.navy.gov.au/hmas-tobruk-i


Britain destroyers
Town-class  Town (L45) · Montgomery (G95)
G-class  G-class (H89) · Garland (H37)
Hunt-class  Hunt (L71) · Hunt (L79)
Tribal-class  Haida (G63) · Tribal (F75)
J-class  J-class (Flotilla leader)
K-class  K class (F37)
N-class  N class (G25)
Battle-class  Battle (D14) · Battle (D37)