Type 95 depth charge
<ref>http://michaelhiske.de/Allierte/USA/OrdnancePamphlets/OP1507/Chapter02/Section03.htm</ref>== Description == Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.
Contents
Vehicles equipped with this weapon
Vehicles equipped with this weapon | |
---|---|
Motor gun boats | Ha-Go (mod. 1) · Type 5 |
Motor torpedo boats | Type T-14 · Type T-14 (mod. 1) · Type T-51b · Type T-38 · Type T-1 |
Sub-chasers | Type 4 (mod. 2) · Type K-8 No.13 late · Type K-3 No.1 · Type K-7 No.4 |
Destroyers | IJN Akizuki · IJN Ayanami · IJN Kiyoshimo · IJN Mutsuki · IJN Yugumo · IJN Yuudachi |
Light cruisers | IJN Tama |
General info
Case |
Shape – Cylindrical, 17".75 in diameter and 30".5 long. |
Color – Grey. |
Material – Steel. |
Charge – Type 95 - 220 lbs. Type 88 explosvie with Shimose booster. |
Type 95, Modification 1 - 325 lbs. Tpe 98 explosive. |
Type 95, Modification 2 - 242 lbs. Type 1, Temporary explosive. |
Total Weight – Type 95 - 352 lbs. |
Type 95, Modification 1 - 475 lbs. |
Type 95, Modification 2 - 374 lbs. |
External Fittings |
End Plate – 16".25 in diameter, forming one end of the case. |
Pistol Cover – 2".9 in diameter, screwed into central tube in the center of the end plate. This contains two holes for a psitol safety fork. |
Depth Control Valve – Screwed into the opposite end of the central tube from pistol cover. Type 95 has depth settings of 30 and 60 meters (100' and 200') and 30 meters with parachute. Type Modification 1, has been reported with settings of 30, 60, 90, 120 and 150 meters (100', 200', 300', 390', 490'). |
Pad Eyes – Two on each end of the case. |
Effective damage
Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)
Comparison with analogues
Give a comparative description of bombs that have firepower equal to this weapon.
Usage in battles
Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)
Pros and cons
Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.
Pros:
Cons:
History
"/ History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
.
Media
An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the article about the variant of the weapon;
- references to approximate analogues by other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the weapon;
- other literature.
Naval depth charges | |
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USA | Mk.6 · Mk.6 mortar · K-gun Mk.9 |
Germany | WBD · WBF · WBG |
Foreign: | BB-1 (USSR) · Mk.6 (USA) · Type 95 (Japan) |
USSR | BB-1 · BM-1 · MBU-600 mortar · RBM mortar |
Britain | Limbo mortar · Mk.10 Hedgehog mortar · Mk.VII · Y-gun Mk.VII |
Foreign: | Mk.6 mortar (USA) |
Japan | Type 3 · Type 95 |
Foreign: | Mk.6 mortar (USA) · Mk.9 (USA) · Mk.10 Hedgehog (Britain) |
Italy | B TG · B TG 100 · BAS · Mk.4 |
Foreign: | WBG (Germany) · Mk.10 Hedgehog (Britain) |
France | Guiraud |
Foreign: | Mk.VII (Britain) · Y-gun Mk.VII (Britain) |