T26E5
This page is about the American heavy tank T26E5. For other versions, see M26 (Family). |
Contents
Description
The Assault tank T26E5 is a rank IV American heavy tank with a battle rating of 6.7 (AB/RB/SB). It was introduced in Update "Ground Breaking".
General info
Survivability and armour
Frontal armour is quite strong, able to resist Panther's gun or even Tiger II's Kwk 43 gun if well-angled. On the other hand side armour can protect you to a certain degree when angled, closer toward the front side armor cannot protect you even from Weaker gun. and when un-angled any gun will punch right through your side armour. Notable weak-spot on this tank include Machine gun port, and a weird-looking bulge on the front of the hull. The other notable weak spot is lower front plate. With only 140-150mm Effective Thickness It is not able to resist even Panther's or Tiger II's gun and there as no Transmission to block shell as well.
The turret consists of variable thickness armour ranging from 89 - 198mm. In some place near the cannon breech can even reach 230-280mm. Turret front ranging from near the gun consists of 177.5mm Cast homogenous plate but because of volumetric shell, cannon breech and optics enemy shell might not penetrate through here and cause significant damage to crew members. There are not many weak spot on the turret except the rear and side rear as there is only 160mm effective thickness there and rear of 127mm effective thickness. Any shell hitting turret from the side or rear will most likely knock out all of your crew members in the turret. And as there are also First-stage ammo rack on the left side of the turret any shell hitting there have a high chance of ammunition explosion as well.
Cupola with it's 76.2mm can be penetrated and damage your gunner and commander by any APHE shell hitting there. But because of the small cupola size it's might be difficult to hit it in the first place.
Survivability is Average, you have 5 crew members like majority of the tank at your BR. But because of spacing a single large enough APHE shell such as IS-2 shell can one-shot all your crew members.
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 152.6 mm (46°) Front Glacis
25.4 mm MG port 101.6 mm (54°) Lower Glacis[1] |
76.2 mm | 51 mm | 38 mm (Roof Front)
23 mm (Roof Rear)[1] |
Turret | 191 - 198 mm Turret front 191- 279 mm Gun mantlet [1] |
89 - 198 mm[1] | 127 mm[1] | 25 mm[1] |
Cupola | 76.2 mm (Spherical) | 25 mm |
Notes:
- Suspension Wheels and Tracks are 20 mm thick.
- There are steel boxes and few spare track on the turret that can block vision on some part of the tank and act as additional protection.
Mobility
The T26E5 use the same power pack as on the M26 Pershing. Including the Ford GAF gasoline engine producing 500 hp.[1] Which was proven to be underpowered for the M26 that weight over 41 tonnes, and when used with the T26E5 that weight over 46 tonnes It's would suffer even more from reduced performance, with abysmal power-to-weight ratio of only 10.7hp/ton. As such, It's maximum speed limit are only limited to 48 - 40 km/h. But expect average speed when travelling on-road to be 25-35 km/h and that is when not turning for a period of time. When off-road the speed will drop even more. Due to the lacks of neutral steering it's might be difficult to turn in urban environment. As such, Player should think about route they should take carefully and avoid flanking maneuver that would take them a lot of time to do so.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 43 | 14 | 46.4 | 646 | 954 | 13.92 | 20.56 |
Realistic | 41 | 13 | 442 | 500 | 9.53 | 10.78 |
Modifications and economy
Armaments
Main armament
T26E5 use the same 90mm M3 as the M36, T25 or the M26. Once unlocked, the T26E5 will have APBC as it's default shell. The APBC have a decent characteristic but because it's doesn't have explosive filler It's should be replaced by APCBC as soon as possible. APCR can be used to penetrate some heavily armoured vehicle such as Ferdinand, Jagdtiger or Tiger II (H) but the player should be aware of the poor post-penetration damage of the shell. Thus, player should always aim to disarm the target first if they wish to use APCR. HE shell can be used to damage lightly armoured vehicle and Smoke shell can be used to provide smoke cover for player or teammates.
90 mm M3 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 70 | -10°/+20° | ±180° | N/A | __._ | __._ | __._ | __._ | __._ | _.__ | _.__ | _.__ | _.__ |
Realistic | __._ | __._ | __._ | __._ | __._ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
T33 shot | APBC | 175 | 172 | 160 | 146 | 132 | 122 |
M82 shot | APCBC | 173 | 170 | 159 | 147 | 135 | 124 |
M304 shot | APCR | 287 | 281 | 259 | 234 | 211 | 191 |
M71 shell | HE | 13 | 13 | 13 | 13 | 13 | 13 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
T33 shot | APBC | 853 | 10.9 | N/A | N/A | N/A | 47 | 60 | 65 |
M82 shot | APCBC | 813 | 10.9 | 1.2 | 14 | 137.2 | 48 | 63 | 71 |
M304 shot | APCR | 1,021 | 7.6 | N/A | N/A | N/A | 66 | 70 | 72 |
M71 shell | HE | 823 | 10.6 | 0 | 0.1 | 925 | 79 | 80 | 81 |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
M313 | 821 | 10.7 | 13 | 5 | 20 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
70 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
Common for almost every American tank at it's Battle rating. a 12.7mm M2HB Browning Machine gun. It's can shred light tank which is quite common at it's BR bracket and can also engage low flying aircraft to a certain degree as well. On the other hand the coaxial Low caliber machine gun are not able to damage anything except open top vehicle.
12.7 mm M2HB | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Pintle | 600 (200) | 577 | -10°/+30° | ±60° |
7.62 mm M1919A4 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 3000 (250) | 500 | N/A | N/A |
Usage in battles
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Pros and cons
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Pros:
Cons:
History
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template. Be sure to reference text and sources by using <ref></ref>
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, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
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External links
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USA heavy tanks | |
---|---|
M4 Jumbo | M4A3E2 · Cobra King · M4A3E2 (76) W |
M6 | M6A1 · T1E1 · T1E1 (90) · M6A2E1 |
T26 | T26E1-1 · T26E5 |
T29/30/34 | T29 · T30 · T34 |
T32 | T32 · T32E1 |
M103 | M103 |
Others | T14 |