StuG III G (Italy)
Contents
Description
The ▄StuG III G is a rank III Italian tank destroyer with a battle rating of 4.3 (AB) and 4.0 (RB/SB). It was introduced in Update "Ixwa Strike". It differs from the German StuG III G by the absence of Ostketten and Add-on Armour modules and by the addition of a smoke grenade launcher.
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour (hull, superstructure)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 80 mm (50°) Lower glacis 80 mm (19°) Lower plate 30 mm (76°) Bottom junction glacis |
30 + 5* mm (*Side skirts) | 50 mm (15°) Upper plate 50 mm Lower plate 30 mm (66°) Bottom junction glacis |
30 mm (4°) Front part 16 mm Engine compartment 30 mm (13°) Rear part |
Superstructure | 80 mm (0-11°) Upper plate 80 mm (1-10°) Gun mantlet 30 mm (69°) Upper glacis 30 mm (50°) Side glacis overhanging the tracks |
30 + 5* mm (*Side skirts) | 30 mm | 11 mm |
Cupola | 50 mm (cylindrical) | 11 mm |
Notes:
- Suspension wheels and torsion bars are 15 mm thick while tracks are 20 mm thick.
- The side skirts protect against HEAT and HE rounds by detonating the fuzes before they penetrate the vehicle..
- The belly of the StuG III G (Italy) is 30 mm thick.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 44 | 8.2 | 24.4 | 426 | 525 | 17.46 | 21.52 |
Realistic | 40 | 7.5 | 265 | 300 | 10.86 | 12.3 |
Modifications and economy
Armaments
Main armament
75 mm StuK40 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 54 | -6°/+17° | ±10° | N/A | 13.2 | 18.3 | 22.2 | 24.6 | 26.1 | 7.67 | 6.78 | 6.25 | 5.90 |
Realistic | 8.9 | 10.5 | 12.8 | 14.1 | 15.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
PzGr 39 | APCBC | 140 | 137 | 125 | 112 | 100 | 89 |
Hl.Gr 38B | HEAT | 80 | 80 | 80 | 80 | 80 | 80 |
PzGr 40 | APCR | 166 | 162 | 146 | 128 | 112 | 98 |
Sprgr. 34 | HE | 10 | 10 | 10 | 10 | 10 | 10 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
PzGr 39 | APCBC | 750 | 6.8 | 1.2 | 14 | 28.9 | 48° | 63° | 71° |
Hl.Gr 38B | HEAT | 450 | 4.4 | 0.05 | 0.1 | 872.1 | 62° | 69° | 73° |
PzGr 40 | APCR | 930 | 4.1 | N/A | N/A | N/A | 66° | 70° | 72° |
Sprgr. 34 | HE | 550 | 5.74 | 0 | 0.1 | 686 | 79° | 80° | 81° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
K.Gr.Rot Nb. | 540 | 6.2 | 13 | 5 | 20 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
Visual discrepancy |
---|---|---|---|---|
54 | 40 (+14) | 17 (+37) | 1 (+53) | No |
Notes:
- Racks disappear after you've used all shells in the rack.
- Pack 17 (+37) shells into battle to deplete your right flank of ammo (racks 1 & 2 emptied).
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
Cons:
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Italy tank destroyers | |
---|---|
Italy | |
M41 | 75/18 M41 · 75/32 M41 · 90/53 M41M |
M42 | 75/34 M42 |
M43 | 105/25 M43 · M43 "G.C.Leoncello" · 75/34 M43 · 75/46 M43 |
Wheeled | Lancia 3Ro (100/17) · AS 42/47 · Breda 90/53 · Breda 501 |
Other | L3/33 CC · 47/32 L40 |
Germany | ▄StuG III G |
USA | M36B1 · ▄M109G · M113A1 (TOW) |
Hungary | |
Zrínyi | Zrinyi I · Zrinyi II |
USSR | ◔2S1 |