Difference between revisions of "USS Raleigh"
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− | {{Specs-Card|code=us_cruiser_omaha_class_raleigh}} | + | {{Specs-Card |
+ | |code=us_cruiser_omaha_class_raleigh | ||
+ | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} | ||
+ | }} | ||
== Description == | == Description == | ||
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== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
+ | {{Specs-Fleet-Armour}} | ||
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --> | <!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --> | ||
With barely even anti-fragmentation armour, this ship is a sitting duck to all ships at its BR. Expected to fight battleships, it is arguably one of the worst ship at its rank in terms of stopping damage, as its moderate crew, poor turn radius, and massive un-armoured side, makes it a sitting duck to anything that sails its way, barring some destroyers and smaller vessels. | With barely even anti-fragmentation armour, this ship is a sitting duck to all ships at its BR. Expected to fight battleships, it is arguably one of the worst ship at its rank in terms of stopping damage, as its moderate crew, poor turn radius, and massive un-armoured side, makes it a sitting duck to anything that sails its way, barring some destroyers and smaller vessels. | ||
=== Mobility === | === Mobility === | ||
+ | {{Specs-Fleet-Mobility}} | ||
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --> | <!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --> | ||
{{NavalMobility}} | {{NavalMobility}} | ||
+ | |||
+ | === Modifications and economy === | ||
+ | {{Specs-Economy}} | ||
== Armament == | == Armament == | ||
+ | {{Specs-Fleet-Armaments}} | ||
=== Primary armament === | === Primary armament === | ||
+ | {{Specs-Fleet-Primary}} | ||
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --> | <!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --> | ||
{{main|6 inch/53 Mk.12 (152 mm)}} | {{main|6 inch/53 Mk.12 (152 mm)}} | ||
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=== Secondary armament === | === Secondary armament === | ||
+ | {{Specs-Fleet-Secondary}} | ||
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --> | <!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --> | ||
{{main|3-inch Mark 10 (76 mm)}} | {{main|3-inch Mark 10 (76 mm)}} | ||
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=== Anti-aircraft armament === | === Anti-aircraft armament === | ||
+ | {{Specs-Fleet-AA}} | ||
<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' --> | <!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' --> | ||
{{main|1.1 inch/75 Mk.1 (28 mm)|20 mm/70 Oerlikon Mk.II (20 mm)}} | {{main|1.1 inch/75 Mk.1 (28 mm)|20 mm/70 Oerlikon Mk.II (20 mm)}} | ||
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The ship does have a pair of torpedo launchers, but their poor placement and poor torpedoes, makes them a poor choice to use. | The ship does have a pair of torpedo launchers, but their poor placement and poor torpedoes, makes them a poor choice to use. | ||
+ | |||
+ | === Additional armament === | ||
+ | {{Specs-Fleet-Additional}} | ||
+ | ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.'' | ||
+ | |||
+ | ''If there is no additional armament, remove this section.'' | ||
== Usage in battles == | == Usage in battles == |
Revision as of 12:06, 29 December 2020
Contents
Description
The Omaha-class, USS Raleigh (CL-7), 1942 is a rank III American light cruiser
with a battle rating of 5.0 (AB/RB/SB). It was introduced in Update 1.85 "Supersonic".
General info
Survivability and armour
With barely even anti-fragmentation armour, this ship is a sitting duck to all ships at its BR. Expected to fight battleships, it is arguably one of the worst ship at its rank in terms of stopping damage, as its moderate crew, poor turn radius, and massive un-armoured side, makes it a sitting duck to anything that sails its way, barring some destroyers and smaller vessels.
Mobility
Mobility Characteristics | |||
---|---|---|---|
Game Mode | Upgrade Status | Maximum Speed (km/h) | |
Forward | Reverse | ||
AB | |||
Upgraded | 73 | 29 | |
RB/SB | |||
Upgraded | 63 | 25 |
Modifications and economy
Armament
Primary armament
The one saving grace of this ship is its 6 inch artillery. Powerful enough to obliterate most destroyers in a few well placed hits, it unfortunately has a poor reload rate, and an even worse traverse rate. This vessel is essentially a support ship for more powerful ships in its BR range.
Secondary armament
The 76 mm cannons do have HE-VT shells, meaning that they can ward off planes and ships, but only at close range.
Anti-aircraft armament
The Raleigh is equipped with one Chicago Piano mount and eight single-mount Oerlikon cannons. This provides some decent AA cover at close range, though it certainly isn't winning any awards for defensive firepower. It is better to simply stay close to AA ships and destroyers for some extra protection.
Torpedo armament
The ship does have a pair of torpedo launchers, but their poor placement and poor torpedoes, makes them a poor choice to use.
Additional armament
Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.
If there is no additional armament, remove this section.
Usage in battles
Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).
Modules
Tier | Seakeeping | Unsinkability | Firepower | |||
---|---|---|---|---|---|---|
I | Dry-Docking | Tool Set | 6 inch Mk.27 SC | 76 mm AP | Anti-Air Armament Targeting | |
II | Rudder Replacement | Fire Protection System | Smokescreen | 76 mm HE-VT | Auxiliary Armament Targeting | |
III | Propeller Replacement | Shrapnel Protection | Ventilation | Improved Rangefinder | Primary Armament Targeting | |
IV | Engine Maintenance | New Pumps | Ammo Wetting | Torpedo Mode |
Pros and cons
Pros:
- Powerful 6-inch guns can wreak havoc on any opponent.
- Decent armour, due to being a cruiser.
- Better AA defences than the USS Trenton (CL-11) at close range.
Cons:
- Rather slow compared to destroyers.
- Armour will not protect you from torpedoes.
- Not the best AA at medium to long range.
History
Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the ship;
- links to approximate analogues of other nations and research trees.
External links
[Wikipedia] USS Raleigh (CL-7)
Bethlehem Steel Corporation | |
---|---|
Gun Destroyers (DD) | |
Porter-class | USS Phelps · USS Moffett |
Fletcher-class | USS Cowell |
Destroyer Leaders (DL) | |
Mitscher-class | USS Wilkinson |
Cruiser, Light (CL) | |
Omaha-class | USS Raleigh · USS Detroit |
Heavy Cruisers (CA) | |
Northampton-class | USS Northampton |
Portland-class | USS Portland |
Baltimore-class | USS Baltimore · USS Pittsburgh |
Des Moines-class | USS Des Moines |
USA light cruisers | |
---|---|
Omaha-class | USS Detroit · USS Raleigh · USS Trenton |
Atlanta-class | USS Atlanta |
Brooklyn-class | USS Brooklyn · USS Helena |
Cleveland-class | USS Cleveland |
Fargo-class | USS Fargo |
Worcester-class | USS Roanoke |