Difference between revisions of "Mosquito FB.Mk.26"
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'''Pros:''' | '''Pros:''' | ||
+ | |||
+ | * Extremely good manoeuvrability for a twin-engine fighter | ||
+ | * Four nose-mounted cannons | ||
+ | * Good amount of ammunition | ||
+ | * Stable gun platform | ||
+ | * Usable payload | ||
+ | * Can have a large impact on the ground battle | ||
+ | * Cockpit has good visibility | ||
+ | * Out turns numerous twin-engine aircraft | ||
+ | * Large benefit to turning offered by combat flaps | ||
+ | * The four Browning machine guns allow you to stay in combat with some effectiveness after the cannon ammo is expended | ||
* | * | ||
'''Cons:''' | '''Cons:''' | ||
+ | |||
+ | * Large default fuel load | ||
+ | * Slower then would be expected, given how it's often represented in history books | ||
+ | * Large Engines are prone to damage | ||
+ | * Wooden airframe can't take as much damage as other twin-engine fighters | ||
+ | * Copilot/navigator appears to not count in damage model, so losing the front pilot will make you lose the plane | ||
+ | * Flaps appear to tear at lower speeds than that of most other aircraft | ||
+ | * As with all British aircraft, cannons overheat easily | ||
* | * |
Revision as of 03:30, 23 July 2020
Contents
This page is about the Chinese twin-engine fighter Mosquito FB.Mk.26. For other version, see Mosquito (Family). |
Description
The Mosquito FB.Mk.26 is a rank III Chinese twin-engine fighter
with a battle rating of 4.0 (AB) and 3.7 (RB/SB). It was introduced in Update 1.91 "Night Vision".
General info
Flight performance
Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.
Characteristics | |||||||
---|---|---|---|---|---|---|---|
Stock | |||||||
Max Speed (km/h at 3,780 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
??? | ??? | 10300 | ??.? | ??.? | ??.? | ??.? | 450 |
Upgraded | |||||||
Max Speed (km/h at 3,780 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
663 | 618 | 10300 | 26.7 | 28.0 | 15.1 | 8.5 | 450 |
Details
Features | ||||
---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
✓ | ✓ | ✓ | X | X |
Limits | ||||
---|---|---|---|---|
Wing-break speed (km/h) |
Gear limit (km/h) |
Combat flaps (km/h) |
Max Static G | |
+ | - | |||
416 | ~7 | ~3 |
Optimal velocities | |||
---|---|---|---|
Ailerons (km/h) |
Rudder (km/h) |
Elevators (km/h) |
Radiator (km/h) |
< 360 | < 360 | < 450 | > 360 |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
2,896 m | 1,215 hp | 1,725 hp |
Setting 2 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
4,940 m | 1,130 hp | 1,605 hp |
Survivability and armour
Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.
Armaments
Offensive armament
Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.
Suspended armament
Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.
Defensive armament
Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.
Usage in battles
Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Controllable | Controllable Not auto controlled |
Not controllable Not auto controlled |
Controllable Not auto controlled |
Combined | Controllable 2 gears |
Not controllable |
Modules
Tier | Flight performance | Survivability | Weaponry | |||
---|---|---|---|---|---|---|
I | Fuselage repair | Radiator | Offensive 7 mm | Offensive 20 mm | SBC mk.II | |
II | Compressor | Airframe | New 7 mm MGs | New 20 mm cannons | MBC mk.II | |
III | Wings repair | Engine | Mk.II year 1942 | RSC mk.II | ||
IV | Engine injection | Cover | Mk.II year 1943 |
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
- Extremely good manoeuvrability for a twin-engine fighter
- Four nose-mounted cannons
- Good amount of ammunition
- Stable gun platform
- Usable payload
- Can have a large impact on the ground battle
- Cockpit has good visibility
- Out turns numerous twin-engine aircraft
- Large benefit to turning offered by combat flaps
- The four Browning machine guns allow you to stay in combat with some effectiveness after the cannon ammo is expended
Cons:
- Large default fuel load
- Slower then would be expected, given how it's often represented in history books
- Large Engines are prone to damage
- Wooden airframe can't take as much damage as other twin-engine fighters
- Copilot/navigator appears to not count in damage model, so losing the front pilot will make you lose the plane
- Flaps appear to tear at lower speeds than that of most other aircraft
- As with all British aircraft, cannons overheat easily
History
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the aircraft;
- other literature.
De Havilland Aircraft Company Limited | |
---|---|
Fighters | Hornet Mk.I · Hornet Mk.III · Mosquito FB Mk VI · Mosquito FB Mk XVIII |
Jet fighters | Vampire F.B.5 · Venom FB.4 · Sea Venom FAW 20 · Sea Vixen F.A.W. Mk.2 |
Export | ␗Mosquito FB.Mk.26 · ▄Vampire FB 52A(Italy) · ▄Vampire FB 52A(Finland) · A28B |
China twin-engine fighters and strike aircraft | |
---|---|
Twin-engine fighters | ␗Ki-45 hei/tei · ␗P-38L-1 |
Strike aircraft | V-11 · V-12D · ␗IL-10 (1946) · Mosquito FB.Mk.26 |