Difference between revisions of "M10 GMC (France)"
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<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?'' | <!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?'' | ||
− | ''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--> | + | ''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->The armor on this tank destroyer is pitiful. However, if angled the top part of the front hull will bounce non-apcr shells from 37mm guns. there is a part of the transmisiion area where it is very well armored, and can bounce even 75mm shells at an angle. However, never play this tank as a brawler, and take every bounced shot as a lucky break, and another lease on life. This tank has access to add on armor, which can actually help a lot. due to its open top, aircraft are a major threat, as they can knock your whole tank out our kill your entire turret crew. If and aircraft makes a pass on you but misses, retaliate with your top mounted machine gun. As it is a .50 cal, a few well placed shots (engine, pilot, fuel tanks ie) might just kill it. |
+ | |||
'''Armour Type:''' | '''Armour Type:''' | ||
+ | |||
*Rolled homogeneous armour | *Rolled homogeneous armour | ||
*Cast homogeneous armour (Gun mantlet, Transmission area) | *Cast homogeneous armour (Gun mantlet, Transmission area) | ||
*Structural steel (Counterweight) | *Structural steel (Counterweight) | ||
+ | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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|} | |} | ||
'''Notes:''' | '''Notes:''' | ||
+ | |||
* Suspensions wheels are 20 mm thick, bogies are 10 mm thick, and tracks are 30 mm thick. | * Suspensions wheels are 20 mm thick, bogies are 10 mm thick, and tracks are 30 mm thick. | ||
* Belly armour is 12.7 mm thick. | * Belly armour is 12.7 mm thick. | ||
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{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
− | !colspan="3" | Mobility characteristic | + | ! colspan="3" | Mobility characteristic |
|- | |- | ||
! Weight (tons) | ! Weight (tons) | ||
− | !colspan="1" | Add-on Armor<br>weight (tons) | + | ! colspan="1" | Add-on Armor<br>weight (tons) |
− | !colspan="1" | Max speed (km/h) | + | ! colspan="1" | Max speed (km/h) |
|- | |- | ||
− | |rowspan="2" | 29.6 || colspan="1" rowspan="2" | 0.5 || colspan="1" | 45 (AB) | + | | rowspan="2" | 29.6 || colspan="1" rowspan="2" | 0.5 || colspan="1" | 45 (AB) |
|- | |- | ||
|41 (RB/SB) | |41 (RB/SB) | ||
|- | |- | ||
− | !colspan="3" | Engine power (horsepower) | + | ! colspan="3" | Engine power (horsepower) |
|- | |- | ||
− | !colspan="1" | Mode | + | ! colspan="1" | Mode |
!Stock | !Stock | ||
!Upgraded | !Upgraded | ||
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|410 | |410 | ||
|- | |- | ||
− | !colspan="3" | Power-to-weight ratio (hp/ton) | + | ! colspan="3" | Power-to-weight ratio (hp/ton) |
|- | |- | ||
− | !colspan="1" | Mode | + | ! colspan="1" | Mode |
!Stock | !Stock | ||
!Upgraded | !Upgraded | ||
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=== Main armament === | === Main armament === | ||
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--> | <!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--> | ||
− | {{main|M7 (76 mm)}} | + | {{main|M7 (76 mm)}}For your battle rating and even at higher battle ratings you have a great gun. It can penetrate basically everything it encounters, including the legendary kv-1's frontal armor(when not very angled) with your ''default'' shell. its default shell also has great after penetration damage, with very few tanks able to survive your first shot. Even if they do they will most certainly be crippled, making an easy target for finishing off, or for teammates. Your gun has great range, and is easy to aim with gradual shell drop off. Your shell drop off is not a lot, and is easy to calculate and compensate for it's reload time stock is just average, but not fast enough for urban combat. |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
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'''Pros:''' | '''Pros:''' | ||
+ | |||
* Main cannon penetration and damage is very good for the rank, can knock out many tanks in one hit. | * Main cannon penetration and damage is very good for the rank, can knock out many tanks in one hit. | ||
* Good gun depression of -10°, perfect for hull-down positions. | * Good gun depression of -10°, perfect for hull-down positions. | ||
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* Access to modification "[[Add-on Armor|Add-on Armour]]", that actually helps a lot. | * Access to modification "[[Add-on Armor|Add-on Armour]]", that actually helps a lot. | ||
* Has relatively no problem when getting uptiered. | * Has relatively no problem when getting uptiered. | ||
+ | |||
'''Cons:''' | '''Cons:''' | ||
+ | |||
* One of the slowest turret traverse in the game. | * One of the slowest turret traverse in the game. | ||
* Top hull armour is extremely thin. | * Top hull armour is extremely thin. | ||
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== See also == | == See also == | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
+ | |||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
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== External links == | == External links == | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
+ | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''encyclopedia page on the tank;'' | * ''encyclopedia page on the tank;'' |
Revision as of 21:55, 10 November 2019
Contents
This page is about the French tank destroyer M10 GMC (France). For other uses, see M10 (Disambiguation). |
Description
The ▄3-inch Gun Motor Carriage M10 (▄M10 GMC) is a Rank II French tank destroyer
with a battle rating of 3.7 (AB) and 3.3 (RB/SB). It was introduced in Update 1.75 "La Résistance".
General info
Survivability and armour
The armor on this tank destroyer is pitiful. However, if angled the top part of the front hull will bounce non-apcr shells from 37mm guns. there is a part of the transmisiion area where it is very well armored, and can bounce even 75mm shells at an angle. However, never play this tank as a brawler, and take every bounced shot as a lucky break, and another lease on life. This tank has access to add on armor, which can actually help a lot. due to its open top, aircraft are a major threat, as they can knock your whole tank out our kill your entire turret crew. If and aircraft makes a pass on you but misses, retaliate with your top mounted machine gun. As it is a .50 cal, a few well placed shots (engine, pilot, fuel tanks ie) might just kill it.
Armour Type:
- Rolled homogeneous armour
- Cast homogeneous armour (Gun mantlet, Transmission area)
- Structural steel (Counterweight)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 38.1 mm (55°) 50.8 mm (7-55°) Transmission area |
19.05 mm (38°) Top 25.4 mm Bottom |
19.05 mm (28°) Top 25.4 mm (7-52°) Bottom |
19.05 mm Front 9.5 mm Rear |
Turret | 25.4 mm (68-89°) Turret front 57.15 mm (0-47°) Gun mantlet |
25.4 mm (24-47°) | 25.4 mm (30-47°) Turret rear 50 mm (0-50°) Counterweight |
N/A |
Notes:
- Suspensions wheels are 20 mm thick, bogies are 10 mm thick, and tracks are 30 mm thick.
- Belly armour is 12.7 mm thick.
- Hull rear sides are protected by attached grousers that gives 20 mm of extra armour.
Mobility
Mobility characteristic | ||
---|---|---|
Weight (tons) | Add-on Armor weight (tons) |
Max speed (km/h) |
29.6 | 0.5 | 45 (AB) |
41 (RB/SB) | ||
Engine power (horsepower) | ||
Mode | Stock | Upgraded |
Arcade | 582 | 717 |
Realistic/Simulator | 363 | 410 |
Power-to-weight ratio (hp/ton) | ||
Mode | Stock | Upgraded |
Arcade | 19.66 | 24.22 |
Realistic/Simulator | 12.26 | 13.85 |
Armaments
Main armament
For your battle rating and even at higher battle ratings you have a great gun. It can penetrate basically everything it encounters, including the legendary kv-1's frontal armor(when not very angled) with your default shell. its default shell also has great after penetration damage, with very few tanks able to survive your first shot. Even if they do they will most certainly be crippled, making an easy target for finishing off, or for teammates. Your gun has great range, and is easy to aim with gradual shell drop off. Your shell drop off is not a lot, and is easy to calculate and compensate for it's reload time stock is just average, but not fast enough for urban combat.76 mm M7 | |||||
---|---|---|---|---|---|
Capacity | Vertical guidance |
Horizontal guidance |
Stabilizer | ||
54 | -10°/+30° | ±180° | N/A | ||
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 2.70 | 3.70 | 4.50 | __._ | __._ |
Realistic | 2.70 | 3.10 | 3.77 | 4.23 | 4.50 |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. | ||
8.10 | 7.15 | 6.68 | 6.30 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 90° | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
M62 Shell | APCBC | 127 | 125 | 116 | 106 | 97 | 89 |
M42A1 Shell | HE | 7 | 7 | 7 | 7 | 7 | 7 |
M79 Shot | AP | 155 | 154 | 131 | 107 | 88 | 72 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity in m/s |
Projectile Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||
0% | 50% | 100% | ||||||||
M62 Shell | APCBC | 792 | 7 | 1.2 | 20 | 63.7 | +4° | 48° | 63° | 71° |
M42A1 Shell | HE | 800 | 5.8 | 0.1 | 0.5 | 390 | +0° | 79° | 80° | 81° |
M79 Shot | AP | 792 | 6.8 | N/A | N/A | N/A | -1° | 47° | 60° | 65° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
54 | 52 (+2) | 49 (+5) | 37 (+17) | 25 (+29) | 13 (+41) | 1 (+53) | No |
Machine guns
12.7 mm M2HB | ||||||
---|---|---|---|---|---|---|
Pintle mount | ||||||
Capacity (Belt capacity) | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance | |||
300 (200) | 576 | -10°/+28° | ±60° |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Pros:
- Main cannon penetration and damage is very good for the rank, can knock out many tanks in one hit.
- Good gun depression of -10°, perfect for hull-down positions.
- Front armour profile can resist certain shots, with front glacis steeply sloped and the gun mantlet thick enough to absorb shots
- 5 crew members to replace 3 incapacitated crew members, plus one more with Crew Replenishment modification.
- Turreted purpose-built tank destroyer allows for wide field of fire compared to casemate designs.
- Pintle mounted HMG can offer effective anti-aircraft fire.
- Access to modification "Add-on Armour", that actually helps a lot.
- Has relatively no problem when getting uptiered.
Cons:
- One of the slowest turret traverse in the game.
- Top hull armour is extremely thin.
- Easy to one-shot from the side by exploding the ammo rack.
- Poor turning abilities, especially while not in motion.
- Narrow tracks, which offer poor off-road performance.
- Turret crew is exposed, leaving the vehicle is vulnerable when targeted by aerial attacks such as artillery or planes
- Below average reverse speed.
History
Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref>
, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the tank;
- other literature.
France tank destroyers | |
---|---|
Lorraine 40t derivatives | CA Lorraine · Lorraine 155 Mle.50 |
ATGM | MEPHISTO · AMX-10M |
Other | AMR.35 ZT3 · Lorraine 37L · SAu 40 · ARL-44 · ELC bis · AMX-50 Foch · AuF1 |
USA | ▄M10 GMC · ▄M36B2 |