Difference between revisions of "T32E1"
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Inceptor57 (talk | contribs) (Updated template w/ new design, Refined armor values, Fleshed out armament details) |
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== Description == | == Description == | ||
− | <!--''In the description, the first part | + | <!--''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''--> |
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | ||
{{break}} | {{break}} | ||
Line 10: | Line 10: | ||
=== Survivability and armour === | === Survivability and armour === | ||
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?'' | <!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?'' | ||
+ | |||
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--> | ''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--> | ||
{| class="wikitable" | {| class="wikitable" | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | |Hull | + | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof |
− | |127 mm (54- | + | |- |
− | 95.25 mm (26- | + | | Hull || 127 mm (54-70°) ''Upper glacis'' <br> 95.25 mm (26-46°) ''Lower glacis'' || 76.2 mm || 50.8 mm || 38.1 mm |
− | |76.2 mm | + | |- |
− | |50.8 mm | + | | Turret || 298.4 mm (8-21°) ''Turret front'' <br> 298.4 mm (0-80°) ''Gun mantlet'' || 152.4 - 196 mm (3-42°) || 152.4 mm (0-72°) || 25.4 mm |
− | |38.1 mm | + | |- |
+ | ! Armour !! Sides !! Roof | ||
+ | |- | ||
+ | | Cupola || 152 mm || 25 mm | ||
|- | |- | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
=== Mobility === | === Mobility === | ||
− | ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability as well as the maximum speed | + | ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' |
== Armaments == | == Armaments == | ||
Line 42: | Line 35: | ||
{{main|T15E2 (90 mm)}} | {{main|T15E2 (90 mm)}} | ||
− | + | {| class="wikitable" style="text-align:center" | |
+ | |- | ||
+ | ! colspan="6" | [[T15E2 (90 mm)|90 mm T15E2]] | ||
+ | |- | ||
+ | ! colspan="3" rowspan="1" style="width:5em" |Capacity | ||
+ | ! rowspan="1" | Vertical <br> guidance | ||
+ | ! rowspan="1" | Horizontal <br> guidance | ||
+ | ! rowspan="1" | Stabilizer | ||
+ | |- | ||
+ | | colspan="3" | 54 || -10°/+20° || ±180° || N/A | ||
+ | |- | ||
+ | ! colspan="6" | Turret rotation speed (°/s) | ||
+ | |- | ||
+ | ! style="width:4em" |Mode | ||
+ | ! style="width:4em" |Stock | ||
+ | ! style="width:4em" |Upgraded | ||
+ | ! style="width:4em" |Prior + Full crew | ||
+ | ! style="width:4em" |Prior + Expert qualif. | ||
+ | ! style="width:4em" |Prior + Ace qualif. | ||
+ | |- | ||
+ | | ''Arcade'' || 19.4 || __.__ || __.__ || __.__ || __.__ | ||
+ | |- | ||
+ | | ''Realistic'' || 14.28 || 16.80 || 20.4 || 22.60 || 24.00 | ||
+ | |- | ||
+ | ! colspan="4" | Reloading rate (seconds) | ||
+ | |- | ||
+ | ! colspan="1" style="width:4em" |Stock | ||
+ | ! colspan="1" style="width:4em" |Prior + Full crew | ||
+ | ! colspan="1" style="width:4em" |Prior + Expert qualif. | ||
+ | ! colspan="1" style="width:4em" |Prior + Ace qualif. | ||
+ | |- | ||
+ | | 18.85 || 16.68 || 15.37 || 14.50 | ||
+ | |- | ||
+ | |} | ||
− | + | ===== Ammunition ===== | |
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="8" | Penetration statistics | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" class="unsortable" | Type of <br /> warhead | ||
+ | ! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack''' | ||
+ | |- | ||
+ | ! 10m | ||
+ | ! 100m | ||
+ | ! 500m | ||
+ | ! 1000m | ||
+ | ! 1500m | ||
+ | ! 2000m | ||
+ | |- | ||
+ | | T43 shot || AP || 210 || 207 || 193 || 176 || 161 || 147 | ||
+ | |- | ||
+ | | T42 shell || HE || 13 || 13 || 13 || 13 || 13 || 13 | ||
+ | |- | ||
+ | | T41 || APCBC || 221 || 218 || 203 || 186 || 170 || 155 | ||
+ | |- | ||
+ | | T44 shot || APCR || 270 || 266 || 250 || 231 || 214 || 195 | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="11" | Shell details | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" class="unsortable" | Type of <br /> warhead | ||
+ | ! rowspan="2" |Velocity <br /> in m/s | ||
+ | ! rowspan="2" |Projectile<br />Mass in kg | ||
+ | ! rowspan="2" | ''Fuse delay'' | ||
+ | ''in m:'' | ||
+ | ! rowspan="2" | ''Fuse sensitivity'' | ||
+ | ''in mm:'' | ||
+ | ! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):'' | ||
+ | ! rowspan="2" | ''Normalization At 30° <br> from horizontal:'' | ||
+ | ! colspan="3" | ''Ricochet:'' | ||
+ | |- | ||
+ | ! 0% | ||
+ | ! 50% | ||
+ | ! 100% | ||
+ | |- | ||
+ | | T43 shot || AP || 975 || 10.9 || N/A || N/A || N/A || -1° || 47° || 60° || 65° | ||
+ | |- | ||
+ | | T42 shell || HE || 975 || 10.6 || 0.4 || 0.5 || 925 || +0° || 79° || 80° || 81° | ||
+ | |- | ||
+ | | T41 || APCBC || 975 || 10.94 || 1.2 || 20 || 137.2 || +4° || 48° || 63° || 71° | ||
+ | |- | ||
+ | | T44 shot || APCR || 1,143 || 7.6 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72° | ||
+ | |- | ||
+ | |} | ||
− | {| class="wikitable" | + | ===== [[Ammo racks|Ammo racks]] ===== |
− | + | {| class="wikitable sortable" style="text-align:center" | |
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | ! class="wikitable unsortable" |Full<br /> ammo |
− | | | + | ! class="wikitable unsortable" |1st<br /> rack empty |
− | | | + | ! class="wikitable unsortable" |2nd<br /> rack empty |
− | | | + | ! class="wikitable unsortable" |3rd<br /> rack empty |
+ | ! class="wikitable unsortable" |Visual<br /> discrepancy | ||
|- | |- | ||
− | | | + | || '''54''' || XX ''(+XX)'' || XX ''(+XX)'' || XX ''(+XX)'' || style="text-align:center" | No |
− | | | ||
− | | | ||
− | | | ||
|- | |- | ||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
− | |||
− | |||
− | |||
=== Machine guns === | === Machine guns === | ||
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== Usage in battles == | == Usage in battles == | ||
− | ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | + | ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' |
=== Pros and cons === | === Pros and cons === | ||
− | <!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. | + | <!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''--> |
'''Pros:''' | '''Pros:''' | ||
Line 98: | Line 163: | ||
== History == | == History == | ||
− | ''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to | + | ''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).'' |
== Media == | == Media == | ||
− | '' | + | ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' |
− | |||
− | |||
− | |||
+ | == See also == | ||
+ | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
− | + | == External links == | |
− | |||
− | == | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
− | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
+ | * ''encyclopedia page on the tank;'' | ||
* ''other literature.'' | * ''other literature.'' | ||
{{USA heavy tanks}} | {{USA heavy tanks}} |
Revision as of 01:06, 23 March 2019
Contents
Description
The Heavy Tank T32E1 is a Rank V American heavy tank
with a battle rating of 7.7 (AB/RB/SB). It was introduced in Update 1.83 "Masters of the Sea".
General info
Survivability and armour
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 127 mm (54-70°) Upper glacis 95.25 mm (26-46°) Lower glacis |
76.2 mm | 50.8 mm | 38.1 mm |
Turret | 298.4 mm (8-21°) Turret front 298.4 mm (0-80°) Gun mantlet |
152.4 - 196 mm (3-42°) | 152.4 mm (0-72°) | 25.4 mm |
Armour | Sides | Roof | ||
Cupola | 152 mm | 25 mm |
Mobility
Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.
Armaments
Main armament
90 mm T15E2 | |||||
---|---|---|---|---|---|
Capacity | Vertical guidance |
Horizontal guidance |
Stabilizer | ||
54 | -10°/+20° | ±180° | N/A | ||
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 19.4 | __.__ | __.__ | __.__ | __.__ |
Realistic | 14.28 | 16.80 | 20.4 | 22.60 | 24.00 |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. | ||
18.85 | 16.68 | 15.37 | 14.50 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 0° Angle of Attack | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
T43 shot | AP | 210 | 207 | 193 | 176 | 161 | 147 |
T42 shell | HE | 13 | 13 | 13 | 13 | 13 | 13 |
T41 | APCBC | 221 | 218 | 203 | 186 | 170 | 155 |
T44 shot | APCR | 270 | 266 | 250 | 231 | 214 | 195 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity in m/s |
Projectile Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||
0% | 50% | 100% | ||||||||
T43 shot | AP | 975 | 10.9 | N/A | N/A | N/A | -1° | 47° | 60° | 65° |
T42 shell | HE | 975 | 10.6 | 0.4 | 0.5 | 925 | +0° | 79° | 80° | 81° |
T41 | APCBC | 975 | 10.94 | 1.2 | 20 | 137.2 | +4° | 48° | 63° | 71° |
T44 shot | APCR | 1,143 | 7.6 | N/A | N/A | N/A | +1.5° | 66° | 70° | 72° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
Visual discrepancy |
---|---|---|---|---|
54 | XX (+XX) | XX (+XX) | XX (+XX) | No |
Machine guns
Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Pros:
- Removal of the hull MG port = one less weak spot to worry about
- Same hard-hitting 90mm gun as on the original T32
- Great turret armour; all but invincible when hull-down
- Good hull armour; can take a hit or two, especially if angled correctly
- T41 AP shell has outstanding post-penetration damage
- Reasonably mobile for a heavy tank
- Great gun depression; good for hull-down tactics
Cons:
- Ammo rack in the middle of the tank; a shell strike and penetration there can result in instantaneous destruction
- Long reload time of 15-18 seconds
- Small but noticeable shot trap where the mantlet meets the hull; enemies may try to shoot there
- Stock AP round doesn't have explosive filler, making killing enemy tanks somewhat difficult
History
Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref>
, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the tank;
- other literature.
USA heavy tanks | |
---|---|
M4 Jumbo | M4A3E2 · Cobra King · M4A3E2 (76) W |
M6 | M6A1 · T1E1 · T1E1 (90) · M6A2E1 |
T26 | T26E1-1 · T26E5 |
T29/30/34 | T29 · T30 · T34 |
T32 | T32 · T32E1 |
M103 | M103 |
Others | T14 |