Difference between revisions of "Kurnass 2000"
(Created page) |
(→Usage in battles) (Tag: Visual edit) |
||
Line 131: | Line 131: | ||
== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
− | '' | + | |
+ | '''Air RB:''' | ||
+ | |||
+ | In Air RB the Kurnass 2000 could be compared to the F-4EJ Kai. Both, for now, has the same ir to air missile armament and similar radar. To utilize the 8 potent missiles and one of the best radar in game would be the major task that every Kurnass 2000 pilots would have to face. Typically, enter the battle at a low altitude and shoot down everyone on your way is still a viable and effective way to fly the Kurnass 2000. Climbing could also be attempted, but given the presence of AIM-54s and 3rd generation fighter jets featuring the same avionics and significantly higher climb rate, it would be a riskier style to fly the Kurnass 2000. | ||
+ | |||
+ | A major difference between the Kurnass 2000 and the F-4EJ Kai would be the slats on the Kurnass's wing. In high speed, slats could be extended to provide more lift and limit the angle of attack of the aircraft, resulting in a significant decrease in speed loss during turnings to a level even comparable to the level of 3rd generation aircrafts like the F-16 and Mig-29. In lower speed, the slats would also increase the overall maneuverability of the aircraft, so it is adviced to extend the slats in battles, espcially when fighting in groups. Retracting slats when there is the need to gain more speed or when higher angle of attack is needed during high speed situation. Overall, the slats of the Kurnass provides pilots with the ability to alter the aerodynamic of the aircraft in combats, and provide a higher versatility and a higher overall performance compare to the F-4EJ Kai. | ||
=== Pros and cons === | === Pros and cons === | ||
Line 138: | Line 143: | ||
'''Pros:''' | '''Pros:''' | ||
+ | |||
+ | * One of the most effective air to air armaments in game with APG-76, AIM-7Fs and AIM-9Ls. | ||
+ | * Slats for increased maneuverability and versetility | ||
+ | * High level of maneuverability at high speed as with any other Phantoms | ||
+ | * Guided bombs and missile with targeting pod for engaging ground targets | ||
+ | |||
* | * | ||
'''Cons:''' | '''Cons:''' | ||
+ | |||
+ | * Big and heavy aircraft | ||
+ | * | ||
+ | |||
* | * | ||
Line 156: | Line 171: | ||
* ''links to approximate analogues of other nations and research trees.'' --> | * ''links to approximate analogues of other nations and research trees.'' --> | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
+ | |||
* ''reference to the series of the aircraft;'' | * ''reference to the series of the aircraft;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
Line 164: | Line 180: | ||
* ''other literature.'' --> | * ''other literature.'' --> | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
+ | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''other literature.'' | * ''other literature.'' | ||
{{Israel jet aircraft}} | {{Israel jet aircraft}} |
Revision as of 14:50, 9 March 2023
Contents
Description
The F-4E Kurnass 2000 is a rank VIII Israeli jet fighter with a battle rating of 12.0 (AB/SB) and 12.3 (RB). It was introduced in Update "Sky Guardians".
General info
Flight performance
Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.
Characteristics | Max speed (km/h at _,___ m) |
Max altitude (metres) |
Turn time (seconds) |
Rate of climb (metres/second) |
Take-off run (metres) | |||
---|---|---|---|---|---|---|---|---|
AB | RB | AB | RB | AB | RB | |||
Stock | ___ | ___ | 16000 | __._ | __._ | __._ | __._ | ___ |
Upgraded | ___ | ___ | __._ | __._ | __._ | __._ |
Details
Features | |||||
---|---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear | Drogue chute |
_ | _ | _ | _ | _ | _ |
Limits | ||||||
---|---|---|---|---|---|---|
Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
Combat | Take-off | Landing | + | - | ||
1458 | 463 | ___ | ___ | ___ | ~__ | ~__ |
Optimal velocities (km/h) | |||
---|---|---|---|
Ailerons | Rudder | Elevators | Radiator |
< ___ | < ___ | < ___ | > ___ |
Engine performance
Engine | Aircraft mass | |||||
---|---|---|---|---|---|---|
Engine name | Number | Basic mass | Wing loading (full fuel) | |||
_____ | _ | _,___ kg | ___ kg/m2 | |||
Engine characteristics | Mass with fuel (no weapons load) | Max Gross Weight | ||||
Weight (each) | Type | _m fuel | __m fuel | __m fuel | ||
___ kg | ___ | _,___ kg | _,___ kg | _,___ kg | _,___ kg | |
Maximum engine thrust @ 0 m (RB/SB) | Thrust to weight ratio @ 0 m (___%/WEP) | |||||
Condition | 100% | ___%/WEP | _m fuel | __m fuel | __m fuel | MGW |
Stationary | ___ kgf | ___ kgf | _.__ | _.__ | _.__ | _.__ |
Optimal | ___ kgf (_ km/h) |
___ kgf (_ km/h) |
_.__ | _.__ | _.__ | _.__ |
Survivability and armour
Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.
Modifications and economy
Armaments
Offensive armament
The Kurnass 2000 is armed with:
- A choice between two presets:
- 1 x 20 mm M61A1 cannon, chin-mounted (640 rpg)
- 1 x 20 mm M61A1 cannon + 90 x countermeasures
Suspended armament
Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.
Usage in battles
Air RB:
In Air RB the Kurnass 2000 could be compared to the F-4EJ Kai. Both, for now, has the same ir to air missile armament and similar radar. To utilize the 8 potent missiles and one of the best radar in game would be the major task that every Kurnass 2000 pilots would have to face. Typically, enter the battle at a low altitude and shoot down everyone on your way is still a viable and effective way to fly the Kurnass 2000. Climbing could also be attempted, but given the presence of AIM-54s and 3rd generation fighter jets featuring the same avionics and significantly higher climb rate, it would be a riskier style to fly the Kurnass 2000.
A major difference between the Kurnass 2000 and the F-4EJ Kai would be the slats on the Kurnass's wing. In high speed, slats could be extended to provide more lift and limit the angle of attack of the aircraft, resulting in a significant decrease in speed loss during turnings to a level even comparable to the level of 3rd generation aircrafts like the F-16 and Mig-29. In lower speed, the slats would also increase the overall maneuverability of the aircraft, so it is adviced to extend the slats in battles, espcially when fighting in groups. Retracting slats when there is the need to gain more speed or when higher angle of attack is needed during high speed situation. Overall, the slats of the Kurnass provides pilots with the ability to alter the aerodynamic of the aircraft in combats, and provide a higher versatility and a higher overall performance compare to the F-4EJ Kai.
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
- One of the most effective air to air armaments in game with APG-76, AIM-7Fs and AIM-9Ls.
- Slats for increased maneuverability and versetility
- High level of maneuverability at high speed as with any other Phantoms
- Guided bombs and missile with targeting pod for engaging ground targets
Cons:
- Big and heavy aircraft
History
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Israel jet aircraft | |
---|---|
Kfir Canard · Kfir C.2 · Kfir C.7 · Nesher | |
Britain | |
Meteor | Meteor NF.13 · Meteor F.8 |
France | |
Vautour | Vautour IIA · Vautour IIN |
Super Mystere | Sambad · Sa'ar |
Mirage III | Shahak |
Other | M.D.450B Ouragan · Mystere IVA |
USA | |
F-84 | F-84F |
A-4 | A-4H · A-4E Early (M) · A-4E · Ayit |
F-4 | Kurnass · Kurnass 2000 |
F-15 | Baz · Baz Meshupar · F-15I Ra’am |
F-16 | Netz · F-16C Barak II · F-16D Barak II |