Difference between revisions of "Carmi (PC-466)"

From War Thunder Wiki
Jump to: navigation, search
m (Grammar edits)
(added description)
Line 7: Line 7:
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
 
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} American sub-chaser {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]].  
 
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} American sub-chaser {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]].  
 +
 +
The ''PC-461''-class submarine chaser were a clas of 343 ships built for the United States Navy. Their design were primarily based on the experimental [[PC-451]] and PC-452 submarine chasers. The class saw extensive uses in most theatres of the World War II, either under the US flag or other allied countries under the Lend-Lease program. While the class is not as successful in its intended role, being confirmed to sunk only one submarine throughout the war. They found more success as a gunboat, as such were frequently deployed to support landing operations, including Normandy. After the war, the ship were later used by 22 countries around the world, primarily as coastal and riverine patrol vessel.
 +
 +
USS ''PC-466'', later renamed ''Carmi'' in 1958, was one of the numerous of the ''PC-461'' class submarine chaser. She is notable for being one of the ship present at the formal surrender of Japan on 2 September, 1945.
 +
 +
Unlike the other early American sub-chaser, the Carmi is more specialized on long range fire support, owning to her armaments of two 3-inch (76 mm) guns. As she would be frequently matched against fast and manoverable PT boats, these weapon can be quite hard to handle at first. However, as the gun pack a considerable punch for its BR, along with her durable steel hull, she is capable at going toe-to-toe even against a much superior foe at higher BR when handled correctly.
  
 
== General info ==
 
== General info ==
Line 12: Line 18:
 
{{Specs-Fleet-Armour}}
 
{{Specs-Fleet-Armour}}
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
The Carmi is comparably similar to the [[PC-451]]. Her armour and large size provides good protection against machine guns and can resist 20 mm autocannons when angled properly. The Carmi is longer than the PC-451, which gives her more crew space to accommodate 65 sailors (19 men more than the PC-451) while also being a larger target. When used properly, the Carmi is able to hold on her own against coastal boats at higher ranks.
+
The Carmi is comparably similar to the [[PC-451]]. Her steel hull, armour, and large size provides good protection against machine guns and can resist 20 mm autocannons when angled properly. The Carmi is longer than the PC-451, which gives her more crew space to accommodate 65 sailors (19 men more than the PC-451) while also being a larger target. When used properly, the Carmi is able to hold on her own against coastal boats at higher ranks.
  
 
=== Mobility ===
 
=== Mobility ===

Revision as of 15:51, 3 March 2023

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
Carmi (PC-466)
us_pc_466_carmi.png
GarageImage Carmi (PC-466).jpg
Carmi (PC-466)
Purchase:1 150 Specs-Card-Eagle.png
Show in game

Description

The PC-461-class, Carmi (PC-466) is a premium rank II American sub-chaser with a battle rating of 2.3 (AB/RB/SB). It was introduced in Update 1.91 "Night Vision".

The PC-461-class submarine chaser were a clas of 343 ships built for the United States Navy. Their design were primarily based on the experimental PC-451 and PC-452 submarine chasers. The class saw extensive uses in most theatres of the World War II, either under the US flag or other allied countries under the Lend-Lease program. While the class is not as successful in its intended role, being confirmed to sunk only one submarine throughout the war. They found more success as a gunboat, as such were frequently deployed to support landing operations, including Normandy. After the war, the ship were later used by 22 countries around the world, primarily as coastal and riverine patrol vessel.

USS PC-466, later renamed Carmi in 1958, was one of the numerous of the PC-461 class submarine chaser. She is notable for being one of the ship present at the formal surrender of Japan on 2 September, 1945.

Unlike the other early American sub-chaser, the Carmi is more specialized on long range fire support, owning to her armaments of two 3-inch (76 mm) guns. As she would be frequently matched against fast and manoverable PT boats, these weapon can be quite hard to handle at first. However, as the gun pack a considerable punch for its BR, along with her durable steel hull, she is capable at going toe-to-toe even against a much superior foe at higher BR when handled correctly.

General info

Survivability and armour

Armourfront / side / back
Hull8 mm (steel)
Superstructure4 mm (steel)
Number of section5
Displacement450 t
Crew65 people

The Carmi is comparably similar to the PC-451. Her steel hull, armour, and large size provides good protection against machine guns and can resist 20 mm autocannons when angled properly. The Carmi is longer than the PC-451, which gives her more crew space to accommodate 65 sailors (19 men more than the PC-451) while also being a larger target. When used properly, the Carmi is able to hold on her own against coastal boats at higher ranks.

Mobility

Speedforward / back
AB56 / 27 km/h
RB37 / 18 km/h

As a larger sub-chaser, the Carmi's mobility isn't something to write home about. She is, however, quite manoeuvrable for her size. Allowing her captain to evade close range torpedoes if spotted early enough.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock 42 20
Upgraded 56 27
RB/SB Stock 32 15
Upgraded 37 18

Modifications and economy

Repair cost
AB1 818 Sl icon.png
RB1 971 Sl icon.png
Crew training6 900 Sl icon.png
Experts46 000 Sl icon.png
Aces320 Ge icon.png
Research Aces500 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 90 / 100 / 50 % Sl icon.png
Talisman.png 2 × 130 / 130 / 130 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Mods new ship rudder.png
Rudder Replacement
Mods new ship screw.png
Propeller Replacement
Mods new ship engine.png
Engine Maintenance
Mods ship damage control crew.png
Damage Control Division
Mods ship fire control crew.png
Fire Division
Mods engine smoke screen system.png
Smokescreen
Mods new ship pumps.png
New Pumps
Mods apcbc tank.png
76 mm AP
Mods ammo.png
20 mm HE magazines
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Mods he frag proxi fuze ship.png
76 mm HE-RF
Mods ammo.png
20 mm AP magazines
Mods new main caliber turrets.png
Primary Armament Targeting
Mods ship rangefinder.png
Improved Rangefinder
Mods depth charge.png
Depth Charges
Mod arrow 0.png
Mods ship mortar.png
Bomb mortar

Armament

Primary armament

2 х Turret3-inch Mark 10 cannon
Ammunition100 rounds
Vertical guidance-10° / 85°

The PC-466 Carmi has access to two 76 mm Mk 10 guns as its main armament. The Mk 10 gun is a great main gun for low tier naval battles, being capable of crippling or outright destroying many coastal ships with a single hit. However, this gun is an early version and lacks the full automatic fire of later American 76 mm cannons. The gun gets access to three shells - HE, AP and HE-VT. Of these shells, the HE shell is almost always the best choice, packing the largest punch against enemy boats. Despite this, it is wise to bring a bit of the other shells, for use against aircraft and armoured vessels.

Secondary armament

2 х Turret20 mm/70 Oerlikon Mk.II autocannon
Ammunition1800 rounds
Belt capacity60 rounds
Fire rate450 shots/min

The PC-466 Carmi has access to two single 20 mm Oerlikon cannons for anti-aircraft defence. The 20 mm Oerlikon cannon was the standard light anti-aircraft gun for several nations, including the United States, and replaced the prior AN/M2 Browning machine gun. This weapon is an effective short-range AA gun, and has great firing angles. The weapon has access to three belts - Default, AP and HE. Of these, the HE belt is by far the most effective against boats and aircraft due to its high explosive mass. As well, the guns fire from a drum magazine that will need to be reloaded. Because of the magazine design, the gun will not jam with continuous fire.

Additional armament

Setup 18 x Mk.6 depth charge
Setup 216 x Mk.6 depth charge
Setup 324 x Mk.6 depth charge
Main article: Mk.6 depth charge

This ship can be armed with depth charges, once they are researched. These come pre-armed with a 3-second fuse, and once dropped in the water will explode after this time. You can adjust the fuse time in the menu in the Battle Lobby when you select the ship. Depth charges can come in quite handy if you have a boat or ship close on your aft, and you can't turn around to shoot them. This type of situation comes up mainly at Capture Points when there are multiple enemy ships or boats trying to capture the point and destroy you. Just get pointed straight and drop 2-3 of them behind you. (Left-Ctrl by default). Even if the boat or ship is fast, the charge will either break their hull or cause significant damage to the vessel, allowing you to get away or turn around.

Usage in battles

The Carmi performs best at longer range (~2 km) where she can outrange most of the PT boats and is less vulnerable to flanking. Her 76 mm guns can be a bit tricky to use at first, especially against fast PT boats. But it does have great damage output. Situational awareness is a key of success of playing this boat, as knowing when to switch between the 76 mm and 20 mm guns can be rewarding.

Pros and cons

Pros:

  • Two 76 mm guns pack a heavy punch for its rank
  • Good survivability for its BR
  • Decent traverse speed
  • High crew count of 65

Cons:

  • Mediocre top speed
  • Very large target
  • 76 mm guns is somewhat harder to use against fast PT boats
  • Secondary 20 mm Oerlikon guns has limited coverage

History

The ship was laid down on September 1, 1941 by George Lawley and Sons in Neponset, Massachusetts. It was launched on April 29, 1942, and was named the USS PC-466. It was originally classified as a submarine chaser, but was re-designated as a control submarine chaser on August 20, 1945, and was named the USS PCC-466. During the Japanese surrender, the USS PCC-466 was present in Tokyo Bay, in September 1945. It was decommissioned on March 1, 1947 and was sent to the Pacific Reserve Fleet, Columbia River Group, in Astoria, Oregon. It was once more classified as a submarine chaser, PC-466, on October 27, 1955. It was named the Carmi on February 1, 1956, and was sold for scrap in 1960.

The ship had a displacement of 280 t, a length of 173 ft 8 in, a beam of 23 ft, and a draft of 10 ft 10 in. It was powered by two 1,440 bhp Fairbanks Morse 38D8 1/8 diesel engines, and featured a Westinghouse single reduction gear, and had two shafts. The armament consisted of one 3"/50 dual-purpose gun mount, one 40 mm gun mount, three 20 mm guns, two rocket launchers, four depth charge projectors, and two depth charge racks. The crew complement was 65 sailors and officers, and the maximum speed was 20.2 knots.

Media

Skins

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Bibliography


George Lawley and Sons
Submarine Chasers 
173’ PC  Carmi (PC-466)
Landing Craft 
LCS(L)(3)  Asagao (YTE-01)*
  *ex-LCS(L)(3)-9 in Japanese service

USA sub-chasers
SC-497 · PC-451 · Carmi (PC-466)

USA premium ships
Motor torpedo boats  PT-3 · PT-109 · PT-174 · Thunderbolt (PT-556) · PT-658 · PT-811
Motor gun boats  LCM(6) Zippo · USS Douglas · USS Flagstaff
Sub-chasers  Carmi (PC-466)
Destroyers  USS Welborn C. Wood · USS Wilkinson · USS Bennion · USS Cowell · USS Davis · USS Moffett · USS Phelps · USS Frank Knox
Light cruisers  USS Detroit · USS Helena
Heavy cruisers  USS Des Moines
Battleships  USS Arkansas