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{{Specs-Card|code=jp_cruiser_furutaka}}
 
 
{{About
 
{{About
 
| about = Japanese heavy cruiser '''{{PAGENAME}}'''
 
| about = Japanese heavy cruiser '''{{PAGENAME}}'''
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| link = Furutaka (Family)
 
| link = Furutaka (Family)
 
}}
 
}}
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{{Specs-Card
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|code=jp_cruiser_furutaka
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
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}}
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== Description ==
 
== Description ==
<!--In the first part of the description, cover the history of the ship’s creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.-->
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<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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The '''{{Specs|name}}''' (古鷹, [[Abbreviations#.28JP.29_Naval|namesake]]: Mount Furutaka) was the lead ship of the namesake class of "scout heavy cruiser" of the Imperial Japanese Navy. Designed to directly counter the American [[Omaha (Family)|''Omaha'']]-class and the British [[HMS Hawkins|''Hawkins'']]-class cruisers, the ''Furutaka''-class featured superior mobility and firing range that allowed the ship to, in theory, outrange and outspeed their counterparts.
{{Break}}
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The '''{{specs|name}}''' is a rank {{specs|rank}} Japanese heavy cruiser {{Battle-rating}}. It was introduced in [[Update 1.89 "Imperial Navy"]].
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With the arms races during the late 1930s rendering the Washington Naval Treaty null and void, the Imperial Japanese Navy started a massive modernisation programme for most, if not all, of its ships. {{PAGENAME}} was one of the ships to receive a major overhaul. With weight restrictions removed, the Furutaka's beam was widened to accommodate new machinery, such as replacing the six single 200 mm turrets with three improved twin 203 mm 3rd year turrets, an addition of torpedo bulges, replacing the hull-mounted torpedo tubes with conventional launchers for the famous Type 93 "Long Lance" torpedoes, improved Kampon boilers to maintain the ship's mobility with her increased weight, as well as improved anti-air defence.
 +
 
 +
Along with her sister ship [[IJN Kako|''Kako'']], Furutaka was assigned to Cruiser Division 6 at the outbreak of the Pacific War. After covering the Attack on Pearl Harbor and island hopping campaigns around the Pacific in 1941, ''Furutaka'' and Division 6 saw combat at the Battle of Savo Island on 8 August 1942, where the Japanese managed to score a victory by sinking three American heavy cruisers and forcing the Australian cruiser HMAS ''Canberra'' to be scuttled. After ''Kako'' was sunk by an American submarine a day later, ''Furutaka'' and the remaining Cruiser Division 6 were sent to cover the invasion of Guadalcanal. Around two months later, ''Furutaka'' and Division 6 were caught off-guard by the American Task Force 64 due to being spotted by American radar. In the ensuing Battle of Cape Esperance between 11-12 October, ''Furutaka'' was sunk by a combined fire from USS ''Salt Lake City'' and USS ''Buchanan'' after her Type 93 torpedo storage was detonated.
 +
 
 +
Furutaka was introduced in [[Update 1.89 "Imperial Navy"]]. Compared to her sister ship [[IJN Kako|Kako]], Furutaka leans more towards a conventional heavy cruiser, featuring good continuous firepower and various weaponry to deal with all kinds of targets. While a bit slower than her sister ship, Furutaka is still quite mobile for a heavy cruiser; this will be very useful for evasive manoeuvres and keeping up with the rest of the fleet. However, care must be taken not to expose your broadside, as your belt armour is not thick enough to withstand incoming fire when not angled properly.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips for preserving survivability in the "Use in battle" section.''
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{{Specs-Fleet-Armour}}
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<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
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The Furutaka's armour layout is mostly the same as her sister ship [[IJN Kako|Kako]] with some improvements, most notably the addition of 57 mm of RHA around her ammo elevators that made them less prone to damage, as well as a torpedo bulge capable of taking up to 250 kg torpedo hits. One negative change being that a small coal bunker strip on the upper midship section were removed, though this reduced protection is mostly negligible.
 +
 
 +
As with the Kako, Furutaka's armour is rather mediocre at flat angles (at 75 mm), but became very effective when angled properly. Since the Furutaka has more crew than the Kako (680 men compared to Kako's 616) and only has a few extra AA mounts, she can survive a bit longer than her sister ship.
  
''If necessary, use a graphics template to show the most well-protected or most vulnerable points in the armour.''
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The Furutaka retains the unique fire resistant characteristics from the Kako, meaning that she will suffer less casualties from a fire damage and sometime doesn't lose any at all. This made the Furutaka much more beginner friendly than other ships at her rank, as well as highly survivable with proper damage control.
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''
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{{Specs-Fleet-Mobility}}
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<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 +
With her displacement increased by 2,600 tons, the Furutaka is noticeably slower than her predecessor. Although she is still fast for a heavy cruiser with top speed of 71 (AB)/61 (RB) km/h with good acceleration. She is fairly slow to decelerate and traverse around, though it's still decent for her class nonetheless.
 +
 
 +
{{NavalMobility}}
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 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armament ==
 
== Armament ==
 +
{{Specs-Fleet-Armaments}}
 
=== Primary armament ===
 
=== Primary armament ===
{{main|20 cm/50 3rd year type No.2 (200 mm)}}
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{{Specs-Fleet-Primary}}
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>.''
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<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 +
{{main|20 cm/50 3rd year type No.2 (203 mm)}}
  
''Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
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The Furutaka's main armament consists of six 203 mm 3rd year type No.2 cannons mounted in three twin turrets in A-B-X setup. This gun is the standard armament for the Japanese heavy cruisers next in the line such as the [[IJN Mogami|Mogami]] and [[IJN Tone|Tone]] and thus is very powerful. The turrets have sluggish traverse speed and are poorly protected, but have a very wide coverage that allows the Furutaka to fire broadsides from up to 75 degrees of angle, increasing the ship's effectiveness when angled.
  
 +
The 203 mm has three shell choices: a basic HE shell with 8.57 kg of TNT equivalent that can deal a decent amount of damage per hit, a powerful APBC shell with 235 mm of penetration at 10 km and packing a sizeable explosive filler of 3.25 kg TNT equivalent, and an HE-TF shell, which is near useless due to the slow turret traverse speed. The gun has a good reload time at 12 seconds (ace crew), though she will be occasionally outgunned by her opponents due to the low gun count.
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{{:20 cm/50 3rd year type No.2 (203 mm)/Ammunition|20.3 cm Type 0 HE, 20.3 cm Type 91 AP, 20.3 cm Type 0 HE-TF}}
 
=== Secondary armament ===
 
=== Secondary armament ===
{{main|120 mm/40 10th year type (120 mm)}}
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{{Specs-Fleet-Secondary}}
''Some ships are fitted with weapons of various calibres. The secondary armament is defined as the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.''
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<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
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{{main|120 mm/45 10th year type (120 mm)}}
  
''If there is no secondary armament, remove this section.''
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The Furutaka retains four 120 mm 10th year type cannons from the Kako. The guns can still work well against PT boats and small crafts, but will not help much against larger vessels and aircraft.
 +
 
 +
{{:120 mm/45 10th year type (120 mm)/Ammunition|120 mm Type 1 HE, 120 mm Type 0 HE}}
  
 
=== Anti-aircraft armament ===
 
=== Anti-aircraft armament ===
{{main|Type 96 (25 mm)}}
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{{Specs-Fleet-AA}}
''An important part of the ship’s armament responsible for air raid defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''
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<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' -->
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{{main|25 mm/60 Type 96 (25 mm)|Type 93 (13.2 mm)}}
  
''If there is no anti-aircraft artillery, remove this section.''
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The Furutaka's anti-air capability is improved from the Kako with the addition of 8 x Type 96 AA guns in four twin mounts placed around her second funnel. While the ship is no longer defenseless against aircraft, the Type 96 AA guns have a rather short effective range at around 2 km, and the low number of guns for her size means that enemy aircraft can still manage to get past your defense and drop their payload. It is always recommended to man the gun yourself as soon as you spot an enemy getting close to your ship, since the AI gunners is too ineffective at engaging enemies.
  
=== Torpedo armament ===
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=== Additional armament ===
{{main|Type 93}}
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{{Specs-Fleet-Additional}}
''Torpedoes launchers are standard equipment on many ships and boats. Torpedoes are a significant means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''
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<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' -->
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{{main|Type 93 Model 1, Mod 2 (610 mm)}}
  
''If there is no torpedo armament, remove this section.''
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The Furutaka is equipped with 16 x Type 93 Model 1 torpedoes, launching from quadruple launchers on the port and starboard side on the midship section. Each sides can launch up to 8 torpedoes, with 4 inside the tube and 4 reloads. As usual, with fast travel speed, very long range, and huge warhead, the "Long Lance" torpedoes are highly effective against any targets.
 +
 
 +
=== Scout plane ===
 +
{{Specs-Fleet-Plane}}
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 +
Located amidships is a catapult with one E7K2 scout plane which provides unique offensive and defensive abilities, expanding tactical options. Ship-launched scout planes fly just like regular tree units but lack munition choices and cockpit views. The E7K2 is equipped with only defensive machine gun turrets (ventral as well as dorsal) but it does carry 4 x 60 kg bombs. It also has the scout plane ability to cap zones and lay down smoke cover (up to 3 times). Captains will be wise to remember to utilize the aircraft and consider when best to use it, for example to cap a point early or late in the match, to create a smoke screen to stymie enemy bombardment and repair, to attack enemy units directly, or perhaps something completely new! Carrying a heavier bomb load than most other scout planes, this unit has a very good chance to sink enemy boats or even a destroyer.
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
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<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
 +
The Furutaka is a versatile ship that can fulfil many roles, with a combination of good protection, powerful armaments, and decent mobility. She is able to take many hits from most enemies except dreadnoughts when angled properly, while capable of dealing huge damage in return with her main guns and torpedoes. Due to this, the Furutaka will be usually targeted by the enemy team.
  
=== Modules ===
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With her wide firing range, angling the hull will greatly benefit the Furutaka, as not only is she able to deliver full salvoes at steep angles, she is also much harder to be damaged as her profile will appear smaller, as well as bouncing a lot of shells from the enemy. However, always remember that you are not a one-man army, and you will need someone to cover your back, especially against aerial threats.
{| class="wikitable"
 
! Tier
 
! Seakeeping
 
! colspan="2" | Unsinkability
 
! colspan="3" | Firepower
 
|-
 
| I
 
| Dry-Docking
 
| Tool Set||
 
| 20.3 cm Type 91 AP||20.3 cm Type 0 HE||Anti-Air Armament Targeting
 
|-
 
| II
 
| Rudder Replacement
 
| Fire Protection System||Smokescreen
 
| ||120 mm Type 0 HE||Auxiliary Armament Targeting
 
|-
 
| III
 
| Propeller Replacement
 
| Shrapnel Protection||Ventilation
 
| ||Improved Rangefinder||Primary Armament Targeting
 
|-
 
| IV
 
| Engine Maintenance
 
| New Pumps||Ammo Wetting
 
| ||||
 
|-
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
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<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
 
+
* Powerful main armament
* 6 x 203 mm (8 inch) cannons
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** Accurate 6 x 203 mm (8 inch) cannons with good reload time
* Very durable against destroyers
+
** Can do full broadsides from an even more steep angles compared to the [[IJN Kako|Kako]]
* Excellent torpedoes
+
** Very powerful APBC shell
 +
* Great survivability
 +
** Can take a lot of punishments when angled properly
 +
** Resilient against fire damage
 +
* Decent mobility for a heavy cruiser
 +
* Equipped with powerful 16 x Type 93 torpedoes
 +
* One scout plane.
  
 
'''Cons:'''
 
'''Cons:'''
 
+
* Quite large in size, can be easily targeted
 
* Early war Japanese fit
 
* Early war Japanese fit
 +
** Main turrets can be easily knocked out
 +
** Slow turret traverse
 
** Weak anti-air capability
 
** Weak anti-air capability
** Slow turret traverse
+
* Belt armour is not thick enough to withstand most of the incoming fire from broadside angles
* As for a heavy cruiser
+
* Outgunned by most heavy cruiser within its BR, therefore is reliant on superior rate of fire to make up for it
** Torpedo turrets can't both be used at once and has to turn the whole hull to make use of the other
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* Torpedo turrets can't both be used at once and has to turn the whole hull to make use of the other
** Large target and usually priority targeted over other vessels
 
  
 
== History ==
 
== History ==
<!--Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.-->
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<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
Furutaka, although being the lead ship of her class, was laid down after her sister ship Kako in December 1922 at the Mitsubishi shipyard in Nagasaki. Despite construction on Furutaka starting later than on her sister ship, she was completed sooner and was commissioned into service with the IJN in March 1926.
 
Furutaka, although being the lead ship of her class, was laid down after her sister ship Kako in December 1922 at the Mitsubishi shipyard in Nagasaki. Despite construction on Furutaka starting later than on her sister ship, she was completed sooner and was commissioned into service with the IJN in March 1926.
  
 
During the interwar period, Furutaka served alongside her sistership before being assigned as a reserve in the early 1930s. During this time, Furutaka underwent overhaul work which, amongst other changes, modernized her anti-air armament. Following the completion of the modernization effort, Furutaka was recommissioned into active service.
 
During the interwar period, Furutaka served alongside her sistership before being assigned as a reserve in the early 1930s. During this time, Furutaka underwent overhaul work which, amongst other changes, modernized her anti-air armament. Following the completion of the modernization effort, Furutaka was recommissioned into active service.
  
However, by 1937 Furutaka found herself once again in drydock for another major overhaul. This time around, Furutaka received upgrades in almost all aspects. Most notably, her primary armament was upgraded to three dual 8-inch guns, a number of smaller calibre AA weapons were added and the previously integrated torpedo launchers were replaced with two quadruple launchers abaft of the funnels. This increased Furutaka’s overall displacement significantly, prompting the addition of bulges to the hull in order to preserve stability and also act as an additional layer of torpedo protection.
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However, by 1937 Furutaka found herself once again in drydock for another major overhaul. This time around, Furutaka received upgrades in almost all aspects. Most notably, her primary armament was upgraded to three dual 8-inch guns, a number of smaller calibre AA weapons were added and the previously integrated torpedo launchers were replaced with two quadruple launchers abaft of the funnels. This increased Furutaka's overall displacement significantly, prompting the addition of bulges to the hull in order to preserve stability and also act as an additional layer of torpedo protection.
  
 
Modernized for war, Furutaka began her service career by taking part in the invasion of Guam in December 1941 and later, Wake Island. In early 1942, Furutaka assisted in Japanese landings in New Guinea and the Solomon Islands.
 
Modernized for war, Furutaka began her service career by taking part in the invasion of Guam in December 1941 and later, Wake Island. In early 1942, Furutaka assisted in Japanese landings in New Guinea and the Solomon Islands.
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== Media ==
 
== Media ==
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
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<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
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;Skins
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* [https://live.warthunder.com/feed/camouflages/?vehicle=jp_cruiser_furutaka Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
{{Skin-gallery
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|market|ugcitem_1000423|IJN Takao 1944.jpg|Camo "IJN Takao, 1944"
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}}
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
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''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
 
== External links ==
 
== External links ==
<!--Paste links to sources and external resources, such as:
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<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the ship;''
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* ''other literature.'' -->
* ''other literature.''-->
 
  
* [[wt:en/news/6194-development-furutaka-readied-for-war-en|[Development<nowiki>]</nowiki> Furutaka: Readied for War]]
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* [[wt:en/news/6194-development-furutaka-readied-for-war-en|[Development] Furutaka: Readied for War]]
  
 +
{{ShipManufacturer Mitsubishi Shipbuilding}}
 
{{Japan heavy cruisers}}
 
{{Japan heavy cruisers}}

Latest revision as of 10:09, 26 October 2024

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
This page is about the Japanese heavy cruiser IJN Furutaka. For other uses, see Furutaka (Family).
IJN Furutaka
jp_cruiser_furutaka.png
GarageImage IJN Furutaka.jpg
ArtImage IJN Furutaka.png
IJN Furutaka
AB RB SB
5.7 5.7 5.7
Research:75 000 Specs-Card-Exp.png
Purchase:250 000 Specs-Card-Lion.png
Show in game

Description

The Furutaka-class, IJN Furutaka, 1942 (古鷹, namesake: Mount Furutaka) was the lead ship of the namesake class of "scout heavy cruiser" of the Imperial Japanese Navy. Designed to directly counter the American Omaha-class and the British Hawkins-class cruisers, the Furutaka-class featured superior mobility and firing range that allowed the ship to, in theory, outrange and outspeed their counterparts.

With the arms races during the late 1930s rendering the Washington Naval Treaty null and void, the Imperial Japanese Navy started a massive modernisation programme for most, if not all, of its ships. IJN Furutaka was one of the ships to receive a major overhaul. With weight restrictions removed, the Furutaka's beam was widened to accommodate new machinery, such as replacing the six single 200 mm turrets with three improved twin 203 mm 3rd year turrets, an addition of torpedo bulges, replacing the hull-mounted torpedo tubes with conventional launchers for the famous Type 93 "Long Lance" torpedoes, improved Kampon boilers to maintain the ship's mobility with her increased weight, as well as improved anti-air defence.

Along with her sister ship Kako, Furutaka was assigned to Cruiser Division 6 at the outbreak of the Pacific War. After covering the Attack on Pearl Harbor and island hopping campaigns around the Pacific in 1941, Furutaka and Division 6 saw combat at the Battle of Savo Island on 8 August 1942, where the Japanese managed to score a victory by sinking three American heavy cruisers and forcing the Australian cruiser HMAS Canberra to be scuttled. After Kako was sunk by an American submarine a day later, Furutaka and the remaining Cruiser Division 6 were sent to cover the invasion of Guadalcanal. Around two months later, Furutaka and Division 6 were caught off-guard by the American Task Force 64 due to being spotted by American radar. In the ensuing Battle of Cape Esperance between 11-12 October, Furutaka was sunk by a combined fire from USS Salt Lake City and USS Buchanan after her Type 93 torpedo storage was detonated.

Furutaka was introduced in Update 1.89 "Imperial Navy". Compared to her sister ship Kako, Furutaka leans more towards a conventional heavy cruiser, featuring good continuous firepower and various weaponry to deal with all kinds of targets. While a bit slower than her sister ship, Furutaka is still quite mobile for a heavy cruiser; this will be very useful for evasive manoeuvres and keeping up with the rest of the fleet. However, care must be taken not to expose your broadside, as your belt armour is not thick enough to withstand incoming fire when not angled properly.

General info

Survivability and armour

Armourfront / side / back
Citadel76 / 76 / 35 mm
Main fire tower25 / 25 / 25 mm
Hull25 mm (steel)
Superstructure10 mm (steel)
Number of section9
Displacement11 273 t
Crew680 people

The Furutaka's armour layout is mostly the same as her sister ship Kako with some improvements, most notably the addition of 57 mm of RHA around her ammo elevators that made them less prone to damage, as well as a torpedo bulge capable of taking up to 250 kg torpedo hits. One negative change being that a small coal bunker strip on the upper midship section were removed, though this reduced protection is mostly negligible.

As with the Kako, Furutaka's armour is rather mediocre at flat angles (at 75 mm), but became very effective when angled properly. Since the Furutaka has more crew than the Kako (680 men compared to Kako's 616) and only has a few extra AA mounts, she can survive a bit longer than her sister ship.

The Furutaka retains the unique fire resistant characteristics from the Kako, meaning that she will suffer less casualties from a fire damage and sometime doesn't lose any at all. This made the Furutaka much more beginner friendly than other ships at her rank, as well as highly survivable with proper damage control.

Mobility

Speedforward / back
AB71 / 23 km/h
RB61 / 20 km/h

With her displacement increased by 2,600 tons, the Furutaka is noticeably slower than her predecessor. Although she is still fast for a heavy cruiser with top speed of 71 (AB)/61 (RB) km/h with good acceleration. She is fairly slow to decelerate and traverse around, though it's still decent for her class nonetheless.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 71 23
RB/SB Stock ___ ___
Upgraded 61 20

Modifications and economy

Repair costBasic → Reference
AB9 750 → 13 162 Sl icon.png
RB9 462 → 12 773 Sl icon.png
Total cost of modifications69 300 Rp icon.png
132 200 Sl icon.png
Talisman cost1 500 Ge icon.png
Crew training72 000 Sl icon.png
Experts250 000 Sl icon.png
Aces940 Ge icon.png
Research Aces480 000 Rp icon.png
Reward for battleAB / RB / SB
430 / 600 / 100 % Sl icon.png
166 / 166 / 166 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
2 700 Rp icon.png
Cost:
5 200 Sl icon.png
180 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
3 000 Rp icon.png
Cost:
5 800 Sl icon.png
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Propeller Replacement
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Engine Maintenance
Research:
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Damage Control Division
Research:
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Fire Division
Research:
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Smokescreen
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Shrapnel Protection
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Ventilation
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New Pumps
Research:
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Ammo Wetting
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Anti-Air Armament Targeting
Research:
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Auxiliary Armament Targeting
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Primary Armament Targeting
Research:
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Improved Rangefinder
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Hydroplane
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Armament

Primary armament

3 х Turret2 x 20 cm/50 3rd year type No.2 cannon
Ammunition240 rounds
Vertical guidance-5° / 55°

The Furutaka's main armament consists of six 203 mm 3rd year type No.2 cannons mounted in three twin turrets in A-B-X setup. This gun is the standard armament for the Japanese heavy cruisers next in the line such as the Mogami and Tone and thus is very powerful. The turrets have sluggish traverse speed and are poorly protected, but have a very wide coverage that allows the Furutaka to fire broadsides from up to 75 degrees of angle, increasing the ship's effectiveness when angled.

The 203 mm has three shell choices: a basic HE shell with 8.57 kg of TNT equivalent that can deal a decent amount of damage per hit, a powerful APBC shell with 235 mm of penetration at 10 km and packing a sizeable explosive filler of 3.25 kg TNT equivalent, and an HE-TF shell, which is near useless due to the slow turret traverse speed. The gun has a good reload time at 12 seconds (ace crew), though she will be occasionally outgunned by her opponents due to the low gun count.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
Type 0 HE HE 61 61 61 61 61 61
Type 91 AP APHEBC 362 321 263 218 182 139
Type 0 HE-TF HE-TF 61 61 61 61 61 61
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
Type 0 HE HE 835 125.4 0 0.1 8.57 79° 80° 81°
Type 91 AP APHEBC 835 125.85 0.05 9 3.26 48° 63° 71°
Type 0 HE-TF HE-TF 835 125.4 0 0.1 8.57 79° 80° 81°

Secondary armament

4 х Turret120 mm/45 10th year type cannon
Ammunition250 rounds

The Furutaka retains four 120 mm 10th year type cannons from the Kako. The guns can still work well against PT boats and small crafts, but will not help much against larger vessels and aircraft.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
120 mm Type 1 HE HE 24 24 24 24 24 24
120 mm Type 0 HE HE-TF 24 24 24 24 24 24
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
120 mm Type 1 HE HE 850 20.33 0 0.1 1.95 79° 80° 81°
120 mm Type 0 HE HE-TF 850 20.33 0 0.1 1.95 79° 80° 81°

Anti-aircraft armament

4 х Turret2 x 25 mm/60 Type 96 automatic cannon
Ammunition3000 rounds
Belt capacity15 rounds
Fire rate261 shots/min
2 х Turret2 x 13.2 mm Type 93 machine gun
Ammunition3600 rounds
Belt capacity30 rounds
Fire rate476 shots/min

The Furutaka's anti-air capability is improved from the Kako with the addition of 8 x Type 96 AA guns in four twin mounts placed around her second funnel. While the ship is no longer defenseless against aircraft, the Type 96 AA guns have a rather short effective range at around 2 km, and the low number of guns for her size means that enemy aircraft can still manage to get past your defense and drop their payload. It is always recommended to man the gun yourself as soon as you spot an enemy getting close to your ship, since the AI gunners is too ineffective at engaging enemies.

Additional armament

Setup 116 x 610 mm Type 93 Model 1, Mod 2 torpedo

The Furutaka is equipped with 16 x Type 93 Model 1 torpedoes, launching from quadruple launchers on the port and starboard side on the midship section. Each sides can launch up to 8 torpedoes, with 4 inside the tube and 4 reloads. As usual, with fast travel speed, very long range, and huge warhead, the "Long Lance" torpedoes are highly effective against any targets.

Scout plane

Main article: E7K2

Located amidships is a catapult with one E7K2 scout plane which provides unique offensive and defensive abilities, expanding tactical options. Ship-launched scout planes fly just like regular tree units but lack munition choices and cockpit views. The E7K2 is equipped with only defensive machine gun turrets (ventral as well as dorsal) but it does carry 4 x 60 kg bombs. It also has the scout plane ability to cap zones and lay down smoke cover (up to 3 times). Captains will be wise to remember to utilize the aircraft and consider when best to use it, for example to cap a point early or late in the match, to create a smoke screen to stymie enemy bombardment and repair, to attack enemy units directly, or perhaps something completely new! Carrying a heavier bomb load than most other scout planes, this unit has a very good chance to sink enemy boats or even a destroyer.

Usage in battles

The Furutaka is a versatile ship that can fulfil many roles, with a combination of good protection, powerful armaments, and decent mobility. She is able to take many hits from most enemies except dreadnoughts when angled properly, while capable of dealing huge damage in return with her main guns and torpedoes. Due to this, the Furutaka will be usually targeted by the enemy team.

With her wide firing range, angling the hull will greatly benefit the Furutaka, as not only is she able to deliver full salvoes at steep angles, she is also much harder to be damaged as her profile will appear smaller, as well as bouncing a lot of shells from the enemy. However, always remember that you are not a one-man army, and you will need someone to cover your back, especially against aerial threats.

Pros and cons

Pros:

  • Powerful main armament
    • Accurate 6 x 203 mm (8 inch) cannons with good reload time
    • Can do full broadsides from an even more steep angles compared to the Kako
    • Very powerful APBC shell
  • Great survivability
    • Can take a lot of punishments when angled properly
    • Resilient against fire damage
  • Decent mobility for a heavy cruiser
  • Equipped with powerful 16 x Type 93 torpedoes
  • One scout plane.

Cons:

  • Quite large in size, can be easily targeted
  • Early war Japanese fit
    • Main turrets can be easily knocked out
    • Slow turret traverse
    • Weak anti-air capability
  • Belt armour is not thick enough to withstand most of the incoming fire from broadside angles
  • Outgunned by most heavy cruiser within its BR, therefore is reliant on superior rate of fire to make up for it
  • Torpedo turrets can't both be used at once and has to turn the whole hull to make use of the other

History

Furutaka, although being the lead ship of her class, was laid down after her sister ship Kako in December 1922 at the Mitsubishi shipyard in Nagasaki. Despite construction on Furutaka starting later than on her sister ship, she was completed sooner and was commissioned into service with the IJN in March 1926.

During the interwar period, Furutaka served alongside her sistership before being assigned as a reserve in the early 1930s. During this time, Furutaka underwent overhaul work which, amongst other changes, modernized her anti-air armament. Following the completion of the modernization effort, Furutaka was recommissioned into active service.

However, by 1937 Furutaka found herself once again in drydock for another major overhaul. This time around, Furutaka received upgrades in almost all aspects. Most notably, her primary armament was upgraded to three dual 8-inch guns, a number of smaller calibre AA weapons were added and the previously integrated torpedo launchers were replaced with two quadruple launchers abaft of the funnels. This increased Furutaka's overall displacement significantly, prompting the addition of bulges to the hull in order to preserve stability and also act as an additional layer of torpedo protection.

Modernized for war, Furutaka began her service career by taking part in the invasion of Guam in December 1941 and later, Wake Island. In early 1942, Furutaka assisted in Japanese landings in New Guinea and the Solomon Islands.

Furutaka also took part in the Battle of the Coral Sea in May 1942, securing the capture of Tulai island, escorting the Shōhō carrier, and then escorting the damaged aircraft carrier Shōkaku back to Truk. After reorganization in the Japanese navy, Furutaka participated in the successful Battle of Savo Island, witnessing the sinking of her sister ship Kako while Japanese forces returned to Rabaul. However, Furutaka joined her sister ship in the deep shortly afterwards, being sunk by American fire during the Battle of Cape Esperance later in October 1942.

- From Devblog

Media

Skins

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links


Mitsubishi Shipbuilding Company Ltd.
Light Cruisers (CL) 
Kuma-class  IJN Tama
Sendai-class  IJN Sendai
Mogami-class  IJN Mikuma
Heavy Cruisers (CA) 
Furutaka-class  IJN Furutaka
Aoba-class  IJN Aoba
Myōkō-class  IJN Haguro
Tone-class  IJN Tone
Battleships (BB) 
Ise-class  IJN Hyuga
See also  Mitsubishi Heavy Industries, Ltd. (Post-War)

Japan heavy cruisers
Furutaka-class  IJN Furutaka · IJN Kako
Aoba-class  IJN Aoba
Myōkō-class  IJN Myoko · IJN Haguro
Mogami-class  IJN Mogami
Tone-class  IJN Tone