Difference between revisions of "MZ1"
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=== Survivability and armour === | === Survivability and armour === | ||
{{Specs-Fleet-Armour}} | {{Specs-Fleet-Armour}} | ||
− | + | Armor protection on the MZ1 is almost nonexistent. Other than a 15 mm gun shield on the 88 mm guns, the boat does not have any protection even against smaller caliber guns. To make the matter much worse, at its BR, the MZ1 will face several opponents with either high-caliber guns or autocannons, both of which is a great threat to the ship's survival. On the plus side, however. The MZ1 can take a high amount of crew loss by up to 37 when aced thanks to its fairly large crew count of 52 and its huge, spaced profile. | |
=== Mobility === | === Mobility === | ||
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{{NavalMobility}} | {{NavalMobility}} | ||
− | + | Mobility of the MZ1 is mediocre at best and poor at worst. When stock, the boat has a terrible top speed of only 29 km/h (AB) / 23 km/h (RB) and awful traverse speed (even worse than some motor barges). This, combinded with its poor protection, makes the stock MZ1 very fraustating to play. After getting a mobility upgrade, the MZ1's top speed is more toleable and gives more room for evasive manuover. | |
=== Modifications and economy === | === Modifications and economy === | ||
{{Specs-Economy}} | {{Specs-Economy}} | ||
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''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' | ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' | ||
− | + | The MZ1 is equipped with two 8.8 cm S.K.C/35 cannons placed at the bow and stern. These cannons have relatively quick reload time of 5 seconds, and is quite deadly against lightly-armored boats with direct hits. The 88 mm cannons have two types ammunition which is largely the same, the only differences being the researchable HEF-I shell is capable of dealing more damage via incendiary fillers and had a higher chance of detonating enemy boat's ammunition racks. | |
=== Secondary armament === | === Secondary armament === | ||
{{Specs-Fleet-Secondary}} | {{Specs-Fleet-Secondary}} | ||
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''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' | ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' | ||
+ | Secondary armament consisted of a single 3.7 cm FlaK cannon mounted at the bridge. This multi-purposes cannon is very useful against most opponents it faces. Due to high penetration, this cannon is (ironically) more useful against a well-armored targets such as Soviet armored boats. The downside is that it cannot fire backwards because the bridge is obstructing its line of fire. | ||
=== Anti-aircraft armament === | === Anti-aircraft armament === | ||
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''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' | ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' | ||
+ | The MZ1 is equipped with 4 2 cm FlaK cannons. These cannons are adaquate for fending itself from incoming aircraft. Athought you may occasionally have to manually aim the gun by yourself. | ||
=== Additional armament === | === Additional armament === | ||
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{{main|G7a (533 mm)|WBD depth charge}} | {{main|G7a (533 mm)|WBD depth charge}} | ||
− | + | The MZ1 is equipped with two G7a torpedoes launched from the bow. These torpedoes are powerful enough to destroy most targets in a single hit. However, due to the boat's poor mobility, launching torpedoes can be tricky, especially when you're moving around rocks and small islets. | |
== Usage in battles == | == Usage in battles == | ||
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'''Pros:''' | '''Pros:''' | ||
− | * | + | * Fairly powerful armament, both large and small calibers |
+ | * With some micromanagement skill, it can effectively engage multiple targets at once | ||
+ | * Torpedoes can knock out most targets in one hit | ||
+ | |||
'''Cons:''' | '''Cons:''' | ||
− | * | + | * Poor top speed and mobility |
+ | * Non-existant armor; relies entirely on large crew count for survival | ||
+ | * Very vulnerable against large-caliber HE shells due to its size and speed | ||
+ | * Performs poorly when stock | ||
== History == | == History == |
Revision as of 14:32, 29 March 2021
Contents
Description
The MZ1 is a rank IV German motor torpedo gun boat with a battle rating of 3.0 (AB/RB/SB). It was introduced in Update 1.79 "Project X" as part of the fleet closed beta test.
General info
Survivability and armour
Armor protection on the MZ1 is almost nonexistent. Other than a 15 mm gun shield on the 88 mm guns, the boat does not have any protection even against smaller caliber guns. To make the matter much worse, at its BR, the MZ1 will face several opponents with either high-caliber guns or autocannons, both of which is a great threat to the ship's survival. On the plus side, however. The MZ1 can take a high amount of crew loss by up to 37 when aced thanks to its fairly large crew count of 52 and its huge, spaced profile.
Mobility
Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.
Mobility Characteristics | |||
---|---|---|---|
Game Mode | Upgrade Status | Maximum Speed (km/h) | |
Forward | Reverse | ||
AB | |||
Upgraded | 39 | 14 | |
RB/SB | |||
Upgraded | 29 | 11 |
Mobility of the MZ1 is mediocre at best and poor at worst. When stock, the boat has a terrible top speed of only 29 km/h (AB) / 23 km/h (RB) and awful traverse speed (even worse than some motor barges). This, combinded with its poor protection, makes the stock MZ1 very fraustating to play. After getting a mobility upgrade, the MZ1's top speed is more toleable and gives more room for evasive manuover.
Modifications and economy
Armament
Primary armament
Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}
. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.
The MZ1 is equipped with two 8.8 cm S.K.C/35 cannons placed at the bow and stern. These cannons have relatively quick reload time of 5 seconds, and is quite deadly against lightly-armored boats with direct hits. The 88 mm cannons have two types ammunition which is largely the same, the only differences being the researchable HEF-I shell is capable of dealing more damage via incendiary fillers and had a higher chance of detonating enemy boat's ammunition racks.
Secondary armament
Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon
. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.
Secondary armament consisted of a single 3.7 cm FlaK cannon mounted at the bridge. This multi-purposes cannon is very useful against most opponents it faces. Due to high penetration, this cannon is (ironically) more useful against a well-armored targets such as Soviet armored boats. The downside is that it cannot fire backwards because the bridge is obstructing its line of fire.
Anti-aircraft armament
An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons
. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.
The MZ1 is equipped with 4 2 cm FlaK cannons. These cannons are adaquate for fending itself from incoming aircraft. Athought you may occasionally have to manually aim the gun by yourself.
Additional armament
The MZ1 is equipped with two G7a torpedoes launched from the bow. These torpedoes are powerful enough to destroy most targets in a single hit. However, due to the boat's poor mobility, launching torpedoes can be tricky, especially when you're moving around rocks and small islets.
Usage in battles
Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
- Fairly powerful armament, both large and small calibers
- With some micromanagement skill, it can effectively engage multiple targets at once
- Torpedoes can knock out most targets in one hit
Cons:
- Poor top speed and mobility
- Non-existant armor; relies entirely on large crew count for survival
- Very vulnerable against large-caliber HE shells due to its size and speed
- Performs poorly when stock
History
Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
See also
Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the ship;
- links to approximate analogues of other nations and research trees.
External links
Germany boats | |
---|---|
Motor torpedo boats | LS 3 · LS 4 Esau · KM-5 · VS-10 |
S-38 · S-38b · S-100 · S-147 · S-204 Lang · S-701 | |
R-301 | |
V-990 | |
Jaguar · Hugin · Pfeil | |
Motor gun boats | R-41 · R-130 · Krischan der Große |
Motor torpedo gun boats | Albatros · Bussard · MZ1 · Pr. 206 |
Minelayers | VS-8 |